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1、Task的优势
ThreadPool相比Thread来说具备了很多优势,但是ThreadPool却又存在一些使用上的不方便。比如:
◆ ThreadPool不支持线程的取消、完成、失败通知等交互性操作;
◆ ThreadPool不支持线程执行的先后次序;
以往,如果开发者要实现上述功能,需要完成很多额外的工作,现在,FCL中提供了一个功能更强大的概念:Task。Task在线程池的基础上进行了优化,并提供了更多的API。在FCL4.0中,如果我们要编写多线程程序,Task显然已经优于传统的方式。
以下是一个简单的任务示例:
- using System;
- using System.Threading;
- using System.Threading.Tasks;
-
- namespace ConsoleApp1
- {
- class Program
- {
- static void Main(string[] args)
- {
- Task t = new Task(() =>
- {
- Console.WriteLine("任务开始工作……");
- //模拟工作过程
- Thread.Sleep(5000);
- });
- t.Start();
- t.ContinueWith((task) =>
- {
- Console.WriteLine("任务完成,完成时候的状态为:");
- Console.WriteLine("IsCanceled={0}\tIsCompleted={1}\tIsFaulted={2}", task.IsCanceled, task.IsCompleted, task.IsFaulted);
- });
- Console.ReadKey();
- }
- }
- }
2、Task的用法
2.1、创建任务
无返回值的方式
方式1:
var t1 = new Task(() => TaskMethod("Task 1"));
t1.Start();
Task.WaitAll(t1);//等待所有任务结束
注:
任务的状态:
Start之前为:Created
Start之后为:WaitingToRun
方式2:
Task.Run(() => TaskMethod("Task 2"));
方式3:
Task.Factory.StartNew(() => TaskMethod("Task 3")); 直接异步的方法
或者
var t3=Task.Factory.StartNew(() => TaskMethod("Task 3"));
Task.WaitAll(t3);//等待所有任务结束
注:
任务的状态:
Start之前为:Running
Start之后为:Running
- using System;
- using System.Threading;
- using System.Threading.Tasks;
-
- namespace ConsoleApp1
- {
- class Program
- {
- static void Main(string[] args)
- {
- var t1 = new Task(() => TaskMethod("Task 1"));
- var t2 = new Task(() => TaskMethod("Task 2"));
- t2.Start();
- t1.Start();
- Task.WaitAll(t1, t2);
- Task.Run(() => TaskMethod("Task 3"));
- Task.Factory.StartNew(() => TaskMethod("Task 4"));
- //标记为长时间运行任务,则任务不会使用线程池,而在单独的线程中运行。
- Task.Factory.StartNew(() => TaskMethod("Task 5"), TaskCreationOptions.LongRunning);
-
- #region 常规的使用方式
- Console.WriteLine("主线程执行业务处理.");
- //创建任务
- Task task = new Task(() =>
- {
- Console.WriteLine("使用System.Threading.Tasks.Task执行异步操作.");
- for (int i = 0; i < 10; i++)
- {
- Console.WriteLine(i);
- }
- });
- //启动任务,并安排到当前任务队列线程中执行任务(System.Threading.Tasks.TaskScheduler)
- task.Start();
- Console.WriteLine("主线程执行其他处理");
- task.Wait();
- #endregion
-
- Thread.Sleep(TimeSpan.FromSeconds(1));
- Console.ReadLine();
- }
-
- static void TaskMethod(string name)
- {
- Console.WriteLine("Task {0} is running on a thread id {1}. Is thread pool thread: {2}",
- name, Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread);
- }
- }
- }
async/await的实现方式:
- using System;
- using System.Threading;
- using System.Threading.Tasks;
-
- namespace ConsoleApp1
- {
- class Program
- {
- async static void AsyncFunction()
- {
- await Task.Delay(1);
- Console.WriteLine("使用System.Threading.Tasks.Task执行异步操作.");
- for (int i = 0; i < 10; i++)
- {
- Console.WriteLine(string.Format("AsyncFunction:i={0}", i));
- }
- }
-
- public static void Main()
- {
- Console.WriteLine("主线程执行业务处理.");
- AsyncFunction();
- Console.WriteLine("主线程执行其他处理");
- for (int i = 0; i < 10; i++)
- {
- Console.WriteLine(string.Format("Main:i={0}", i));
- }
- Console.ReadLine();
- }
- }
- }
