赞
踩
- using UnityEngine;
- using System.Collections;
-
- //Add this script to the platform you want to move.
- //左右移动的平台
- public class MovingPlatform : MonoBehaviour {
-
- //Platform movement speed.平台移动速度
- public float speed;
-
- //This is the position where the platform will move.平台移动的位置
- public Transform MovePosition;//创建一个空物体作为移动的位置
-
- private Vector3 StartPosition;
- private Vector3 EndPosition;
- private bool OnTheMove;
-
- // Use this for initialization
- void Start () {
- //Store the start and the end position. Platform will move between these two points.储存左右两端点位置
- StartPosition = this.transform.position;
- EndPosition = MovePosition.position;
- }
-
- void FixedUpdate () {
-
- float step = speed * Time.deltaTime;
-
- if (OnTheMove == false) {
- this.transform.position = Vector3.MoveTowards (this.transform.position, EndPosition, step);
- }else{
- this.transform.position = Vector3.MoveTowards (this.transform.position, StartPosition, step);
- }
-
- //When the platform reaches end. Start to go into other direction.
- if (this.transform.position.x == EndPosition.x && this.transform.position.y == EndPosition.y && OnTheMove == false) {
- OnTheMove = true;
- }else if (this.transform.position.x == StartPosition.x && this.transform.position.y == StartPosition.y && OnTheMove == true) {
- OnTheMove = false;
- }
- }
-
-
-
- }
Copyright © 2003-2013 www.wpsshop.cn 版权所有,并保留所有权利。