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using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using ZXing; using ZXing.QrCode; public class QrCodeDraw : MonoBehaviour { //定义Texture2D对象和用于对应链接的字符串 private Texture2D encoded; private string Lastresult; //定义一个UI,来接收图片 public RawImage ima; void Start
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