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Libevent 是一个轻量级的开源高性能事件通知库,主要有以下几个亮点:事件驱动,高性能;轻量级,专注于网络,源代码相当精炼、易读;跨平台,支持 Windows、 Linux、 *BSD 和 Mac Os;支持多种 I/O 多路复用技术, epoll、 poll、 dev/poll、 select 和 kqueue 等;支持 I/O,定时器和信号等事件;注册事件优先级.
常用API
1.event_init() -- event_base_new() 的封装
event_init()函数主要调用event_base_new()函数,返回event_base结构体;我们直接调用event_base_new()函数也是可以的;
- struct event_base *
- event_init(void)
- {
- struct event_base *base = event_base_new();
-
- if (base != NULL)
- current_base = base;
-
- return (base);
- }
2.event_base_new() 初始化event_base
event_base_new()主要就是对结构体event_base进行初始化,设置一些参数;
- struct event_base *
- event_base_new(void)
- {
- int i;
- struct event_base *base;
-
- //用calloc而不用malloc的原因?
- //calloc动态分配完内存后,自动初始化该内存为零
- if ((base = calloc(1, sizeof(struct event_base))) == NULL)
- event_err(1, "%s: calloc", __func__);
-
- event_sigcb = NULL;
- event_gotsig = 0;
-
- detect_monotonic();//设置use_monotonic
- gettime(base, &base->event_tv);
- //初始化定时事件的小根堆
- min_heap_ctor(&base->timeheap);
- //初始化事件链表,头 == 尾
- TAILQ_INIT(&base->eventqueue);
- //初始化信号
- base->sig.ev_signal_pair[0] = -1;
- base->sig.ev_signal_pair[1] = -1;
- //初始化IO多路复用机制
- base->evbase = NULL;
- //选取以NULL 结尾,初始化
- for (i = 0; eventops[i] && !base->evbase; i++) {
- base->evsel = eventops[i];
-
- base->evbase = base->evsel->init(base);
- }
- //如果没有IO多路复用
-
- if (base->evbase == NULL)
- event_errx(1, "%s: no event mechanism available", __func__);
-
- if (evutil_getenv("EVENT_SHOW_METHOD"))
- event_msgx("libevent using: %s\n",
- base->evsel->name);
-
- /* allocate a single active event queue */
- //设置优先级
- //活跃事件链表中,优先级值越小,越优先
- event_base_priority_init(base, 1);
-
- return (base);
- }
3.event_add() 将event添加到事件链表上,注册事件
根据时间类型添加到不同的列表中;
1.将event注册到event_base的I/O多路复用要监听的事件链表中
2.将event注册到event_base的已注册事件链表中
3.如果传入了超时时间,则删除旧的超时时间,重新设置,并将event添加到event_base的小根堆中;
- int
- event_add(struct event *ev, const struct timeval *tv)
- {
- struct event_base *base = ev->ev_base;
- const struct eventop *evsel = base->evsel;
- void *evbase = base->evbase;
- int res = 0;
-
- event_debug((
- "event_add: event: %p, %s%s%scall %p",
- ev,
- ev->ev_events & EV_READ ? "EV_READ " : " ",
- ev->ev_events & EV_WRITE ? "EV_WRITE " : " ",
- tv ? "EV_TIMEOUT " : " ",
- ev->ev_callback));
-
- assert(!(ev->ev_flags & ~EVLIST_ALL));
-
- /*
- * prepare for timeout insertion further below, if we get a
- * failure on any step, we should not change any state.
- */
- if (tv != NULL && !(ev->ev_flags & EVLIST_TIMEOUT)) {
- if (min_heap_reserve(&base->timeheap,
- 1 + min_heap_size(&base->timeheap)) == -1)
- return (-1); /* ENOMEM == errno */
- }
-
- if ((ev->ev_events & (EV_READ|EV_WRITE|EV_SIGNAL)) &&
- !(ev->ev_flags & (EVLIST_INSERTED|EVLIST_ACTIVE))) {
- res = evsel->add(evbase, ev);
- if (res != -1)
- event_queue_insert(base, ev, EVLIST_INSERTED);
- }
-
- /*
- * we should change the timout state only if the previous event
- * addition succeeded.
- */
- if (res != -1 && tv != NULL) {
- struct timeval now;
-
- /*
- * we already reserved memory above for the case where we
- * are not replacing an exisiting timeout.
