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#!/usr/bin/python # -*- coding: UTF-8 -*- import matplotlib.pyplot as plt import math show_animation = True class Dijkstra: def __init__(self, ox, oy, resolution, robot_radius): """ Initialize map for planning ox: x position list of Obstacles [m] oy: y position list of Obstacles [m] resolution: grid resolution [m] rr: robot radius[m] """ self.min_x = None self.min_y = None self.max_x = None self.max_y = None self.x_width = None self.y_width = None self.obstacle_map = None self.resolution = resolution self.robot_radius = robot_radius #构建栅格地图 self.calc_obstacle_map(ox, oy) self.motion = self.get_motion_model() class Node: def __init__(self, x, y, cost, parent_index): self.x = x # index of grid self.y = y # index of grid self.cost = cost # g(n) self.parent_index = parent_index # index of previous Node def __str__(self): return str(self.x) + "," + str(self.y) + "," + str( self.cost) + "," + str(self.parent_index) def planning(self, sx, sy, gx, gy): """ dijkstra path search input: s_x: start x position [m] s_y: start y position [m] gx: goal x position [m] gx: goal x position [m] output: rx: x position list of the final path ry: y position list of the final path """ #将起点和终点转换为节点形式,即包含下标,代价值和父节点信息 start_node = self.Node(self.calc_xy_index(sx, self.min_x), self.calc_xy_index(sy, self.min_y), 0.0, -1) # round((position - minp) / self.resolution) goal_node = self.Node(self.calc_xy_index(gx, self.min_x), self.calc_xy_index(gy, self.min_y), 0.0, -1) open_set, closed_set = dict(), dict() # key - value: hash表 #key是表示索引,value 是节点信息 open_set[self.calc_index(start_node)] = start_node while 1: c_id = min(open_set, key=lambda o: open_set[o].cost) # 取cost最小的节点 current = open_set[c_id] # show graph 动画仿真 if show_animation: # pragma: no cover plt.plot(self.calc_position(current.x, self.min_x), self.calc_position(current.y, self.min_y), "xc") # for stopping simulation with the esc key. plt.gcf().canvas.mpl_connect( 'key_release_event', lambda event: [exit(0) if event.key == 'escape' else None]) if len(closed_set.keys()) % 10 == 0: plt.pause(0.001) # 判断是否是终点 if current.x == goal_node.x and current.y == goal_node.y: print("Find goal") goal_node.parent_index = current.parent_index goal_node.cost = current.cost break # Remove the item from the open set del open_set[c_id] # Add it to the closed set closed_set[c_id] = current # expand search grid based on motion model for move_x, move_y, move_cost in self.motion: node = self.Node(current.x + move_x, current.y + move_y, current.cost + move_cost, c_id) n_id = self.calc_index(node) if n_id in closed_set: continue if not self.verify_node(node): continue if n_id not in open_set: open_set[n_id] = node # Discover a new node else: if open_set[n_id].cost >= node.cost: # This path is the best until now. record it! open_set[n_id] = node rx, ry = self.calc_final_path(goal_node, closed_set) return rx, ry #通过父节点追溯从起点到终点的最佳路径 def calc_final_path(self, goal_node, closed_set): # generate final course rx, ry = [self.calc_position(goal_node.x, self.min_x)], [ self.calc_position(goal_node.y, self.min_y)] parent_index = goal_node.parent_index while parent_index != -1: n = closed_set[parent_index] rx.append(self.calc_position(n.x, self.min_x)) ry.append(self.calc_position(n.y, self.min_y)) parent_index = n.parent_index return rx, ry def calc_position(self, index, minp): pos = index * self.resolution + minp return pos def calc_xy_index(self, position, minp): return round((position - minp) / self.resolution) def calc_index(self, node): return node.y * self.x_width + node.x #检查是否超出地图范围或有障碍物 def verify_node(self, node): px = self.calc_position(node.x, self.min_x) py = self.calc_position(node.y, self.min_y) if px < self.min_x: return False if py < self.min_y: return False if px >= self.max_x: return False if py >= self.max_y: return False if self.obstacle_map[int(node.x)][int(node.y)]: return False return True def calc_obstacle_map(self, ox, oy): ''' 第1步:构建栅格地图 ''' self.min_x = round(min(ox)) self.min_y = round(min(oy)) self.max_x = round(max(ox)) self.max_y = round(max(oy)) print("min_x:", self.min_x) print("min_y:", self.min_y) print("max_x:", self.max_x) print("max_y:", self.max_y) #计算X和Y方向 栅格的个数 self.x_width = round((self.max_x - self.min_x) / self.resolution) self.y_width = round((self.max_y - self.min_y) / self.resolution) print("x_width:", self.x_width) print("y_width:", self.y_width) # obstacle map generation # 初始化地图,地图是要用二维向量表示的,在这里采用两层列表来表示 #初始化为false,内层为Y方向栅格的个数,外层为X方向栅格个数 self.obstacle_map = [[False for _ in range(int(self.y_width))] for _ in range(int(self.x_width))] # 设置障碍物 for ix in range(int(self.x_width)): x = self.calc_position(ix, self.min_x) for iy in range(int(self.y_width)): y = self.calc_position(iy, self.min_y) for iox, ioy in zip(ox, oy): #障碍物到栅格的距离,如果小于车体半径,就标记为true,障碍物膨胀 d = math.hypot(iox - x, ioy - y) if d <= self.robot_radius: self.obstacle_map[ix][iy] = True break @staticmethod def get_motion_model(): # dx, dy, cost #定义机器人行走的代价,以当前点为中心周围八个栅格的代价 motion = [[1, 0, 1], [0, 1, 1], [-1, 0, 1], [0, -1, 1], [-1, -1, math.sqrt(2)], [-1, 1, math.sqrt(2)], [1, -1, math.sqrt(2)], [1, 1, math.sqrt(2)]] return motion def main(): # start and goal position sx = -5.0 # [m] sy = -5.0 # [m] gx = 50.0 # [m] gy = 50.0 # [m] grid_size = 2.0 # [m] robot_radius = 1.0 # [m] # set obstacle positions ox, oy = [], [] for i in range(-10, 60): ox.append(i) oy.append(-10.0) for i in range(-10, 60): ox.append(60.0) oy.append(i) for i in range(-10, 61): ox.append(i) oy.append(60.0) for i in range(-10, 61): ox.append(-10.0) oy.append(i) for i in range(-10, 40): ox.append(20.0) oy.append(i) for i in range(0, 40): ox.append(40.0) oy.append(60.0 - i) if show_animation: # pragma: no cover plt.plot(ox, oy, ".k") plt.plot(sx, sy, "og") plt.plot(gx, gy, "xb") plt.grid(True) plt.axis("equal") dijkstra = Dijkstra(ox, oy, grid_size, robot_radius) rx, ry = dijkstra.planning(sx, sy, gx, gy) if show_animation: # pragma: no cover plt.plot(rx, ry, "-r") plt.pause(0.01) plt.show() if __name__ == '__main__': main()
仿真结果:
Reference:
1.Dijkstra
2.PythonRobotics
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