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大家好,小编为大家解答python贪吃蛇游戏代码详解外加中文的问题。很多人还不知道python贪吃蛇游戏代码详解,现在让我们一起来看看吧!
简单的贪吃蛇小游戏的 Python 代码:
- import pygame
- import random
-
- # 初始化
- pygame.init()
-
- # 游戏窗口大小
- width = 800
- height = 600
-
- # 设置游戏窗口
- screen = pygame.display.set_mode((width, height))
- pygame.display.set_caption("Snake Game")
-
- # 颜色
- white = (255, 255, 255)
- black = (0, 0, 0)
- red = (255, 0, 0)
- green = (0, 255, 0)
-
- # 蛇的大小
- block_size = 10
-
- # 字体
- font_style = pygame.font.SysFont(None, 30)
-
- # 显示消息
- def message(msg, color):
- message = font_style.render(msg, True, color)
- screen.blit(message, [width / 6, height / 3])
-
- # 绘制蛇
- def draw_snake(block_size, snake_List):
- for x in snake_List:
- pygame.draw.rect(screen, green, [x[0], x[1], block_size, block_size])
-
- # 游戏循环
- def gameLoop():
- game_over = False
- game_close = False
-
- # 蛇的初始位置
- x1 = width / 2
- y1 = height / 2
-
- # 蛇的移动距离
- x1_change = 0
- y1_change = 0
-
- # 初始长度
- snake_List = []
- Length_of_snake = 1
-
- # 食物的位置
- foodx = round(random.randrange(0, width - block_size) / 10.0) * 10.0
- foody = round(random.randrange(0, height - block_size) / 10.0) * 10.0
-
- # 游戏循环
- while not game_over:
-
- # 游戏结束
- while game_close == True:
- screen.fill(white)
- message("You Lost! Press Q-Quit or C-Play Again", red)
- pygame.display.update()
-
- # 判断按键
- for event in pygame.event.get():
- if event.type == pygame.KEYDOWN:
- if event.key == pygame.K_q:
- game_over = True
- game_close = False
- if event.key == pygame.K_c:
- gameLoop()
-
- # 判断按键
- for event in pygame.event.get():
- if event.type == pygame.QUIT:
- game_over = True
- if event.type == pygame.KEYDOWN:
- if event.key == pygame.K_LEFT:
- x1_change = -block_size
- y1_change = 0
- elif event.key == pygame.K_RIGHT:
- x1_change = block_size
- y1_change = 0
- elif event.key == pygame.K_UP:
- y1_change = -block_size
- x1_change = 0
- elif event.key == pygame.K_DOWN:
- y1_change = block_size
- x1_change = 0
-
- # 判断蛇是否出界
- if x1 >= width or x1 < 0 or y1 >= height or y1 < 0:
- game_close = True
-
- # 移动蛇
- x1 += x1_change
- y1 += y1_change
-
- # 绘制食物
- screen.fill(white)
- pygame.draw.rect(screen, red, [foodx, foody, block_size, block_size])
-
- # 蛇的长度
- snake_Head = []
- snake_Head.append(x1)
- snake_Head.append(y1)
- snake_List.append(snake_Head)
- if len(snake_List) > Length_of_snake:
- del snake_List[0]
-
- # 判断蛇是否吃到食物
- for x in snake_List[:-1]:
- if x == snake_Head:
- game_close = True
-
- # 绘制蛇
- draw_snake(block_size, snake_List)
- pygame.display.update()
-
- # 判断蛇是否吃到食物
- if x1 == foodx and y1 == foody:
- foodx = round(random.randrange(0, width - block_size) / 10.0) * 10.0
- foody = round(random.randrange(0, height - block_size) / 10.0) * 10.0
- Length_of_snake += 1
-
- # 刷新屏幕
- pygame.display.update()
-
- # 退出游戏
- pygame.quit()
- quit()
-
- # 运行游戏
- gameLoop()
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