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很久没有写东西了,今天来公司比较早,弄个小知识,了解View的动作,才能让它有更大的作为
View 的创建
- setOverScrollMode()
-
- setLayoutParams()
- requestLayout()
- hasFocus()
- hasTransientState()
-
- isClickable()
- isLongClickable()
- getAccessibilityNodeProvider()
- dispatchVisibilityChanged()
- onVisibilityChanged()
- dispatchVisibilityChanged()
- onVisibilityChanged()
- jumpDrawablesToCurrentState()
- jumpDrawablesToCurrentState()
- jumpDrawablesToCurrentState()
- onAttachedToWindow()
- jumpDrawablesToCurrentState()
- isFocused()
- onWindowVisibilityChanged()
- refreshDrawableState()
- drawableStateChanged()
- getVisibility()
- getLayoutParams()
- onMeasure()
- getSuggestedMinimumWidth()
- getSuggestedMinimumHeight()
- getLayoutParams()
- getVisibility()
- getLayoutParams()
- layout()
- isOpaque()
- onSizeChanged()
- isOpaque()
- getMatrix()
- isOpaque()
- onLayout()
- requestFocus()
- forceLayout()
- dispatchWindowFocusChanged()
- onWindowFocusChanged()
- refreshDrawableState()
- drawableStateChanged()
- getVisibility()
- getLayoutParams()
- onMeasure()
- getSuggestedMinimumWidth()
- getSuggestedMinimumHeight()
- getLayoutParams()
- getVisibility()
- getLayoutParams()
- layout()
- onLayout()
- getLayerType()
- getAnimation()
- getLayerType()
- computeScroll()
- draw()
- onDraw()
- dispatchDraw()
- hasOverlappingRendering()
点击View方法执行顺序
- dispatchTouchEvent()
- onFilterTouchEventForSecurity()
- onTouchEvent()
下拉状态栏,会执行下面方法。
- dispatchWindowFocusChanged()
- onWindowFocusChanged()
- isPressed()
- isPressed()
- refreshDrawableState()
- drawableStateChanged()
返回键退出状态栏
- dispatchWindowFocusChanged()
- onWindowFocusChanged()
- refreshDrawableState()
- drawableStateChanged()
锁屏
- onScreenStateChanged()
- dispatchSaveInstanceState()
解屏
onScreenStateChanged()
旋转
- dispatchSaveInstanceState()
- onWindowVisibilityChanged()
- onDetachedFromWindow()
- destroyDrawingCache()
- setOverScrollMode()
- setLayoutParams()
- requestLayout()
- hasFocus()
- hasTransientState()
- isClickable()
- isLongClickable()
- getAccessibilityNodeProvider()
- dispatchRestoreInstanceState()
- dispatchVisibilityChanged()
- onVisibilityChanged()
- dispatchVisibilityChanged()
- onVisibilityChanged()
- jumpDrawablesToCurrentState()
- jumpDrawablesToCurrentState()
- jumpDrawablesToCurrentState()
- onAttachedToWindow()
- jumpDrawablesToCurrentState()
- isFocused()
- onWindowVisibilityChanged()
- refreshDrawableState()
- drawableStateChanged()
- getVisibility()
- getLayoutParams()
- onMeasure()
- getSuggestedMinimumWidth()
- getSuggestedMinimumHeight()
- getLayoutParams()
- getVisibility()
- getLayoutParams()
- layout()
- isOpaque()
- onSizeChanged()
- isOpaque()
- getMatrix()
- isOpaque()
- onLayout()
- requestFocus()
- forceLayout()
- dispatchWindowFocusChanged()
- onWindowFocusChanged()
- refreshDrawableState()
- drawableStateChanged()
- getVisibility()
- getLayoutParams()
- onMeasure()
- getSuggestedMinimumWidth()
- getSuggestedMinimumHeight()
- getLayoutParams()
- getVisibility()
- getLayoutParams()
- layout()
- onLayout()
- getLayerType()
- getAnimation()
- getLayerType()
- computeScroll()
- draw()
- onDraw()
- dispatchDraw()
- hasOverlappingRendering()
退出
- dispatchWindowFocusChanged()
- onWindowFocusChanged()
- isPressed()
- isPressed()
- refreshDrawableState()
- drawableStateChanged()
- dispatchWindowVisibilityChanged()
- onWindowVisibilityChanged()
- onDetachedFromWindow()
- destroyDrawingCache()
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