带返回值的方式
方式4:
Task<int> task = CreateTask("Task 1");
task.Start();
int result = task.Result;
- using System;
- using System.Threading;
- using System.Threading.Tasks;
-
- namespace ConsoleApp1
- {
- class Program
- {
- static Task<int> CreateTask(string name)
- {
- return new Task<int>(() => TaskMethod(name));
- }
-
- static void Main(string[] args)
- {
- TaskMethod("Main Thread Task");
- Task<int> task = CreateTask("Task 1");
- task.Start();
- int result = task.Result;
- Console.WriteLine("Task 1 Result is: {0}", result);
-
- task = CreateTask("Task 2");
- //该任务会运行在主线程中
- task.RunSynchronously();
- result = task.Result;
- Console.WriteLine("Task 2 Result is: {0}", result);
-
- task = CreateTask("Task 3");
- Console.WriteLine(task.Status);
- task.Start();
-
- while (!task.IsCompleted)
- {
- Console.WriteLine(task.Status);
- Thread.Sleep(TimeSpan.FromSeconds(0.5));
- }
-
- Console.WriteLine(task.Status);
- result = task.Result;
- Console.WriteLine("Task 3 Result is: {0}", result);
-
- #region 常规使用方式
- //创建任务
- Task<int> getsumtask = new Task<int>(() => Getsum());
- //启动任务,并安排到当前任务队列线程中执行任务(System.Threading.Tasks.TaskScheduler)
- getsumtask.Start();
- Console.WriteLine("主线程执行其他处理");
- //等待任务的完成执行过程。
- getsumtask.Wait();
- //获得任务的执行结果
- Console.WriteLine("任务执行结果:{0}", getsumtask.Result.ToString());
- #endregion
- }
-
- static int TaskMethod(string name)
- {
- Console.WriteLine("Task {0} is running on a thread id {1}. Is thread pool thread: {2}",
- name, Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread);
- Thread.Sleep(TimeSpan.FromSeconds(2));
- return 42;
- }
-
- static int Getsum()
- {
- int sum = 0;
- Console.WriteLine("使用Task执行异步操作.");
- for (int i = 0; i < 100; i++)
- {
- sum += i;
- }
- return sum;
- }
- }
- }
async/await的实现:
- using System;
- using System.Threading.Tasks;
-
- namespace ConsoleApp1
- {
- class Program
- {
- public static void Main()
- {
- var ret1 = AsyncGetsum();
- Console.WriteLine("主线程执行其他处理");
- for (int i = 1; i <= 3; i++)
- Console.WriteLine("Call Main()");
- int result = ret1.Result; //阻塞主线程
- Console.WriteLine("任务执行结果:{0}", result);
- }
-
- async static Task<int> AsyncGetsum()
- {
- await Task.Delay(1);
- int sum = 0;
- Console.WriteLine("使用Task执行异步操作.");
- for (int i = 0; i < 100; i++)
- {
- sum += i;
- }
- return sum;
- }
- }
- }
2.2、组合任务.ContinueWith
简单Demo:
- using System;
- using System.Threading.Tasks;
-
- namespace ConsoleApp1
- {
- class Program
- {
- public static void Main()
- {
- //创建一个任务
- Task<int> task = new Task<int>(() =>
- {
- int sum = 0;
- Console.WriteLine("使用Task执行异步操作.");
- for (int i = 0; i < 100; i++)
- {
- sum += i;
- }
- return sum;
- });
- //启动任务,并安排到当前任务队列线程中执行任务(System.Threading.Tasks.TaskScheduler)
- task.Start();
- Console.WriteLine("主线程执行其他处理");
- //任务完成时执行处理。
- Task cwt = task.ContinueWith(t =>
- {
- Console.WriteLine("任务完成后的执行结果:{0}", t.Result.ToString());
- });
- task.Wait();
- cwt.Wait();
- }
- }
- }
任务的串行:
- using System;
- using System.Collections.Concurrent;
- using System.Threading;
- using System.Threading.Tasks;
