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目录
python main.py
项目结构如下:
- import pygame as pg
- from source.main import main
-
- if __name__=='__main__':
- main()
- pg.quit()
定义了一个地图类 Map
,包含了地图的初始化、位置验证、可移动性检查、位置转换等方法。
- __author__ = 'marble_xu'
-
- # 导入必要的模块
- import random
- import pygame as pg
- from .. import tool
- from .. import constants as c
-
- # 地图类定义
- class Map():
- def __init__(self, width, height):
- # 初始化地图的宽度和高度
- self.width = width
- self.height = height
- # 创建一个二维数组来表示地图,初始值为0
- self.map = [[0 for x in range(self.width)] for y in range(self.height)]
-
- # 检查指定位置是否在地图范围内
- def isValid(self, map_x, map_y):
- if (map_x < 0 or map_x >= self.width or
- map_y < 0 or map_y >= self.height):
- return False
- return True
-
- # 检查指定位置是否可移动
- def isMovable(self, map_x, map_y):
- return (self.map[map_y][map_x] == c.MAP_EMPTY)
-
- # 根据实际坐标获取地图索引
- def getMapIndex(self, x, y):
- x -= c.MAP_OFFSET_X
- y -= c.MAP_OFFSET_Y
- return (x // c.GRID_X_SIZE, y // c.GRID_Y_SIZE)
-
- # 根据地图索引获取网格的中心位置坐标
- def getMapGridPos(self, map_x, map_y):
- return (map_x * c.GRID_X_SIZE + c.GRID_X_SIZE//2 + c.MAP_OFFSET_X,
- map_y * c.GRID_Y_SIZE + c.GRID_Y_SIZE//5 * 3 + c.MAP_OFFSET_Y)
-
- # 设置指定位置的地图网格类型
- def setMapGridType(self, map_x, map_y, type):
- self.map[map_y][map_x] = type
-
- # 获取一个随机的地图索引
- def getRandomMapIndex(self):
- map_x = random.randint(0, self.width-1)
- map_y = random.randint(0, self.height-1)
- return (map_x, map_y)
-
- # 在指定位置显示植物,返回植物显示的位置
- def showPlant(self, x, y):
- pos = None
- map_x, map_y = self.getMapIndex(x, y)
- # 检查位置是否有效且可移动
- if self.isValid(map_x, map_y) and self.isMovable(map_x, map_y):
- # 获取植物显示的位置
- pos = self.getMapGridPos(map_x, map_y)
- return pos
- # 导入必要的模块
- import random
- import pygame as pg
- from .. import tool
- from .. import constants as c
-
- # 面板初始位置及间距
- PANEL_Y_START = 87
- PANEL_X_START = 22
- PANEL_Y_INTERNAL = 74
- PANEL_X_INTERNAL = 53
- CARD_LIST_NUM = 8
-
- # 植物卡片名称列表
- card_name_list = [c.CARD_SUNFLOWER, c.CARD_PEASHOOTER, c.CARD_SNOWPEASHOOTER, c.CARD_WALLNUT,
- c.CARD_CHERRYBOMB, c.CARD_THREEPEASHOOTER, c.CARD_REPEATERPEA, c.CARD_CHOMPER,
- c.CARD_PUFFSHROOM, c.CARD_POTATOMINE, c.CARD_SQUASH, c.CARD_SPIKEWEED,
- c.CARD_JALAPENO, c.CARD_SCAREDYSHROOM, c.CARD_SUNSHROOM, c.CARD_ICESHROOM,
- c.CARD_HYPNOSHROOM, c.CARD_WALLNUT, c.CARD_REDWALLNUT]
- # 植物名称列表
- plant_name_list = [c.SUNFLOWER, c.PEASHOOTER, c.SNOWPEASHOOTER, c.WALLNUT,
- c.CHERRYBOMB, c.THREEPEASHOOTER, c.REPEATERPEA, c.CHOMPER,
- c.PUFFSHROOM, c.POTATOMINE, c.SQUASH, c.SPIKEWEED,
- c.JALAPENO, c.SCAREDYSHROOM, c.SUNSHROOM, c.ICESHROOM,
- c.HYPNOSHROOM, c.WALLNUTBOWLING, c.REDWALLNUTBOWLING]
- # 植物所需阳光值列表
- plant_sun_list = [50, 100, 175, 50, 150, 325, 200, 150, 0, 25, 50, 100, 125, 25, 25, 75, 75, 0, 0]
- # 植物冷冻时间列表
- plant_frozen_time_list = [7500, 7500, 7500, 30000, 50000, 7500, 7500, 7500, 7500, 30000,
- 30000, 7500, 50000, 7500, 7500, 50000, 30000, 0, 0]
- # 所有卡片索引列表
- all_card_list = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]
-
- # 获取阳光值图片
- def getSunValueImage(sun_value):
- font = pg.font.SysFont(None, 22)
- width = 32
- msg_image = font.render(str(sun_value), True, c.NAVYBLUE, c.LIGHTYELLOW)
- msg_rect = msg_image.get_rect()
- msg_w = msg_rect.width
-
- image = pg.Surface([width, 17])
- x = width - msg_w
-
- image.fill(c.LIGHTYELLOW)
