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NX二次开发-UFUN拉伸函数UF_MODL_create_extruded
NX9+VS2012 //NX二次开发中常用拉伸函数为UF_MODL_create_extruded2,但是此函数不能拉伸片体, //想要拉伸片体用函数UF_MODL_create_extruded。 #include <uf.h> #include <uf_curve.h> #include <uf_modl.h> #include <uf_obj.h> UF_initialize(); //创建直线1 UF_CURVE_line_t LineCoords1; LineCoords1.start_point[0] = 0.0; LineCoords1.start_point[1] = 0.0; LineCoords1.start_point[2] = 0.0; LineCoords1.end_point[0] = 0.0; LineCoords1.end_point[1] = 100.0; LineCoords1.end_point[2] = 0.0; tag_t LineTag[4]; UF_CURVE_create_line(&LineCoords1, &LineTag[0]); //创建直线2 UF_CURVE_line_t LineCoords2; LineCoords2.start_point[0] = 0.0; LineCoords2.start_point[1] = 100.0; LineCoords2.start_point[2] = 0.0; LineCoords2.end_point[0] = 100.0; LineCoords2.end_point[1] = 100.0; LineCoords2.end_point[2] = 0.0; UF_CURVE_create_line(&LineCoords2, &LineTag[1]); //创建直线3 UF_CURVE_line_t LineCoords3; Li
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