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接口介绍:
运用对抗生成网络技术,结合人脸检测、头发分割、人像分割等技术,为用户量身定制千人千面的二次元动漫形象,并支持通过参数设置,生成二次元动漫人像。
创建应用:
在产品服务中搜索图像增强与特效,创建应用,获取AppID、APIKey、SecretKey信息:
查阅官方文档,以下是人像动漫画接口返回数据参数详情:
定义数据结构:
- using System;
-
- /// <summary>
- /// 人像动漫化接口响应数据结构
- /// </summary>
- [Serializable]
- public class AnimeResponse
- {
- /// <summary>
- /// 唯一的log id,用于问题定位
- /// </summary>
- public int log_id;
- /// <summary>
- /// 处理后图片的Base64编码
- /// </summary>
- public string image;
- }
下载C# SDK:
下载完成后将AipSdk.dll动态库导入到Unity中:
以下是调用接口时传入的参数详情:
封装调用函数:
- using System;
- using System.Collections.Generic;
- using UnityEngine;
-
- /// <summary>
- /// 人像动漫化
- /// </summary>
- public class Anime
- {
- //以下信息于百度开发者中心控制台创建应用获取
- private const string appID = "";
- private const string apiKey = "";
- private const string secretKey = "";
-
- /// <summary>
- /// 发起人像动漫画请求
- /// </summary>
- /// <param name="bytes">图片字节数据</param>
- /// <param name="withMask">是否带口罩</param>
- /// <param name="maskID">口罩ID 取值范围1-8</param>
- /// <returns>返回的动漫画图片字节数据</returns>
- public static byte[] SendRequest(byte[] bytes, bool withMask = false, int maskID = 1)
- {
- var client = new Baidu.Aip.ImageProcess.ImageProcess(apiKey, secretKey);
- try
- {
- var options = new Dictionary<string, object>
- {
- { "type", withMask ? "anime_mask" : "anime" },
- { "mask_id", Mathf.Clamp(maskID, 1, 8) }
- };
- var response = client.SelfieAnime(bytes, options);
- AnimeResponse animeResponse = JsonUtility.FromJson<AnimeResponse>(response.ToString());
- byte[] buffer = Convert.FromBase64String(animeResponse.image);
- return buffer;
- }
- catch(Exception error)
- {
- Debug.LogError(error);
- }
- return null;
- }
- /// <summary>
- /// 发起人像动漫画请求
- /// </summary>
- /// <param name="url">图片url地址</param>
- /// <param name="withMask">是否带口罩</param>
- /// <param name="maskID">口罩ID 取值范围1-8</param>
- /// <returns>返回的动漫画图片字节数据</returns>
- public static byte[] SendRequest(string url, bool withMask = false, int maskID = 1)
- {
- var client = new Baidu.Aip.ImageProcess.ImageProcess(apiKey, secretKey);
- try
- {
- var options = new Dictionary<string, object>
- {
- { "type", withMask ? "anime_mask" : "anime" },
- { "mask_id", Mathf.Clamp(maskID, 1, 8) }
- };
- var response = client.SelfieAnimeUrl(url, options);
- AnimeResponse animeResponse = JsonUtility.FromJson<AnimeResponse>(response.ToString());
- byte[] buffer = Convert.FromBase64String(animeResponse.image);
- return buffer;
- }
- catch (Exception error)
- {
- Debug.LogError(error);
- }
- return null;
- }
- }
测试图片:
- using System.IO;
- using UnityEngine;
-
- public class Example : MonoBehaviour
- {
- private void Start()
- {
- //读取图片字节数据 发起请求
- var bytes = Anime.SendRequest(File.ReadAllBytes(Application.dataPath + "/Picture.jpg"));
- //根据返回的字节数据生成图片
- File.WriteAllBytes(Application.dataPath + "/Test.png", bytes);
- }
- }
下面是生成的图片:
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