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序言:因工作项目需要使用到推送功能,且与前端Socket.IO框架对接,因此使用了Netty-SocketIO。Netty-SocketIO顾名思义是基于Netty的SocketIO,底层是基于Netty。有关SocketIO的相关API与官网提供的NodeJS版本API相似,相关配置与Netty相关配置相似。以下代码在SpringBoot项目中书写,解释都在代码里,直接看代码吧。
- <dependency>
- <groupId>com.corundumstudio.socketio</groupId>
- <artifactId>netty-socketio</artifactId>
- <version>1.7.7</version>
- </dependency>
- #============================================================================
- # netty socket io setting
- #============================================================================
- # host在本地测试可以设置为localhost或者本机IP,在Linux服务器跑可换成服务器IP
- socketio.host=localhost
- socketio.port=9099
- # 设置最大每帧处理数据的长度,防止他人利用大数据来攻击服务器
- socketio.maxFramePayloadLength=1048576
- # 设置http交互最大内容长度
- socketio.maxHttpContentLength=1048576
- # socket连接数大小(如只监听一个端口boss线程组为1即可)
- socketio.bossCount=1
- socketio.workCount=100
- socketio.allowCustomRequests=true
- # 协议升级超时时间(毫秒),默认10秒。HTTP握手升级为ws协议超时时间
- socketio.upgradeTimeout=1000000
- # Ping消息超时时间(毫秒),默认60秒,这个时间间隔内没有接收到心跳消息就会发送超时事件
- socketio.pingTimeout=6000000
- # Ping消息间隔(毫秒),默认25秒。客户端向服务器发送一条心跳消息间隔
- socketio.pingInterval=25000
- import com.corundumstudio.socketio.SocketConfig;
- import org.springframework.beans.factory.annotation.Value;
- import org.springframework.context.annotation.Bean;
- import org.springframework.context.annotation.Configuration;
-
- import com.corundumstudio.socketio.SocketIOServer;
-
- @Configuration
- public class SocketIOConfig {
-
- @Value("${socketio.host}")
- private String host;
-
- @Value("${socketio.port}")
- private Integer port;
-
- @Value("${socketio.bossCount}")
- private int bossCount;
-
- @Value("${socketio.workCount}")
- private int workCount;
-
- @Value("${socketio.allowCustomRequests}")
- private boolean allowCustomRequests;
-
- @Value("${socketio.upgradeTimeout}")
- private int upgradeTimeout;
-
- @Value("${socketio.pingTimeout}")
- private int pingTimeout;
-
- @Value("${socketio.pingInterval}")
- private int pingInterval;
-
- /**
- * 以下配置在上面的application.properties中已经注明
- * @return
- */
- @Bean
- public SocketIOServer socketIOServer() {
- SocketConfig socketConfig = new SocketConfig();
- socketConfig.setTcpNoDelay(true);
- socketConfig.setSoLinger(0);
- com.corundumstudio.socketio.Configuration config = new com.corundumstudio.socketio.Configuration();
- config.setSocketConfig(socketConfig);
- config.setHostname(host);
- config.setPort(port);
- config.setBossThreads(bossCount);
- config.setWorkerThreads(workCount);
- config.setAllowCustomRequests(allowCustomRequests);
- config.setUpgradeTimeout(upgradeTimeout);
- config.setPingTimeout(pingTimeout);
- config.setPingInterval(pingInterval);
- return new SocketIOServer(config);
- }
- }
以下就是提供一个SocketIOService接口,供其他地方需要使用时调用。
- public interface SocketIOService {
-
- //推送的事件
- public static final String PUSH_EVENT = "push_event";
-
- // 启动服务
- void start() throws Exception;
-
- // 停止服务
- void stop();
-
- // 推送信息
- void pushMessageToUser(PushMessage pushMessage);
- }
- import java.util.List;
- import java.util.Map;
- import java.util.concurrent.ConcurrentHashMap;
-
- import javax.annotation.PostConstruct;
- import javax.annotation.PreDestroy;
- import org.apache.commons.lang3.StringUtils;
- import org.springframework.beans.factory.annotation.Autowired;
- import org.springframework.stereotype.Service;
-
- import com.corundumstudio.socketio.SocketIOClient;
- import com.corundumstudio.socketio.SocketIOServer;
-
- @Service(value = "socketIOService")
