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Kafka源码深度解析-序列5 -Producer -RecordAccumulator队列分析
在Kafka源码分析-序列2中,我们提到了整个Producer client的架构图,如下所示:
其它几个组件我们在前面都讲过了,今天讲述最后一个组件RecordAccumulator.
在以前的kafka client中,每条消息称为 “Message”,而在Java版client中,称之为”Record”,同时又因为有批量发送累积功能,所以称之为RecordAccumulator.(记录累加器)
RecordAccumulator最大的一个特性就是batch消息,扔到队列中的多个消息,可能组成一个RecordBatch,然后由Sender一次性发送出去。
下面是RecordAccumulator的内部结构,可以看到,每个TopicPartition对应一个消息队列,只有同一个TopicPartition的消息,才可能被batch。
public final class RecordAccumulator {
private final ConcurrentMap<TopicPartition, Deque<RecordBatch>> batches;
...
}
那什么时候,消息会被batch,什么时候不会呢?下面从KafkaProducer的send方法看起:
//KafkaProducer
public Future<RecordMetadata> send(ProducerRecord<K, V> record, Callback callback) {
try {
// first make sure the metadata for the topic is available
long waitedOnMetadataMs = waitOnMetadata(record.topic(), this.maxBlockTimeMs);
...
RecordAccumulator.RecordAppendResult result = accumulator.append(tp, serializedKey, serializedValue, callback, remainingWaitMs); //核心函数:把消息放入队列
if (result.batchIsFull || result.newBatchCreated) {
log.trace("Waking up the sender since topic {} partition {} is either full or getting a new batch", record.topic(), partition);
this.sender.wakeup();
}
return result.future;
从上面代码可以看到,batch逻辑,都在accumulator.append函数里面:
public RecordAppendResult append(TopicPartition tp, byte[] key, byte[] value, Callback callback, long maxTimeToBlock) throws InterruptedException { appendsInProgress.incrementAndGet(); try { if (closed) throw new IllegalStateException("Cannot send after the producer is closed."); Deque<RecordBatch> dq = dequeFor(tp); //找到该topicPartiton对应的消息队列 synchronized (dq) { RecordBatch last = dq.peekLast(); //拿出队列的最后1个元素 if (last != null) { FutureRecordMetadata future = last.tryAppend(key, value, callback, time.milliseconds()); //最后一个元素, 即RecordBatch不为空,把该Record加入该RecordBatch if (future != null) return new RecordAppendResult(future, dq.size() > 1 || last.records.isFull(), false); } } int size = Math.max(this.batchSize, Records.LOG_OVERHEAD + Record.recordSize(key, value)); log.trace("Allocating a new {} byte message buffer for topic {} partition {}", size, tp.topic(), tp.partition()); ByteBuffer buffer = free.allocate(size, maxTimeToBlock); synchronized (dq) { // Need to check if producer is closed again after grabbing the dequeue lock. if (closed) throw new IllegalStateException("Cannot send after the producer is closed."); RecordBatch last = dq.peekLast(); if (last != null) { FutureRecordMetadata future = last.tryAppend(key, value, callback, time.milliseconds()); if (future != null) { // Somebody else found us a batch, return the one we waited for! Hopefully this doesn't happen often... free.deallocate(buffer); return new RecordAppendResult(future, dq.size() > 1 || last.records.isFull(), false); } } //队列里面没有RecordBatch,建一个新的,然后把Record放进去 MemoryRecords records = MemoryRecords.emptyRecords(buffer, compression, this.batchSize); RecordBatch batch = new RecordBatch(tp, records, time.milliseconds()); FutureRecordMetadata future = Utils.notNull(batch.tryAppend(key, value, callback, time.milliseconds())); dq.addLast(batch); incomplete.add(batch); return new RecordAppendResult(future, dq.size() > 1 || batch.records.isFull(), true); } } finally { appendsInProgress.decrementAndGet(); } } private Deque<RecordBatch> dequeFor(TopicPartition tp) { Deque<RecordBatch> d = this.batches.get(tp); if (d != null) return d; d = new ArrayDeque<>(); Deque<RecordBatch> previous = this.batches.putIfAbsent(tp, d); if (previous == null) return d; else return previous; }
从上面代码我们可以看出Batch的策略:
1。如果是同步发送,每次去队列取,RecordBatch都会为空。这个时候,消息就不会batch,一个Record形成一个RecordBatch
2。Producer 入队速率 < Sender出队速率 && lingerMs = 0 ,消息也不会被batch
3。Producer 入队速率 > Sender出对速率, 消息会被batch
4。lingerMs > 0,这个时候Sender会等待,直到lingerMs > 0 或者 队列满了,或者超过了一个RecordBatch的最大值,就会发送。这个逻辑在RecordAccumulator的ready函数里面。
public ReadyCheckResult ready(Cluster cluster, long nowMs) { Set<Node> readyNodes = new HashSet<Node>(); long nextReadyCheckDelayMs = Long.MAX_VALUE; boolean unknownLeadersExist = false; boolean exhausted = this.free.queued() > 0; for (Map.Entry<TopicPartition, Deque<RecordBatch>> entry : this.batches.entrySet()) { TopicPartition part = entry.getKey(); Deque<RecordBatch> deque = entry.getValue(); Node leader = cluster.leaderFor(part); if (leader == null) { unknownLeadersExist = true; } else if (!readyNodes.contains(leader)) { synchronized (deque) { RecordBatch batch = deque.peekFirst(); if (batch != null) { boolean backingOff = batch.attempts > 0 && batch.lastAttemptMs + retryBackoffMs > nowMs; long waitedTimeMs = nowMs - batch.lastAttemptMs; long timeToWaitMs = backingOff ? retryBackoffMs : lingerMs; long timeLeftMs = Math.max(timeToWaitMs - waitedTimeMs, 0); boolean full = deque.size() > 1 || batch.records.isFull(); boolean expired = waitedTimeMs >= timeToWaitMs; boolean sendable = full || expired || exhausted || closed || flushInProgress(); //关键的一句话 if (sendable && !backingOff) { readyNodes.add(leader); } else { nextReadyCheckDelayMs = Math.min(timeLeftMs, nextReadyCheckDelayMs); } } } } } return new ReadyCheckResult(readyNodes, nextReadyCheckDelayMs, unknownLeadersExist); }
在上面我们看到,消息队列用的是一个“双端队列“,而不是普通的队列。
一端生产,一端消费,用一个普通的队列不就可以吗,为什么要“双端“呢?
这其实是为了处理“发送失败,重试“的问题:当消息发送失败,要重发的时候,需要把消息优先放入队列头部重新发送,这就需要用到双端队列,在头部,而不是尾部加入。
当然,即使如此,该消息发出去的顺序,还是和Producer放进去的顺序不一致了。
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