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- protected void initEurekaServerContext() throws Exception {
-
- // ....省略N多代码
- // 同步信息
- int registryCount = this.registry.syncUp();
- // ....省略N多代码
- }
网上很多文章说是调用syncUp这个方法去其他Eureka Server节点复制注册信息,这个说法不是很准确, 在这个地方,SyncUp()这个方法并不会去其他Eureka Server节点复制信息,而是从本地内存里面获取注册信息, 看源码就知道了。
- public int syncUp() {
- // Copy entire entry from neighboring DS node
- // 获取到的注册节点数量
- int count = 0;
- // 如果count==0 , 那么默认重试5次(前提是开启了register-with-eureka = true,否则为0)
- for (int i = 0; ((i < serverConfig.getRegistrySyncRetries()) && (count == 0)); i++) {
- if (i > 0) {
- try {
- // 从第二次开始,每次默认沉睡30秒
- Thread.sleep(serverConfig.getRegistrySyncRetryWaitMs());
- } catch (InterruptedException e) {
- logger.warn("Interrupted during registry transfer..");
- break;
- }
- }
- // 从本地内存里面获取注册实例信息
- Applications apps = eurekaClient.getApplications();
- for (Application app : apps.getRegisteredApplications()) {
- for (InstanceInfo instance : app.getInstances()) {
- try {
- // 判断是否可以注册
- if (isRegisterable(instance)) {
- // 注册到当前Eureka Server里面
- register(instance, instance.getLeaseInfo().getDurationInSecs(), true);
- count++;
- }
- } catch (Throwable t) {
- logger.error("During DS init copy", t);
- }
- }
- }
- }
- return count;
- }

参数说明:
regirstrySyncRetries : 当eureka服务器启动时尝试去获取集群里其他服务器上的注册信息的次数,默认为5,
只有当 eureka.client.register-with-eureka = true 的时候才会是5,如果是false ,则为0
registrySyncRetryWaitMs : 当eureka服务器启动时获取其他服务器的注册信息失败时,会再次尝试获取,期间需要等待的时间,默认为30 * 1000毫秒
count : 获取到的注册实例数量,如果为0 则根据重试次数进行重试,每次重试前沉默 30秒
PS: 在之前的文章中 7. 深入理解Eureka 获取注册信息(七) ,讲过Eureka Client启动的时候默认会自动从Eureka Server获取注册信息, 要想Eureka Server在启动的时候可以同步其他集群节点的注册信息,那么必须开启客户端配置
- eureka.client.register-with-eureka = true ## 是否作为一个Eureka Client 注册到Eureka Server上去
- eureka.client.fetch-registry = true ## 是否需要从Eureka Server上拉取注册信息到本地。
只有开启了上面两个配置,那么集群节点在启动的时候,会初始化Eureka Client端的配置 ,会从其他Eureka Server拉取注册信息到本地,同时
在初始化Eureka Server的时候,会从本地内存里面读取 注册信息,自动注册到本身的服务上
- public enum Action {
- Heartbeat, Register, Cancel, StatusUpdate, DeleteStatusOverride;
-
- private com.netflix.servo.monitor.Timer timer = Monitors.newTimer(this.name());
-
- public com.netflix.servo.monitor.Timer getTimer() {
- return this.timer;
- }
- }
-
-
- Heartbeat : 心跳续约
-
- Register : 注册
-
- Cancel : 下线
-
- StatusUpdate : 添加覆盖状态
-
- DeleteStatusOverride : 删除覆盖状态

这里以注册的代码为例
- @Override
- public void register(final InstanceInfo info, final boolean isReplication) {
- int leaseDuration = Lease.DEFAULT_DURATION_IN_SECS;
- if (info.getLeaseInfo() != null && info.getLeaseInfo().getDurationInSecs() > 0) {
- leaseDuration = info.getLeaseInfo().getDurationInSecs();
- }
- // 发起注册
- super.register(info, leaseDuration, isReplication);
- // 注册完成后,在这里发起同步,同步类型为Register
- replicateToPeers(Action.Register, info.getAppName(), info.getId(), info, null, isReplication);
- }
- private void replicateToPeers(Action action, String appName, String id,
- InstanceInfo info /* optional */,
- InstanceStatus newStatus /* optional */, boolean isReplication) {
- Stopwatch tracer = action.getTimer().start();
- try {
- // 判断是否是集群同步请求,如果是,则记录最后一分钟的同步次数
- if (isReplication) {
- numberOfReplicationsLastMin.increment();
- }
- // If it is a replication already, do not replicate again as this will create a poison replication
- // 集群节点为空,或者这是一个Eureka Server 同步请求,直接return
- if (peerEurekaNodes == Collections.EMPTY_LIST || isReplication) {
- return;
- }
- // 循环相邻的Eureka Server Node, 分别发起请求同步
- for (final PeerEurekaNode node : peerEurekaNodes.getPeerEurekaNodes()) {
- // 判断是否是自身的URL,过滤掉
- if (peerEurekaNodes.isThisMyUrl(node.getServiceUrl())) {
- continue;
- }
- // 发起同步请求
- replicateInstanceActionsToPeers(action, appName, id, info, newStatus, node);
- }
- } finally {
- tracer.stop();
- }
- }

