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pynput
模块是Python中一个实现键盘和鼠标交互的第三方库
安装:pip install pynput
classes for controlling and monitoring the keyboard
from pynput import keyboard
or from pynput.keyboard import Key, Controller
Method: Key, Controller
from pynput.keyboard import Key, Controller # 创建控制器对象 keyboard = Controller() # 按下、释放空格 keyboard.press(Key.space) keyboard.release(Key.space) # 如果不使用release,按键会一直处于按下状态 # 输入‘A’(直接将\065输入到缓存区,无需考虑Ctrl+a) keyboard.press('A') keyboard.release('A') # 输入字符串 keyboard.type('Hello World')
Class: keyboard.Listener
from pynput import keyboard # 定义回调函数: # 回调函数是一种特殊的函数,它被另一个函数作为参数传递,并在被调用的函数内部被调用。 def on_press(key): try: print(f'alphanumeric key {key.char} pressed') except AttributeError: print(f'special key {key} pressed') def on_release(key): print(f'{key} released') if key == keyboard.Key.esc: return False # 创建监听器对象 with keyboard.Listener( on_press=on_press, on_release=on_release) as listener: listener.join()
classes for controlling and monitoring a mouse or trackpad
from pynput import mouse
or pynput.mouse
Method: Button, Controller
# 与“控制键盘”的操作差不多 from pynput.mouse import Button, Controller # 创建控制器对象 mouse = Controller() # 放置鼠标 mouse.position = (10, 20) # 获取当前鼠标位置(属性,不是方法) print(mouse.position) # (10, 20) # 其定位方式为:以显示器左上角为平面直角坐标系坐标原点 # x轴正放向向右;y轴正方向向下;以分辨率为刻度 # 移动鼠标的相对距离 mouse.move(5, -5) print(mouse.position) # (15, 15) # 按一下、松开鼠标(Button后要明确左(右)键,否则会报错) mouse.press(Button.left) mouse.release(Button.left) # mouse.click(Button.left, num)(默认一次) mouse.click(Button.left, 2) # 双击 # mouse.scroll(direction, pave) mouse.scroll(0, 2) # dirtection 0:竖直滚动;1:水平滚动 # pave 滚动格数(可以为负)
Class: mouse.Listener
from pynput import mouse # 定义回调函数 def on_move(x, y): print('Pointer moved to {0}'.format( (x, y))) def on_click(x, y, button, pressed): print('{0} at {1}'.format( 'Pressed' if pressed else 'Released', (x, y))) if not pressed: # Stop listener return False def on_scroll(x, y, dx, dy): print('Scrolled {0} at {1}'.format( 'down' if dy < 0 else 'up', (x, y))) # 创建监听器对象 listener = mouse.Listener( on_move=on_move, on_click=on_click, on_scroll=on_scroll) listener.start() # 启动监听 # 如果回调处理程序引发异常,侦听器将被停止。
由于系统、版本不同,以下实例只应用基本的鼠标和键盘控制、监听功能
from pynput import keyboard, mouse from datetime import datetime # 设定记录文件路径 log_path = "monitorFile.txt" # 记录键盘输入 def on_press(key): with open(log_path, "a") as f: now = datetime.now() try: f.write(f"{now.strftime('%H:%M:%S')} press:{key.char}\n") except AttributeError: f.write(f"{now.strftime('%H:%M:%S')} specialkey:{key}\n") # 记录鼠标点击 def on_click(x, y, button, pressed): with open(log_path, "a") as f: if pressed: f.write(f"click:({x}, {y}), {button} down\n") else: f.write(f"click:({x}, {y}), {button} up\n") # 开始监听键盘和鼠标 with keyboard.Listener(on_press=on_press) as k_listener, \ mouse.Listener(on_click=on_click) as m_listener: k_listener.join() m_listener.join()
from pynput.keyboard import Key, Controller
import time
keyboard = Controller()
a = input("输入")
print("移动光标")
time.sleep(2)
for i in range(3, 0, -1):
print(f"还有{i}秒\r")
time.sleep(1)
keyboard.type(a)
keyboard.press(Key.enter)
keyboard.release(Key.enter)
也可以作为消息轰炸欧~
通过设置过滤器可以在监听键盘输入时过滤一些按键
from pynput import keyboard
def on_press(key):
try:
print(f'Key {key.char} pressed.')
except AttributeError:
print(f'Special key {key} pressed.')
def on_release(key):
print(f'Key {key} released.')
