Task是.NET4.0加入的,跟线程池ThreadPool的功能类似,用Task开启新任务时,会从线程池中调用线程,而Thread每次实例化都会创建一个新的线程。任务(Task)是架构在线程之上的,也就是说任务最终还是要抛给线程(Thread)去执行。
任务Task和线程Thread的区别:
static void Main(string[] args) { for (int i = 0; i < 5; i++) { new Thread(Run1).Start(); } for (int i = 0; i < 5; i++) { Task.Run(() => { Run2(); }); } } static void Run1() { Console.WriteLine("Thread Id =" + Thread.CurrentThread.ManagedThreadId); } static void Run2() { Console.WriteLine("Task调用的Thread Id =" + Thread.CurrentThread.ManagedThreadId); }
Task使用方法
创建Task有两种方式,一种是使用构造函数创建,另一种是使用 Task.Factory.StartNew 进行创建。如下代码所示
1.使用构造函数创建Task
Task t1 = new Task(MyMethod);
2.使用Task.Factory.StartNew 进行创建Task
Task t1 = Task.Factory.StartNew(MyMethod);
多任务
public void test() { Task[] tasks = new Task[10]; for (int i = 0; i < 100; i++) { if (i % 2 == 0) { tasks[i] = new Task(test2, (object)i);//传参,必须是obj } else { tasks[i] = new Task(test1); } tasks[i].Start(); } Task.WaitAll(tasks);//等待所有线程执行完成后才会继续往下执行
//Task.WaitAll(tasks,5000);//最多等待5秒
Response.Write("执行完成"); } private void test1() { //do } private void test2(object ourl) { //do }
连续任务
static void DownLoad(object str) { //下载文件 } static void ReadNews(Task obj) { //读取文件 } static void Main(string[] args) { Task task = new Task(DownLoad, "人民日报"); Task task2 = task.ContinueWith(ReadNews); task.Start(); //DownLoad执行完才执行ReadNews }
Task返回值
Task<string> t1 = Task.Factory.StartNew(() => "测试"); t1.Wait(); Console.WriteLine(t1.Result); Console.ReadLine(); //返回值可以是任意的类型
Task线程池最大数量
这个TaskScheduler是微软开源的一个任务调度器
LimitedConcurrencyLevelTaskScheduler.cs
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Threading.Tasks; using System.Threading; /// <summary> ///LimitedConcurrencyLevelTaskScheduler 的摘要说明 /// </summary> public class LimitedConcurrencyLevelTaskScheduler : TaskScheduler { // Indicates whether the current thread is processing work items. [ThreadStatic] private static bool _currentThreadIsProcessingItems; // The list of tasks to be executed private readonly LinkedList<Task> _tasks = new LinkedList<Task>(); // protected by lock(_tasks) // The maximum concurrency level allowed by this scheduler. private readonly int _maxDegreeOfParallelism; // Indicates whether the scheduler is currently processing work items. private int _delegatesQueuedOrRunning = 0; // Creates a new instance with the specified degree of parallelism. public LimitedConcurrencyLevelTaskScheduler(int maxDegreeOfParallelism) { if (maxDegreeOfParallelism < 1) throw new ArgumentOutOfRangeException("maxDegreeOfParallelism"); _maxDegreeOfParallelism = maxDegreeOfParallelism; } // Queues a task to the scheduler. protected sealed override void QueueTask(Task task) { // Add the task to the list of tasks to be processed. If there aren't enough // delegates currently queued or running to process tasks, schedule another. lock (_tasks) { _tasks.AddLast(task); if (_delegatesQueuedOrRunning < _maxDegreeOfParallelism) { ++_delegatesQueuedOrRunning; NotifyThreadPoolOfPendingWork(); } } } // Inform the ThreadPool that there's work to be executed for this scheduler. private void NotifyThreadPoolOfPendingWork() { ThreadPool.UnsafeQueueUserWorkItem(_ => { // Note that the current thread is now processing work items. // This is necessary to enable inlining of tasks into this thread. _currentThreadIsProcessingItems = true; try { // Process all available items in the queue. while (true) { Task item; lock (_tasks) { // When there are no more items to be processed, // note that we're done processing, and get out. if (_tasks.Count == 0) { --_delegatesQueuedOrRunning; break; } // Get the next item from the queue item = _tasks.First.Value; _tasks.RemoveFirst(); } // Execute the task we pulled out of the queue base.TryExecuteTask(item); } } // We're done processing items on the current thread finally { _currentThreadIsProcessingItems = false; } }, null); } // Attempts to execute the specified task on the current thread. protected sealed override bool TryExecuteTaskInline(Task task, bool taskWasPreviouslyQueued) { // If this thread isn't already processing a task, we don't support inlining if (!_currentThreadIsProcessingItems) return false; // If the task was previously queued, remove it from the queue if (taskWasPreviouslyQueued) // Try to run the task. if (TryDequeue(task)) return base.TryExecuteTask(task); else return false; else return base.TryExecuteTask(task); } // Attempt to remove a previously scheduled task from the scheduler. protected sealed override bool TryDequeue(Task task) { lock (_tasks) return _tasks.Remove(task); } // Gets the maximum concurrency level supported by this scheduler. public sealed override int MaximumConcurrencyLevel { get { return _maxDegreeOfParallelism; } } // Gets an enumerable of the tasks currently scheduled on this scheduler. protected sealed override IEnumerable<Task> GetScheduledTasks() { bool lockTaken = false; try { Monitor.TryEnter(_tasks, ref lockTaken); if (lockTaken) return _tasks; else throw new NotSupportedException(); } finally { if (lockTaken) Monitor.Exit(_tasks); } } }
使用方法
控制多线程数量,并实时输出已完成任务数量
protected void Page_Load(object sender, EventArgs e) { Response.Write("<script type=\"text/javascript\">function load(i) {document.getElementById(\"now\").innerHTML = i;}</script>"); Response.Write("<span id='now'>0</span>/<span id='sum'>" + arr.Length + "</span>"); Response.Flush(); //设置最大线程数为5 var scheduler = new LimitedConcurrencyLevelTaskScheduler(5); var Factory = new TaskFactory(scheduler); Task[] tasks = new Task[200]; int res = 0; for (int i = 0; i < 200; i++) { Task tk = Factory.StartNew(() => downFile((object)i)); tk.ContinueWith(t => { res++; Response.Write("<script>load(" + res.ToString() + ")</script>"); Response.Flush(); }); tasks[i] = tk; } Task.WaitAll(tasks); Response.Write("完成"); } private void downFile(object oid) { string iid= (string)id; //do... }
Task使用过程中遇到的坑
使用过程中发现有的task任务不执行,经过长时间调试发现在task调用的方法里很多C#方法不可用,
例如HttpContext.Current.Request.Url、HttpContext.Current.Server.MapPath等方法不可用,真是坑
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