- image.blit(msg_image, (x, 0), (0, 0, msg_rect.w, msg_rect.h))
- image.set_colorkey(c.BLACK)
- return image
-
- # 获取卡片池
- def getCardPool(data):
- card_pool = []
- for card in data:
- tmp = card['name']
- for i, name in enumerate(plant_name_list):
- if name == tmp:
- card_pool.append(i)
- break
- return card_pool
-
- # 卡片类
- class Card():
- def __init__(self, x, y, name_index, scale=0.78):
- self.loadFrame(card_name_list[name_index], scale)
- self.rect = self.orig_image.get_rect()
- self.rect.x = x
- self.rect.y = y
-
- self.name_index = name_index
- self.sun_cost = plant_sun_list[name_index]
- self.frozen_time = plant_frozen_time_list[name_index]
- self.frozen_timer = -self.frozen_time
- self.refresh_timer = 0
- self.select = True
-
- # 加载卡片帧
- def loadFrame(self, name, scale):
- frame = tool.GFX[name]
- rect = frame.get_rect()
- width, height = rect.w, rect.h
-
- self.orig_image = tool.get_image(frame, 0, 0, width, height, c.BLACK, scale)
- self.image = self.orig_image
-
- # 检查鼠标点击位置
- def checkMouseClick(self, mouse_pos):
- x, y = mouse_pos
- if(x >= self.rect.x and x <= self.rect.right and
- y >= self.rect.y and y <= self.rect.bottom):
- return True
- return False
-
- # 检查是否可以点击
- def canClick(self, sun_value, current_time):
- if self.sun_cost <= sun_value and (current_time - self.frozen_timer) > self.frozen_time:
- return True
- return False
-
- # 检查是否可选中
- def canSelect(self):
- return self.select
-
- # 设置是否选中
- def setSelect(self, can_select):
- self.select = can_select
- if can_select:
- self.image.set_alpha(255)
- else:
- self.image.set_alpha(128)
-
- # 设置冷冻时间
- def setFrozenTime(self, current_time):
- self.frozen_timer = current_time
-
- # 创建卡片图片以显示冷却状态或阳光值不足状态
- def createShowImage(self, sun_value, current_time):
- time = current_time - self.frozen_timer
- if time < self.frozen_time: # 冷却状态
- image = pg.Surface([self.rect.w, self.rect.h])
- frozen_image = self.orig_image.copy()
- frozen_image.set_alpha(128)
- frozen_height = (self.frozen_time - time)/self.frozen_time * self.rect.h
-
- image.blit(frozen_image, (0,0), (0, 0, self.rect.w, frozen_height))
- image.blit(self.orig_image, (0,frozen_height),
- (0, frozen_height, self.rect.w, self.rect.h - frozen_height))
- elif self.sun_cost > sun_value: # 阳光值不足状态
- image = self.orig_image.copy()
- image.set_alpha(192)
- else:
- image = self.orig_image
- return image
-
- # 更新卡片状态
- def update(self, sun_value, current_time):
- if (current_time - self.refresh_timer) >= 250:
- self.image = self.createShowImage(sun_value, current_time)
- self.refresh_timer = current_time
-
- # 绘制卡片
- def draw(self, surface):
- surface.blit(self.image, self.rect)
-
- # 菜单栏类
- class MenuBar():
- def __init__(self, card_list, sun_value):
- self.loadFrame(c.MENUBAR_BACKGROUND)
- self.rect = self.image.get_rect()
- self.rect.x = 10
- self.rect.y = 0
-
- self.sun_value = sun_value
- self.card_offset_x = 32
- self.setupCards(card_list)
-
- # 加载背景帧
- def loadFrame(self, name):
- frame = tool.GFX[name]
- rect = frame.get_rect()
- frame_rect = (rect.x, rect.y, rect.w, rect.h)
-
- self.image = tool.get_image(tool.GFX[name], *frame_rect, c.WHITE, 1)
-
- # 更新菜单栏状态
- def update(self, current_time):
- self.current_time = current_time
- for card in self.card_list:
- card.update(self.sun_value, self.current_time)
-
- # 创建图片
- def createImage(self, x, y, num):
- if num == 1:
- return
- img = self.image
