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需求描述:商家用扫描枪扫用户条形码或二维码实现支付。
效果图:
说明:微信小程序、支付宝小程序的条形码和二维码都可以由一串数字通过 barcode.js 和 qrcode.js 插件绘制在页面的 Canvas 元素上。
两个插件的内容我贴在文章末尾
(支付宝小程序类似,只要在微信小程序的基础上稍微改一下就行了)
1. 从后台获取要转换成条形码和二维码的一串数字 code
2. 分别用 barcode.js 和 qrcode.js 把数字绘制成页面canvas里的条形码和二维码
wxml:
- <view>
- <canvas canvas-id="barcode" />
- <view>{{codeStr}}</view>
- <canvas canvas-id="qrcode" />
- </view>
utils.js
- import qrcode from './qrcode';
- import barcode from './barcode';
-
- // 插件内部是根据width, height参数的rpx值来进行绘画
- // 把数字转换成条形码
- function toBarcode (canvasId, code, width, height) {
- barcode.code128(wx.createCanvasContext(canvasId), code, width, height);
- }
-
- // 把数字转换成二维码
- function toQrcode (canvasId, code, width, height) {
- qrcode.api.draw(code, {
- ctx: wx.createCanvasContext(canvasId),
- width,
- height
- })
- }
-
- export {
- toBarcode,
- toQrcode
- }
// 使用 api
- const code = '1221334122546765342';
-
- toBarcode('barcode', code, 680, 200);
- toQrcode('qrcode', code, 420, 420);
- const codeStr = `${code.slice(0, 4)}****${code.slice(20)}`;
3. 轮询请求后台,查看是否已被扫码(其实就是判断后台返回的 code 状态)
- getStatus(code);
-
- function getStatus (code) {
- wx.request({
- url: '/api/xxx',
- method: 'GET',
- data: {code},
- success: (res) => {
- if (res.isSuccess) {
- // 支付成功后的操作
- } else {
- // 还未支付并且允许轮训的话就继续轮训
- if (this.state.caninterval) {
- setTimeout(() => {
- getStatus(code);
- }, 1500)
- }
- }
- }
- })
- }
完整代码:
- import { toBarcode, toQrcode } from '../utils';
-
- Page({
- data: {
- canInterval: true, //判断能不能轮询,作用是控制小程序切换到后台时不进行轮训
- code: '', // 转换成条形码、二维码的数字
- codeStr: ''
- },
-
- onLoad () {
- wx.request({
- url: '/api/xxx',
- method: 'GET',
- success: (res) => {
- const { code } = res.data;
- toBarcode('barcode', code , 680, 200);
- toQrcode('qrcode', code, 420, 420);
- const codeStr = `${code.slice(0, 4)}****${code.slice(20)}`;
-
- this.setData({
- code,
- codeStr
- })
-
- this.getStatus(code);
- }
- })
- },
-
- onShow () {
- const {code} = this.data;
-
- this.setData({
- canInterval: true
- });
-
- code && this.getStatus(code);
- },
-
- getStatus (code) {
- wx.request({
- url: '',
- method: 'GET',
- data: {code},
- success: (res) => {
- if (res.isSuccess) {
- // 支付成功后的操作
- } else {
- // 还未支付并且允许轮训的话就继续轮训
- if (this.state.canInterval) {
- setTimeout(() => {
- this.getStatus(code);
- }, 1000)
- }
- }
- }
- })
- },
-
- onHide () {
- this.setData({
- canInterval: false
- })
- },
-
- onUnload () {
- this.setData({
- canInterval: false
- })
- }
- })
barcode.js
- /**
- // https://github.com/alsey/wxbarcode
- // 最后一位显示 _ 问题
- // https://github.com/alsey/wxbarcode/issues/2
- // //ok some type of shift is nessecary if (shifter != -1) { result.push(shifter); result.push(codeValue(chr1));//把这里的chr2改成chr1即可。 }
- **/
-
- !(function(){
- var CHAR_TILDE = 126;
- var CODE_FNC1 = 102;
-
- var SET_STARTA = 103;
- var SET_STARTB = 104;
- var SET_STARTC = 105;
- var SET_SHIFT = 98;
- var SET_CODEA = 101;
- var SET_CODEB = 100;
- var SET_STOP = 106;
-
-
- var REPLACE_CODES = {
- CHAR_TILDE: CODE_FNC1 //~ corresponds to FNC1 in GS1-128 standard
- }
-
- var CODESET = {
- ANY: 1,
- AB: 2,
- A: 3,
- B: 4,
- C: 5
- };
-
- function getBytes(str) {
- var bytes = [];
- for (var i = 0; i < str.length; i++) {
- bytes.push(str.charCodeAt(i));
- }
- return bytes;
- }
-
- exports.code128 = function (ctx, text, width, height) {
-
- width = parseInt(width);
-
- height = parseInt(height);
-
- var codes = stringToCode128(text);
-
- var g = new Graphics(ctx, width, height);
-
- var barWeight = g.area.width / ((codes.length - 3) * 11 + 35);
-
- var x = g.area.left;
- var y = g.area.top;
- for (var i = 0; i < codes.length; i++) {
- var c = codes[i];
- //two bars at a time: 1 black and 1 white
- for (var bar = 0; bar < 8; bar += 2) {
- var barW = PATTERNS[c][bar] * barWeight;
- // var barH = height - y - this.border;
- var barH = height - y;
- var spcW = PATTERNS[c][bar + 1] * barWeight;
-
- //no need to draw if 0 width
- if (barW > 0) {
- g.fillFgRect(x, y, barW, barH);
- }
-
- x += barW + spcW;
- }
- }
-
- ctx.draw();
- }
-
-
- function stringToCode128(text) {
-
- var barc = {
- currcs: CODESET.C
- };
-
- var bytes = getBytes(text);
- //decide starting codeset
- var index = bytes[0] == CHAR_TILDE ? 1 : 0;
-
- var csa1 = bytes.length > 0 ? codeSetAllowedFor(bytes[index++]) : CODESET.AB;
- var csa2 = bytes.length > 0 ? codeSetAllowedFor(bytes[index++]) : CODESET.AB;
- barc.currcs = getBestStartSet(csa1, csa2);
- barc.currcs = perhapsCodeC(bytes, barc.currcs);
-
- //if no codeset changes this will end up with bytes.length+3
- //start, checksum and stop
- var codes = new Array();
-
- switch (barc.currcs) {
- case CODESET.A:
- codes.push(SET_STARTA);
- break;
- case CODESET.B:
- codes.push(SET_STARTB);
- break;
- default:
- codes.push(SET_STARTC);
- break;
- }
-
-
- for (var i = 0; i < bytes.length; i++) {
- var b1 = bytes[i]; //get the first of a pair
- //should we translate/replace
- if (b1 in REPLACE_CODES) {
- codes.push(REPLACE_CODES[b1]);
- i++ //jump to next
- b1 = bytes[i];
- }
-
- //get the next in the pair if possible
- var b2 = bytes.length > (i + 1) ? bytes[i + 1] : -1;
-
- codes = codes.concat(codesForChar(b1, b2, barc.currcs));
- //code C takes 2 chars each time
- if (barc.currcs == CODESET.C) i++;
- }
-
- //calculate checksum according to Code 128 standards
- var checksum = codes[0];
- for (var weight = 1; weight < codes.length; weight++) {
- checksum += (weight * codes[weight]);
- }
- codes.push(checksum % 103);
-
- codes.push(SET_STOP);
-
- //encoding should now be complete
- return codes;
-
- function getBestStartSet(csa1, csa2) {
- //tries to figure out the best codeset
- //to start with to get the most compact code
- var vote = 0;
- vote += csa1 == CODESET.A ? 1 : 0;
- vote += csa1 == CODESET.B ? -1 : 0;
- vote += csa2 == CODESET.A ? 1 : 0;
- vote += csa2 == CODESET.B ? -1 : 0;
- //tie goes to B due to my own predudices
- return vote > 0 ? CODESET.A : CODESET.B;
- }
-
- function perhapsCodeC(bytes, codeset) {
- for (var i = 0; i < bytes.length; i++) {
- var b = bytes[i]
- if ((b < 48 || b > 57) && b != CHAR_TILDE)
- return codeset;
- }
- return CODESET.C;
- }
-
- //chr1 is current byte
- //chr2 is the next byte to process. looks ahead.
