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java NIO入门篇——实现简单群聊、私聊_java选择群聊或者私聊

java选择群聊或者私聊

效果图

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设计思路

本篇博文主要测试NIO服务端和客户端的通信,简单起见,不涉及数据库和其他模块,因此用户信息只采用集合保存,实际中,应该采用持久化存储。不同的客户端用简单的昵称进行区分就可以,因此,我们可以采用一个map保存,k为客户端ip,v为昵称。

客户端用两个线程,一个线程负责获取控制台消息输入与发送,另一个线程负责接受服务端消息与打印。

SocketChannel socketChannel = SocketChannel.open(new InetSocketAddress("127.0.0.1", 10086));
socketChannel.configureBlocking(false);
selector = Selector.open();
socketChannel.register(selector, SelectionKey.OP_READ);
System.out.println("客户端已经启动");
//开启线程,接受消息
receiveMsgThread();
//主线程发送消息
Scanner scanner = new Scanner(System.in);
byteBuffer = ByteBuffer.allocate(1024);
while (true) {
    String input = scanner.nextLine();
    if (hasNickname) {//有昵称后才能进行聊天
        //单聊格式:msg@对方昵称
        if (input.contains("@")) {
            input = input.replace("@", SEPECTOR);
        }
        //发送消息,服务端根据分隔符将消息分割后,若为2部分,则是群聊消息;若为3部分,则是私发消息
        writeMesage(nickname + SEPECTOR + input, socketChannel);
    } else {//设置昵称
        writeMesage(input, socketChannel);
    }

}
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服务端采用一个线程监听多个客户端的连接,进行消息的处理,实现群发或私发.问题是服务端如何通过单线程实现对多个客户端的监听处理呢?答案当然是selector

/**
* 循环不断的监听客户端的链接
* @throws IOException
*/
public void listen() throws IOException {
   while (true) {
       //阻塞,直至有事件就绪
       selector.select();
       //获取SelectionKey集合,使用迭代器读取SelectionKey
       Iterator<SelectionKey> iterator = selector.selectedKeys().iterator();
       while (iterator.hasNext()) {
           //读到SelectionKey
           SelectionKey sk = iterator.next();
           //移除已经处理的SelectionKey
           iterator.remove();
           //处理SelectionKey
           handleSelectionKey(sk);
       }
       //处理完毕,清空SelectionKey集合
       selector.selectedKeys().clear();
   }
}
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/**
     * 处理SelectionKey
     * @param sk  SelectionKey
     */
    private void handleSelectionKey(SelectionKey sk) throws IOException {
        ServerSocketChannel serverSocketChannel;
        SocketChannel socketChannel;
        if (sk.isAcceptable()) {//可接收
            //从SelectionKey中获取 ServerSocketChannel通道
            serverSocketChannel = (ServerSocketChannel) sk.channel();
            //接受来自客户端的连接
            socketChannel = serverSocketChannel.accept();
            //设置新连接的通道为非阻塞
            socketChannel.configureBlocking(false);
            //将该通道注册到selectror上,并设置对读事件感兴趣
            socketChannel.register(selector, SelectionKey.OP_READ);
        } else if (sk.isReadable()) {//读就绪
            //获取通道
            socketChannel = (SocketChannel) sk.channel();
            //接收消息
            String msg = readMsg(socketChannel);
            //处理消息,若为1部分,则是昵称消息;若为2部分,则是群聊消息;若为3部分,则是私聊消息;
            String[] msgArray = msg.split(SEPECTOR);
         
            if (msgArray.length == 1 && !"".equals(msg)) {
            
                //昵称处理
                
            } else if (msgArray.length == 2) {
            
                //群发处理
              
            } else if (msgArray.length == 3) {
               
                //私聊群发处理
                
            }

        }

    }
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问题来了,**服务端如何知道客户端到底是想要私聊呢还是群聊呢?**办法有很多种,一种简单的办法是根据客户端发送消息的类型加以区分。我们可以事先约定一下格式:

消息格式flag标识类型
msgfalse设置昵称
msgtrue群聊
msg@himtrue私聊him

当客户端连接成功后,服务段给出提示,让用户输入昵称进行设置,成功后flag置为true,否则,一直让用户进行昵称设置,知道设置成功,之后便可以进行消息发送了,好比进行注册才能使用。

