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Beyond Virtual - 一个面向对象化的实时渲染3D引擎,表现优秀。
BRender - A real-time 3D graphics engine for computer games, simulators and graphic tools
C4 Engine - An emerging next-generation computer game engine created by Eric Lengyel
Chrome Engine - NextGen game engine supporting DirectX 10, used mostly for the FPS computer games (Windows, Xbox 360). Developed by Techland
Coldstone game engine - an old game creation suite for Macintosh/Windows to create role-playing or adventure-style games
CryENGINE, CryENGINE2 - CryENGINE是FPS游戏《[孤岛危机]》的游戏引擎。 CryEngine 2 是Crytek为开发FPS游戏《[孤岛危机]》研发的新一代游戏引擎。
Dagor Engine 3 - A high-tech cross-platform game engine (3D, physics, game logic) with rich toolset for content development
Deep Creator - A 3D game engine
EAGL (EA Graphics Library) - A cross-platform graphics engine used by Electronic Arts in their EA Sports titles.
Earth-4 Engine - The graphics engine used in Earth 2160
Electron engine - Currently in development by Obsidian Entertainment for their game Neverwinter Nights 2, based on the Aurora engine
euphoria - A real-time motion synthesis engine by NaturalMotion
Explorations - 2d MMO creator
FPSCreator - 3D First Person Shooter creator
Frostbite Engine- Game engine used for the next-gen title Battlefield: Bad Company
Gamebryo - A cross-platform 3D computer graphics engine coded in C++
GFX3D - 目标公司为旗下的数款游戏开发的引擎。
Havok
IMUSE - Specifically designed to synchronize music with visual action
Infinity Engine - Allows the creation of isometric computer role-playing games
Jedi - A game engine developed by LucasArts for Star Wars: Dark Forces and Outlaws
Kaneva Game Platform - A full featured MMOG engine for independent and professional game development
KjAPI - A C++ technology to create games and 3D applications for PC computers
Lithtech - A competing alternative to the Quake, and Unreal engines.
Lithtech Juipter Ex - A new generation Lithtech engine developed by Monolith to create the game F.E.A.R.
Medusa - A C++ 3D game engine developed by Palestar and used in the DarkSpace MMO. It features distributed world simulation, single tool version control and asset realisation, cross-platform compatibility and an integrated client/server network system.
morpheme - A graphically-authorable animation engine by NaturalMotion
Monumental Technology Suite - A MMOG platform, including server and cleint technology and development / live management tools.
Multiverse Network - an MMOG platform, including server, client, and tools. (Free for development and use--revenue sharing upon commercial deployment).
Odyssey Engine - Used to create three dimensional computer role-playing games, used in Star Wars: Knights of the Old Republic
ORE - Online RPG Engine
Quest3D - www.quest3d.com
Power Render - A general purpose software development kit for games and 3D visualization
RAGE - A game engine created by Rockstar Games use it to power their upcoming video games on the Xbox 360 and PlayStation 3
RelentENGINE - A next-generation FPS engine supporting massive destroyable city environments and realistic vehicle control, makes extensive use of shader model 3.
RenderWare - A very popular 3D API and graphics rendering engine
Retribution Engine - A game engine to make first person shooter games
Revolution3D - A 3D graphics engine developed by X-Dream Project
RPG Maker XP - A 2D engine to make top-down and isometric-style role-playing games for Windows.
SCUMM engine - Used in LucasArts graphical adventure games
Serious Engine - The engine by Croteam used in the epic Serious Sam: The First Encounter and the inspirational - The Second Encounter
Shark 3D - A middleware from Spinor for computer, video games and realtime 3D applications
Silent Storm engine - A turn-based strategy game engine
Sith - A game engine developed by Lucasarts for Jedi Knight: Dark Forces II
Source engine - A Game Engine developed by Valve Software for Half-Life 2
Torque Game Engine - A modified version of a 3D computer game engine originally developed by Dynamix for the 2001 FPS Tribes 2
Torque Game Engine Advanced - A next-generation 3D game engine support modern GPU hardware and shaders.
TOSHI - A fourth generation cross platform game engine designed by Blue Tongue Entertainment
Truevision3d - A 3D game engine using the DirectX API
Unigine - Cross-platform middleware with great graphics
Unity - An easy-to-use open-ended 3D game/interactive software engine
Unreal engine - One of the most popular game engines for action games
Vengeance engine - A video game engine based on the Unreal Engine 2/2.5
Vicious Engine - Available for Microsoft Windows, Sony PlayStation 2, Microsoft Xbox, and Sony PlayStation Portable
3DGame Studio - www.3dgamestudio.com
Vision Game Engine - A commercial game engine used in 50+ titles by companies like T2, Atari, Neowiz and Threewave. Available for PC, Xbox, Xbox360 and PS3
Visual3D.NET - 3D platform and visual development environment built upon Microsoft .NET 2.0 and XNA Framework for developing for PC, Xbox 360, and Windows Mobile devices using C#, Visual Basic, J#, C++.NET, JScript.NET, IronPython, and visual scripting.
Virtools - A 3D engine combined with unique high-level development framework, used for game prototyping and rapid developments. Available for Windows, Macintosh, Xbox, PSP
White Engine - Square-Enix's proprietary seventh generation game engine to be used for their PS3 projects.
Maz 3D Game Engine - Designed by Students C++ & OpenGL
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