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JSON(JavaScript Object Notation) 是一种轻量级的数据交换格式。 易于人阅读和编写。同时也易于机器解析和生成。 它基于JavaScript Programming Language, Standard ECMA-262 3rd Edition - December 1999的一个子集,最新的定义可以参考ECMA-404_2nd_edition_The JSON Data Interchange Syntax,这份标准只有16页,可以一次性读完。
JSON具有以下这些形式:
{
"FirstName": "John",
"LastName": "Doe",
"Age": 43,
"Address": {
"Street": "Downing Street 10",
"City": "London",
"Country": "Great Britain"
},
"Phone numbers": [
"+44 1234567",
"+44 2345678"
]
}
具体可以参考jason官网:http://www.json.org/json-zh.html
CJSON是一个基于C语言实现的json库,为了兼容更多的平台,使用ANSI C (C89)标准来编写,其项目地址在http://github.com/DaveGamble/cJSON。
有两种方式:
cJSON.h
和cJSON.c
)加到项目中,之后和项目一起编译CJSON提供的接口都在cJSON.h
中声明出来了(以CJSON_PUBLIC
的宏开头),还有一些直接是宏
/* returns the version of cJSON as a string */ CJSON_PUBLIC(const char*) cJSON_Version(void); /* Supply malloc, realloc and free functions to cJSON */ CJSON_PUBLIC(void) cJSON_InitHooks(cJSON_Hooks* hooks); /* Memory Management: the caller is always responsible to free the results from all variants of cJSON_Parse (with cJSON_Delete) and cJSON_Print (with stdlib free, cJSON_Hooks.free_fn, or cJSON_free as appropriate). The exception is cJSON_PrintPreallocated, where the caller has full responsibility of the buffer. */ /* Supply a block of JSON, and this returns a cJSON object you can interrogate. */ CJSON_PUBLIC(cJSON *) cJSON_Parse(const char *value); CJSON_PUBLIC(cJSON *) cJSON_ParseWithLength(const char *value, size_t buffer_length); /* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte parsed. */ /* If you supply a ptr in return_parse_end and parsing fails, then return_parse_end will contain a pointer to the error so will match cJSON_GetErrorPtr(). */ CJSON_PUBLIC(cJSON *) cJSON_ParseWithOpts(const char *value, const char **return_parse_end, cJSON_bool require_null_terminated); CJSON_PUBLIC(cJSON *) cJSON_ParseWithLengthOpts(const char *value, size_t buffer_length, const char **return_parse_end, cJSON_bool require_null_terminated); /* Render a cJSON entity to text for transfer/storage. */ CJSON_PUBLIC(char *) cJSON_Print(const cJSON *item); /* Render a cJSON entity to text for transfer/storage without any formatting. */ CJSON_PUBLIC(char *) cJSON_PrintUnformatted(const cJSON *item); /* Render a cJSON entity to text using a buffered strategy. prebuffer is a guess at the final size. guessing well reduces reallocation. fmt=0 gives unformatted, =1 gives formatted */ CJSON_PUBLIC(char *) cJSON_PrintBuffered(const cJSON *item, int prebuffer, cJSON_bool fmt); /* Render a cJSON entity to text using a buffer already allocated in memory with given length. Returns 1 on success and 0 on failure. */ /* NOTE: cJSON is not always 100% accurate in estimating how much memory it will use, so to be safe allocate 5 bytes more than you actually need */ CJSON_PUBLIC(cJSON_bool) cJSON_PrintPreallocated(cJSON *item, char *buffer, const int length, const cJSON_bool format); /* Delete a cJSON entity and all subentities. */ CJSON_PUBLIC(void) cJSON_Delete(cJSON *item); /* Returns the number of items in an array (or object). */ CJSON_PUBLIC(int) cJSON_GetArraySize(const cJSON *array); /* Retrieve item number "index" from array "array". Returns NULL if unsuccessful. */ CJSON_PUBLIC(cJSON *) cJSON_GetArrayItem(const cJSON *array, int index); /* Get item "string" from object. Case insensitive. */ CJSON_PUBLIC(cJSON *) cJSON_GetObjectItem(const cJSON * const object, const char * const string); CJSON_PUBLIC(cJSON *) cJSON_GetObjectItemCaseSensitive(const cJSON * const object, const char * const string); CJSON_PUBLIC(cJSON_bool) cJSON_HasObjectItem(const cJSON *object, const char *string); /* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when cJSON_Parse() returns 0. 0 when cJSON_Parse() succeeds. */ CJSON_PUBLIC(const char *) cJSON_GetErrorPtr(void); /* Check item type and return its value */ CJSON_PUBLIC(char *) cJSON_GetStringValue(const cJSON * const item); CJSON_PUBLIC(double) cJSON_GetNumberValue(const cJSON * const item); /* These functions check the type of an item */ CJSON_PUBLIC(cJSON_bool) cJSON_IsInvalid(const cJSON * const item); CJSON_PUBLIC(cJSON_bool) cJSON_IsFalse(const cJSON * const item); CJSON_PUBLIC(cJSON_bool) cJSON_IsTrue(const cJSON * const item); CJSON_PUBLIC(cJSON_bool) cJSON_IsBool(const cJSON * const item); CJSON_PUBLIC(cJSON_bool) cJSON_IsNull(const cJSON * const item); CJSON_PUBLIC(cJSON_bool) cJSON_IsNumber(const cJSON * const item); CJSON_PUBLIC(cJSON_bool) cJSON_IsString(const