在进行消息发送之前,我们可以对用户输入的特殊字符串进行替换,便于服务端进行加工处理,防止因为接受到特殊字符而发生歧义。比如用户想要在群聊中发送的实际的’@‘字符,但我们却事先约定了@字符表示私聊,造成奇混乱。因此我们可以对一些字符替换排除。如把’@‘替换为’####’,‘01010101’,‘0xFFFF’,当然客户端也可能发送####等(事实上,用户可以发送我们约定的任何字符,我们要进行转义处理,这里就不多赘述了,这里只是简单测试替换为####)。
因此服务端接受的消息大致有以下三种类型,接受后进行字符串分割,根据长度数组长度便可轻易区分要进行何种处理。

接收形式切割长度处理类型
msg昵称处理
me####msg群发处理
me####msg####him私发处理

大致思路如上,下面给出完整代码:

服务端

import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.*;
import java.nio.charset.StandardCharsets;
import java.util.*;

/**
 * @author XiaoXin
 * @date 2020/2/5 下午5:13
 */
public class MyServer {
    private Selector selector;//选择器
    private ByteBuffer buffer = ByteBuffer.allocate(1024);//缓冲区
    private Map<String, String> clientMap = new HashMap<>();//记录客户端信息
    private List<SocketChannel> socketChannelList = new ArrayList<>();
    private final String TAG = "welcome";
    private final String SEPECTOR = "####";

    /**
     * 创建服务端通道
     * @param port
     * @throws IOException
     */
    public MyServer(int port) throws IOException {
        //创建通道
        ServerSocketChannel sschannel = null;
        sschannel = ServerSocketChannel.open();
        //绑定端口
        sschannel.bind(new InetSocketAddress(port));
        //设置非阻塞模式
        sschannel.configureBlocking(false);
        //获取selector
        selector = Selector.open();
        //注册通道到selectror
        sschannel.register(selector, SelectionKey.OP_ACCEPT);
        System.out.println("server is running at" + sschannel.getLocalAddress());

    }

    /**
     * 循环不断的监听客户端的链接
     * @throws IOException
     */
    public void listen() throws IOException {
        while (true) {
            //阻塞,直至有事件就绪
            selector.select();
            //获取SelectionKey集合,使用迭代器读取SelectionKey
            Iterator<SelectionKey> iterator = selector.selectedKeys().iterator();
            while (iterator.hasNext()) {
                //读到SelectionKey
                SelectionKey sk = iterator.next();
                //移除已经处理的SelectionKey
                iterator.remove();
                //处理SelectionKey
                handleSelectionKey(sk);
            }
            //处理完毕,清空SelectionKey集合
            selector.selectedKeys().clear();
        }
    }

    /**
     * 处理SelectionKey
     * @param sk  SelectionKey
     */
    private void handleSelectionKey(SelectionKey sk) throws IOException {
        ServerSocketChannel serverSocketChannel;
        SocketChannel socketChannel;
        if (sk.isAcceptable()) {//可接收
            //从SelectionKey中获取 ServerSocketChannel通道
            serverSocketChannel = (ServerSocketChannel) sk.channel();
            //接受来自客户端的连接
            socketChannel = serverSocketChannel.accept();
            //设置新连接的通道为非阻塞
            socketChannel.configureBlocking(false);
            //将该通道注册到selectror上,并设置对读事件感兴趣
            socketChannel.register(selector, SelectionKey.OP_READ);
            System.out.println("[" + socketChannel.getRemoteAddress() + "] is already connected to the server!");
            //告诉客户端输入昵称
            writeMsg("请输入昵称,进行身份确认后聊天:", socketChannel);
        } else if (sk.isReadable()) {//读就绪
            //获取通道
            socketChannel = (SocketChannel) sk.channel();
            //接收消息
            String msg = readMsg(socketChannel);
            //处理消息,若为1部分,则是昵称消息;若为2部分,则是群聊消息;若为3部分,则是私聊消息;
            String[] msgArray = msg.split(SEPECTOR);
            //防止msg为空
            if (msg == null || "".equals(msg)) {
                System.out.println(clientMap);
                String addr = socketChannel.getRemoteAddress().toString();
                String nickname = clientMap.get(addr);
                System.out.println(nickname + "断开了连接");
                clientMap.remove(addr);
                socketChannelList.remove(socketChannel);
                socketChannel.close();//关闭通道
                broadcastMsg(nickname + "已经退出了群聊" + ",当前在线人数:" + clientMap.size());

