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营救公主:
公主被魔王抓走了,王子需要拯救出美丽的公主。他进入了魔王的城堡,魔王的城堡是一座很大的迷宫。为了使问题简单化,我们假设这个迷宫是一个N*M的二维方格。迷宫里有一些墙,王子不能通过。王子只能移动到相邻(上下左右四个方向)的方格内,并且一天只能移动一步,就是说,如果王子在(x,y)一步只能移动到(x-1,y),(x+1,y),(x,y-1),(x,y+1)其中的一个位置上。地图由‘S’,‘P’,‘.’,‘*’四种符号构成,‘.’表示王子可以通过,‘*’表示墙,王子不能通过;'S'表示王子的位置;‘P’表示公主的位置;T表示公主存活的剩余天数,王子必须在T天内到达公主的位置,才能救活公主。如下图所示:
上面是一个5*5的迷宫,红色箭头标识的是从S到P的一条路径。这条路径是最短的一条。如果题目中给的T是5的话,那么就无法救出公主。
实现一个算法,计算王子到达公主位置的天数,如果不可达,返回-1。
int get_min_step(char *map, int row, int col)
来自WIKI:
A*搜索算法,俗称A星算法。这是一种在图形平面上,有多个节点的路径,求出最低通过成本的算法。
常用于游戏中的NPC的移动计算,或在线游戏的BOT的移动计算上。
该算法像Dijkstra算法一样,可以找到一条最短路径;也像BFS一样,进行启发式的搜索。
在此算法中,如果以 g(n)表示从起点到任意顶点n的实际距离,h(n)表示任意顶点n到目标顶点的估算距离,那么 A*算法的公式为:f(n)=g(n)+h(n)。
这个公式遵循以下特性:
如果h(n)为0,只需求出g(n),即求出起点到任意顶点n的最短路径,则转化为单源最短路径问题,即Dijkstra算法
如果h(n)<=“n到目标的实际距离”,则一定可以求出最优解。而且h(n)越小,需要计算的节点越多,算法效率越低。
伪码:
function A*(start,goal) closedset := the empty set //已经被估算的节点集合 openset := set containing the initial node //将要被估算的节点集合 came_from := empty map g_score[start] := 0 //g(n) h_score[start] := heuristic_estimate_of_distance(start, goal) //h(n) f_score[start] := h_score[start] //f(n)=h(n)+g(n),由于g(n)=0,所以…… while openset is not empty x := the node in openset having the lowest f_score[] value if x = goal return reconstruct_path(came_from,goal) remove x from openset add x to closedset foreach y in neighbor_nodes(x) //foreach=for each if y in closedset continue tentative_g_score := g_score[x] + dist_between(x,y) if y not in openset add y to openset tentative_is_better := true elseif tentative_g_score < g_score[y] tentative_is_better := true else tentative_is_better := false if tentative_is_better = true came_from[y] := x g_score[y] := tentative_g_score h_score[y] := heuristic_estimate_of_distance(y, goal) f_score[y] := g_score[y] + h_score[y] return failure function reconstruct_path(came_from,current_node) if came_from[current_node] is set p = reconstruct_path(came_from,came_from[current_node]) return (p + current_node) else return current_node
根据伪码直译的C代码,无任何优化,VC测试可用,寻路范围较小,所以用数组,有待改造成链表。
- #include "stdafx.h"
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
-
- #define MAX_ROW_NUM 20
-
- typedef struct tagCELL_INFO
- {
- int state; /* 0-road 1-wall 2-jessi 3-princess */
- int g_value;
- int h_value;
- int f_value;
- }CELL_INFO;
-
- typedef struct tagMAP_INO_ST
- {
- CELL_INFO cells[MAX_ROW_NUM * MAX_ROW_NUM];
- char open_list[MAX_ROW_NUM * MAX_ROW_NUM];
- char close_list[MAX_ROW_NUM * MAX_ROW_NUM];
- int came_from[MAX_ROW_NUM * MAX_ROW_NUM];
- int real_row;
- int real_col;
- int start_pos;
- int dst_pos;
- }MAP_INFO_ST;
-
- MAP_INFO_ST map_info;
-
- int min_step = 0;
-
- #define INVALID_NODE_VALUE 0xFFFFFF
-
- int xdebug = 1;
- #define xprintf if(xdebug)printf
-
- int open_set_is_empty()
- {
- int i;
-
- for(i = 0; i < (MAX_ROW_NUM * MAX_ROW_NUM); i++) {
- if (map_info.open_list[i] != 0) return 0;
- }
- return 1;
- }
-
- int estimate_of_distance(int start, int goal)
- {
- int x1, y1;
- int x2, y2;
-
- x1 = start/map_info.real_col;
- y1 = start%map_info.real_col;
- x2 = goal/map_info.real_col;
- y2 = goal%map_info.real_col;
-
- return abs(x1 - x2) + abs(y1 - y2);
- }
-
- int least_score_in_open_set()
- {
- int i;
- int min_idx = 0, min_f = INVALID_NODE_VALUE;
-
- for(i = 0; i < (MAX_ROW_NUM * MAX_ROW_NUM); i++) {
- if (map_info.open_list[i] != 0) {
- if (map_info.cells[i].f_value < min_f) {
- min_idx = i;
- min_f = map_info.cells[i].f_value;
- }
- }
- }
-
- return min_idx;
- }
-
- /* function reconstruct_path(came_from,current_node)
- if came_from[current_node] is set
- p = reconstruct_path(came_from,came_from[current_node])
- return (p + current_node)
- else
- return current_node
- */
- int reconstruct_path(int curr_node)
- {
