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def generate(L) : #生成杨辉三角的 一行 List = [1] for x in range(1,len(L)) : List.append(L[x] +L[x-1]) List.append(1) return List def printList(List, W): s = " " for x in List: s += str(x) + " " print(s.center(W)) List = [1] numRow = int(input("输入行数: ")) width = numRow * 4 #打印宽度 for x in range(numRow) : printList(List, width) List = generate(List)
import math
A = float(input("请输入直角三角形的直角边A(>0): "))
B = float(input("请输入直角三角形的直角边B(>0): "))
C = math.sqrt(A*A + B*B)
print(str.format("直角三角形三边分别为: a={0:.1f}, b={1:.1f}, c={2:.1f}", A, B, C))
perimeter = A+B+C
area = 1/2 * A * B
print(str.format("三角形的周长 = {0:.1f}, 面积 = {1:.1f}", perimeter, area))
sinA = A / C
sinB = B / C
Aangle = round(math.asin(sinA) * 180 / math.pi, 0)
Bangle = round(math.asin(sinB) * 180 / math.pi, 0)
print(str.format("三角形两个锐角的度数分别为: {0:.1f} 和 {1:.1f}", Aangle, Bangle))
import random a = random.randint(0,100) b = random.randint(0,100) c = random.randint(0,100) print(str.format("a = {0}, b= {1}, c={2}", a, b, c)) temp = 0 if (a > b) : temp = a a = b b = temp if (a > c) : temp = a a = c c = temp if (b > c) : temp = b b = c c = temp print(str.format("(方法一)升序值: a = {0}, b= {1}, c={2}", a, b, c)) #方法二 a = min(a, b, c) b = sum([a, b, c]) - max(a, b, c) - min(a, b, c) c = max(a, b, c) print(str.format("(方法二)升序值: a = {0}, b= {1}, c={2}", a, b, c))
salary = int(input("请输入有固定工资收入的党员的月工资:"))
if(salary <= 3000) :
f = 0.005 * salary
elif(salary > 3000 and salary <= 5000) :
f = 0.01 * salary
elif(salary > 5000 and salary <= 10000) :
f = 0.015 * salary
else :
f = 0.02 * salary
print(str.format("月工资 = {0}, 交纳党费 = {1:.1f}", salary, f))
x = float(input("请输入操作数x: ")) y = float(input("请输入操作数y: ")) operator = input("请输入操作符:") if operator == '+': result = x + y if operator == '-' : result = x - y if operator == '*' : result = x * y if operator == '/' : if y == 0: print("分母=0,零除异常!") else : result = x / y if operator == '%' : if y == 0: print("分母=0,零除异常!") else : result = x % y print(str.format("{0:.1f} {1} {2:.1f} = {3:.1f}", x, operator, y, result))
a = float(input("请输入三角形的边a :"))
b = float(input("请输入三角形的边b :"))
c = float(input("请输入三角形的边c :"))
if (a < 0 or b < 0 or c < 0 or a + b <= c or a + c <= b or b + c <= a):
print("构不成三角形")
else :
if(a == b == c) :
print("该三角形为等边三角形")
if((a == b and a != b and b != c) or (b == c and a != b and a != c) or (a == c and c != b and a != b)) :
print("该三角形为等腰三角形")
if(c*c == a*a + b*b or a*a == c*c + b*b or b*b == a*a + c*c) :
print("该三角形为直角三角形")
h = int(input("请输入总头数:")) f = int(input("请输入总脚数(必须是偶数):")) while(f % 2 != 0) : f = int(input("请输入总脚数(必须是偶数):")) def way1(h, f) : r = f / 2 - h c = h - r if(r < 0 or c < 0) : return '无解' return int(c), int(r) def way2(h, f) : for c in range(0, h+1) : r = h - c if (2*c + 4*(r) == f) : return int(c), int(r) return '无解' if(h > 0 and f > 0 and f % 2 == 0) : if way1(h, f) == '无解': print("无解") else : print(str.format("方法一:鸡:{0}只,兔{1}只", way1(h,f)[0], way1(h,f)[1])) #way1(h,f)[0]表示way1方法返回的第一个值 print(str.format("方法二:鸡:{0}只,兔{1}只", way2(h,f)[0], way2(h,f)[1]))
import math
x = float(input("请输入x : "))
s = 1
y = x
i = 1
while y >= pow(10, -6) :
y = pow(x, i) / math.factorial(i)
s += y
i += 1
print(str.format("Pow(e,x) = {0}", s))
a = int(input("请输入实数a : "))
if a<0 : print("输入错误")
else :
x = a / 2
y = (x + a/x) / 2
while(abs(y-x) >= pow(10, -6)) :
x = y
y = (x + a/x) / 2
print(y)
for i in range(1,1001) :
if(i % 3 == 2 and i % 5 == 3 and i % 7 == 2) :
print(i, end = " ")
up = 0
down = 100
total = 0
for i in range(1, 11) :
total += up + down
down = up = down / 2
print(str.format("小球在第10次落地时,共经过{0}米,第10次反弹{1}米", total, up))
nums = 1
for i in range(8, 0, -1) :
print(str.format("第{0}天桃子数:{1}", i, nums))
nums = 2 * (nums + 1)
import random
n = random.randint(1, 10)
S = 0
T = 1
for i in range(1, n+1) :
S += T
T = T*10+1
print(str.format("n = {0}, Sn = {1}", n, S))
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