                return;
            }
            if (msgArray.length == 1 && !"".equals(msg)) {
                //昵称可能重复
                if (clientMap.containsValue(msgArray[0])) {
                    writeMsg("该昵称已经存在,请重新输入:", socketChannel);
                } else {
                    clientMap.put(socketChannel.getRemoteAddress().toString(), msgArray[0]);
                    socketChannelList.add(socketChannel);
                    writeMsg(TAG + "," + msgArray[0], socketChannel);
                    broadcastMsg2(msgArray[0] + "加入了群聊", socketChannel);
                }
            } else if (msgArray.length == 2) {
                System.out.println(msgArray[0] + " said to all:" + msgArray[1]);
                //广播消息
                broadcastMsg(msgArray[0] + ":" + msgArray[1]);
            } else if (msgArray.length == 3) {
                System.out.println("["+msgArray[0]+"私聊"+msgArray[2]+":"+msgArray[1]+"]");
                p2pChat(msgArray[0] + ":" + msgArray[1], msgArray[2], socketChannel);
            }

        }

    }

    /**
     * 接收消息
     * @param socketChannel
     * @throws IOException
     * @return 消息
     */
    private String readMsg(SocketChannel socketChannel) throws IOException {
        //初始化缓冲区
        buffer.clear();
        int len = 0;
        StringBuilder stringBuilder = new StringBuilder();
        while ((len = socketChannel.read(buffer)) > 0) {
            buffer.flip();
            stringBuilder.append(new String(buffer.array(), 0, len, StandardCharsets.UTF_8));
        }
        return stringBuilder.toString();
    }


    /**
     * 发送消息
     * @param str
     * @param socketChannel
     * @throws IOException
     */
    private void writeMsg(String str, SocketChannel socketChannel) throws IOException {
        buffer.clear();
        buffer.put(str.getBytes(StandardCharsets.UTF_8));
        buffer.flip();
        socketChannel.write(buffer);

    }

    /**
     * 群发消息,方法一
     * @param msg
     * @throws IOException
     */
    private void broadcastMsg(String msg) throws IOException {
        for (SelectionKey key : selector.keys()) {
            Channel target = key.channel();
            if (target.isOpen() && target instanceof SocketChannel) {
                writeMsg(msg, (SocketChannel) target);
            }
        }
    }

    /**
     * 群发消息,方法二
     * @param msg
     * @param socketChannel
     * @throws IOException
     */
    private void broadcastMsg2(String msg, SocketChannel socketChannel) throws IOException {
        for (SocketChannel channel : socketChannelList) {
            if (channel.isOpen() && !channel.equals(socketChannel)) {
                buffer.clear();
                buffer.put(msg.getBytes());
                buffer.flip();
                channel.write(buffer);
            }
        }
    }

    /**
     * 私发消息
     * @param msg
     * @param hisname
     * @param sourcechannel  --源通道
     * @throws IOException
     */
    private void p2pChat(String msg, String hisname, SocketChannel sourcechannel) throws IOException {
        boolean flag = false;//记录是否发成功发送给指定用户
        for (SelectionKey sk : selector.keys()) {
            Channel target = sk.channel();
            if (target.isOpen() && target instanceof SocketChannel) {
                SocketChannel socketChannel = (SocketChannel) target;
                String temname = clientMap.get(socketChannel.getRemoteAddress().toString());
                if (temname.equals(hisname)) {
                    writeMsg(msg, socketChannel);
                    flag = true;
                    break;
                }
            }

        }
        if (!flag) {
            writeMsg("该用户不存在", sourcechannel);
        }else {
            writeMsg(msg+"---------【私聊发送给:"+hisname+"   状态:成功】", sourcechannel);
        }
    }