- rect = self.image.get_rect()
- width = rect.w
- height = rect.h
- self.image = pg.Surface((width * num, height)).convert()
- self.rect = self.image.get_rect()
- self.rect.x = x
- self.rect.y = y
- for i in range(num):
- x = i * width
- self.image.blit(img, (x,0))
- self.image.set_colorkey(c.BLACK)
-
- # 设置卡片
- def setupCards(self, card_list):
- self.card_list = []
- x = self.card_offset_x
- y = 8
- for index in card_list:
- x += 55
- self.card_list.append(Card(x, y, index))
-
- # 检查卡片点击
- def checkCardClick(self, mouse_pos):
- result = None
- for card in self.card_list:
- if card.checkMouseClick(mouse_pos):
- if card.canClick(self.sun_value, self.current_time):
- result = (plant_name_list[card.name_index], card)
- break
- return result
-
- # 检查菜单栏点击
- def checkMenuBarClick(self, mouse_pos):
- x, y = mouse_pos
- if(x >= self.rect.x and x <= self.rect.right and
- y >= self.rect.y and y <= self.rect.bottom):
- return True
- return False
-
- # 减少阳光值
- def decreaseSunValue(self, value):
- self.sun_value -= value
-
- # 增加阳光值
- def increaseSunValue(self, value):
- self.sun_value += value
-
- # 设置卡片冷冻时间
- def setCardFrozenTime(self, plant_name):
- for card in self.card_list:
- if plant_name_list[card.name_index] == plant_name:
- card.setFrozenTime(self.current_time)
- break
-
- # 绘制阳光值
- def drawSunValue(self):
- self.value_image = getSunValueImage(self.sun_value)
- self.value_rect = self.value_image.get_rect()
- self.value_rect.x = 21
- self.value_rect.y = self.rect.bottom - 21
-
- self.image.blit(self.value_image, self.value_rect)
-
- # 绘制菜单栏
- def draw(self, surface):
- self.drawSunValue()
- surface.blit(self.image, self.rect)
- for card in self.card_list:
- card.draw(surface)
-
- # 面板类
- class Panel():
- def __init__(self, card_list, sun_value):
- self.loadImages(sun_value)
- self.selected_cards = []
- self.selected_num = 0
- self.setupCards(card_list)
-
- # 加载图片
- def loadFrame(self, name):
- frame = tool.GFX[name]
- rect = frame.get_rect()
- frame_rect = (rect.x, rect.y, rect.w, rect.h)
-
- return tool.get_image(tool.GFX[name], *frame_rect, c.WHITE, 1)
-
- # 加载图片及设置
- def loadImages(self, sun_value):
- self.menu_image = self.loadFrame(c.MENUBAR_BACKGROUND)
- self.menu_rect = self.menu_image.get_rect()
- self.menu_rect.x = 0
- self.menu_rect.y = 0
-
- self.panel_image = self.loadFrame(c.PANEL_BACKGROUND)
- self.panel_rect = self.panel_image.get_rect()
- self.panel_rect.x = 0
- self.panel_rect.y = PANEL_Y_START
-
-
- self.value_image = getSunValueImage(sun_value)
- self.value_rect = self.value_image.get_rect()
- self.value_rect.x = 21
- self.value_rect.y = self.menu_rect.bottom - 21
-
- self.button_image = self.loadFrame(c.START_BUTTON)
- self.button_rect = self.button_image.get_rect()
- self.button_rect.x = 155
- self.button_rect.y = 547
-
- # 设置卡片
- def setupCards(self, card_list):
- self.card_list = []
- x = PANEL_X_START - PANEL_X_INTERNAL
- y = PANEL_Y_START + 43 - PANEL_Y_INTERNAL
- for i, index in enumerate(card_list):
- if i % 8 == 0:
- x = PANEL_X_START - PANEL_X_INTERNAL
- y += PANEL_Y_INTERNAL
- x += PANEL_X_INTERNAL
- self.card_list.append(Card(x, y, index, 0.75))
-
- # 检查卡片点击
- def checkCardClick(self, mouse_pos):
- delete_card = None
- for card in self.selected_cards:
- if delete_card: # 当删除卡片时,将右边的卡片左移
- card.rect.x -= 55
- elif card.checkMouseClick(mouse_pos):
- self.deleteCard(card.name_index)