-
- namespace ConsoleApp1
- {
- class Program
- {
- static void Main(string[] args)
- {
- ConcurrentStack<int> stack = new ConcurrentStack<int>();
-
- //t1先串行
- var t1 = Task.Factory.StartNew(() =>
- {
- stack.Push(1);
- stack.Push(2);
- });
-
- //t2,t3并行执行
- var t2 = t1.ContinueWith(t =>
- {
- int result;
- stack.TryPop(out result);
- Console.WriteLine("Task t2 result={0},Thread id {1}", result, Thread.CurrentThread.ManagedThreadId);
- });
-
- //t2,t3并行执行
- var t3 = t1.ContinueWith(t =>
- {
- int result;
- stack.TryPop(out result);
- Console.WriteLine("Task t3 result={0},Thread id {1}", result, Thread.CurrentThread.ManagedThreadId);
- });
-
- //等待t2和t3执行完
- Task.WaitAll(t2, t3);
-
- //t7串行执行
- var t4 = Task.Factory.StartNew(() =>
- {
- Console.WriteLine("当前集合元素个数:{0},Thread id {1}", stack.Count, Thread.CurrentThread.ManagedThreadId);
- });
- t4.Wait();
- }
- }
- }
子任务:
- using System;
- using System.Threading.Tasks;
-
- namespace ConsoleApp1
- {
- class Program
- {
- public static void Main()
- {
- Task<string[]> parent = new Task<string[]>(state =>
- {
- Console.WriteLine(state);
- string[] result = new string[2];
- //创建并启动子任务
- new Task(() => { result[0] = "我是子任务1。"; }, TaskCreationOptions.AttachedToParent).Start();
- new Task(() => { result[1] = "我是子任务2。"; }, TaskCreationOptions.AttachedToParent).Start();
- return result;
- }, "我是父任务,并在我的处理过程中创建多个子任务,所有子任务完成以后我才会结束执行。");
- //任务处理完成后执行的操作
- parent.ContinueWith(t =>
- {
- Array.ForEach(t.Result, r => Console.WriteLine(r));
- });
- //启动父任务
- parent.Start();
- //等待任务结束 Wait只能等待父线程结束,没办法等到父线程的ContinueWith结束
- //parent.Wait();
- Console.ReadLine();
-
- }
- }
- }
动态并行(TaskCreationOptions.AttachedToParent) 父任务等待所有子任务完成后 整个任务才算完成
- using System;
- using System.Threading;
- using System.Threading.Tasks;
-
- namespace ConsoleApp1
- {
- class Node
- {
- public Node Left { get; set; }
- public Node Right { get; set; }
- public string Text { get; set; }
- }
-
-
- class Program
- {
- static Node GetNode()
- {
- Node root = new Node
- {
- Left = new Node
- {
- Left = new Node
- {
- Text = "L-L"
- },
- Right = new Node
- {
- Text = "L-R"
- },
- Text = "L"
- },
- Right = new Node
- {
- Left = new Node
- {
- Text = "R-L"
- },
- Right = new Node
- {
- Text = "R-R"
- },
- Text = "R"
- },
- Text = "Root"
- };
- return root;
- }
-
- static void Main(string[] args)
- {
- Node root = GetNode();
- DisplayTree(root);
- }
-
- static void DisplayTree(Node root)
- {
- var task = Task.Factory.StartNew(() => DisplayNode(root),
- CancellationToken.None,
- TaskCreationOptions.None,
- TaskScheduler.Default);
- task.Wait();
- }
-
- static void DisplayNode(Node current)
- {
-
- if (current.Left != null)
- Task.Factory.StartNew(() => DisplayNode(current.Left),
- CancellationToken.None,
- TaskCreationOptions.AttachedToParent,
- TaskScheduler.Default);
- if (current.Right != null)
- Task.Factory.StartNew(() => DisplayNode(current.Right),
- CancellationToken.None,
- TaskCreationOptions.AttachedToParent,
- TaskScheduler.Default);
