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penuppendown在python中是啥意思_Python turtle.pendown方法代碼示例

pendown在python是什么意思

本文整理匯總了Python中turtle.pendown方法的典型用法代碼示例。如果您正苦於以下問題:Python turtle.pendown方法的具體用法?Python turtle.pendown怎麽用?Python turtle.pendown使用的例子?那麽恭喜您, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在模塊turtle的用法示例。

在下文中一共展示了turtle.pendown方法的17個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於我們的係統推薦出更棒的Python代碼示例。

示例1: Bezier_3

​點讚 6

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import pendown [as 別名]

def Bezier_3(x1, y1, x2, y2, x3, y3, x4, y4): # 三階貝塞爾函數

x1 = -Width / 2 + x1

y1 = Height / 2 - y1

x2 = -Width / 2 + x2

y2 = Height / 2 - y2

x3 = -Width / 2 + x3

y3 = Height / 2 - y3

x4 = -Width / 2 + x4

y4 = Height / 2 - y4 # 坐標變換

te.goto(x1, y1)

te.pendown()

for t in range(0, WriteStep + 1):

x = Bezier(Bezier(Bezier(x1, x2, t / WriteStep), Bezier(x2, x3, t / WriteStep), t / WriteStep),

Bezier(Bezier(x2, x3, t / WriteStep), Bezier(x3, x4, t / WriteStep), t / WriteStep), t / WriteStep)

y = Bezier(Bezier(Bezier(y1, y2, t / WriteStep), Bezier(y2, y3, t / WriteStep), t / WriteStep),

Bezier(Bezier(y2, y3, t / WriteStep), Bezier(y3, y4, t / WriteStep), t / WriteStep), t / WriteStep)

te.goto(x, y)

te.penup()

開發者ID:tfx2001,項目名稱:python-turtle-draw-svg,代碼行數:20,

示例2: item

​點讚 6

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import pendown [as 別名]

def item(lenght, level, color):

if level <= 0:

return

for _ in range(5): # 5

turtle.color(colors[color])

turtle.forward(lenght)

item(lenght/4, level-1, color+1)

turtle.penup() # there is no need to draw again the same line (and it can use differnt color)

turtle.backward(lenght)

turtle.pendown()

turtle.right(360/8) # 8

turtle.right(360/8 * 3) # 3 = 8 - 5

開發者ID:furas,項目名稱:python-examples,代碼行數:19,

示例3: writetext

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import pendown [as 別名]

def writetext(text,color,x,y):

for i in range(1,10):

turtle.penup()

turtle.setx(x)

turtle.sety(y)

turtle.pendown

turtle.pencolor(color)

turtle.write(text,move=True, font=("Arial",16,"normal"))

開發者ID:remon,項目名稱:pythonCodes,代碼行數:11,

示例4: Bezier_2

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import pendown [as 別名]

def Bezier_2(x1, y1, x2, y2, x3, y3): # 二階貝塞爾函數

te.goto(x1, y1)

te.pendown()

for t in range(0, WriteStep + 1):

x = Bezier(Bezier(x1, x2, t / WriteStep),

Bezier(x2, x3, t / WriteStep), t / WriteStep)

y = Bezier(Bezier(y1, y2, t / WriteStep),

Bezier(y2, y3, t / WriteStep), t / WriteStep)

te.goto(x, y)

te.penup()

開發者ID:tfx2001,項目名稱:python-turtle-draw-svg,代碼行數:12,

示例5: Moveto

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import pendown [as 別名]

def Moveto(x, y): # 移動到svg坐標下(x,y)

te.penup()

te.goto(-Width / 2 + x, Height / 2 - y)

te.pendown()

開發者ID:tfx2001,項目名稱:python-turtle-draw-svg,代碼行數:6,

示例6: Moveto_r

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import pendown [as 別名]

def Moveto_r(dx, dy):

te.penup()

te.goto(te.xcor() + dx, te.ycor() - dy)

te.pendown()

開發者ID:tfx2001,項目名稱:python-turtle-draw-svg,代碼行數:6,

示例7: line

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import pendown [as 別名]

def line(x1, y1, x2, y2): # 連接svg坐標下兩點

te.penup()

te.goto(-Width / 2 + x1, Height / 2 - y1)

te.pendown()

te.goto(-Width / 2 + x2, Height / 2 - y2)

te.penup()

開發者ID:tfx2001,項目名稱:python-turtle-draw-svg,代碼行數:8,

示例8: Lineto

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import pendown [as 別名]

def Lineto(x, y): # 連接當前點和svg坐標下(x,y)

te.pendown()

te.goto(-Width / 2 + x, Height / 2 - y)

te.penup()

