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倒计时的组件做项目的时候用的比较多,记录一下 免得每次重新造轮子
1.封装公共组件
公共组件内容 <template> <view class="time" :style="justifyLeft"> <text class="red" v-if="tipText">{{ tipText }}</text> <text class="styleAll" :style="'background-color:'+ bgColor +';color:'+ colors +';'" v-if="isDay === true">{{ day }}</text> <text class="timeTxt red" v-if="dayText">{{ dayText }}</text> <text class="styleAll square" :style="'background-color:'+ bgColor +';color:'+ colors +';'">{{ hour }}</text> <text class="timeTxt red " v-if="hourText">{{ hourText }}</text> <text class="styleAll square" :style="'background-color:'+ bgColor +';color:'+ colors +';'">{{ minute }}</text> <text class="timeTxt red " v-if="minuteText">{{ minuteText }}</text> <text class="styleAll square" :style="'background-color:'+ bgColor +';color:'+ colors +';'">{{ second }}</text> <text class="timeTxt red " v-if="secondText">{{ secondText }}</text> <text>支付关闭</text> </view> </template> <script> export default { name: "countDown", props: { justifyLeft: { type: String, default: "" }, //距离开始提示文字 tipText: { type: String, default: "剩" }, dayText: { type: String, default: " " }, hourText: { type: String, default: "时" }, minuteText: { type: String, default: "分" }, secondText: { type: String, default: "秒" }, datatime: { type: Number, default: 0 }, isDay: { type: Boolean, default: false }, bgColor:{ type: String, default: "" }, colors:{ type: String, default: "" } }, data: function() { return { day: "00", hour: "00", minute: "00", second: "00" }; }, created: function() { this.show_time(); }, mounted: function() {}, methods: { show_time: function() { let that = this; function runTime() { //时间函数 let intDiff = that.datatime - Date.parse(new Date()) / 1000; //获取数据中的时间戳的时间差; let day = 0, hour = 0, minute = 0, second = 0; if (intDiff > 0) { //转换时间 if (that.isDay === true) { day = Math.floor(intDiff / (60 * 60 * 24)); } else { day = 0; } hour = Math.floor(intDiff / (60 * 60)) - day * 24; minute = Math.floor(intDiff / 60) - day * 24 * 60 - hour * 60; second = Math.floor(intDiff) - day * 24 * 60 * 60 - hour * 60 * 60 - minute * 60; if (hour <= 9) hour = "0" + hour; if (minute <= 9) minute = "0" + minute; if (second <= 9) second = "0" + second; that.day = day; that.hour = hour; that.minute = minute; that.second = second; } else { that.day = "00"; that.hour = "00"; that.minute = "00"; that.second = "00"; } } runTime(); setInterval(runTime, 1000); } } }; </script> <style> .time{ display: flex; justify-content: center; } .red{ color: var(--view-theme); margin: 0 4rpx; } .square{ width: 40rpx; height: 40rpx; background: #FFFFFF; border-radius: 8rpx; display: inline-block; vertical-align: middle; margin: 0 10rpx; color: #FF3255; font-size: 24rpx; } </style>
通常调用公共组件的顺序
1.引入
2.注册
3。调用
<countDown :datatime='details.expire_time' :isDay='false' hourText=':' minuteText=':'secondText=''></countDown>
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