- function codesForChar(chr1, chr2, currcs) {
- var result = [];
- var shifter = -1;
-
- if (charCompatible(chr1, currcs)) {
- if (currcs == CODESET.C) {
- if (chr2 == -1) {
- shifter = SET_CODEB;
- currcs = CODESET.B;
- }
- else if ((chr2 != -1) && !charCompatible(chr2, currcs)) {
- //need to check ahead as well
- if (charCompatible(chr2, CODESET.A)) {
- shifter = SET_CODEA;
- currcs = CODESET.A;
- }
- else {
- shifter = SET_CODEB;
- currcs = CODESET.B;
- }
- }
- }
- }
- else {
- //if there is a next char AND that next char is also not compatible
- if ((chr2 != -1) && !charCompatible(chr2, currcs)) {
- //need to switch code sets
- switch (currcs) {
- case CODESET.A:
- shifter = SET_CODEB;
- currcs = CODESET.B;
- break;
- case CODESET.B:
- shifter = SET_CODEA;
- currcs = CODESET.A;
- break;
- }
- }
- else {
- //no need to shift code sets, a temporary SHIFT will suffice
- shifter = SET_SHIFT;
- }
- }
-
- //ok some type of shift is nessecary
- if (shifter != -1) {
- result.push(shifter);
- result.push(codeValue(chr1));
- }
- else {
- if (currcs == CODESET.C) {
- //include next as well
- result.push(codeValue(chr1, chr2));
- }
- else {
- result.push(codeValue(chr1));
- }
- }
- barc.currcs = currcs;
-
- return result;
- }
- }
-
- //reduce the ascii code to fit into the Code128 char table
- function codeValue(chr1, chr2) {
- if (typeof chr2 == "undefined") {
- return chr1 >= 32 ? chr1 - 32 : chr1 + 64;
- }
- else {
- return parseInt(String.fromCharCode(chr1) + String.fromCharCode(chr2));
- }
- }
-
- function charCompatible(chr, codeset) {
- var csa = codeSetAllowedFor(chr);
- if (csa == CODESET.ANY) return true;
- //if we need to change from current
- if (csa == CODESET.AB) return true;
- if (csa == CODESET.A && codeset == CODESET.A) return true;
- if (csa == CODESET.B && codeset == CODESET.B) return true;
- return false;
- }
-
- function codeSetAllowedFor(chr) {
- if (chr >= 48 && chr <= 57) {
- //0-9
- return CODESET.ANY;
- }
- else if (chr >= 32 && chr <= 95) {
- //0-9 A-Z
- return CODESET.AB;
- }
- else {
- //if non printable
- return chr < 32 ? CODESET.A : CODESET.B;
- }
- }
-
- var Graphics = function(ctx, width, height) {
-
- this.width = width;
- this.height = height;
- this.quiet = Math.round(this.width / 40);
-
- this.border_size = 0;
- this.padding_width = 0;
-
- this.area = {
- width : width - this.padding_width * 2 - this.quiet * 2,
- height: height - this.border_size * 2,
- top : this.border_size - 4,
- left : this.padding_width + this.quiet
- };
-
- this.ctx = ctx;
- this.fg = "#000000";
- this.bg = "#ffffff";
-
- // fill background
- this.fillBgRect(0,0, width, height);
-
- // fill center to create border
- this.fillBgRect(0, this.border_size, width, height - this.border_size * 2);
- }
-
- //use native color
- Graphics.prototype._fillRect = function(x, y, width, height, color) {
- this.ctx.setFillStyle(color)
- this.ctx.fillRect(x, y, width, height)
- }
-
- Graphics.prototype.fillFgRect = function(x,y, width, height) {
- this._fillRect(x, y, width, height, this.fg);
- }
-
- Graphics.prototype.fillBgRect = function(x,y, width, height) {
- this._fillRect(x, y, width, height, this.bg);
- }
-
- var PATTERNS = [
- [2, 1, 2, 2, 2, 2, 0, 0], // 0
- [2, 2, 2, 1, 2, 2, 0, 0], // 1
- [2, 2, 2, 2, 2, 1, 0, 0], // 2
- [1, 2, 1, 2, 2, 3, 0, 0], // 3
- [1, 2, 1, 3, 2, 2, 0, 0], // 4
- [1, 3, 1, 2, 2, 2, 0, 0], // 5
- [1, 2, 2, 2, 1, 3, 0, 0], // 6
- [1, 2, 2, 3, 1, 2, 0, 0], // 7