步骤说明:
1.判断集群节点是否为空,为空则返回
2.isReplication 代表是否是一个复制请求, isReplication = true 表示是其他Eureka Server发过来的同步请求
这个时候是不需要继续往下同步的。否则会陷入同步死循环
3.循环集群节点,过滤掉自身的节点
4.发起同步请求 ,调用replicateInstanceActionsToPeers
PS: 这里提到了PeerEurekaNode , 对于PeerEurekaNodes的集群节点更新及数据读取,可以看这个1. 深入理解Eureka Server启动(一)在服务启动的时候,对PeerEurekaNodes集群开启了线程更新集群节点信息。每15分钟一次
- private void replicateInstanceActionsToPeers(Action action, String appName,
- String id, InstanceInfo info, InstanceStatus newStatus,
- PeerEurekaNode node) {
- try {
- InstanceInfo infoFromRegistry = null;
- CurrentRequestVersion.set(Version.V2);
- switch (action) {
- case Cancel: // 下线
- node.cancel(appName, id);
- break;
- case Heartbeat:
- // 心跳
- InstanceStatus overriddenStatus = overriddenInstanceStatusMap.get(id);
- // 获取本地最新的实例信息
- infoFromRegistry = getInstanceByAppAndId(appName, id, false);
- node.heartbeat(appName, id, infoFromRegistry, overriddenStatus, false);
- break;
- case Register: // 注册
- node.register(info);
- break;
- case StatusUpdate: // 设置覆盖状态
- infoFromRegistry = getInstanceByAppAndId(appName, id, false);
- node.statusUpdate(appName, id, newStatus, infoFromRegistry);
- break;
- case DeleteStatusOverride: //删除覆盖状态
- infoFromRegistry = getInstanceByAppAndId(appName, id, false);
- node.deleteStatusOverride(appName, id, infoFromRegistry);
- break;
- }
- } catch (Throwable t) {
- logger.error("Cannot replicate information to {} for action {}", node.getServiceUrl(), action.name(), t);
- }
- }

这里直接看注册,其他的原理上是一致的。
PeerEurekaNode的register方法如下。
- public void register(final InstanceInfo info) throws Exception {
- long expiryTime = System.currentTimeMillis() + getLeaseRenewalOf(info);
- // 默认采用的是批处理
- batchingDispatcher.process(
- taskId("register", info),
- new InstanceReplicationTask(targetHost, Action.Register, info, null, true) {
- public EurekaHttpResponse<Void> execute() {
- return replicationClient.register(info);
- }
- },
- expiryTime
- );
- }
-
默认采用的是批量任务处理器,就是将task放入任务队列中,然后通过线程获取任务队列里面的任务,模仿ThreadExecutorPool的方式,生成线程,
从队列里面抓取任务处理,统一批量执行,Eureka Server 那边也是统一接收,这样提高了同步效率
批量处理的任务执行器是com.netflix.eureka.cluster.ReplicationTaskProcessor
- @Override
- public ProcessingResult process(List<ReplicationTask> tasks) {
- // 构建ReplicationInstance放入ReplicationList
- ReplicationList list = createReplicationListOf(tasks);
- try {
- // 发起批量处理请求
- EurekaHttpResponse<ReplicationListResponse> response = replicationClient.submitBatchUpdates(list);
- int statusCode = response.getStatusCode();
- if (!isSuccess(statusCode)) {
- if (statusCode == 503) {
- logger.warn("Server busy (503) HTTP status code received from the peer {}; rescheduling tasks after delay", peerId);
- return ProcessingResult.Congestion;
- } else {
- // Unexpected error returned from the server. This should ideally never happen.
- logger.error("Batch update failure with HTTP status code {}; discarding {} replication tasks", statusCode, tasks.size());
- return ProcessingResult.PermanentError;
- }
- } else {
- // 处理执行结果 ,成功则调用handleSuccess ,失败则调用handleFailure。
- handleBatchResponse(tasks, response.getEntity().getResponseList());
- }
- } catch (Throwable e) {
- if (isNetworkConnectException(e)) {
- logNetworkErrorSample(null, e);
- return ProcessingResult.TransientError;
- } else {
- logger.error("Not re-trying this exception because it does not seem to be a network exception", e);
- return ProcessingResult.PermanentError;
- }
- }
- return ProcessingResult.Success;
- }