- */
- if (ev->ev_flags & EVLIST_TIMEOUT)
- event_queue_remove(base, ev, EVLIST_TIMEOUT);
-
- /* Check if it is active due to a timeout. Rescheduling
- * this timeout before the callback can be executed
- * removes it from the active list. */
- if ((ev->ev_flags & EVLIST_ACTIVE) &&
- (ev->ev_res & EV_TIMEOUT)) {
- /* See if we are just active executing this
- * event in a loop
- */
- if (ev->ev_ncalls && ev->ev_pncalls) {
- /* Abort loop */
- *ev->ev_pncalls = 0;
- }
- event_queue_remove(base, ev, EVLIST_ACTIVE);
- }
-
- gettime(base, &now);
- evutil_timeradd(&now, tv, &ev->ev_timeout);
-
- event_debug((
- "event_add: timeout in %ld seconds, call %p",
- tv->tv_sec, ev->ev_callback));
-
- event_queue_insert(base, ev, EVLIST_TIMEOUT);
- }
-
- return (res);
- }
4.event_base_dispatch() 循环、检测、分发事件
event_base_dispatch仅调用了event_base_loop函数;
- int
- event_base_dispatch(struct event_base *event_base)
- {
- return (event_base_loop(event_base, 0));
- }
5.event_base_loop()
event_base_loop()主要就是循环、检测、分发事件
1.信号标记被设置,则调用信号的回调函数
2.根据定时器最小时间,设置I/O多路复用的最大等待时间,这样即使没有I/O事件发生,也能在最小定时器超时时返回。
3.调用I/O多路复用,监听事件,将活跃事件添加到活跃事件链表中
4.检查定时事件,将就绪的定时事件从小根堆中删除,插入到活跃事件链表中
libevent的核心就event_base_loop();在这其中检测和分发通过I/O多路复用来完成,比如我们经常使用的poll和epoll,通过epoll.c就可以看到源码;其实原理与我们之前学习到的epoll编程是很类似的,只是多了一部分的处理方式,达到与整合系统互相呼应的效果;
- int
- event_base_loop(struct event_base *base, int flags)
- {
- //IO复用方式
- const struct eventop *evsel = base->evsel;
- void *evbase = base->evbase;
- struct timeval tv;
- struct timeval *tv_p;
- int res, done;
-
- /* clear time cache */
- base->tv_cache.tv_sec = 0;
-
- if (base->sig.ev_signal_added)
- evsignal_base = base;
- done = 0;
- while (!done) {
- /* Terminate the loop if we have been asked to */
- if (base->event_gotterm) {
- //设置中止循环
- base->event_gotterm = 0;
- break;
- }
-
- if (base->event_break) {
- base->event_break = 0;
- break;
- }
-
- /* You cannot use this interface for multi-threaded apps */
- while (event_gotsig) {
- event_gotsig = 0;
- if (event_sigcb) {
- res = (*event_sigcb)();
- if (res == -1) {
- errno = EINTR;
- return (-1);
- }
- }
- }
-
- timeout_correct(base, &tv);
-
- tv_p = &tv;
- if (!base->event_count_active && !(flags & EVLOOP_NONBLOCK)) {
- timeout_next(base, &tv_p);
- } else {
- /*
- * if we have active events, we just poll new events
- * without waiting.
- */
- evutil_timerclear(&tv);
- }
- /* If we have no events, we just exit */
- if (!event_haveevents(base)) {
- event_debug(("%s: no events registered.", __func__));
- return (1);
- }
-
- /* update last old time */
- gettime(base, &base->event_tv);
-
- /* clear time cache */
- base->tv_cache.tv_sec = 0;
-
- res = evsel->dispatch(base, evbase, tv_p);
-
- if (res == -1)
- return (-1);
- gettime(base, &base->tv_cache);
-
- timeout_process(base);
- //有就绪事件则调用事件注册的回调函数
- if (base->event_count_active) {
- event_process_active(base);
- if (!base->event_count_active && (flags & EVLOOP_ONCE))
- done = 1;
- } else if (flags & EVLOOP_NONBLOCK)
- done = 1;
- }
-
- /* clear time cache */
- base->tv_cache.tv_sec = 0;
-
- event_debug(("%s: asked to terminate loop.", __func__));
- return (0);
- }
1.evconnlistener
基于event和event_base已经可以写一个C/S模型了。但是对于服务器端来说,仍然需要用户自行调用socket、bind、listen、accept等步骤。这个过程有点繁琐,并且一些细节可能考虑不全,为此Libevent推出了一些对应的封装函数,简化了整个监听的流程,用户仅仅需要在对应回调函数里面处理已完成连接的套接字即可。
常用API
evconnlistener_new_bind:
通过evconnlistener_new_bind传递回调函数,在accept成功后,在回调函数里面处理已连接的套接字。evconnlistener其实是对even_base和event的封装。
evconnlistener具体使用可参考:
Libevent之evconnlistener详解_evconnlistener_new_bind_阿卡基YUAN的博客-CSDN博客
evconnlistener有关介绍与使用_Xiezongyi的博客-CSDN博客
2.bufferevent
Bufferevent主要是用来管理和调度IO事件,负责数据的read和write, 因为do_read方法作为一个事件会一直被循环, 当客户端连接断开的时候,do_read方法还是在循环,根本不知道客户端已经断开socket的连接。如果要解决这个问题,我们可能要做大量的工作来维护这些socket的连接状态,读取状态。而Libevent的Bufferevent帮我们解决了这些问题。Bufferevent封装了recv和send函数,并且设置了水位,有两种水位:低水位和高水位。低水位为0是默认值,表示收到了就读了,当设置了低水位(下界)的值,收到了这么多的大小才会去处理,没有到达低水位的字节数的话就一直不处理。高水位的默认值也是0,设置高水位(上界)超过这个值的话就要分批处理。另外, Bufferevent还解决了各种粘包和拆包问题。
- struct bufferevent* evbuf=bufferevent_socket_new(connectedbase,fd,BEV_OPT_CLOSE_ON_FREE|BEV_OPT_THREADSAFE);
- bufferevent_setcb(evbuf,receive_read_cb,NULL,event_error_cb,NULL);
- bufferevent_setwatermark(evbuf,EV_WRITE,0,SEND_BUFFERCACHESIZE);
- bufferevent_setwatermark(evbuf,EV_READ,0,RECEIVE_BUFFERCACHESIZE);
- // 0就是默认值,收到了就读
bufferevent具体使用可参考:
libevent学习——buffevent事件及低水位高水位设置_bufferevent_setwatermark_dxgzg的博客-CSDN博客
基于Libevent实现的TCP服务器的部分代码:
- int TCPServer::initServer()
- {
- cout<<" init tcp server"<<endl;
- int status=0;
- // event_enable_debug_mode();
- evthread_use_pthreads();//启动线程安全
- ebase= event_base_new();//初始化base
- if(ebase)
- {
- cout<<" event init success"<<endl;
- memset(&esin,0,sizeof(esin));
- esin.sin_family=AF_INET;
- esin.sin_addr.s_addr=htonl(0);
- esin.sin_port=htons(ServerMemoryCache::getInstance()->configinfor->port);
- elistener=evconnlistener_new_bind(ebase,accept_conn_cb,NULL,LEV_OPT_CLOSE_ON_FREE|LEV_OPT_REUSEABLE,-1,
- (struct sockaddr*)&esin,sizeof(esin));
- if(elistener)
- {
- cout<<" evconnlistener_new_bind success"<<endl;
- cout<<" evconnlistener_set_error_cb ..."<<endl;
- evconnlistener_set_error_cb(elistener,accept_error_cb);
- cout<<" evconnlistener_set_error_cb success"<<endl;
- status=0;
- }
- else
- {
- cout<<" evconnlistener_new_bind failed"<<endl;
- status=2;
- puts("event lister 创建失败!");
- }
- }
- else
- {
- cout<<"event init failed"<<endl;
- puts("event 打开失败!");
- status=1;
- }
- return status;
- }
-
- void TCPServer::accept_conn_cb(struct evconnlistener *listener,evutil_socket_t fd,
- struct sockaddr* address,int socklen,void *ctx)
- {
-
- cout<<" receivce connect..."<<endl;
- struct event_base* connectedbase=evconnlistener_get_base(listener);
- struct bufferevent* evbuf=bufferevent_socket_new(connectedbase,fd,BEV_OPT_CLOSE_ON_FREE|BEV_OPT_THREADSAFE);
- ClientConnectinfo* coninfo=new ClientConnectinfo();
- time_t curtime;
- time(&curtime);
- bufferevent_setcb(evbuf,receive_read_cb,NULL,event_error_cb,NULL);
- bufferevent_setwatermark(evbuf,EV_WRITE,0,SEND_BUFFERCACHESIZE);
- bufferevent_setwatermark(evbuf,EV_READ,0,RECEIVE_BUFFERCACHESIZE);
- bufferevent_enable(evbuf,EV_WRITE|EV_READ);
- struct timeval tv;
- tv.tv_sec=BUFFEROVERTIME;
- tv.tv_usec=0;
- bufferevent_set_timeouts(evbuf,&tv,&tv);
- coninfo->lastreceivetime=curtime;
- coninfo->clientbuffer=evbuf;
- coninfo->fd=fd;
- ServerMemoryCache::getInstance()->connectedbuffers.push_back(coninfo);
-
- unique_lock<mutex> lkhaveclient(ServerMemoryCache::getInstance()->ishaveconnectedclientmtx);
- lkhaveclient.unlock();
- ServerMemoryCache::getInstance()->ishaveconnectedclientcv.notify_one();
-
- cout<<" new connect deal with finish..."<<endl;
- }
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