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1.1双击pycharm-professional-2020.1.exe
一直下一步即可。
1.2将图中所框目录放到桌面(脚本有需要的评论留言)
1.3双击图中所框脚本
点击下方Terminal
输入以下代码按回车
#一个一个安装即可
pip install wget //安装:文件下载模块
pip install pygame //安装:游戏模块,代码MP3播放引用了此模块的子模块
pip install pyttsx3 //安装:文字转语音模块
pip install pyinstaller //安装:打包exe程序模块
pip install pillow //安装:自动转换ico图标模块
cd .\Beckoning\mp3\
python.exe -m wget https://img-qn.51miz.com/preview/sound/00/28/31/51miz-S283175-043A2FE9.mp3
(途中没有将文件放进mp3目录,大家的 应该在mp3目录下)
将以下代码
复制进去
import random # 随机函数模块
import pyttsx3 # 文字转语音模块
from pygame import mixer # mp3播放模块
from math import sin, cos, pi, log # 核心模块,数学函数
from tkinter import * # 窗口主体模块
CANVAS_WIDTH = 1920 # 画布的宽
CANVAS_HEIGHT = 1080 # 画布的高
CANVAS_CENTER_X = CANVAS_WIDTH / 2 # 画布中心的X轴坐标
CANVAS_CENTER_Y = CANVAS_HEIGHT / 2 # 画布中心的Y轴坐标
IMAGE_ENLARGE = 15 # 放大比例
HEART_COLOR = "#Fd789f" # 心的颜色,少女粉
def speak_voice(message, speak_mode=0):
"""
“文字转语音”
:param message: 文本消息
:param speak_mode: 语音包,0 中文女声,1 英文女声,2 英文男声
"""
# 初始化
engine = pyttsx3.init()
voices = engine.getProperty('voices')
# 改变语速 范围为0-200 默认值为200
rate = engine.getProperty('rate')
engine.setProperty('rate', rate - 100)
# 设置音量 范围为0.0-1.0 默认值为1.0
engine.setProperty('volume', 0.8)
# 设置发音人,目前只有0可以说中文
engine.setProperty('voice', voices[speak_mode].id)
# 预设要朗读的文本数据
engine.say(message)
# 读出声音
engine.runAndWait()
def heart_voice(file_path, playback_mode=-1):
"""
“噗噗的心跳声”
:param file_path: mp3文件路径
:param playback_mode: 播放模式,-1 为循环播放
"""
# 初始化
mixer.init()
# 加载文件路径
mixer.music.load(file_path)
# 播放mp3文件
mixer.music.play(playback_mode)
def heart_function(t, shrink_ratio: float = IMAGE_ENLARGE):
"""
“爱心函数生成器”
:param shrink_ratio: 放大比例
:param t: 参数
:return: 坐标
"""
# 基础函数
x = 16 * (sin(t) ** 3)
y = -(13 * cos(t) - 5 * cos(2 * t) - 2 * cos(3 * t) - cos(4 * t))
# 放大
x *= shrink_ratio
y *= shrink_ratio
# 移到画布中央
x += CANVAS_CENTER_X
y += CANVAS_CENTER_Y
return int(x), int(y)
def scatter_inside(x, y, beta=0.15):
"""
随机内部扩散
:param x: 原x
:param y: 原y
:param beta: 强度
:return: 新坐标
"""
ratio_x = - beta * log(random.random())
ratio_y = - beta * log(random.random())
dx = ratio_x * (x - CANVAS_CENTER_X)
dy = ratio_y * (y - CANVAS_CENTER_Y)
return x - dx, y - dy
def shrink(x, y, ratio):
"""
抖动
:param x: 原x
:param y: 原y
:param ratio: 比例
:return: 新坐标
"""
force = -1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.6) # 这个参数...
dx = ratio * force * (x - CANVAS_CENTER_X)
dy = ratio * force * (y - CANVAS_CENTER_Y)
return x - dx, y - dy
def curve(p):
"""
自定义曲线函数,调整跳动周期
:param p: 参数
:return: 正弦
"""