请求批量处理的接口地址 : peerreplication/batch/
handleBatchResponse(tasks, response.getEntity().getResponseList()) , 循环调用处理结果,
成功则调用handleSuccess. , 失败则调用handleFailure , 比如hearbeat的时候,调用返回码为
404的时候,会重新发起注册。
- ReplicationTask replicationTask = new InstanceReplicationTask(targetHost, Action.Heartbeat, info, overriddenStatus, false) {
- @Override
- public EurekaHttpResponse<InstanceInfo> execute() throws Throwable {
- return replicationClient.sendHeartBeat(appName, id, info, overriddenStatus);
- }
-
- @Override
- public void handleFailure(int statusCode, Object responseEntity) throws Throwable {
- super.handleFailure(statusCode, responseEntity);
- if (statusCode == 404) {
- // 重新发起注册。
- register(info);
- }
- } else if (config.shouldSyncWhenTimestampDiffers()) {
- InstanceInfo peerInstanceInfo = (InstanceInfo) responseEntity;
- if (peerInstanceInfo != null) {
- syncInstancesIfTimestampDiffers(appName, id, info, peerInstanceInfo);
- }
- }
- }
- };

程序入口 : com.netflix.eureka.resources.PeerReplicationResource
- @Path("batch")
- @POST
- public Response batchReplication(ReplicationList replicationList) {
- try {
- ReplicationListResponse batchResponse = new ReplicationListResponse();
- // 循环请求的任务
- for (ReplicationInstance instanceInfo : replicationList.getReplicationList()) {
- try {
- // 分发任务,同时将处理结果收集起来,等会统一返回
- batchResponse.addResponse(dispatch(instanceInfo));
- } catch (Exception e) {
- batchResponse.addResponse(new ReplicationInstanceResponse(Status.INTERNAL_SERVER_ERROR.getStatusCode(), null));
- logger.error(instanceInfo.getAction() + " request processing failed for batch item "
- + instanceInfo.getAppName() + '/' + instanceInfo.getId(), e);
- }
- }
- return Response.ok(batchResponse).build();
- } catch (Throwable e) {
- logger.error("Cannot execute batch Request", e);
- return Response.status(Status.INTERNAL_SERVER_ERROR).build();
- }
- }
-
-
- private ReplicationInstanceResponse dispatch(ReplicationInstance instanceInfo) {
- // 创建实例
- ApplicationResource applicationResource = createApplicationResource(instanceInfo);
- // 创建实例
- InstanceResource resource = createInstanceResource(instanceInfo, applicationResource);
- //获取客户端instance的lastDirtyTimestamp ,有点类似于版本号的概念。
- String lastDirtyTimestamp = toString(instanceInfo.getLastDirtyTimestamp());
- // 获取覆盖状态
- String overriddenStatus = toString(instanceInfo.getOverriddenStatus());
- // 获取instance的状态
- String instanceStatus = toString(instanceInfo.getStatus());
-
- Builder singleResponseBuilder = new Builder();
- switch (instanceInfo.getAction()) {
- case Register: // 注册
- singleResponseBuilder = handleRegister(instanceInfo, applicationResource);
- break;
- case Heartbeat: // 心跳续约
- singleResponseBuilder = handleHeartbeat(resource, lastDirtyTimestamp, overriddenStatus, instanceStatus);
- break;
- case Cancel: // 下线
- singleResponseBuilder = handleCancel(resource);
- break;
- case StatusUpdate: // 修改覆盖状态
- singleResponseBuilder = handleStatusUpdate(instanceInfo, resource);
- break;
- case DeleteStatusOverride: // 删除覆盖状态
- singleResponseBuilder = handleDeleteStatusOverride(instanceInfo, resource);
- break;
- }
- return singleResponseBuilder.build();
- }

以上五个场景,这里就不一一说了,就说一下注册吧,
- private static Builder handleRegister(ReplicationInstance instanceInfo, ApplicationResource applicationResource) {
- // 调用Application控制层的接口,添加实例
- applicationResource.addInstance(instanceInfo.getInstanceInfo(), REPLICATION);
- return new Builder().setStatusCode(Status.OK.getStatusCode());
- }
-
-
- @POST
- @Consumes({"application/json", "application/xml"})
- public Response addInstance(InstanceInfo info,
- @HeaderParam(PeerEurekaNode.HEADER_REPLICATION) String isReplication) {
- // 省略代码1000行
- return Response.status(204).build(); // 204 to be backwards compatible
- }
REPLICATION = “true” ,此次请求为true,表示是一个服务端的复制请求。
由上面可以知道,集群同步走的和客户端注册的后续流程是一样的,只不过isReplication=true , 表明这是一个集群同步的请求
深入理解Eureka Server集群同步(十) - 简书
https://www.jianshu.com/p/b8c614c442e0
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