cJSON * const item); CJSON_PUBLIC(cJSON_bool) cJSON_IsArray(const cJSON * const item); CJSON_PUBLIC(cJSON_bool) cJSON_IsObject(const cJSON * const item); CJSON_PUBLIC(cJSON_bool) cJSON_IsRaw(const cJSON * const item); /* These calls create a cJSON item of the appropriate type. */ CJSON_PUBLIC(cJSON *) cJSON_CreateNull(void); CJSON_PUBLIC(cJSON *) cJSON_CreateTrue(void); CJSON_PUBLIC(cJSON *) cJSON_CreateFalse(void); CJSON_PUBLIC(cJSON *) cJSON_CreateBool(cJSON_bool boolean); CJSON_PUBLIC(cJSON *) cJSON_CreateNumber(double num); CJSON_PUBLIC(cJSON *) cJSON_CreateString(const char *string); /* raw json */ CJSON_PUBLIC(cJSON *) cJSON_CreateRaw(const char *raw); CJSON_PUBLIC(cJSON *) cJSON_CreateArray(void); CJSON_PUBLIC(cJSON *) cJSON_CreateObject(void); /* Create a string where valuestring references a string so * it will not be freed by cJSON_Delete */ CJSON_PUBLIC(cJSON *) cJSON_CreateStringReference(const char *string); /* Create an object/array that only references it's elements so * they will not be freed by cJSON_Delete */ CJSON_PUBLIC(cJSON *) cJSON_CreateObjectReference(const cJSON *child); CJSON_PUBLIC(cJSON *) cJSON_CreateArrayReference(const cJSON *child); /* These utilities create an Array of count items. * The parameter count cannot be greater than the number of elements in the number array, otherwise array access will be out of bounds.*/ CJSON_PUBLIC(cJSON *) cJSON_CreateIntArray(const int *numbers, int count); CJSON_PUBLIC(cJSON *) cJSON_CreateFloatArray(const float *numbers, int count); CJSON_PUBLIC(cJSON *) cJSON_CreateDoubleArray(const double *numbers, int count); CJSON_PUBLIC(cJSON *) cJSON_CreateStringArray(const char *const *strings, int count); /* Append item to the specified array/object. */ CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToArray(cJSON *array, cJSON *item); CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObject(cJSON *object, const char *string, cJSON *item); /* Use this when string is definitely const (i.e. a literal, or as good as), and will definitely survive the cJSON object. * WARNING: When this function was used, make sure to always check that (item->type & cJSON_StringIsConst) is zero before * writing to `item->string` */ CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObjectCS(cJSON *object, const char *string, cJSON *item); /* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */ CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item); CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item); /* Remove/Detach items from Arrays/Objects. */ CJSON_PUBLIC(cJSON *) cJSON_DetachItemViaPointer(cJSON *parent, cJSON * const item); CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromArray(cJSON *array, int which); CJSON_PUBLIC(void) cJSON_DeleteItemFromArray(cJSON *array, int which); CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObject(cJSON *object, const char *string); CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObjectCaseSensitive(cJSON *object, const char *string); CJSON_PUBLIC(void) cJSON_DeleteItemFromObject(cJSON *object, const char *string); CJSON_PUBLIC(void) cJSON_DeleteItemFromObjectCaseSensitive(cJSON *object, const char *string); /* Update array items. */ CJSON_PUBLIC(cJSON_bool) cJSON_InsertItemInArray(cJSON *array, int which, cJSON *newitem); /* Shifts pre-existing items to the right. */ CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemViaPointer(cJSON * const parent, cJSON * const item, cJSON * replacement); CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInArray(cJSON *array, int which, cJSON *newitem); CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInObject(cJSON *object,const char *string,cJSON *newitem); CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInObjectCaseSensitive(cJSON *object,const char *string,cJSON *newitem); /* Duplicate a cJSON item */ CJSON_PUBLIC(cJSON *) cJSON_Duplicate(const cJSON *item, cJSON_bool recurse); /* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that will * need to be released. With recurse!