- delete_card = card
-
- if delete_card:
- self.selected_cards.remove(delete_card)
- self.selected_num -= 1
-
- if self.selected_num == CARD_LIST_NUM:
- return
-
- for card in self.card_list:
- if card.checkMouseClick(mouse_pos):
- if card.canSelect():
- self.addCard(card)
- break
-
- # 添加卡片
- def addCard(self, card):
- card.setSelect(False)
- y = 8
- x = 78 + self.selected_num * 55
- self.selected_cards.append(Card(x, y, card.name_index))
- self.selected_num += 1
-
- # 删除卡片
- def deleteCard(self, index):
- self.card_list[index].setSelect(True)
-
- # 检查开始按钮点击
- def checkStartButtonClick(self, mouse_pos):
- if self.selected_num < CARD_LIST_NUM:
- return False
-
- x, y = mouse_pos
- if (x >= self.button_rect.x and x <= self.button_rect.right and
- y >= self.button_rect.y and y <= self.button_rect.bottom):
- return True
- return False
-
- # 获取选中卡片
- def getSelectedCards(self):
- card_index_list = []
- for card in self.selected_cards:
- card_index_list.append(card.name_index)
- return card_index_list
-
- # 绘制面板
- def draw(self, surface):
- self.menu_image.blit(self.value_image, self.value_rect)
- surface.blit(self.menu_image, self.menu_rect)
- surface.blit(self.panel_image, self.panel_rect)
- for card in self.card_list:
- card.draw(surface)
- for card in self.selected_cards:
- card.draw(surface)
-
- if self.selected_num == CARD_LIST_NUM:
- surface.blit(self.button_image, self.button_rect)
-
- # 移动卡片类
- class MoveCard():
- def __init__(self, x, y, card_name, plant_name, scale=0.78):
- self.loadFrame(card_name, scale)
- self.rect = self.orig_image.get_rect()
- self.rect.x = x
- self.rect.y = y
- self.rect.w = 1
- self.image = self.createShowImage()
-
- self.card_name = card_name
- self.plant_name = plant_name
- self.move_timer = 0
- self.select = True
-
- # 加载帧
- def loadFrame(self, name, scale):
- frame = tool.GFX[name]
- rect = frame.get_rect()
- width, height = rect.w, rect.h
-
- self.orig_image = tool.get_image(frame, 0, 0, width, height, c.BLACK, scale)
- self.orig_rect = self.orig_image.get_rect()
- self.image = self.orig_image
-
- # 检查鼠标点击位置
- def checkMouseClick(self, mouse_pos):
- x, y = mouse_pos
- if(x >= self.rect.x and x <= self.rect.right and
- y >= self.rect.y and y <= self.rect.bottom):
- return True
- return False
-
- # 创建图片
- def createShowImage(self):
- '''create a part card image when card appears from left'''
- if self.rect.w < self.orig_rect.w: #create a part card image
- image = pg.Surface([self.rect.w, self.rect.h])
- image.blit(self.orig_image, (0, 0), (0, 0, self.rect.w, self.rect.h))
- self.rect.w += 1
- else:
- image = self.orig_image
- return image
-
- # 更新卡片位置
- def update(self, left_x, current_time):
- if self.move_timer == 0:
- self.move_timer = current_time
- elif (current_time - self.move_timer) >= c.CARD_MOVE_TIME:
- if self.rect.x > left_x:
- self.rect.x -= 1
- self.image = self.createShowImage()
- self.move_timer += c.CARD_MOVE_TIME
-
- # 绘制卡片
- def draw(self, surface):
- surface.blit(self.image, self.rect)
-
- # 移动菜单栏类
- class MoveBar():
- def __init__(self, card_pool):
- self.loadFrame(c.MOVEBAR_BACKGROUND)
- self.rect = self.image.get_rect()
- self.rect.x = 90
- self.rect.y = 0
-
- self.card_start_x = self.rect.x + 8
- self.card_end_x = self.rect.right - 5
- self.card_pool = card_pool
- self.card_list = []
- self.create_timer = -c.MOVEBAR_CARD_FRESH_TIME