開發者ID:tfx2001,項目名稱:python-turtle-draw-svg,代碼行數:6,

示例9: move

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import pendown [as 別名]

def move(distance):

turtle.penup()

turtle.forward(distance)

turtle.pendown()

開發者ID:CharlesPikachu,項目名稱:Tools,代碼行數:6,

示例10: draw_snowflake

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import pendown [as 別名]

def draw_snowflake(size):

""" Draw a picture of a snowflake """

turtle.penup()

turtle.forward(10 * size)

turtle.left(45)

turtle.pendown()

turtle.color(generate_random_colour())

# draw branch 8 times to make a snowflake

for _ in range(8):

draw_branch(size)

turtle.forward(size)

turtle.left(45)

turtle.penup()

開發者ID:johnehunt,項目名稱:advancedpython3,代碼行數:17,

示例11: draw_circle

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import pendown [as 別名]

def draw_circle(x, y, radius, red=50, green=255, blue=10, width=7):

""" Draw a circle at a specific x, y location.

Then draw four smaller circles recursively"""

colour = (red, green, blue)

# Recursively drawn smaller circles

if radius > 50:

# Calculate colours and line width for smaller circles

if red < 216:

red = red + 33

green = green - 42

blue = blue + 10

width -= 1

else:

red = 0

green = 255

# Calculate the radius for the smaller circles

new_radius = int(radius / 1.3)

# Drawn four circles

draw_circle(int(x + new_radius), y, new_radius, red, green, blue, width)

draw_circle(x - new_radius, y, new_radius, red, green, blue, width)

draw_circle(x, int(y + new_radius), new_radius, red, green, blue, width)

draw_circle(x, int(y - new_radius), new_radius, red, green, blue, width)

# Draw the original circle

turtle.goto(x, y)

turtle.color(colour)

turtle.width(width)

turtle.pendown()

turtle.circle(radius)

turtle.penup()

# Run the program

開發者ID:johnehunt,項目名稱:advancedpython3,代碼行數:36,

示例12: arc

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import pendown [as 別名]

def arc(sa, ea, x, y, r): # start angle,end angle,circle center,radius

turtle.penup()

turtle.goto(x, y)

turtle.setheading(0)

turtle.left(sa)

turtle.fd(r)

turtle.pendown()

turtle.left(90)

turtle.circle(r, (ea - sa))

return turtle.position()

開發者ID:MiracleYoung,項目名稱:You-are-Pythonista,代碼行數:12,

示例13: item

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import pendown [as 別名]

def item(lenght, level, color):

if level <= 0:

return

for _ in range(8):

turtle.color(colors[color])

turtle.forward(lenght)

item(lenght/4, level-1, color+1)

turtle.penup() # there is no need to draw again the same line (and it can use differnt color)

turtle.backward(lenght)

turtle.pendown()

turtle.right(360/8)

開發者ID:furas,項目名稱:python-examples,代碼行數:17,

示例14: lineto

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import pendown [as 別名]

def lineto(dx, dy): # 連接當前點和相對坐標(dx,dy)的點

te.pendown()

te.goto(te.xcor() + dx, te.ycor() - dy)

te.penup()

開發者ID:Seraphir,項目名稱:turtle-vectorgraph,代碼行數:6,

示例15: horizontal

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import pendown [as 別名]

def horizontal(dx): # 做到相對橫坐標為dx的水平線

te.seth(0)

te.pendown()

te.fd(dx)

te.penup()

開發者ID:Seraphir,項目名稱:turtle-vectorgraph,代碼行數:7,

示例16: vertical

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import pendown [as 別名]

def vertical(dy): # 做到相對縱坐標為dy的垂直線

te.seth(-90)

te.pendown()

te.fd(dy)

te.penup()

te.seth(0)

開發者ID:Seraphir,項目名稱:turtle-vectorgraph,代碼行數:8,

示例17: polyline

​點讚 5

# 需要導入模塊: import turtle [as 別名]

# 或者: from turtle import pendown [as 別名]

def polyline(x1, y1, x2, y2, x3, y3): # 做svg坐標下的折線

te.penup()

te.goto(-Width / 2 + x1, Height / 2 - y1)

te.pendown()

te.goto(-Width / 2 + x2, Height / 2 - y2)

te.goto(-Width / 2 + x3, Height / 2 - y3)

te.penup()

開發者ID:Seraphir,項目名稱:turtle-vectorgraph,代碼行數:9,

注:本文中的turtle.pendown方法示例整理自Github/MSDocs等源碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。

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