# 停止监听
if key == keyboard.Key.esc:
return False with keyboard.Listener(
on_press=on_press,
on_release=on_release) as listener:
listener.join()
内部 pynput API(这些API不是公共API,因此官方也没有详细文档,可能会随着版本的更新而发生改变),不稳定,但它们可以用于扩展和增强pynput的功能。
下面列举一些private pynput API的用法。其中包括了对Windows和Linux等操作系统平台的支持。虽然这些API最初是开发用于特定操作系统的,但是它们的接口与pynput的其他模块相同,所以在不同平台下都能够正常运行。
_win32
提供了访问Windows底层API的接口。使用_win32,你可以监听、模拟并控制各种Windows操作系统事件,例如:鼠标移动、键盘按键、窗口消息等。
模拟一个窗口消息事件:
from pynput import win32
# 查找指定窗口句柄
title = "窗口标题"
hwnd = win32.find_window(None, title) # None 不限定窗口类别
# 向指定窗口发送WM_CLOSE消息
if hwnd:
win32.post_message(hwnd, win32.WM_CLOSE, 0, 0)
_win32.mouse
可以在Windows平台上直接访问底层鼠标设备并捕获、模拟鼠标事件。
监听和模拟鼠标事件:
from pynput import _win32
from pynput.mouse import Button, Controller
mouse = Controller()
# 启动鼠标事件监听
with _win32.MouseSelector() as selector:
selector.start()
mouse.position = (100, 100)
mouse.press(Button.left)
mouse.release(Button.left)
_xorg
是pynput在Linux平台上的private pynput API,它提供了访问Xorg服务器和底层X11库的接口。使用_xorg,你可以监听、模拟并控制各种Linux操作系统事件,例如:鼠标移动、键盘按键、窗口消息等。
模拟一个键盘按键事件:
from pynput._xorg import xorg
def press_key(key):
with xorg.Display() as display:
root = display.screen().root
keycode = display.keysym_to_keycode(key)
event = xorg.protocol.event.KeyPressEvent(
time=0, root=root, window=root,
same_screen=True, child=xorg.X.NONE,
root_x=0, root_y=0, event_x=0, event_y=0,
state=0, detail=keycode
)
display.send_event(event, propagate=True)
_xorg.keyboard
提供了X Window系统下的键盘事件监听和模拟接口,可以在Linux平台上监听、捕获以及模拟键盘事件。
监听和模拟键盘事件:
from pynput import _xorg from pynput.keyboard import Controller, Key, Listener def on_press(key): print('按下了 {0}'.format(key)) def on_release(key): if key == Key.esc: return False keyboard = Controller() with _xorg.Display(): with Listener(on_press=on_press, on_release=on_release) as listener: listener.join() keyboard.press(Key.alt_l) keyboard.press('a') keyboard.release('a') keyboard.release(Key.alt_l)
_util
提供了一些常用的辅助函数和工具类,例如:鼠标轮询、键盘输入等。
在Linux系统下检测鼠标轮询:
from pynput._util import async
async def poll_mouse_input():
while True:
events = wmouse.get_events()
for event in events:
print('Mouse event:', event)
await async.sleep(0.1)
_util.mouse
提供了鼠标事件轮询和滚轮事件监听等功能,可以直接访问底层鼠标设备并捕获、模拟鼠标事件。
检测鼠标滚轮事件:
from pynput._util.mouse import WheelEncoder class MyListener: def __init__(self): self.encoder = WheelEncoder() def on_scroll(self, dx, dy): self.encoder.step(dx, dy) with Win32EventThread(): listener = MyListener() hll = windll.LoadLibrary( 'User32.dll' ) hll.SetWindowsHookExA.argtypes = [c_int,c_int,c_void_p,c_int] hll.SetWindowsHookExA.restype = c_void_p proc = WINFUNCTYPE(c_int, c_int, c_int, POINTER(c_void_p))(listener.encoder.hook_event) hhook = hll.SetWindowsHookExA(win32con.WH_MOUSE_LL, proc, hinst, 0)
_util.common
提供了一些通用的工具函数,例如2D向量计算、时间相关函数等。
计算两个2D向量之间的距离:
from pynput._util.common import distance
print(distance((0, 0), (3, 4))) # 输出5.0
_keyboard
是pynput的一个私有模块,提供了底层的键盘事件监听和模拟接口。使用该模块,你可以在Windows和Linux等操作系统平台下监听、捕获以及模拟键盘事件。以下代码演示了如何使用_keyboard模块监听用户按下键盘按钮:
from pynput import _win32 as win32
from pynput.keyboard import Key, Listener
def on_press(key):
print('按下了 {0}'.format(key))
def on_release(key):
if key == Key.esc:
return False
with win32.EventThread():
with Listener(on_press=on_press, on_release=on_release) as listener:
listener.join()
_mac
是pynput的一个私有模块,提供了访问macOS操作系统底层API的接口。使用该模块,你可以在macOS系统上监听、模拟并控制各种事件,例如:鼠标、键盘、Touch Bar等。以下代码演示了如何使用_mac模块模拟一个键盘输入事件:
from pynput._mac import uikit
def type_text(text):
uikit.beep()
uikit.type_string(text)
注意,使用_mac模块需要安装一些额外的依赖,详情请参见pynput · PyPI官方文档。
获取更多内容,请到pynput · PyPI查看
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