# 可以尝试换其他的动态函数,达到更有力量的效果(贝塞尔?)
return 2 * (2 * sin(4 * p)) / (2 * pi)
class Heart:
"""
爱心类
"""
def __init__(self, generate_frame=20):
self._points = set() # 原始爱心坐标集合
self._edge_diffusion_points = set() # 边缘扩散效果点坐标集合
self._center_diffusion_points = set() # 中心扩散效果点坐标集合
self.all_points = {} # 每帧动态点坐标
self.build(2000)
self.random_halo = 1000
self.generate_frame = generate_frame
for frame in range(generate_frame):
self.calc(frame)
def build(self, number):
# 爱心
for _ in range(number):
t = random.uniform(0, 2 * pi) # 随机不到的地方造成爱心有缺口
x, y = heart_function(t)
self._points.add((x, y))
# 爱心内扩散
for _x, _y in list(self._points):
for _ in range(3):
x, y = scatter_inside(_x, _y, 0.05)
self._edge_diffusion_points.add((x, y))
# 爱心内再次扩散
point_list = list(self._points)
for _ in range(4000):
x, y = random.choice(point_list)
x, y = scatter_inside(x, y, 0.17)
self._center_diffusion_points.add((x, y))
@staticmethod
def calc_position(x, y, ratio):
# 调整缩放比例
force = 1 / (((x - CANVAS_CENTER_X) ** 2 + (y - CANVAS_CENTER_Y) ** 2) ** 0.520) # 魔法参数
dx = ratio * force * (x - CANVAS_CENTER_X) + random.randint(-1, 1)
dy = ratio * force * (y - CANVAS_CENTER_Y) + random.randint(-1, 1)
return x - dx, y - dy
def calc(self, generate_frame):
ratio = 10 * curve(generate_frame / 10 * pi) # 圆滑的周期的缩放比例
halo_radius = int(4 + 6 * (1 + curve(generate_frame / 10 * pi)))
halo_number = int(3000 + 4000 * abs(curve(generate_frame / 10 * pi) ** 2))
all_points = []
# 光环
heart_halo_point = set() # 光环的点坐标集合
for _ in range(halo_number):
t = random.uniform(0, 2 * pi) # 随机不到的地方造成爱心有缺口
x, y = heart_function(t, shrink_ratio=11.6) # 魔法参数
x, y = shrink(x, y, halo_radius)
if (x, y) not in heart_halo_point:
# 处理新的点
heart_halo_point.add((x, y))
x += random.randint(-14, 14)
y += random.randint(-14, 14)
size = random.choice((1, 2, 2))
all_points.append((x, y, size))
# 轮廓
for x, y in self._points:
x, y = self.calc_position(x, y, ratio)
size = random.randint(1, 3)
all_points.append((x, y, size))
# 内容
for x, y in self._edge_diffusion_points:
x, y = self.calc_position(x, y, ratio)
size = random.randint(1, 2)
all_points.append((x, y, size))
for x, y in self._center_diffusion_points:
x, y = self.calc_position(x, y, ratio)
size = random.randint(1, 2)
all_points.append((x, y, size))
self.all_points[generate_frame] = all_points
def render(self, render_canvas, render_frame):
for x, y, size in self.all_points[render_frame % self.generate_frame]:
render_canvas.create_rectangle(x, y, x + size, y + size, width=0, fill=HEART_COLOR)
def draw(main: Tk, render_canvas: Canvas, render_heart: Heart, render_frame=0):
render_canvas.delete('all')
render_heart.render(render_canvas, render_frame)
main.after(160, draw, main, render_canvas, render_heart, render_frame + 1)
if __name__ == '__main__':
root = Tk() # 一个Tk
root.title("李峋同款代码【有声版】") #标题
canvas = Canvas(root, bg='black', height=CANVAS_HEIGHT, width=CANVAS_WIDTH)
canvas.pack()
heart = Heart() # 心
draw(root, canvas, heart) # 开始画画
speak_voice("请收下我的心!") # 要对她说的话
heart_voice("mp3/51miz-S283175-043A2FE9.mp3") # 心跳声音
root.mainloop()
按ctrl + shitf + F10
运行代码(有心跳声音哦!)
将程序Logo放入Beckoning
目录下
生成spec
配置文件并修改
pyi-makespec love.py # 生成spec文件
打开love.spec
加入以下两行配置保存
datas=[('.\\mp3\\51miz-S283175-043A2FE9.mp3','mp3')], //附件:目标路径 + 打包后路径
icon='heart.png', //logo:当前路径
pyinstaller love.spec //打包该项目
项目在Beckoning\dist
下
本次python画爱心就结束了,感谢认真读完,如果觉得还可以,那么给作者点赞、收藏、关注吧!
1、关注回复【love】即可获得
love.exe
程序包下载链接
2、关注回复【pypj】即可获得pycharm2020专业版
以及脚本
下载链接
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