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Java是有try catch 的,提前验证正确性。iOS也有嘛,但是只能捕获一些数组越界,数据类型不对之类的异常,Xcode不识别,那么就崩溃,闪退了。
提高用户体验,不闪退,从我开始,哈哈,特简单的嘛
@try {
//执行的代码,如果异常,就会抛出,程序不继续执行啦
} @catch (NSException *exception) {
//捕获异常
} @finally {
//这里一定执行,无论你异常与否
}
逻辑怎么写,就看你了,看项目了
定义一个对象
.h里面
#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
@interface UncaughtExceptionHandler : NSObject
{
BOOL dismissed;
}
@end
void HandleException(NSException *exception);
void SignalHandler(int signal);
void InstallUncaughtExceptionHandler(void);
.m 里面
#import "UncaughtExceptionHandler.h" #import <UIKit/UIKit.h> #include <libkern/OSAtomic.h> #include <execinfo.h> #import "AppDelegate.h" NSString *const UncaughtExceptionHandlerSignalExceptionName =@"UncaughtExceptionHandlerSignalExceptionName"; NSString *const UncaughtExceptionHandlerSignalKey =@"UncaughtExceptionHandlerSignalKey"; NSString *const UncaughtExceptionHandlerAddressesKey =@"UncaughtExceptionHandlerAddressesKey"; volatile int32_t UncaughtExceptionCount =0; const int32_t UncaughtExceptionMaximum =10; const NSInteger UncaughtExceptionHandlerSkipAddressCount =4; const NSInteger UncaughtExceptionHandlerReportAddressCount =5; @implementation UncaughtExceptionHandler + (NSArray *)backtrace {// 程序崩溃2(程序崩溃第二步走的方法) void* callstack[128]; int frames =backtrace(callstack, 128); char **strs =backtrace_symbols(callstack, frames); int i; NSMutableArray *backtrace = [NSMutableArray arrayWithCapacity:frames]; for (i = UncaughtExceptionHandlerSkipAddressCount ; i <UncaughtExceptionHandlerSkipAddressCount +UncaughtExceptionHandlerReportAddressCount; i++){ [backtrace addObject:[NSString stringWithUTF8String:strs[i]]]; } free(strs); return backtrace; } - (void)alertView:(UIAlertView *)anAlertView clickedButtonAtIndex:(NSInteger)anIndex { if (anIndex ==0){ dismissed =YES; }else if(anIndex==1) { NSLog(@"ssssssss"); } } - (void)validateAndSaveCriticalApplicationData { // 崩溃拦截可以做的事,写在这个方法也是极好的 NSLog(@"崩溃了"); UIAlertController * alert = [UIAlertController alertControllerWithTitle:@"温馨提示" message:@"打开" preferredStyle:UIAlertControllerStyleAlert]; UIAlertAction * cancelAction = [UIAlertAction actionWithTitle:@"确定" style:UIAlertActionStyleCancel handler:^(UIAlertAction * _Nonnull action) { }]; [alert addAction:cancelAction]; UIViewController * rootViewController = [[[UIApplication sharedApplication] keyWindow] rootViewController]; [rootViewController presentViewController:alert animated:YES completion:^{ }]; } // 程序崩溃3(程序崩溃是第三进入的方法) - (void)handleException:(NSException *)exception { [self validateAndSaveCriticalApplicationData]; NSString *message = [NSString stringWithFormat:NSLocalizedString(@"如果点击继续,程序有可能会出现其他的问题,建议您还是点击退出按钮并重新打开\n\n"@"异常原因如下:\n%@\n%@",nil),[exception reason],[[exception userInfo] objectForKey:UncaughtExceptionHandlerAddressesKey]]; UIAlertView *alert =[[UIAlertView alloc]initWithTitle:NSLocalizedString(@"抱歉,程序出现了异常",nil) message:message delegate:self cancelButtonTitle:NSLocalizedString(@"退出",nil) otherButtonTitles:NSLocalizedString(@"继续",nil), nil]; NSLog(@"异常显示了"); [alert show]; UIAlertAction *act1 = [UIAlertAction actionWithTitle:@"确定" style:UIAlertActionStyleDefault handler:^(UIAlertAction * _Nonnull action) { }]; UIAlertController *vc = [UIAlertController