    /**
     * 启动聊天服务器
     * @param args
     * @throws IOException
     */
    public static void main(String[] args) throws IOException {
        MyServer myServer = new MyServer(10086);
        myServer.listen();
    }
}


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客户端

import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.SocketChannel;
import java.nio.charset.StandardCharsets;
import java.util.Iterator;
import java.util.Scanner;

/**
 * @author XiaoXin
 * @date 2020/2/5 
 */
public class MyClient {
    private ByteBuffer byteBuffer = ByteBuffer.allocate(1024);//缓冲区
    private Selector selector = null;//选择器
    private boolean hasNickname = false;
    private String nickname = "user";
    //输入昵称的返回字符串标记,如:welocme,张三
    private final String TAG = "welcome";
    private final String SEPECTOR = "####";
    
	 /**
     * 启动通道和selector
     * @throws IOException
     */
    public void start() throws IOException {
        SocketChannel socketChannel = SocketChannel.open(new InetSocketAddress("127.0.0.1", 10086));
        socketChannel.configureBlocking(false);
        selector = Selector.open();
        socketChannel.register(selector, SelectionKey.OP_READ);
        System.out.println("客户端已经启动");
        //开启线程,接受消息
        receiveMsgThread();
        //主线程发送消息
        Scanner scanner = new Scanner(System.in);
        byteBuffer = ByteBuffer.allocate(1024);
        while (true) {
            String input = scanner.nextLine();
            if (hasNickname) {//有昵称后才能进行聊天
                //单聊格式:msg@对方昵称
                if (input.contains("@")) {
                    input = input.replace("@", SEPECTOR);
                }
                //发送消息,服务端根据分隔符将消息分割后,若为2部分,则是群聊消息;若为3部分,则是私发消息
                writeMesage(nickname + SEPECTOR + input, socketChannel);
            } else {//设置昵称
                writeMesage(input, socketChannel);
            }

        }

    }

    /**
     * 接受消息
     * @param socketChannel
     * @return
     * @throws IOException
     */
    private String readMessage(SocketChannel socketChannel) throws IOException {
        byteBuffer.clear();
        int len = 0;
        StringBuilder builder = new StringBuilder();
        while ((len = socketChannel.read(byteBuffer)) > 0) {
            byteBuffer.flip();
            builder.append(new String(byteBuffer.array(), 0, len,"UTF-8"));
        }
        return builder.toString();

    }

    /**
     * 发送消息
     * @param str
     * @param socketChannel
     * @throws IOException
     */
    private void writeMesage(String str, SocketChannel socketChannel) throws IOException {
        byteBuffer.clear();
        byteBuffer.put(str.getBytes(StandardCharsets.UTF_8));
        byteBuffer.flip();
        socketChannel.write(byteBuffer);

    }
	 /**
     * 接收消息的线程
     */
    private void receiveMsgThread() {
        new Thread(() -> {
            SocketChannel socketChannel = null;
            while (true) {
                try {
                    selector.select();
                    Iterator<SelectionKey> iterator = selector.selectedKeys().iterator();
                    while (iterator.hasNext()) {
                        SelectionKey selectionKey = iterator.next();
                        iterator.remove();
                        if (selectionKey.isReadable()) {
                            socketChannel = (SocketChannel) selectionKey.channel();
                            String msgReciv = readMessage(socketChannel);
                            System.out.println(msgReciv);
                            //连接成功时,服务端要求客户端输入昵称,若返回约定的标志,说明昵称设置成功
                            if (msgReciv.contains(TAG)) {
                                hasNickname = true;
                                nickname = msgReciv.substring(TAG.length() + 1);//标记逗号后的字符串为昵称

                            }
                        }
                    }
                    selector.selectedKeys().clear();
                } catch (IOException e) {
                    if (socketChannel != null) {
                        try {
                            socketChannel.close();
                        } catch (IOException ex) {
                            ex.printStackTrace();
                        }
                    }
                }
            }
        }).start();
    }

    /**
     * 启动聊天客户端
     * @param args
     * @throws IOException
     */

    public static void main(String[] args) throws IOException {
        new MyClient().start();
    }


}

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群聊退群演示图

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