-
- # 加载背景帧
- def loadFrame(self, name):
- frame = tool.GFX[name]
- rect = frame.get_rect()
- frame_rect = (rect.x, rect.y, rect.w, rect.h)
-
- self.image = tool.get_image(tool.GFX[name], *frame_rect, c.WHITE, 1)
-
- # 创建卡片
- def createCard(self):
- if len(self.card_list) > 0 and self.card_list[-1].rect.right > self.card_end_x:
- return False
- x = self.card_end_x
- y = 6
- index = random.randint(0, len(self.card_pool) - 1)
- card_index = self.card_pool[index]
- card_name = card_name_list[card_index] + '_move'
- plant_name = plant_name_list[card_index]
- self.card_list.append(MoveCard(x, y, card_name, plant_name))
- return True
-
- # 更新状态
- def update(self, current_time):
- self.current_time = current_time
- left_x = self.card_start_x
- for card in self.card_list:
- card.update(left_x, self.current_time)
- left_x = card.rect.right + 1
-
- if(self.current_time - self.create_timer) > c.MOVEBAR_CARD_FRESH_TIME:
- if self.createCard():
- self.create_timer = self.current_time
-
- # 检查卡片点击
- def checkCardClick(self, mouse_pos):
- result = None
- for index, card in enumerate(self.card_list):
- if card.checkMouseClick(mouse_pos):
- result = (card.plant_name, card)
- break
- return result
-
- # 检查菜单栏点击
- def checkMenuBarClick(self, mouse_pos):
- x, y = mouse_pos
- if(x >= self.rect.x and x <= self.rect.right and
- y >= self.rect.y and y <= self.rect.bottom):
- return True
- return False
-
- # 删除卡片
- def deleateCard(self, card):
- self.card_list.remove(card)
-
- # 绘制
- def draw(self, surface):
- surface.blit(self.image, self.rect)
- for card in self.card_list:
- card.draw(surface)
在PythonPlantsVsZombies-master\source\data,我们可以进行自定义配置,例如僵尸的位置和时间,背景信息。
- {
- "plant_image_rect":{
- "PeaNormal":{"x":28, "y":0, "width":28, "height":34},
- "PeaIce":{"x":26, "y":0, "width":30, "height":34},
- "Chomper":{"x":0, "y":0, "width":100, "height":114},
- "PuffShroom":{"x":0, "y":28, "width":35, "height":38},
- "PuffShroomSleep":{"x":1, "y":0, "width":39, "height":65},
- "BulletMushRoom":{"x":0, "y":1, "width":55, "height":21},
- "PotatoMine":{"x":0, "y":0, "width":75, "height":55},
- "Squash":{"x":10, "y":140, "width":80, "height":86},
- "SquashAim":{"x":10, "y":140, "width":80, "height":86},
- "Spikeweed":{"x":3, "y":0, "width":80, "height":35}
- }
- }
- {
- "zombie_image_rect":{
- "Zombie":{"x":62, "width":90},
- "ZombieAttack":{"x":62, "width":90},
- "ZombieLostHead":{"x":62, "width":90},
- "ZombieLostHeadAttack":{"x":62, "width":90},
- "ZombieDie":{"x":0, "width":164},
- "BoomDie":{"x":68, "width":80},
- "ConeheadZombie":{"x":80, "width":80},
- "ConeheadZombieAttack":{"x":79, "width":87},
- "BucketheadZombie":{"x":54, "width":90},
- "BucketheadZombieAttack":{"x":46, "width":90},
- "FlagZombie":{"x":56, "width":110},
- "FlagZombieAttack":{"x":60, "width":100},
- "FlagZombieLostHead":{"x":55, "width":110},
- "FlagZombieLostHeadAttack":{"x":55, "width":110},
- "NewspaperZombie":{"x":48, "width":92},
- "NewspaperZombieAttack":{"x":48, "width":92},
- "NewspaperZombieNoPaper":{"x":40, "width":98},
- "NewspaperZombieNoPaperAttack":{"x":48, "width":92},
- "NewspaperZombieLostHead":{"x":44, "width":96},
- "NewspaperZombieLostHeadAttack":{"x":48, "width":92},
- "NewspaperZombieDie":{"x":0, "width":100}
- }
- }
参考:
https://blog.csdn.net/m0_68089732/article/details/137202714
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