- [1, 3, 2, 2, 1, 2, 0, 0], // 8
- [2, 2, 1, 2, 1, 3, 0, 0], // 9
- [2, 2, 1, 3, 1, 2, 0, 0], // 10
- [2, 3, 1, 2, 1, 2, 0, 0], // 11
- [1, 1, 2, 2, 3, 2, 0, 0], // 12
- [1, 2, 2, 1, 3, 2, 0, 0], // 13
- [1, 2, 2, 2, 3, 1, 0, 0], // 14
- [1, 1, 3, 2, 2, 2, 0, 0], // 15
- [1, 2, 3, 1, 2, 2, 0, 0], // 16
- [1, 2, 3, 2, 2, 1, 0, 0], // 17
- [2, 2, 3, 2, 1, 1, 0, 0], // 18
- [2, 2, 1, 1, 3, 2, 0, 0], // 19
- [2, 2, 1, 2, 3, 1, 0, 0], // 20
- [2, 1, 3, 2, 1, 2, 0, 0], // 21
- [2, 2, 3, 1, 1, 2, 0, 0], // 22
- [3, 1, 2, 1, 3, 1, 0, 0], // 23
- [3, 1, 1, 2, 2, 2, 0, 0], // 24
- [3, 2, 1, 1, 2, 2, 0, 0], // 25
- [3, 2, 1, 2, 2, 1, 0, 0], // 26
- [3, 1, 2, 2, 1, 2, 0, 0], // 27
- [3, 2, 2, 1, 1, 2, 0, 0], // 28
- [3, 2, 2, 2, 1, 1, 0, 0], // 29
- [2, 1, 2, 1, 2, 3, 0, 0], // 30
- [2, 1, 2, 3, 2, 1, 0, 0], // 31
- [2, 3, 2, 1, 2, 1, 0, 0], // 32
- [1, 1, 1, 3, 2, 3, 0, 0], // 33
- [1, 3, 1, 1, 2, 3, 0, 0], // 34
- [1, 3, 1, 3, 2, 1, 0, 0], // 35
- [1, 1, 2, 3, 1, 3, 0, 0], // 36
- [1, 3, 2, 1, 1, 3, 0, 0], // 37
- [1, 3, 2, 3, 1, 1, 0, 0], // 38
- [2, 1, 1, 3, 1, 3, 0, 0], // 39
- [2, 3, 1, 1, 1, 3, 0, 0], // 40
- [2, 3, 1, 3, 1, 1, 0, 0], // 41
- [1, 1, 2, 1, 3, 3, 0, 0], // 42
- [1, 1, 2, 3, 3, 1, 0, 0], // 43
- [1, 3, 2, 1, 3, 1, 0, 0], // 44
- [1, 1, 3, 1, 2, 3, 0, 0], // 45
- [1, 1, 3, 3, 2, 1, 0, 0], // 46
- [1, 3, 3, 1, 2, 1, 0, 0], // 47
- [3, 1, 3, 1, 2, 1, 0, 0], // 48
- [2, 1, 1, 3, 3, 1, 0, 0], // 49
- [2, 3, 1, 1, 3, 1, 0, 0], // 50
- [2, 1, 3, 1, 1, 3, 0, 0], // 51
- [2, 1, 3, 3, 1, 1, 0, 0], // 52
- [2, 1, 3, 1, 3, 1, 0, 0], // 53
- [3, 1, 1, 1, 2, 3, 0, 0], // 54
- [3, 1, 1, 3, 2, 1, 0, 0], // 55
- [3, 3, 1, 1, 2, 1, 0, 0], // 56
- [3, 1, 2, 1, 1, 3, 0, 0], // 57
- [3, 1, 2, 3, 1, 1, 0, 0], // 58
- [3, 3, 2, 1, 1, 1, 0, 0], // 59
- [3, 1, 4, 1, 1, 1, 0, 0], // 60
- [2, 2, 1, 4, 1, 1, 0, 0], // 61
- [4, 3, 1, 1, 1, 1, 0, 0], // 62
- [1, 1, 1, 2, 2, 4, 0, 0], // 63
- [1, 1, 1, 4, 2, 2, 0, 0], // 64
- [1, 2, 1, 1, 2, 4, 0, 0], // 65
- [1, 2, 1, 4, 2, 1, 0, 0], // 66
- [1, 4, 1, 1, 2, 2, 0, 0], // 67
- [1, 4, 1, 2, 2, 1, 0, 0], // 68
- [1, 1, 2, 2, 1, 4, 0, 0], // 69
- [1, 1, 2, 4, 1, 2, 0, 0], // 70
- [1, 2, 2, 1, 1, 4, 0, 0], // 71
- [1, 2, 2, 4, 1, 1, 0, 0], // 72
- [1, 4, 2, 1, 1, 2, 0, 0], // 73
- [1, 4, 2, 2, 1, 1, 0, 0], // 74
- [2, 4, 1, 2, 1, 1, 0, 0], // 75
- [2, 2, 1, 1, 1, 4, 0, 0], // 76
- [4, 1, 3, 1, 1, 1, 0, 0], // 77
- [2, 4, 1, 1, 1, 2, 0, 0], // 78
- [1, 3, 4, 1, 1, 1, 0, 0], // 79
- [1, 1, 1, 2, 4, 2, 0, 0], // 80
- [1, 2, 1, 1, 4, 2, 0, 0], // 81
- [1, 2, 1, 2, 4, 1, 0, 0], // 82
- [1, 1, 4, 2, 1, 2, 0, 0], // 83
- [1, 2, 4, 1, 1, 2, 0, 0], // 84
- [1, 2, 4, 2, 1, 1, 0, 0], // 85
- [4, 1, 1, 2, 1, 2, 0, 0], // 86
- [4, 2, 1, 1, 1, 2, 0, 0], // 87
- [4, 2, 1, 2, 1, 1, 0, 0], // 88
- [2, 1, 2, 1, 4, 1, 0, 0], // 89
- [2, 1, 4, 1, 2, 1, 0, 0], // 90
- [4, 1, 2, 1, 2, 1, 0, 0], // 91
- [1, 1, 1, 1, 4, 3, 0, 0], // 92
- [1, 1, 1, 3, 4, 1, 0, 0], // 93
- [1, 3, 1, 1, 4, 1, 0, 0], // 94
- [1, 1, 4, 1, 1, 3, 0, 0], // 95
- [1, 1, 4, 3, 1, 1, 0, 0], // 96
- [4, 1, 1, 1, 1, 3, 0, 0], // 97
- [4, 1, 1, 3, 1, 1, 0, 0], // 98
- [1, 1, 3, 1, 4, 1, 0, 0], // 99
- [1, 1, 4, 1, 3, 1, 0, 0], // 100
- [3, 1, 1, 1, 4, 1, 0, 0], // 101
- [4, 1, 1, 1, 3, 1, 0, 0], // 102
- [2, 1, 1, 4, 1, 2, 0, 0], // 103
- [2, 1, 1, 2, 1, 4, 0, 0], // 104
- [2, 1, 1, 2, 3, 2, 0, 0], // 105
- [2, 3, 3, 1, 1, 1, 2, 0] // 106
- ]
- })();
qrcode.js
- var QR = (function () {
-
- // alignment pattern
- var adelta = [