- Console.WriteLine("当前节点的值为{0};处理的ThreadId={1}", current.Text, Thread.CurrentThread.ManagedThreadId);
- }
- }
- }
2.3、取消任务 CancellationTokenSource
- using System;
- using System.Threading;
- using System.Threading.Tasks;
-
- namespace ConsoleApp1
- {
- class Program
- {
- private static int TaskMethod(string name, int seconds, CancellationToken token)
- {
- Console.WriteLine("Task {0} is running on a thread id {1}. Is thread pool thread: {2}",
- name, Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread);
- for (int i = 0; i < seconds; i++)
- {
- Thread.Sleep(TimeSpan.FromSeconds(1));
- if (token.IsCancellationRequested) return -1;
- }
- return 42 * seconds;
- }
-
- private static void Main(string[] args)
- {
- var cts = new CancellationTokenSource();
- var longTask = new Task<int>(() => TaskMethod("Task 1", 10, cts.Token), cts.Token);
- Console.WriteLine(longTask.Status);
- cts.Cancel();
- Console.WriteLine(longTask.Status);
- Console.WriteLine("First task has been cancelled before execution");
- cts = new CancellationTokenSource();
- longTask = new Task<int>(() => TaskMethod("Task 2", 10, cts.Token), cts.Token);
- longTask.Start();
- for (int i = 0; i < 5; i++)
- {
- Thread.Sleep(TimeSpan.FromSeconds(0.5));
- Console.WriteLine(longTask.Status);
- }
- cts.Cancel();
- for (int i = 0; i < 5; i++)
- {
- Thread.Sleep(TimeSpan.FromSeconds(0.5));
- Console.WriteLine(longTask.Status);
- }
-
- Console.WriteLine("A task has been completed with result {0}.", longTask.Result);
- }
- }
- }
2.4、处理任务中的异常
单个任务:
- using System;
- using System.Threading;
- using System.Threading.Tasks;
-
- namespace ConsoleApp1
- {
- class Program
- {
- static int TaskMethod(string name, int seconds)
- {
- Console.WriteLine("Task {0} is running on a thread id {1}. Is thread pool thread: {2}",
- name, Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread);
- Thread.Sleep(TimeSpan.FromSeconds(seconds));
- throw new Exception("Boom!");
- return 42 * seconds;
- }
-
- static void Main(string[] args)
- {
- try
- {
- Task<int> task = Task.Run(() => TaskMethod("Task 2", 2));
- int result = task.GetAwaiter().GetResult();
- Console.WriteLine("Result: {0}", result);
- }
- catch (Exception ex)
- {
- Console.WriteLine("Task 2 Exception caught: {0}", ex.Message);
- }
- Console.WriteLine("----------------------------------------------");
- Console.WriteLine();
- }
- }
- }
多个任务:
- using System;
- using System.Threading;
- using System.Threading.Tasks;
-
- namespace ConsoleApp1
- {
- class Program
- {
- static int TaskMethod(string name, int seconds)
- {
- Console.WriteLine("Task {0} is running on a thread id {1}. Is thread pool thread: {2}",
- name, Thread.CurrentThread.ManagedThreadId, Thread.CurrentThread.IsThreadPoolThread);
- Thread.Sleep(TimeSpan.FromSeconds(seconds));
- throw new Exception(string.Format("Task {0} Boom!", name));
- return 42 * seconds;
- }
-
-
- public static void Main(string[] args)
- {
- try
- {
- var t1 = new Task<int>(() => TaskMethod("Task 3", 3));
- var t2 = new Task<int>(() => TaskMethod("Task 4", 2));
