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对于屏幕亮度调节 framework层已经有很多文章,再次主要分析一下hal层。
####1、Framework层主要文件BrightnessController.java
#####1.1、文件位置
frameworks/base/packages/SystemUI/src/com/android/systemui/settings/BrightnessController.java
#####1.2、主思路代码追踪
public void onChanged(ToggleSlider view, boolean tracking, boolean automatic, int value, boolean stopTracking) { updateIcon(mAutomatic); if (mExternalChange) return; if (!mAutomatic) { final int val = value + mMinimumBacklight; if (stopTracking) { MetricsLogger.action(mContext, MetricsEvent.ACTION_BRIGHTNESS, val); } setBrightness(val); if (!tracking) { AsyncTask.execute(new Runnable() { public void run() { Settings.System.putIntForUser(mContext.getContentResolver(), Settings.System.SCREEN_BRIGHTNESS, val, UserHandle.USER_CURRENT); } }); } } else { final float adj = value / (BRIGHTNESS_ADJ_RESOLUTION / 2f) - 1; if (stopTracking) { MetricsLogger.action(mContext, MetricsEvent.ACTION_BRIGHTNESS_AUTO, value); } setBrightnessAdj(adj); if (!tracking) { AsyncTask.execute(new Runnable() { public void run() { Settings.System.putFloatForUser(mContext.getContentResolver(), Settings.System.SCREEN_AUTO_BRIGHTNESS_ADJ, adj, UserHandle.USER_CURRENT); } }); } } for (BrightnessStateChangeCallback cb : mChangeCallbacks) { cb.onBrightnessLevelChanged(); } }
当它获取到 设置的 brightness 的值之后,主要调用函数 setbrightness() 函数。通过该服务调用底层与设备打交道的C/C++代码,setLightBrightnes原型如下:
####2、跳转到 LightsService.java
#####2.1、文件位置
frameworks/base/services/core/java/com/android/server/lights/LightsService.java
#####2.2、主要代码分析
public void setBrightness(int brightness, int brightnessMode) {
synchronized (this) {
int color = brightness & 0x000000ff;
color = 0xff000000 | (color << 16) | (color << 8) | color;
setLightLocked(color, LIGHT_FLASH_NONE, 0, 0, brightnessMode);
}
亮度值在此进行了修改,即亮度值的格式变成:FFRRGGBB,FF是没有的,RR、GG、BB分别是256色的红绿蓝,并且红绿蓝的值都是一样的亮度值。
####3、硬件调用 接口com_android_server_lights_LightsService.cpp
#####3.1、文件位置
frameworks/base/services/core/jni/com_android_server_lights_LightsService.cpp
#####3.2、主要代码分析
static jlong init_native(JNIEnv* /* env */, jobject /* clazz */) { int err; hw_module_t* module; Devices* devices; devices = (Devices*)malloc(sizeof(Devices)); err = hw_get_module(LIGHTS_HARDWARE_MODULE_ID, (hw_module_t const**)&module); if (err == 0) { devices->lights[LIGHT_INDEX_BACKLIGHT] = get_device(module, LIGHT_ID_BACKLIGHT); devices->lights[LIGHT_INDEX_KEYBOARD] = get_device(module, LIGHT_ID_KEYBOARD); devices->lights[LIGHT_INDEX_BUTTONS] = get_device(module, LIGHT_ID_BUTTONS); devices->lights[LIGHT_INDEX_BATTERY] = get_device(module, LIGHT_ID_BATTERY); devices->lights[LIGHT_INDEX_NOTIFICATIONS] = get_device(module, LIGHT_ID_NOTIFICATIONS); devices->lights[LIGHT_INDEX_ATTENTION] = get_device(module, LIGHT_ID_ATTENTION); devices->lights[LIGHT_INDEX_BLUETOOTH] = get_device(module, LIGHT_ID_BLUETOOTH); devices->lights[LIGHT_INDEX_WIFI] = get_device(module, LIGHT_ID_WIFI); } else { memset(devices, 0, sizeof(Devices)); } return (jlong)devices; }
用hw_get_module获取ID为LIGHTS_HARDWARE_MODULE_ID的硬件模块,该模块含有6个不同类型的亮度控制。
####4、hardware.c 实现 hw_get_module()函数
#####4.1、文件位置
hardware/libhardware/hardware.c
#####4.2、主要代码分析
static const char variant_keys[] = {
“ro.hardware”, / This goes first so that it can pick up a different
file on the emulator. */
“ro.product.board”,
“ro.board.platform”,
“ro.arch”
};