- 0, 11, 15, 19, 23, 27, 31, // force 1 pat
- 16, 18, 20, 22, 24, 26, 28, 20, 22, 24, 24, 26, 28, 28, 22, 24, 24,
- 26, 26, 28, 28, 24, 24, 26, 26, 26, 28, 28, 24, 26, 26, 26, 28, 28
- ];
-
- // version block
- var vpat = [
- 0xc94, 0x5bc, 0xa99, 0x4d3, 0xbf6, 0x762, 0x847, 0x60d,
- 0x928, 0xb78, 0x45d, 0xa17, 0x532, 0x9a6, 0x683, 0x8c9,
- 0x7ec, 0xec4, 0x1e1, 0xfab, 0x08e, 0xc1a, 0x33f, 0xd75,
- 0x250, 0x9d5, 0x6f0, 0x8ba, 0x79f, 0xb0b, 0x42e, 0xa64,
- 0x541, 0xc69
- ];
-
- // final format bits with mask: level << 3 | mask
- var fmtword = [
- 0x77c4, 0x72f3, 0x7daa, 0x789d, 0x662f, 0x6318, 0x6c41, 0x6976, //L
- 0x5412, 0x5125, 0x5e7c, 0x5b4b, 0x45f9, 0x40ce, 0x4f97, 0x4aa0, //M
- 0x355f, 0x3068, 0x3f31, 0x3a06, 0x24b4, 0x2183, 0x2eda, 0x2bed, //Q
- 0x1689, 0x13be, 0x1ce7, 0x19d0, 0x0762, 0x0255, 0x0d0c, 0x083b //H
- ];
-
- // 4 per version: number of blocks 1,2; data width; ecc width
- var eccblocks = [
- 1, 0, 19, 7, 1, 0, 16, 10, 1, 0, 13, 13, 1, 0, 9, 17,
- 1, 0, 34, 10, 1, 0, 28, 16, 1, 0, 22, 22, 1, 0, 16, 28,
- 1, 0, 55, 15, 1, 0, 44, 26, 2, 0, 17, 18, 2, 0, 13, 22,
- 1, 0, 80, 20, 2, 0, 32, 18, 2, 0, 24, 26, 4, 0, 9, 16,
- 1, 0, 108, 26, 2, 0, 43, 24, 2, 2, 15, 18, 2, 2, 11, 22,
- 2, 0, 68, 18, 4, 0, 27, 16, 4, 0, 19, 24, 4, 0, 15, 28,
- 2, 0, 78, 20, 4, 0, 31, 18, 2, 4, 14, 18, 4, 1, 13, 26,
- 2, 0, 97, 24, 2, 2, 38, 22, 4, 2, 18, 22, 4, 2, 14, 26,
- 2, 0, 116, 30, 3, 2, 36, 22, 4, 4, 16, 20, 4, 4, 12, 24,
- 2, 2, 68, 18, 4, 1, 43, 26, 6, 2, 19, 24, 6, 2, 15, 28,
- 4, 0, 81, 20, 1, 4, 50, 30, 4, 4, 22, 28, 3, 8, 12, 24,
- 2, 2, 92, 24, 6, 2, 36, 22, 4, 6, 20, 26, 7, 4, 14, 28,
- 4, 0, 107, 26, 8, 1, 37, 22, 8, 4, 20, 24, 12, 4, 11, 22,
- 3, 1, 115, 30, 4, 5, 40, 24, 11, 5, 16, 20, 11, 5, 12, 24,
- 5, 1, 87, 22, 5, 5, 41, 24, 5, 7, 24, 30, 11, 7, 12, 24,
- 5, 1, 98, 24, 7, 3, 45, 28, 15, 2, 19, 24, 3, 13, 15, 30,
- 1, 5, 107, 28, 10, 1, 46, 28, 1, 15, 22, 28, 2, 17, 14, 28,
- 5, 1, 120, 30, 9, 4, 43, 26, 17, 1, 22, 28, 2, 19, 14, 28,
- 3, 4, 113, 28, 3, 11, 44, 26, 17, 4, 21, 26, 9, 16, 13, 26,
- 3, 5, 107, 28, 3, 13, 41, 26, 15, 5, 24, 30, 15, 10, 15, 28,
- 4, 4, 116, 28, 17, 0, 42, 26, 17, 6, 22, 28, 19, 6, 16, 30,
- 2, 7, 111, 28, 17, 0, 46, 28, 7, 16, 24, 30, 34, 0, 13, 24,
- 4, 5, 121, 30, 4, 14, 47, 28, 11, 14, 24, 30, 16, 14, 15, 30,
- 6, 4, 117, 30, 6, 14, 45, 28, 11, 16, 24, 30, 30, 2, 16, 30,
- 8, 4, 106, 26, 8, 13, 47, 28, 7, 22, 24, 30, 22, 13, 15, 30,
- 10, 2, 114, 28, 19, 4, 46, 28, 28, 6, 22, 28, 33, 4, 16, 30,
- 8, 4, 122, 30, 22, 3, 45, 28, 8, 26, 23, 30, 12, 28, 15, 30,
- 3, 10, 117, 30, 3, 23, 45, 28, 4, 31, 24, 30, 11, 31, 15, 30,
- 7, 7, 116, 30, 21, 7, 45, 28, 1, 37, 23, 30, 19, 26, 15, 30,
- 5, 10, 115, 30, 19, 10, 47, 28, 15, 25, 24, 30, 23, 25, 15, 30,
- 13, 3, 115, 30, 2, 29, 46, 28, 42, 1, 24, 30, 23, 28, 15, 30,
- 17, 0, 115, 30, 10, 23, 46, 28, 10, 35, 24, 30, 19, 35, 15, 30,
- 17, 1, 115, 30, 14, 21, 46, 28, 29, 19, 24, 30, 11, 46, 15, 30,
- 13, 6, 115, 30, 14, 23, 46, 28, 44, 7, 24, 30, 59, 1, 16, 30,
- 12, 7, 121, 30, 12, 26, 47, 28, 39, 14, 24, 30, 22, 41, 15, 30,
- 6, 14, 121, 30, 6, 34, 47, 28, 46, 10, 24, 30, 2, 64, 15, 30,
- 17, 4, 122, 30, 29, 14, 46, 28, 49, 10, 24, 30, 24, 46, 15, 30,
- 4, 18, 122, 30, 13, 32, 46, 28, 48, 14, 24, 30, 42, 32, 15, 30,
- 20, 4, 117, 30, 40, 7, 47, 28, 43, 22, 24, 30, 10, 67, 15, 30,
- 19, 6, 118, 30, 18, 31, 47, 28, 34, 34, 24, 30, 20, 61, 15, 30
- ];
-
- // Galois field log table
- var glog = [
