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static lv_obj_t* meter;
static void set_value(void* indic, int32_t v)
{
lv_meter_set_indicator_end_value(meter, indic, v); // 设置分针值
}
static void set_hour_value(void* indic, int32_t v)
{
if (v == 0)
v = 12;
lv_meter_set_indicator_end_value(meter, indic, v); // 设置时针值
}
static void lv_example_meter_3(void) { meter = lv_meter_create(lv_scr_act()); lv_obj_set_size(meter, 220, 220); lv_obj_center(meter); lv_obj_remove_style(meter, NULL, LV_PART_TICKS); lv_obj_remove_style(meter, NULL, LV_PART_ITEMS); /*Create a scale for the minutes*/ /*61 ticks in a 360 degrees range (the last and the first line overlaps)*/ lv_meter_scale_t* scale_min = lv_meter_add_scale(meter); lv_meter_set_scale_ticks(meter, scale_min, 61, 1, 10, lv_palette_main(LV_PALETTE_GREY)); lv_meter_set_scale_range(meter, scale_min, 0, 60, 360, 270); /*Create another scale for the hours. It's only visual and contains only major ticks*/ lv_meter_scale_t* scale_hour = lv_meter_add_scale(meter); lv_meter_set_scale_ticks(meter, scale_hour, 12, 0, 0, lv_palette_main(LV_PALETTE_GREY)); /*12 ticks*/ lv_meter_set_scale_major_ticks(meter, scale_hour, 1, 2, 20, lv_color_black(), 10); /*Every tick is major*/ lv_meter_set_scale_range(meter, scale_hour, 1, 12, 330, 300); /*[1..12] values in an almost full circle*/ LV_IMG_DECLARE(img_hand) // 表针图片资源声明 /*Add a the hands from images*/ lv_meter_indicator_t* indic_min = lv_meter_add_needle_img(meter, scale_min, &img_hand, 5, 5); // lv_meter_indicator_t* indic_hour = lv_meter_add_needle_img(meter, scale_hour, &img_hand, 5, 5); /*Create an animation to set the value*/ lv_anim_t a; lv_anim_init(&a); lv_anim_set_exec_cb(&a, set_value); lv_anim_set_values(&a, 0, 60); lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); lv_anim_set_time(&a, 2000); /*2 sec for 1 turn of the minute hand (1 hour)*/ lv_anim_set_var(&a, indic_min); lv_anim_start(&a); lv_anim_t a1; lv_anim_init(&a1); lv_anim_set_exec_cb(&a1, set_hour_value); lv_anim_set_repeat_count(&a1, LV_ANIM_REPEAT_INFINITE); lv_anim_set_var(&a1, indic_hour); lv_anim_set_time(&a1, 24000); /*24 sec for 1 turn of the hour hand*/ lv_anim_set_values(&a1, 0, 12); lv_anim_start(&a1); }
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