/* Loop through the configuration variants looking for a module */ for (i=0 ; i<HAL_VARIANT_KEYS_COUNT; i++) { if (property_get(variant_keys[i], prop, NULL) == 0) { continue; } if (hw_module_exists(path, sizeof(path), name, prop) == 0) { goto found; } } /* Nothing found, try the default */ if (hw_module_exists(path, sizeof(path), name, "default") == 0) { goto found; } return -ENOENT; found: /* load the module, if this fails, we're doomed, and we should not try * to load a different variant. */ return load(class_id, path, module); }```````` property_get(variant_keys[i], prop, NULL) 会按如下顺序去获取如下变量所对应的值,然后返回给prop: "ro.hardware", /* This goes first so that it can pick up a different file on the emulator. */ "ro.product.board", "ro.board.platform", "ro.arch" 它们对应的变量为: "ro.product.board=$TARGET_BOOTLOADER_BOARD_NAME" "ro.board.platform=$TARGET_BOARD_PLATFORM" 如vendor/htc/dream-open/BoardConfig.mk里定义的TARGET_BOARD_PLATFORM := msm7k,则prop返回” msm7k ”,所以path = /system/lib/hw/lights. msm7k.so,也就是说要获取的硬件模块为lights. msm7k.so。 (此处可自己定义,不一定需要在BoardConfig.mk中 比如在 :device/项目名/项目名 / device.mk 中 ``` PRODUCT_PACKAGES += \ logFileManager #add lights HAL for adjust backlight PRODUCT_PACKAGES += lights.abc(项目名或板子名字) PRODUCT_PROPERTY_OVERRIDES += ro.hardware.lights=abc(项目名或板子名字) # SIM Toolkit PRODUCT_PACKAGES += \ Stk ``` 比如vendor/htc/dream-open/BoardConfig.mk里定义的TARGET_BOARD_PLATFORM := msm7k ,则prop返回” msm7k ”,所以path = /system/lib/hw/lights. msm7k.so,也就是说要获取的硬件模块为lights. msm7k.so。 ####5、硬件原型 lights.c 及 android.mk文件 #####5.1、文件位置 /hardware/qcom/display/项目名/liblight/Android.mk ``` LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) # HAL module implemenation, not prelinked and stored in # hw/<COPYPIX_HARDWARE_MODULE_ID>.<ro.board.platform>.so LOCAL_SRC_FILES := lights.c LOCAL_MODULE_RELATIVE_PATH := hw LOCAL_MODULE_TAGS := optional LOCAL_SHARED_LIBRARIES := liblog LOCAL_MODULE := lights.(项目名) include $(BUILD_SHARED_LIBRARY) ``` hardware/qcom/display/项目名/liblight/lights.c ``` /* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "lights" #include <cutils/log.h> #include <stdint.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <errno.h> #include <fcntl.h> #include <sys/ioctl.h> #include <sys/types.h> #include <hardware/lights.h> #include <hardware/hardware.h> #define ALOG_ONCE(mask, op, ...) \ do { \ { \ ALOGE(__VA_ARGS__); \ mask |= op; \ } \ } while (0); #define OP_WRITE_OPEN (1 << 0) #define OP_BRIGHTNESS_PATH (1 << 1) #define OP_BRIGHTNESS_VALUE (1 << 2) #define OP_BRIGHTNESS_WRITE (1 << 3) #define OP_MAX_BRIGHTNESS_PATH (1 << 4) #define OP_MAX_BRIGHTNESS_OPEN (1 << 5) #define OP_MAX_BRIGHTNESS_READ (1 << 6) struct dragon_lights { struct light_device_t base; pthread_mutex_t lock; char const *sysfs_path; int max_brightness; unsigned long logged_failures; }; static char const * kBacklightPath = "/sys/class/backlight/pwm-backlight.0"; (注意此位置不同的设备可能有不同的设备节点) static struct dragon_lights *to_dragon_lights(struct light_device_t *dev) { return (struct dragon_lights *)dev; } static int write_brightness(struct dragon_lights *lights, int brightness) { char buffer[20], path[PATH_MAX]; int fd, bytes, amt, ret = 0; ALOGI("LIGHTS write_brightness %d", brightness); bytes = snprintf(path, sizeof(path), "%s/brightness", lights->sysfs_path); if (bytes < 0 || (size_t)bytes >= sizeof(path)) { ALOG_ONCE(lights->logged_failures, OP_BRIGHTNESS_PATH, "failed to create brightness path %d\n", bytes); return -EINVAL; } fd = open(path, O_RDWR); if (fd < 0) { ALOG_ONCE(lights->logged_failures, OP_WRITE_OPEN, "write_int failed to open %s/%d\n", path, errno); return -errno; } bytes = snprintf(buffer, sizeof(buffer), "%d\n", brightness); if (bytes < 0 || (size_t)bytes >= sizeof(buffer)) { ALOG_ONCE(lights->logged_failures, OP_BRIGHTNESS_VALUE, "failed to create brightness value %d/%d\n", brightness, bytes); ret = -EINVAL; goto out; } amt = write(fd, buffer, bytes); if (amt != bytes) { ALOG_ONCE(lights->logged_failures, OP_BRIGHTNESS_WRITE, "failed to write brightness value %d/%d\n", amt, bytes); ret = amt == -1 ? -errno : -EINVAL; goto out; } out: close(fd); return ret; } static int read_max_brightness(struct dragon_lights *lights, int *value) { char buffer[20], path[PATH_MAX]; int ret = 0, fd, bytes; bytes = snprintf(path, sizeof(path), "%s/max_brightness", lights->sysfs_path); if (bytes < 0 || (size_t)bytes >= sizeof(path)) { ALOG_ONCE(lights->logged_failures, OP_MAX_BRIGHTNESS_PATH, "failed to create max_brightness path %d\n", bytes); return -EINVAL; } fd = open(path, O_RDONLY); if (fd < 0) { ALOG_ONCE(lights->logged_failures, OP_MAX_BRIGHTNESS_OPEN, "failed to open max_brightness %s/%d\n", path, errno); return -errno; } bytes = read(fd, buffer, sizeof(buffer)); if (bytes <= 0) { ALOG_ONCE(lights->logged_failures, OP_MAX_BRIGHTNESS_READ, "failed to read max_brightness %s/%d\n", path, errno); ret = -errno; goto out; } *value = atoi(buffer); out: close(fd); return ret; } static int rgb_to_brightness(struct light_state_t const *state) { int color = state->color & 0x00ffffff; return ((77 * ((color >> 16) & 0x00ff)) + (150 * ((color >> 8) & 0x00ff)) + (29 * (color & 0x00ff))) >> 8; } static int set_light_backlight(struct light_device_t *dev, struct light_state_t const *state) { struct dragon_lights *lights = to_dragon_lights(dev); int err, brightness_idx; int brightness = rgb_to_brightness(state); if(brightness < 0){ brightness = 0; } if(brightness >255){ brightness = 255; } pthread_mutex_lock(&lights->lock); err = write_brightness(lights, brightness); pthread_mutex_unlock(&lights->lock); return err; } static int close_lights(struct hw_device_t *dev) { struct dragon_lights *lights = (struct dragon_lights *)dev; if (lights) free(lights); return 0; } static int open_lights(const struct hw_module_t *module, char const *name, struct hw_device_t **device) { struct dragon_lights *lights; int ret; // Only support backlight at the moment if (strcmp(LIGHT_ID_BACKLIGHT, name)) return -EINVAL; lights = malloc(sizeof(*lights)); if (lights == NULL) { ALOGE("failed to allocate lights memory"); return -ENOMEM; } memset(lights, 0, sizeof(*lights)); pthread_mutex_init(&lights->lock, NULL); lights->sysfs_path = kBacklightPath; ret = read_max_brightness(lights, &lights->max_brightness); if (ret) { close_lights((struct hw_device_t *)lights); return ret; } lights->base.common.tag = HARDWARE_DEVICE_TAG; lights->base.common.version = 0; lights->base.common.module = (struct hw_module_t *)module; lights->base.common.close = close_lights; lights->base.set_light = set_light_backlight; *device = (struct hw_device_t *)lights; return 0; } static struct hw_module_methods_t lights_methods = { .open = open_lights, }; struct hw_module_t HAL_MODULE_INFO_SYM = { .tag = HARDWARE_MODULE_TAG, .version_major = 1, .version_minor = 0, .id = LIGHTS_HARDWARE_MODULE_ID, .name = "jindory lights module", .author = "thundersoft", .methods = &lights_methods, }; ``` 文件参考: 1、 android 设置系统屏幕亮度 http://blog.csdn.net/zhuangxujun/article/details/8601392#comments
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