- 0xff, 0x00, 0x01, 0x19, 0x02, 0x32, 0x1a, 0xc6, 0x03, 0xdf, 0x33, 0xee, 0x1b, 0x68, 0xc7, 0x4b,
- 0x04, 0x64, 0xe0, 0x0e, 0x34, 0x8d, 0xef, 0x81, 0x1c, 0xc1, 0x69, 0xf8, 0xc8, 0x08, 0x4c, 0x71,
- 0x05, 0x8a, 0x65, 0x2f, 0xe1, 0x24, 0x0f, 0x21, 0x35, 0x93, 0x8e, 0xda, 0xf0, 0x12, 0x82, 0x45,
- 0x1d, 0xb5, 0xc2, 0x7d, 0x6a, 0x27, 0xf9, 0xb9, 0xc9, 0x9a, 0x09, 0x78, 0x4d, 0xe4, 0x72, 0xa6,
- 0x06, 0xbf, 0x8b, 0x62, 0x66, 0xdd, 0x30, 0xfd, 0xe2, 0x98, 0x25, 0xb3, 0x10, 0x91, 0x22, 0x88,
- 0x36, 0xd0, 0x94, 0xce, 0x8f, 0x96, 0xdb, 0xbd, 0xf1, 0xd2, 0x13, 0x5c, 0x83, 0x38, 0x46, 0x40,
- 0x1e, 0x42, 0xb6, 0xa3, 0xc3, 0x48, 0x7e, 0x6e, 0x6b, 0x3a, 0x28, 0x54, 0xfa, 0x85, 0xba, 0x3d,
- 0xca, 0x5e, 0x9b, 0x9f, 0x0a, 0x15, 0x79, 0x2b, 0x4e, 0xd4, 0xe5, 0xac, 0x73, 0xf3, 0xa7, 0x57,
- 0x07, 0x70, 0xc0, 0xf7, 0x8c, 0x80, 0x63, 0x0d, 0x67, 0x4a, 0xde, 0xed, 0x31, 0xc5, 0xfe, 0x18,
- 0xe3, 0xa5, 0x99, 0x77, 0x26, 0xb8, 0xb4, 0x7c, 0x11, 0x44, 0x92, 0xd9, 0x23, 0x20, 0x89, 0x2e,
- 0x37, 0x3f, 0xd1, 0x5b, 0x95, 0xbc, 0xcf, 0xcd, 0x90, 0x87, 0x97, 0xb2, 0xdc, 0xfc, 0xbe, 0x61,
- 0xf2, 0x56, 0xd3, 0xab, 0x14, 0x2a, 0x5d, 0x9e, 0x84, 0x3c, 0x39, 0x53, 0x47, 0x6d, 0x41, 0xa2,
- 0x1f, 0x2d, 0x43, 0xd8, 0xb7, 0x7b, 0xa4, 0x76, 0xc4, 0x17, 0x49, 0xec, 0x7f, 0x0c, 0x6f, 0xf6,
- 0x6c, 0xa1, 0x3b, 0x52, 0x29, 0x9d, 0x55, 0xaa, 0xfb, 0x60, 0x86, 0xb1, 0xbb, 0xcc, 0x3e, 0x5a,
- 0xcb, 0x59, 0x5f, 0xb0, 0x9c, 0xa9, 0xa0, 0x51, 0x0b, 0xf5, 0x16, 0xeb, 0x7a, 0x75, 0x2c, 0xd7,
- 0x4f, 0xae, 0xd5, 0xe9, 0xe6, 0xe7, 0xad, 0xe8, 0x74, 0xd6, 0xf4, 0xea, 0xa8, 0x50, 0x58, 0xaf
- ];
-
- // Galios field exponent table
- var gexp = [
- 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1d, 0x3a, 0x74, 0xe8, 0xcd, 0x87, 0x13, 0x26,
- 0x4c, 0x98, 0x2d, 0x5a, 0xb4, 0x75, 0xea, 0xc9, 0x8f, 0x03, 0x06, 0x0c, 0x18, 0x30, 0x60, 0xc0,
- 0x9d, 0x27, 0x4e, 0x9c, 0x25, 0x4a, 0x94, 0x35, 0x6a, 0xd4, 0xb5, 0x77, 0xee, 0xc1, 0x9f, 0x23,
- 0x46, 0x8c, 0x05, 0x0a, 0x14, 0x28, 0x50, 0xa0, 0x5d, 0xba, 0x69, 0xd2, 0xb9, 0x6f, 0xde, 0xa1,
- 0x5f, 0xbe, 0x61, 0xc2, 0x99, 0x2f, 0x5e, 0xbc, 0x65, 0xca, 0x89, 0x0f, 0x1e, 0x3c, 0x78, 0xf0,
- 0xfd, 0xe7, 0xd3, 0xbb, 0x6b, 0xd6, 0xb1, 0x7f, 0xfe, 0xe1, 0xdf, 0xa3, 0x5b, 0xb6, 0x71, 0xe2,
- 0xd9, 0xaf, 0x43, 0x86, 0x11, 0x22, 0x44, 0x88, 0x0d, 0x1a, 0x34, 0x68, 0xd0, 0xbd, 0x67, 0xce,
- 0x81, 0x1f, 0x3e, 0x7c, 0xf8, 0xed, 0xc7, 0x93, 0x3b, 0x76, 0xec, 0xc5, 0x97, 0x33, 0x66, 0xcc,
- 0x85, 0x17, 0x2e, 0x5c, 0xb8, 0x6d, 0xda, 0xa9, 0x4f, 0x9e, 0x21, 0x42, 0x84, 0x15, 0x2a, 0x54,
- 0xa8, 0x4d, 0x9a, 0x29, 0x52, 0xa4, 0x55, 0xaa, 0x49, 0x92, 0x39, 0x72, 0xe4, 0xd5, 0xb7, 0x73,
- 0xe6, 0xd1, 0xbf, 0x63, 0xc6, 0x91, 0x3f, 0x7e, 0xfc, 0xe5, 0xd7, 0xb3, 0x7b, 0xf6, 0xf1, 0xff,
- 0xe3, 0xdb, 0xab, 0x4b, 0x96, 0x31, 0x62, 0xc4, 0x95, 0x37, 0x6e, 0xdc, 0xa5, 0x57, 0xae, 0x41,
- 0x82, 0x19, 0x32, 0x64, 0xc8, 0x8d, 0x07, 0x0e, 0x1c, 0x38, 0x70, 0xe0, 0xdd, 0xa7, 0x53, 0xa6,
- 0x51, 0xa2, 0x59, 0xb2, 0x79, 0xf2, 0xf9, 0xef, 0xc3, 0x9b, 0x2b, 0x56, 0xac, 0x45, 0x8a, 0x09,
- 0x12, 0x24, 0x48, 0x90, 0x3d, 0x7a, 0xf4, 0xf5, 0xf7, 0xf3, 0xfb, 0xeb, 0xcb, 0x8b, 0x0b, 0x16,
- 0x2c, 0x58, 0xb0, 0x7d, 0xfa, 0xe9, 0xcf, 0x83, 0x1b, 0x36, 0x6c, 0xd8, 0xad, 0x47, 0x8e, 0x00
- ];
-
- // Working buffers:
- // data input and ecc append, image working buffer, fixed part of image, run lengths for badness
- var strinbuf=[], eccbuf=[], qrframe=[], framask=[], rlens=[];
- // Control values - width is based on version, last 4 are from table.