alertControllerWithTitle:@"异常啦" message:nil preferredStyle:UIAlertControllerStyleAlert]; [vc addAction:act1]; UIViewController *rootViewController = [[[UIApplication sharedApplication] keyWindow] rootViewController]; [rootViewController presentViewController:vc animated:YES completion:nil]; CFRunLoopRef runLoop = CFRunLoopGetCurrent(); CFArrayRef allModes = CFRunLoopCopyAllModes(runLoop); while (!dismissed) { for (NSString *mode in (__bridge NSArray *)allModes) { CFRunLoopRunInMode((CFStringRef)mode,0.001, false); } } CFRelease(allModes); NSSetUncaughtExceptionHandler(NULL); signal(SIGABRT,SIG_DFL); signal(SIGILL,SIG_DFL); signal(SIGSEGV,SIG_DFL); signal(SIGFPE,SIG_DFL); signal(SIGBUS,SIG_DFL); signal(SIGPIPE,SIG_DFL); if ([[exception name] isEqual:UncaughtExceptionHandlerSignalExceptionName]) { kill(getpid(), [[[exception userInfo] objectForKey:UncaughtExceptionHandlerSignalKey]intValue]); }else{ [exception raise]; } } @end void HandleException(NSException *exception) { int32_t exceptionCount =OSAtomicIncrement32(&UncaughtExceptionCount); if (exceptionCount >UncaughtExceptionMaximum) { return; } NSArray *callStack = [UncaughtExceptionHandler backtrace]; NSMutableDictionary *userInfo =[NSMutableDictionary dictionaryWithDictionary:[exception userInfo]];[userInfo setObject:callStack forKey:UncaughtExceptionHandlerAddressesKey]; [[[UncaughtExceptionHandler alloc] init]performSelectorOnMainThread:@selector(handleException:)withObject: [NSException exceptionWithName:[exception name] reason:[exception reason] userInfo:userInfo]waitUntilDone:YES]; } void SignalHandler(int signal) { int32_t exceptionCount =OSAtomicIncrement32(&UncaughtExceptionCount); if (exceptionCount >UncaughtExceptionMaximum) { return; } NSMutableDictionary *userInfo =[NSMutableDictionary dictionaryWithObject:[NSNumber numberWithInt:signal] forKey:UncaughtExceptionHandlerSignalKey]; NSArray *callStack = [UncaughtExceptionHandler backtrace]; [userInfo setObject:callStack forKey:UncaughtExceptionHandlerAddressesKey]; [[[UncaughtExceptionHandler alloc] init]performSelectorOnMainThread:@selector(handleException:)withObject:[NSException exceptionWithName:UncaughtExceptionHandlerSignalExceptionName reason:[NSString stringWithFormat:NSLocalizedString(@"Signal %d was raised.",nil),signal]userInfo: [NSDictionary dictionaryWithObject:[NSNumber numberWithInt:signal]forKey:UncaughtExceptionHandlerSignalKey]]waitUntilDone:YES]; } void InstallUncaughtExceptionHandler(void) { NSSetUncaughtExceptionHandler(&HandleException); signal(SIGHUP, SignalHandler);//本信号在用户终端连接(正常或非正常)结束时发出, 通常是在终端的控制进程结束时, 通知同一session内的各个作业 signal(SIGINT, SignalHandler);//程序终止(interrupt)信号, 在用户键入INTR字符(通常是Ctrl-C)时发出,用于通知前台进程组终止进程。 signal(SIGQUIT, SignalHandler);//类似于一个程序错误信号。 signal(SIGABRT,SignalHandler);//调用abort函数生成的信号。 signal(SIGILL,SignalHandler);//用来立即结束程序的运行. 本 signal(SIGSEGV,SignalHandler);//试图访问未分配给自己的内存, 或试图往没有写权限的内存地址写数据. signal(SIGFPE,SignalHandler);//在发生致命的算术运算错误时发出. signal(SIGBUS,SignalHandler);//访问不属于自己存储空间或只读存储空间 signal(SIGPIPE,SignalHandler);//管道破裂。 }
之后AppDelegate.h里面
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
NSSetUncaughtExceptionHandler(&UncaughtExceptionHandler);
return YES;
}
彩蛋,NullSafe 下一个扔工程里面,起码解决你空指针问题。但是最好还是严谨些
这样就可以啦
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