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此文章是参考其它文章写的,因为本人之前没怎么接触过线程池,所以可能与其它文章相似。在这里只是做一个记录,以后继续深入学习!
我在写异步时,经常这样写:
- new Thread(new Runnable() {
- @Override
- public void run() {
- // TODO
- }
- }).start();
这样new出来的匿名对象会存在一些问题:
所以,使用线程池的好处:
原理:根据系统的环境情况,可以自动或手动设置线程数量,达到运行的最佳效果;少了浪费了系统资源,多了造成系统拥挤效率不高。用线程池控制线程数量,其他线程排队等候。一个任务执行完毕,再从队列的中取最前面的任务开始执行。若队列中没有等待进程,线程池的这一资源处于等待。当一个新任务需要运行时,如果线程池中有等待的工作线程,就可以开始运行了;否则进入等待队列。
(1)newCachedThreadPool:
创建一个可缓存线程池,如果线程池长度超过处理需要,可灵活回收空闲线程,若无可回收,则新建线程。
(2)newFixedThreadPool:
创建一个定长线程池,可控制线程最大并发数,超出的线程会在队列中等待。
(3)newScheduledThreadPool:
创建一个定长线程池,支持定时及周期性任务执行。
(4)newSingleThreadExecutor:
创建一个单线程化的线程池,它只会用唯一的工作线程来执行任务,保证所有任务按照指定顺序(FIFO, LIFO, 优先级)执行。
- /*
- * 可以缓存线程池
- */
- public static void Function1() {
- ExecutorService executorService = Executors.newCachedThreadPool();
- for (int i = 0; i < 30; i++) {//30次
- final int index = i;
- try {
- Thread.sleep(100); // 休眠时间越短创建的线程数越多
- } catch (InterruptedException e) {
- // TODO Auto-generated catch block
- e.printStackTrace();
- }
- executorService.execute(new Runnable() {
- @Override
- public void run() {
- // TODO Auto-generated method stub
- System.out.println("active count = " + Thread.activeCount()
- + " index = " + index);
- try {
- Thread.sleep(1000);
- } catch (InterruptedException e) {
- // TODO Auto-generated catch block
- e.printStackTrace();
- }
- }
- });
- }
- }

打印结果:
- active count = 2 index = 0
- active count = 3 index = 1
- active count = 4 index = 2
- active count = 5 index = 3
- active count = 6 index = 4
- active count = 7 index = 5
- active count = 8 index = 6
- active count = 9 index = 7
- active count = 10 index = 8
- active count = 11 index = 9
- active count = 11 index = 10
- active count = 11 index = 11
- active count = 11 index = 12
- active count = 11 index = 13
- active count = 11 index = 14
- active count = 11 index = 15
- active count = 11 index = 16
- active count = 11 index = 17
- active count = 11 index = 18
- active count = 11 index = 19
- active count = 11 index = 20
- active count = 11 index = 21
- active count = 11 index = 22
- active count = 11 index = 23
- active count = 11 index = 24
- active count = 11 index = 25
- active count = 11 index = 26
- active count = 11 index = 27
- active count = 11 index = 28
- active count = 11 index = 29
- active count = 10 index = 30

从打印消息来看开始线程数在增加,后来稳定,可以修改休眠时间,休眠时间越短创建的线程数就越多,因为前面的还没执行完,线程池中没有可以执行的就需要创建;如果把休眠时间加大,创建的线程数就会少
根据传入的参数创建线程数目
- /**
- * 定长线程池
- */
- public static void Function2 () {
- ExecutorService executorService = Executors.newFixedThreadPool(3);
- for (int i = 0; i < 30; i++) {
- final int index = i;
- executorService.execute(new Runnable() {
- @Override
- public void run() {
- try {
- System.out.println("index = " + index
- + " thread count = " + Thread.activeCount());
- Thread.sleep(2000);
- } catch (InterruptedException e) {
- // TODO Auto-generated catch block
- e.printStackTrace();
- }
- }
- });
- }
- }

- /**
- * 定长线程池,可做延时
- */
- public static void Function3 () {
- ScheduledExecutorService executorService = Executors
- .newScheduledThreadPool(5);
- executorService.schedule(new Runnable() {
- @Override
- public void run() {
- System.out.println("delay 3 seconds" + " thread count = "
- + Thread.activeCount());
- }
- }, 3, TimeUnit.SECONDS);
- }
- /**
- * 定期执行,可以用来做定时器
- */
- public static void Function4 () {
- ScheduledExecutorService executorService = Executors
- .newScheduledThreadPool(3);
- executorService.scheduleAtFixedRate(new Runnable() {
- @Override
- public void run() {
- System.out
- .println("delay 1 seconds, and excute every 3 seconds"
- + " thread count = " + Thread.activeCount());
- }
- }, 1, 3, TimeUnit.SECONDS);
- }

打印结果:
- delay 1 seconds, and excute every 3 seconds thread count = 2
- delay 1 seconds, and excute every 3 seconds thread count = 3
- delay 1 seconds, and excute every 3 seconds thread count = 4
- delay 1 seconds, and excute every 3 seconds thread count = 4
- delay 1 seconds, and excute every 3 seconds thread count = 4
- delay 1 seconds, and excute every 3 seconds thread count = 4
- delay 1 seconds, and excute every 3 seconds thread count = 4
- delay 1 seconds, and excute every 3 seconds thread count = 4
- delay 1 seconds, and excute every 3 seconds thread count = 4
- /**
- * 单例线程
- */
- public static void Function5() {
- ExecutorService singleThreadExecutor = Executors
- .newSingleThreadExecutor();
- for (int i = 0; i < 5; i++) {
- final int index = i;
- singleThreadExecutor.execute(new Runnable() {
- @Override
- public void run() {
- try {
- System.out.println("index = " + index
- + " thread count = " + Thread.activeCount());
- Thread.sleep(1000);
- } catch (InterruptedException e) {
- // TODO Auto-generated catch block
- e.printStackTrace();
- }
- }
- });
- }
- }

打印结果:
- index = 0 thread count = 2
- index = 1 thread count = 2
- index = 2 thread count = 2
- index = 3 thread count = 2
- index = 4 thread count = 2
只创建了一个线程。
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