- var version, width, neccblk1, neccblk2, datablkw, eccblkwid;
- var ecclevel = 2;
- // set bit to indicate cell in qrframe is immutable. symmetric around diagonal
- function setmask(x, y)
- {
- var bt;
- if (x > y) {
- bt = x;
- x = y;
- y = bt;
- }
- // y*y = 1+3+5...
- bt = y;
- bt *= y;
- bt += y;
- bt >>= 1;
- bt += x;
- framask[bt] = 1;
- }
-
- // enter alignment pattern - black to qrframe, white to mask (later black frame merged to mask)
- function putalign(x, y)
- {
- var j;
-
- qrframe[x + width * y] = 1;
- for (j = -2; j < 2; j++) {
- qrframe[(x + j) + width * (y - 2)] = 1;
- qrframe[(x - 2) + width * (y + j + 1)] = 1;
- qrframe[(x + 2) + width * (y + j)] = 1;
- qrframe[(x + j + 1) + width * (y + 2)] = 1;
- }
- for (j = 0; j < 2; j++) {
- setmask(x - 1, y + j);
- setmask(x + 1, y - j);
- setmask(x - j, y - 1);
- setmask(x + j, y + 1);
- }
- }
-
- //========================================================================
- // Reed Solomon error correction
- // exponentiation mod N
- function modnn(x)
- {
- while (x >= 255) {
- x -= 255;
- x = (x >> 8) + (x & 255);
- }
- return x;
- }
-
- var genpoly = [];
-
- // Calculate and append ECC data to data block. Block is in strinbuf, indexes to buffers given.
- function appendrs(data, dlen, ecbuf, eclen)
- {
- var i, j, fb;
-
- for (i = 0; i < eclen; i++)
- strinbuf[ecbuf + i] = 0;
- for (i = 0; i < dlen; i++) {
- fb = glog[strinbuf[data + i] ^ strinbuf[ecbuf]];
- if (fb != 255) /* fb term is non-zero */
- for (j = 1; j < eclen; j++)
- strinbuf[ecbuf + j - 1] = strinbuf[ecbuf + j] ^ gexp[modnn(fb + genpoly[eclen - j])];
- else
- for( j = ecbuf ; j < ecbuf + eclen; j++ )
- strinbuf[j] = strinbuf[j + 1];
- strinbuf[ ecbuf + eclen - 1] = fb == 255 ? 0 : gexp[modnn(fb + genpoly[0])];
- }
- }
-
- //========================================================================
- // Frame data insert following the path rules
-
- // check mask - since symmetrical use half.
- function ismasked(x, y)
- {
- var bt;
- if (x > y) {
- bt = x;
- x = y;
- y = bt;
- }
- bt = y;
- bt += y * y;
- bt >>= 1;
- bt += x;
- return framask[bt];
- }
-
- //========================================================================
- // Apply the selected mask out of the 8.
- function applymask(m)
- {
- var x, y, r3x, r3y;
-
- switch (m) {
- case 0:
- for (y = 0; y < width; y++)
- for (x = 0; x < width; x++)
- if (!((x + y) & 1) && !ismasked(x, y))
- qrframe[x + y * width] ^= 1;
- break;
- case 1:
- for (y = 0; y < width; y++)
- for (x = 0; x < width; x++)
- if (!(y & 1) && !ismasked(x, y))
- qrframe[x + y * width] ^= 1;
- break;
- case 2:
- for (y = 0; y < width; y++)
- for (r3x = 0, x = 0; x < width; x++, r3x++) {
- if (r3x == 3)
- r3x = 0;
- if (!r3x && !ismasked(x, y))
- qrframe[x + y * width] ^= 1;
- }
- break;
- case 3:
- for (r3y = 0, y = 0; y < width; y++, r3y++) {
- if (r3y == 3)
- r3y = 0;
- for (r3x = r3y, x = 0; x < width; x++, r3x++) {
- if (r3x == 3)
- r3x = 0;
- if (!r3x && !ismasked(x, y))
- qrframe[x + y * width] ^= 1;
- }
- }
- break;
- case 4:
- for (y = 0; y < width; y++)
- for (r3x = 0, r3y = ((y >> 1) & 1), x = 0; x < width; x++, r3x++) {
- if (r3x == 3) {
- r3x = 0;
- r3y = !r3y;
- }
- if (!r3y && !ismasked(x, y))
- qrframe[x + y * width] ^= 1;
- }
- break;
- case 5:
- for (r3y = 0, y = 0; y < width; y++, r3y++) {
- if (r3y == 3)
- r3y = 0;
- for (r3x = 0, x = 0; x < width; x++, r3x++) {
- if (r3x == 3)
- r3x = 0;
- if (!((x & y & 1) + !(!r3x | !r3y)) && !ismasked(x, y))
- qrframe[x + y * width] ^= 1;
- }
- }
- break;
- case 6:
- for (r3y = 0, y = 0; y < width; y++, r3y++) {
- if (r3y == 3)
- r3y = 0;
- for (r3x = 0, x = 0; x < width; x++, r3x++) {
- if (r3x == 3)
- r3x = 0;
- if (!(((x & y & 1) + (r3x && (r3x == r3y))) & 1) && !ismasked(x, y))
- qrframe[x + y * width] ^= 1;
- }
- }
- break;
- case 7:
- for (r3y = 0, y = 0; y < width; y++, r3y++) {
- if (r3y == 3)
- r3y = 0;
- for (r3x = 0, x = 0; x < width; x++, r3x++) {
- if (r3x == 3)
- r3x = 0;
- if (!(((r3x && (r3x == r3y)) + ((x + y) & 1)) & 1) && !ismasked(x, y))
- qrframe[x + y * width] ^= 1;
- }
- }
- break;
- }
- return;
- }
-
- // Badness coefficients.
- var N1 = 3, N2 = 3, N3 = 40, N4 = 10;
-
- // Using the table of the length of each run, calculate the amount of bad image
- // - long runs or those that look like finders; called twice, once each for X and Y
- function badruns(length)
- {
- var i;
- var runsbad = 0;
- for (i = 0; i <= length; i++)
- if (rlens[i] >= 5)
- runsbad += N1 + rlens[i] - 5;
- // BwBBBwB as in finder
- for (i = 3; i < length - 1; i += 2)
- if (rlens[i - 2] == rlens[i + 2]
- && rlens[i + 2] == rlens[i - 1]
- && rlens[i - 1] == rlens[i + 1]
- && rlens[i - 1] * 3 == rlens[i]
- // white around the black pattern? Not part of spec
- && (rlens[i - 3] == 0 // beginning
- || i + 3 > length // end
- || rlens[i - 3] * 3 >= rlens[i] * 4 || rlens[i + 3] * 3 >= rlens[i] * 4)
- )
- runsbad += N3;
- return runsbad;
- }
-
- // Calculate how bad the masked image is - blocks, imbalance, runs, or finders.