=0, it will duplicate any children connected to the item. * The item->next and ->prev pointers are always zero on return from Duplicate. */ /* Recursively compare two cJSON items for equality. If either a or b is NULL or invalid, they will be considered unequal. * case_sensitive determines if object keys are treated case sensitive (1) or case insensitive (0) */ CJSON_PUBLIC(cJSON_bool) cJSON_Compare(const cJSON * const a, const cJSON * const b, const cJSON_bool case_sensitive); /* Minify a strings, remove blank characters(such as ' ', '\t', '\r', '\n') from strings. * The input pointer json cannot point to a read-only address area, such as a string constant, * but should point to a readable and writable address area. */ CJSON_PUBLIC(void) cJSON_Minify(char *json); /* Helper functions for creating and adding items to an object at the same time. * They return the added item or NULL on failure. */ CJSON_PUBLIC(cJSON*) cJSON_AddNullToObject(cJSON * const object, const char * const name); CJSON_PUBLIC(cJSON*) cJSON_AddTrueToObject(cJSON * const object, const char * const name); CJSON_PUBLIC(cJSON*) cJSON_AddFalseToObject(cJSON * const object, const char * const name); CJSON_PUBLIC(cJSON*) cJSON_AddBoolToObject(cJSON * const object, const char * const name, const cJSON_bool boolean); CJSON_PUBLIC(cJSON*) cJSON_AddNumberToObject(cJSON * const object, const char * const name, const double number); CJSON_PUBLIC(cJSON*) cJSON_AddStringToObject(cJSON * const object, const char * const name, const char * const string); CJSON_PUBLIC(cJSON*) cJSON_AddRawToObject(cJSON * const object, const char * const name, const char * const raw); CJSON_PUBLIC(cJSON*) cJSON_AddObjectToObject(cJSON * const object, const char * const name); CJSON_PUBLIC(cJSON*) cJSON_AddArrayToObject(cJSON * const object, const char * const name); /* When assigning an integer value, it needs to be propagated to valuedouble too. */ #define cJSON_SetIntValue(object, number) ((object) ? (object)->valueint = (object)->valuedouble = (number) : (number)) /* helper for the cJSON_SetNumberValue macro */ CJSON_PUBLIC(double) cJSON_SetNumberHelper(cJSON *object, double number); #define cJSON_SetNumberValue(object, number) ((object != NULL) ? cJSON_SetNumberHelper(object, (double)number) : (number)) /* Change the valuestring of a cJSON_String object, only takes effect when type of object is cJSON_String */ CJSON_PUBLIC(char*) cJSON_SetValuestring(cJSON *object, const char *valuestring); /* If the object is not a boolean type this does nothing and returns cJSON_Invalid else it returns the new type*/ #define cJSON_SetBoolValue(object, boolValue) ( \ (object != NULL && ((object)->type & (cJSON_False|cJSON_True))) ? \ (object)->type=((object)->type &(~(cJSON_False|cJSON_True)))|((boolValue)?cJSON_True:cJSON_False) : \ cJSON_Invalid\ ) /* Macro for iterating over an array or object */ #define cJSON_ArrayForEach(element, array) for(element = (array != NULL) ? (array)->child : NULL; element != NULL; element = element->next) /* malloc/free objects using the malloc/free functions that have been set with cJSON_InitHooks */ CJSON_PUBLIC(void *) cJSON_malloc(size_t size); CJSON_PUBLIC(void) cJSON_free(void *object);
CJSON核心数据结构就只有一个:
typedef struct cJSON { /* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */ struct cJSON *next; struct cJSON *prev; /* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */ struct cJSON *child; /* The type of the item, as above. */ int type; /* The item's string, if type==cJSON_String and type == cJSON_Raw */ char *valuestring; /* writing to valueint is DEPRECATED, use cJSON_SetNumberValue instead */ int valueint; /* The item's number, if type==cJSON_Number */ double valuedouble; /* The item's name string, if this item is the child of, or is in the list of subitems of an object. */ char *string; } cJSON;
可以看出,json是一个嵌套数据结构,这与json的定义所表达的思想一致。
/** * @file simple-cjson.c * @author your name (you@domain.com) * @brief * @version 0.1 * @date 2023-02-19 * * @copyright Copyright (c) 2023 * */ #include "../cJSON.h" #include <stdio.h> char simple_json[] = "{\ \"FirstName\": \"John\",\ \"LastName\": \"Doe\",\ \"Age\": 43,\ \"Address\": {\ \"Street\": \"Downing Street 10\",\ \"City\": \"London\",\ \"Country\": \"Great Britain\"\ },\ \"Phone numbers\": [\ \"+44 1234567\",\ \"+44 2345678\"\ ]\ }"; int main() { cJSON* json = cJSON_Parse(simple_json); cJSON_AddStringToObject(json, "ID", "666"); char* print_json_str = cJSON_Print(json); printf("simple json: %s", print_json_str); return 0; }
编译运行:
$./simple-cjson
simple json: {
"FirstName": "John",
"LastName": "Doe",
"Age": 43,
"Address": {
"Street": "Downing Street 10",
"City": "London",
"Country": "Great Britain"
},
"Phone numbers": ["+44 1234567", "+44 2345678"],
"ID": "666"
}
这部分完全可以参考CJSON项目的README。
CJSON使用ANSI C编写的,具有很多的指针操作,如果不注意非常容易产生指针操作相关的问题,这点最好阅读下项目的README和源代码。
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