- var complexTask = Task.WhenAll(t1, t2);
- var exceptionHandler = complexTask.ContinueWith(t =>
- Console.WriteLine("Result: {0}", t.Result),
- TaskContinuationOptions.OnlyOnFaulted
- );
- t1.Start();
- t2.Start();
- Task.WaitAll(t1, t2);
- }
- catch (AggregateException ex)
- {
- ex.Handle(exception =>
- {
- Console.WriteLine(exception.Message);
- return true;
- });
- }
- }
- }
- }
async/await的方式:
- using System;
- using System.Threading;
- using System.Threading.Tasks;
-
- namespace ConsoleApp1
- {
- class Program
- {
- static async Task ThrowNotImplementedExceptionAsync()
- {
- throw new NotImplementedException();
- }
-
- static async Task ThrowInvalidOperationExceptionAsync()
- {
- throw new InvalidOperationException();
- }
-
- static async Task Normal()
- {
- await Fun();
- }
-
- static Task Fun()
- {
- return Task.Run(() =>
- {
- for (int i = 1; i <= 10; i++)
- {
- Console.WriteLine("i={0}", i);
- Thread.Sleep(200);
- }
- });
- }
-
- static async Task ObserveOneExceptionAsync()
- {
- var task1 = ThrowNotImplementedExceptionAsync();
- var task2 = ThrowInvalidOperationExceptionAsync();
- var task3 = Normal();
-
-
- try
- {
- //异步的方式
- Task allTasks = Task.WhenAll(task1, task2, task3);
- await allTasks;
- //同步的方式
- //Task.WaitAll(task1, task2, task3);
- }
- catch (NotImplementedException ex)
- {
- Console.WriteLine("task1 任务报错!");
- }
- catch (InvalidOperationException ex)
- {
- Console.WriteLine("task2 任务报错!");
- }
- catch (Exception ex)
- {
- Console.WriteLine("任务报错!");
- }
-
- }
-
- public static void Main()
- {
- Task task = ObserveOneExceptionAsync();
- Console.WriteLine("主线程继续运行........");
- task.Wait();
- }
- }
- }
2.5、Task.FromResult的应用
- using System;
- using System.Collections.Generic;
- using System.Threading;
- using System.Threading.Tasks;
-
- namespace ConsoleApp1
- {
- class Program
- {
- static IDictionary<string, string> cache = new Dictionary<string, string>()
- {
- {"0001","A"},
- {"0002","B"},
- {"0003","C"},
- {"0004","D"},
- {"0005","E"},
- {"0006","F"},
- };
-
- public static void Main()
- {
- Task<string> task = GetValueFromCache("0006");
- Console.WriteLine("主程序继续执行。。。。");
- string result = task.Result;
- Console.WriteLine("result={0}", result);
-
- }
-
- private static Task<string> GetValueFromCache(string key)
- {
- Console.WriteLine("GetValueFromCache开始执行。。。。");
- string result = string.Empty;
- //Task.Delay(5000);
- Thread.Sleep(5000);
- Console.WriteLine("GetValueFromCache继续执行。。。。");
- if (cache.TryGetValue(key, out result))
- {
- return Task.FromResult(result);
- }
- return Task.FromResult("");
- }
-
- }
- }
2.6、使用IProgress实现异步编程的进程通知
IProgress<in T>只提供了一个方法void Report(T value),通过Report方法把一个T类型的值报告给IProgress,然后IProgress<in T>的实现类Progress<in T>的构造函数接收类型为Action<T>的形参,通过这个委托让进度显示在UI界面中。
- using System;
- using System.Threading;
- using System.Threading.Tasks;
-
- namespace ConsoleApp1
- {
- class Program
- {
- static void DoProcessing(IProgress<int> progress)
- {
- for (int i = 0; i <= 100; ++i)
- {
- Thread.Sleep(100);
- if (progress != null)
- {
- progress.Report(i);