- function badcheck()
- {
- var x, y, h, b, b1;
- var thisbad = 0;
- var bw = 0;
-
- // blocks of same color.
- for (y = 0; y < width - 1; y++)
- for (x = 0; x < width - 1; x++)
- if ((qrframe[x + width * y] && qrframe[(x + 1) + width * y]
- && qrframe[x + width * (y + 1)] && qrframe[(x + 1) + width * (y + 1)]) // all black
- || !(qrframe[x + width * y] || qrframe[(x + 1) + width * y]
- || qrframe[x + width * (y + 1)] || qrframe[(x + 1) + width * (y + 1)])) // all white
- thisbad += N2;
-
- // X runs
- for (y = 0; y < width; y++) {
- rlens[0] = 0;
- for (h = b = x = 0; x < width; x++) {
- if ((b1 = qrframe[x + width * y]) == b)
- rlens[h]++;
- else
- rlens[++h] = 1;
- b = b1;
- bw += b ? 1 : -1;
- }
- thisbad += badruns(h);
- }
-
- // black/white imbalance
- if (bw < 0)
- bw = -bw;
-
- var big = bw;
- var count = 0;
- big += big << 2;
- big <<= 1;
- while (big > width * width)
- big -= width * width, count++;
- thisbad += count * N4;
-
- // Y runs
- for (x = 0; x < width; x++) {
- rlens[0] = 0;
- for (h = b = y = 0; y < width; y++) {
- if ((b1 = qrframe[x + width * y]) == b)
- rlens[h]++;
- else
- rlens[++h] = 1;
- b = b1;
- }
- thisbad += badruns(h);
- }
- return thisbad;
- }
-
- function genframe(instring)
- {
- var x, y, k, t, v, i, j, m;
-
- // find the smallest version that fits the string
- t = instring.length;
- version = 0;
- do {
- version++;
- k = (ecclevel - 1) * 4 + (version - 1) * 16;
- neccblk1 = eccblocks[k++];
- neccblk2 = eccblocks[k++];
- datablkw = eccblocks[k++];
- eccblkwid = eccblocks[k];
- k = datablkw * (neccblk1 + neccblk2) + neccblk2 - 3 + (version <= 9);
- if (t <= k)
- break;
- } while (version < 40);
-
- // FIXME - insure that it fits insted of being truncated
- width = 17 + 4 * version;
-
- // allocate, clear and setup data structures
- v = datablkw + (datablkw + eccblkwid) * (neccblk1 + neccblk2) + neccblk2;
- for( t = 0; t < v; t++ )
- eccbuf[t] = 0;
- strinbuf = instring.slice(0);
-
- for( t = 0; t < width * width; t++ )
- qrframe[t] = 0;
-
- for( t = 0 ; t < (width * (width + 1) + 1) / 2; t++)
- framask[t] = 0;
-
- // insert finders - black to frame, white to mask
- for (t = 0; t < 3; t++) {
- k = 0;
- y = 0;
- if (t == 1)
- k = (width - 7);
- if (t == 2)
- y = (width - 7);
- qrframe[(y + 3) + width * (k + 3)] = 1;
- for (x = 0; x < 6; x++) {
- qrframe[(y + x) + width * k] = 1;
- qrframe[y + width * (k + x + 1)] = 1;
- qrframe[(y + 6) + width * (k + x)] = 1;
- qrframe[(y + x + 1) + width * (k + 6)] = 1;
- }
- for (x = 1; x < 5; x++) {
- setmask(y + x, k + 1);
- setmask(y + 1, k + x + 1);
- setmask(y + 5, k + x);
- setmask(y + x + 1, k + 5);
- }
- for (x = 2; x < 4; x++) {
- qrframe[(y + x) + width * (k + 2)] = 1;
- qrframe[(y + 2) + width * (k + x + 1)] = 1;
- qrframe[(y + 4) + width * (k + x)] = 1;
- qrframe[(y + x + 1) + width * (k + 4)] = 1;
- }
- }
-
- // alignment blocks
- if (version > 1) {
- t = adelta[version];
- y = width - 7;
- for (;;) {
- x = width - 7;
- while (x > t - 3) {
- putalign(x, y);
- if (x < t)
- break;
- x -= t;
- }
- if (y <= t + 9)
- break;
- y -= t;
- putalign(6, y);
- putalign(y, 6);
- }
- }
-
- // single black
- qrframe[8 + width * (width - 8)] = 1;
-
- // timing gap - mask only
- for (y = 0; y < 7; y++) {
- setmask(7, y);
- setmask(width - 8, y);
- setmask(7, y + width - 7);
- }
- for (x = 0; x < 8; x++) {
- setmask(x, 7);
- setmask(x + width - 8, 7);
- setmask(x, width - 8);
- }
-
- // reserve mask-format area
- for (x = 0; x < 9; x++)
- setmask(x, 8);
- for (x = 0; x < 8; x++) {
- setmask(x + width - 8, 8);
- setmask(8, x);
- }
- for (y = 0; y < 7; y++)
- setmask(8, y + width - 7);
-
- // timing row/col
- for (x = 0; x < width - 14; x++)
- if (x & 1) {
- setmask(8 + x, 6);
- setmask(6, 8 + x);
- }
- else {
- qrframe[(8 + x) + width * 6] = 1;
- qrframe[6 + width * (8 + x)] = 1;
- }
-
- // version block
- if (version > 6) {
- t = vpat[version - 7];
- k = 17;
- for (x = 0; x < 6; x++)
- for (y = 0; y < 3; y++, k--)
- if (1 & (k > 11 ? version >> (k - 12) : t >> k)) {
- qrframe[(5 - x) + width * (2 - y + width - 11)] = 1;
- qrframe[(2 - y + width - 11) + width * (5 - x)] = 1;
- }
- else {
- setmask(5 - x, 2 - y + width - 11);
- setmask(2 - y + width - 11, 5 - x);
- }
- }
-
- // sync mask bits - only set above for white spaces, so add in black bits
- for (y = 0; y < width; y++)
- for (x = 0; x <= y; x++)
- if (qrframe[x + width * y])
- setmask(x, y);
-
- // convert string to bitstream
- // 8 bit data to QR-coded 8 bit data (numeric or alphanum, or kanji not supported)
- v = strinbuf.length;
-
- // string to array
- for( i = 0 ; i < v; i++ )
- eccbuf[i] = strinbuf.charCodeAt(i);
- strinbuf = eccbuf.slice(0);
-
- // calculate max string length
- x = datablkw * (neccblk1 + neccblk2) + neccblk2;
- if (v >= x - 2) {
- v = x - 2;
- if (version > 9)
- v--;
- }
-
- // shift and repack to insert length prefix
- i = v;
- if (version > 9) {
- strinbuf[i + 2] = 0;
- strinbuf[i + 3] = 0;
