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Unity3d 更改UI的透明度
动态更改GUI纹理的透明度
- void OnGUI()
- {
- alpha += 0.01f;
- GUI.color = new Color(1f,1f,1f,alpha);
- GUI.DrawTexture(new Rect(0,0,Screen.width,Screen.height),tex);
- }
renderer.material.color = new Color(1f,1f,1f,alpha);
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