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顶级接口 定义了最关键的execute方法
public interface Executor {
/**
* Executes the given command at some time in the future. The command
* may execute in a new thread, in a pooled thread, or in the calling
* thread, at the discretion of the {@code Executor} implementation.
*
* @param command the runnable task
* @throws RejectedExecutionException if this task cannot be
* accepted for execution
* @throws NullPointerException if command is null
*/
void execute(Runnable command);
}
//32位 初始为 1110 0000 ... 高三位表示线程池状态 低29位表示工作线程数 private final AtomicInteger ctl = new AtomicInteger(ctlOf(RUNNING, 0)); private static final int COUNT_BITS = Integer.SIZE - 3; //0001 1111 ... private static final int CAPACITY = (1 << COUNT_BITS) - 1; // runState is stored in the high-order bits private static final int RUNNING = -1 << COUNT_BITS;//1110 0000 ... private static final int SHUTDOWN = 0 << COUNT_BITS;//0000 0000 ... private static final int STOP = 1 << COUNT_BITS;//0010 0000 ... private static final int TIDYING = 2 << COUNT_BITS; private static final int TERMINATED = 3 << COUNT_BITS; // Packing and unpacking ctl private static int runStateOf(int c) { return c & ~CAPACITY; } private static int workerCountOf(int c) { return c & CAPACITY; } private static int ctlOf(int rs, int wc) { return rs | wc; } private final HashSet<Worker> workers = new HashSet<Worker>(); public void execute(Runnable command) { if (command == null) throw new NullPointerException(); /* * Proceed in 3 steps: * * 1. If fewer than corePoolSize threads are running, try to * start a new thread with the given command as its first * task. The call to addWorker atomically checks runState and * workerCount, and so prevents false alarms that would add * threads when it shouldn't, by returning false. * * 2. If a task can be successfully queued, then we still need * to double-check whether we should have added a thread * (because existing ones died since last checking) or that * the pool shut down since entry into this method. So we * recheck state and if necessary roll back the enqueuing if * stopped, or start a new thread if there are none. * * 3. If we cannot queue task, then we try to add a new * thread. If it fails, we know we are shut down or saturated * and so reject the task. */ int c = ctl.get(); //取出工作线程数和核心线程数比较 if (workerCountOf(c) < corePoolSize) { //增加核心线程数去运行任务 if (addWorker(command, true)) return; c = ctl.get(); } //如果还是running状态且队列没满 扔到队列 if (isRunning(c) && workQueue.offer(command)) { int recheck = ctl.get(); //如果不是运行状态 则移除任务 并执行拒绝策略 if (! isRunning(recheck) && remove(command)) reject(command); else if (workerCountOf(recheck) == 0) addWorker(null, false); } //增加非核心线程去执行任务 如果失败 执行拒绝策略 else if (!addWorker(command, false)) reject(command); } private boolean addWorker(Runnable firstTask, boolean core) { //循环作判断 增加线程 retry: for (;;) { int c = ctl.get(); int rs = runStateOf(c); // Check if queue empty only if necessary. if (rs >= SHUTDOWN && ! (rs == SHUTDOWN && firstTask == null && ! workQueue.isEmpty())) return false; for (;;) { int wc = workerCountOf(c); if (wc >= CAPACITY || wc >= (core ? corePoolSize : maximumPoolSize)) return false; if (compareAndIncrementWorkerCount(c)) break retry; c = ctl.get(); // Re-read ctl if (runStateOf(c) != rs) continue retry; // else CAS failed due to workerCount change; retry inner loop } } boolean workerStarted = false; boolean workerAdded = false; //Worker对象 重点重点 Worker w = null; try { w = new Worker(firstTask); final Thread t = w.thread; //加锁做判断 把当前新worker对象放入workers hashset里 if (t != null) { final ReentrantLock mainLock = this.mainLock; mainLock.lock(); try { // Recheck while holding lock. // Back out on ThreadFactory failure or if // shut down before lock acquired. int rs = runStateOf(ctl.get()); if (rs < SHUTDOWN || (rs == SHUTDOWN && firstTask == null)) { if (t.isAlive()) // precheck that t is startable throw new IllegalThreadStateException(); workers.add(w); int s = workers.size(); if (s > largestPoolSize) largestPoolSize = s; workerAdded = true; } } finally { mainLock.unlock(); } //如果放入成功 则执行worker的thread if (workerAdded) { t.start(); workerStarted = true; } } } finally { //如果添加失败 则移除 if (! workerStarted) addWorkerFailed(w); } return workerStarted; } private void addWorkerFailed(Worker w) { final ReentrantLock mainLock = this.mainLock; mainLock.lock(); try { if (w != null) workers.remove(w); decrementWorkerCount(); tryTerminate(); } finally { mainLock.unlock(); } } final void runWorker(Worker w) { Thread wt = Thread.currentThread(); //原任务 Runnable task = w.firstTask; w.firstTask = null; w.unlock(); // allow interrupts boolean completedAbruptly = true; try { //当执行完当前任务 回去队列里取任务执行 while (task != null || (task = getTask()) != null) { w.lock(); // If pool is stopping, ensure thread is interrupted; // if not, ensure thread is not interrupted. This // requires a recheck in second case to deal with // shutdownNow race while clearing interrupt if ((runStateAtLeast(ctl.get(), STOP) || (Thread.interrupted() && runStateAtLeast(ctl.get(), STOP))) && !wt.isInterrupted()) wt.interrupt(); try { beforeExecute(wt, task); Throwable thrown = null; try { task.run(); } catch (RuntimeException x) { thrown = x; throw x; } catch (Error x) { thrown = x; throw x; } catch (Throwable x) { thrown = x; throw new Error(x); } finally { afterExecute(task, thrown); } } finally { task = null; w.completedTasks++; w.unlock(); } } completedAbruptly = false; } finally { processWorkerExit(w, completedAbruptly); } }
private final class Worker extends AbstractQueuedSynchronizer implements Runnable { /** * This class will never be serialized, but we provide a * serialVersionUID to suppress a javac warning. */ private static final long serialVersionUID = 6138294804551838833L; /** Thread this worker is running in. Null if factory fails. */ final Thread thread; /** Initial task to run. Possibly null. */ Runnable firstTask; /** Per-thread task counter */ volatile long completedTasks; /** * Creates with given first task and thread from ThreadFactory. * @param firstTask the first task (null if none) */ Worker(Runnable firstTask) { setState(-1); // inhibit interrupts until runWorker this.firstTask = firstTask; // 把自己当做一个Runnable 通过线程池工厂 new一个Thread this.thread = getThreadFactory().newThread(this); } /** Delegates main run loop to outer runWorker */ public void run() { //运行ThreadPoolExecutor的runWorker方法 runWorker(this); } ...... }
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