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1.找到System.Windows.Forms.dll,并放在project中的Plugins文件夹下。 “D:\Unity3D\Editor\Data\Mono\lib\mono\2.0\System.Windows.Forms.dll”
2.打开Player Settings 把.NET 2.0 Subset 改为.NET 2.0;
3.选择的图片路径中不能存在中文
- using UnityEngine;
- using System.Collections;
- using System;
- using System.Windows.Forms;
- using System.IO;
- public class ReadPic : MonoBehaviour {
-
- public Texture2D img = null;
- void OnGUI()
- {
- if (GUI.Button(new Rect(0, 0, 100, 20), "选择文件"))
- {
- OpenFileDialog od = new OpenFileDialog();
- od.Title = "请选择头像图片";
- od.Multiselect = false;
- od.Filter = "图片文件(*.jpg,*.png,*.bmp)|*.jpg;*.png;*.bmp";
-
- if (od.ShowDialog() == DialogResult.OK)
- {
- Debug.Log(od.FileName);
- StartCoroutine(GetTexture("file://"+od.FileName));
- }
-
- }
- if (img != null)
- {
- GUI.DrawTexture(new Rect(0, 20, img.width, img.height), img);
- }
- }
-
- IEnumerator GetTexture(string url)
- {
- WWW www = new WWW(url);
- yield return www;
- if (www.isDone && www.error == null)
- {
- img = www.texture;
- Debug.Log(img.width + " " + img.height);
- byte[] data = img.EncodeToPNG();
- // File.WriteAllBytes(UnityEngine.Application.streamingAssetsPath + "/Temp/temp.png", data);
- }
- }
- }
</pre><p></p><pre code_snippet_id="515231" snippet_file_name="blog_20141111_2_8320733" name="code" class="csharp">
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