- }
- }
- }
-
- static async Task Display()
- {
- //当前线程
- var progress = new Progress<int>(percent =>
- {
- Console.Clear();
- Console.Write("{0}%", percent);
- });
- //线程池线程
- await Task.Run(() => DoProcessing(progress));
- Console.WriteLine("");
- Console.WriteLine("结束");
- }
-
- public static void Main()
- {
- Task task = Display();
- task.Wait();
- }
- }
- }
2.7、Factory.FromAsync的应用 (简APM模式(委托)转换为任务)(BeginXXX和EndXXX)
带回调方式的
- using System;
- using System.Threading;
- using System.Threading.Tasks;
-
- namespace ConsoleApp1
- {
- class Program
- {
- private delegate string AsynchronousTask(string threadName);
-
- private static string Test(string threadName)
- {
- Console.WriteLine("Starting...");
- Console.WriteLine("Is thread pool thread: {0}", Thread.CurrentThread.IsThreadPoolThread);
- Thread.Sleep(TimeSpan.FromSeconds(2));
- Thread.CurrentThread.Name = threadName;
- return string.Format("Thread name: {0}", Thread.CurrentThread.Name);
- }
-
- private static void Callback(IAsyncResult ar)
- {
- Console.WriteLine("Starting a callback...");
- Console.WriteLine("State passed to a callbak: {0}", ar.AsyncState);
- Console.WriteLine("Is thread pool thread: {0}", Thread.CurrentThread.IsThreadPoolThread);
- Console.WriteLine("Thread pool worker thread id: {0}", Thread.CurrentThread.ManagedThreadId);
- }
-
- //执行的流程是 先执行Test--->Callback--->task.ContinueWith
- static void Main(string[] args)
- {
- AsynchronousTask d = Test;
- Console.WriteLine("Option 1");
- Task<string> task = Task<string>.Factory.FromAsync(
- d.BeginInvoke("AsyncTaskThread", Callback, "a delegate asynchronous call"), d.EndInvoke);
-
- task.ContinueWith(t => Console.WriteLine("Callback is finished, now running a continuation! Result: {0}",
- t.Result));
-
- while (!task.IsCompleted)
- {
- Console.WriteLine(task.Status);
- Thread.Sleep(TimeSpan.FromSeconds(0.5));
- }
- Console.WriteLine(task.Status);
-
- }
- }
- }
不带回调方式的
- using System;
- using System.Threading;
- using System.Threading.Tasks;
-
- namespace ConsoleApp1
- {
- class Program
- {
- private delegate string AsynchronousTask(string threadName);
-
- private static string Test(string threadName)
- {
- Console.WriteLine("Starting...");
- Console.WriteLine("Is thread pool thread: {0}", Thread.CurrentThread.IsThreadPoolThread);
- Thread.Sleep(TimeSpan.FromSeconds(2));
- Thread.CurrentThread.Name = threadName;
- return string.Format("Thread name: {0}", Thread.CurrentThread.Name);
- }
-
- //执行的流程是 先执行Test--->task.ContinueWith
- static void Main(string[] args)
- {
- AsynchronousTask d = Test;
- Task<string> task = Task<string>.Factory.FromAsync(
- d.BeginInvoke, d.EndInvoke, "AsyncTaskThread", "a delegate asynchronous call");
- task.ContinueWith(t => Console.WriteLine("Task is completed, now running a continuation! Result: {0}",
- t.Result));
- while (!task.IsCompleted)
- {
- Console.WriteLine(task.Status);
- Thread.Sleep(TimeSpan.FromSeconds(0.5));
- }
- Console.WriteLine(task.Status);
-
- }
- }
- }
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