- while (i--) {
- t = strinbuf[i];
- strinbuf[i + 3] |= 255 & (t << 4);
- strinbuf[i + 2] = t >> 4;
- }
- strinbuf[2] |= 255 & (v << 4);
- strinbuf[1] = v >> 4;
- strinbuf[0] = 0x40 | (v >> 12);
- }
- else {
- strinbuf[i + 1] = 0;
- strinbuf[i + 2] = 0;
- while (i--) {
- t = strinbuf[i];
- strinbuf[i + 2] |= 255 & (t << 4);
- strinbuf[i + 1] = t >> 4;
- }
- strinbuf[1] |= 255 & (v << 4);
- strinbuf[0] = 0x40 | (v >> 4);
- }
- // fill to end with pad pattern
- i = v + 3 - (version < 10);
- while (i < x) {
- strinbuf[i++] = 0xec;
- // buffer has room if (i == x) break;
- strinbuf[i++] = 0x11;
- }
-
- // calculate and append ECC
-
- // calculate generator polynomial
- genpoly[0] = 1;
- for (i = 0; i < eccblkwid; i++) {
- genpoly[i + 1] = 1;
- for (j = i; j > 0; j--)
- genpoly[j] = genpoly[j]
- ? genpoly[j - 1] ^ gexp[modnn(glog[genpoly[j]] + i)] : genpoly[j - 1];
- genpoly[0] = gexp[modnn(glog[genpoly[0]] + i)];
- }
- for (i = 0; i <= eccblkwid; i++)
- genpoly[i] = glog[genpoly[i]]; // use logs for genpoly[] to save calc step
-
- // append ecc to data buffer
- k = x;
- y = 0;
- for (i = 0; i < neccblk1; i++) {
- appendrs(y, datablkw, k, eccblkwid);
- y += datablkw;
- k += eccblkwid;
- }
- for (i = 0; i < neccblk2; i++) {
- appendrs(y, datablkw + 1, k, eccblkwid);
- y += datablkw + 1;
- k += eccblkwid;
- }
- // interleave blocks
- y = 0;
- for (i = 0; i < datablkw; i++) {
- for (j = 0; j < neccblk1; j++)
- eccbuf[y++] = strinbuf[i + j * datablkw];
- for (j = 0; j < neccblk2; j++)
- eccbuf[y++] = strinbuf[(neccblk1 * datablkw) + i + (j * (datablkw + 1))];
- }
- for (j = 0; j < neccblk2; j++)
- eccbuf[y++] = strinbuf[(neccblk1 * datablkw) + i + (j * (datablkw + 1))];
- for (i = 0; i < eccblkwid; i++)
- for (j = 0; j < neccblk1 + neccblk2; j++)
- eccbuf[y++] = strinbuf[x + i + j * eccblkwid];
- strinbuf = eccbuf;
-
- // pack bits into frame avoiding masked area.
- x = y = width - 1;
- k = v = 1; // up, minus
- /* inteleaved data and ecc codes */
- m = (datablkw + eccblkwid) * (neccblk1 + neccblk2) + neccblk2;
- for (i = 0; i < m; i++) {
- t = strinbuf[i];
- for (j = 0; j < 8; j++, t <<= 1) {
- if (0x80 & t)
- qrframe[x + width * y] = 1;
- do { // find next fill position
- if (v)
- x--;
- else {
- x++;
- if (k) {
- if (y != 0)
- y--;
- else {
- x -= 2;
- k = !k;
- if (x == 6) {
- x--;
- y = 9;
- }
- }
- }
- else {
- if (y != width - 1)
- y++;
- else {
- x -= 2;
- k = !k;
- if (x == 6) {
- x--;
- y -= 8;
- }
- }
- }
- }
- v = !v;
- } while (ismasked(x, y));
- }
- }
-
- // save pre-mask copy of frame
- strinbuf = qrframe.slice(0);
- t = 0; // best
- y = 30000; // demerit
- // for instead of while since in original arduino code
- // if an early mask was "good enough" it wouldn't try for a better one
- // since they get more complex and take longer.
- for (k = 0; k < 8; k++) {
- applymask(k); // returns black-white imbalance
- x = badcheck();
- if (x < y) { // current mask better than previous best?
- y = x;
- t = k;
- }
- if (t == 7)
- break; // don't increment i to a void redoing mask
- qrframe = strinbuf.slice(0); // reset for next pass
- }
- if (t != k) // redo best mask - none good enough, last wasn't t
- applymask(t);
-
- // add in final mask/ecclevel bytes
- y = fmtword[t + ((ecclevel - 1) << 3)];
- // low byte
- for (k = 0; k < 8; k++, y >>= 1)
- if (y & 1) {
- qrframe[(width - 1 - k) + width * 8] = 1;
- if (k < 6)
- qrframe[8 + width * k] = 1;
- else
- qrframe[8 + width * (k + 1)] = 1;
- }
- // high byte
- for (k = 0; k < 7; k++, y >>= 1)
- if (y & 1) {
- qrframe[8 + width * (width - 7 + k)] = 1;
- if (k)
- qrframe[(6 - k) + width * 8] = 1;
- else
- qrframe[7 + width * 8] = 1;
- }
-
- // return image
- return qrframe;
- }
-
- var _canvas = null,
- _size = null;
-
- var api = {
-
- get ecclevel () {
- return ecclevel;
- },
-
- set ecclevel (val) {
- ecclevel = val;
- },
-
- get size () {
- return _size;
- },
-
- set size (val) {
- _size = val
- },
-
- get canvas () {
- return _canvas;
- },
-
- set canvas (el) {
- _canvas = el;
- },
-
- getFrame: function (string) {
- return genframe(string);
- },
-
- draw: function (string, canvas, size, ecc) {
-
- ecclevel = ecc || ecclevel;
- canvas = canvas || _canvas;
-
- if (!canvas) {
- console.warn('No canvas provided to draw QR code in!')
- return;
- }
-
- size = size || _size || Math.min(canvas.width, canvas.height);
-
- var frame = genframe(string),
- ctx = canvas.ctx,
- px = Math.round(size / (width + 8));
-
- var roundedSize = px * (width + 8),
- offset = Math.floor((size - roundedSize) / 2);
-
- size = roundedSize;
-
- ctx.clearRect(0, 0, canvas.width, canvas.height);
- ctx.setFillStyle('#000000');
- for (var i = 0; i < width; i++) {
- for (var j = 0; j < width; j++) {
- if (frame[j * width + i]) {
- ctx.fillRect(px * (4 + i) + offset, px * (4 + j) + offset, px, px);
- }
- }
- }
- ctx.draw();
- }
- }
-
- module.exports = {
- api: api
- }
-
- })()
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