- public class SocketIOServiceImpl implements SocketIOService {
-
- // 用来存已连接的客户端
- private static Map<String, SocketIOClient> clientMap = new ConcurrentHashMap<>();
-
- @Autowired
- private SocketIOServer socketIOServer;
-
- /**
- * Spring IoC容器创建之后,在加载SocketIOServiceImpl Bean之后启动
- * @throws Exception
- */
- @PostConstruct
- private void autoStartup() throws Exception {
- start();
- }
-
- /**
- * Spring IoC容器在销毁SocketIOServiceImpl Bean之前关闭,避免重启项目服务端口占用问题
- * @throws Exception
- */
- @PreDestroy
- private void autoStop() throws Exception {
- stop();
- }
-
- @Override
- public void start() {
- // 监听客户端连接
- socketIOServer.addConnectListener(client -> {
- String loginUserNum = getParamsByClient(client);
- if (loginUserNum != null) {
- clientMap.put(loginUserNum, client);
- }
- });
-
- // 监听客户端断开连接
- socketIOServer.addDisconnectListener(client -> {
- String loginUserNum = getParamsByClient(client);
- if (loginUserNum != null) {
- clientMap.remove(loginUserNum);
- client.disconnect();
- }
- });
-
- // 处理自定义的事件,与连接监听类似
- socketIOServer.addEventListener(PUSH_EVENT, PushMessage.class, (client, data, ackSender) -> {
- // TODO do something
- });
- socketIOServer.start();
- }
-
- @Override
- public void stop() {
- if (socketIOServer != null) {
- socketIOServer.stop();
- socketIOServer = null;
- }
- }
-
- @Override
- public void pushMessageToUser(PushMessage pushMessage) {
- String loginUserNum = pushMessage.getLoginUserNum();
- if (StringUtils.isNotBlank(loginUserNum)) {
- SocketIOClient client = clientMap.get(loginUserNum);
- if (client != null)
- client.sendEvent(PUSH_EVENT, pushMessage);
- }
- }
-
- /**
- * 此方法为获取client连接中的参数,可根据需求更改
- * @param client
- * @return
- */
- private String getParamsByClient(SocketIOClient client) {
- // 从请求的连接中拿出参数(这里的loginUserNum必须是唯一标识)
- Map<String, List<String>> params = client.getHandshakeData().getUrlParams();
- List<String> list = params.get("loginUserNum");
- if (list != null && list.size() > 0) {
- return list.get(0);
- }
- return null;
- }
- }
- <!DOCTYPE html>
- <html>
- <head>
- <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
- <title>NETTY SOCKET.IO DEMO</title>
- <base>
- <script src="../static/js/jquery-1.11.1.min.js"></script>
- <script src="../static/js/socket.io.js"></script>
- <style>
- body {
- padding: 20px;
- }
- #console {
- height: 450px;
- overflow: auto;
- }
- .username-msg {
- color: orange;
- }
- .connect-msg {
- color: green;
- }
- .disconnect-msg {
- color: red;
- }
- </style>
- </head>
-
- <body>
- <div id="console" class="well"></div>
- </body>
- <script type="text/javascript">
- var socket;
- connect();
-
- function connect() {
- var loginUserNum = '88';
- var opts = {
- query: 'loginUserNum=' + loginUserNum
- };
- socket = io.connect('http://localhost:9099', opts);
- socket.on('connect', function () {
- console.log("连接成功");
- serverOutput('<span class="connect-msg">连接成功</span>');
- });
- socket.on('push_event', function (data) {
- output('<span class="username-msg">' + data + ' </span>');
- console.log(data);
- });
-
- socket.on('disconnect', function () {
- serverOutput('<span class="disconnect-msg">' + '已下线! </span>');
- });
- }
-
- function output(message) {
- var element = $("<div>" + " " + message + "</div>");
- $('#console').prepend(element);
- }
-
- function serverOutput(message) {
- var element = $("<div>" + message + "</div>");
- $('#console').prepend(element);
- }
- </script>
- </html>
-
到此,以上就是netty-socketio与SpringBoot项目整合以及使用。如有错误,谢谢指出。
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