- int p;
- int x = curr_node/map_info.real_col;
- int y = curr_node%map_info.real_col;
-
- min_step++;
- xprintf("%d(%d,%d) <-- ", curr_node, x, y);
- if (map_info.came_from[curr_node] != INVALID_NODE_VALUE) {
- p = reconstruct_path(map_info.came_from[curr_node]);
- return p + curr_node;
- } else
- return curr_node;
- }
-
- int neighbor_of_x(int start_pos, int offset)
- {
- int x,y;
- int pos;
-
- x = start_pos/map_info.real_col;
- y = start_pos%map_info.real_col;
-
- if (offset == 0) { // down cell
- if (x == map_info.real_row - 1) return -1;
- pos = (x + 1)*map_info.real_col + y;
- } else if (offset == 1) { // up cell
- if (x == 0) return -1;
- pos = (x - 1)*map_info.real_col + y;
- } else if (offset == 2) { // right cell
- if (y == map_info.real_col - 1) return -1;
- pos = x*map_info.real_col + y + 1;
- } else if (offset == 3) { // left cell
- if (y == 0) return -1;
- pos = x*map_info.real_col + y - 1;
- }
-
- if (map_info.cells[pos].state == 1) return -1;
- return pos;
- }
-
- int astart_run(int start_pos, int goal_pos)
- {
- int i;
- int x, y;
- int tentative_g_score;
- int tentative_is_better;
-
- // openset := set containing the initial node
- map_info.open_list[start_pos] = 1;
-
- // came_from := empty map
- for(i = 0; i < MAX_ROW_NUM * MAX_ROW_NUM; i++) {
- map_info.came_from[i] = INVALID_NODE_VALUE;
- }
-
- // set g/h/f of initial node
- map_info.cells[start_pos].g_value = 0;
- map_info.cells[start_pos].h_value = estimate_of_distance(start_pos, goal_pos);
- map_info.cells[start_pos].f_value = map_info.cells[start_pos].h_value;
-
- while(!open_set_is_empty()) {
- //x := the node in openset having the lowest f_score[] value
- x = least_score_in_open_set();
- xprintf("\r\n process mnode %d", x);
- if (x == goal_pos) {
- xprintf("\r\n reach the goal: ");
- return reconstruct_path(goal_pos);
- }
-
- //remove x from openset, add x to closedset
- map_info.open_list[x] = 0;
- map_info.close_list[x] = 1;
-
- //foreach y in neighbor_nodes(x)
- for( i = 0; i < 4; i++) {
- y = neighbor_of_x(x, i);
- if (y < 0) continue;
- xprintf("\r\n process snode %d", y);
-
- // if y in closedset
- if (map_info.close_list[y]) continue;
-
- //tentative_g_score := g_score[x] + dist_between(x,y)
- tentative_g_score = map_info.cells[x].g_value + 1;
-
- if (!map_info.open_list[y]) {
- map_info.open_list[y] = 1;
- tentative_is_better = 1;
- } else if (tentative_g_score < map_info.cells[y].g_value) {
- tentative_is_better = 1;
- } else {
- tentative_is_better = 0;
- }
-
- if (tentative_is_better) {
- // came_from[y] := x
- map_info.came_from[y] = x;
-
- map_info.cells[y].g_value = tentative_g_score;
- map_info.cells[y].h_value = estimate_of_distance(y, goal_pos);
- map_info.cells[y].f_value = map_info.cells[y].g_value + map_info.cells[y].h_value;
- }
- }
- }
-
- return -1;
- }
-
- int get_min_step(char *map, int row, int col)
- {
- int i, j, pos;
-
- memset(&map_info, 0, sizeof(MAP_INFO_ST));
- map_info.real_row = row;
- map_info.real_col = col;
- for(i = 0; i < row; i++) {
- for(j = 0; j < col; j++) {
- pos = i*map_info.real_col + j;
- if ('.' == map[pos]) {
- map_info.cells[pos].state = 0;
- } else if ('*' == map[pos]) {
- map_info.cells[pos].state = 1;
- } else if ('S' == map[pos]) {
- map_info.cells[pos].state = 2;
- map_info.start_pos = pos;
- } else if ('P' == map[pos]) {
- map_info.cells[pos].state = 3;
- map_info.dst_pos = pos;
- } else {
- return -1;
- }
- }
- }
-
- min_step = 0;
- astart_run(map_info.start_pos, map_info.dst_pos);
-
- return min_step - 1;
- }
-
-
- int _tmain(int argc, _TCHAR* argv[])
- {
- int i,j;
- char map_input1[4][4] = {'.','.','.','.',
- '.','.','.','.',
- '.','.','.','.',
- 'S','*','*','P'};
- char map_input2[9][9] = { '.','S','.','.','.','.','.','.','.',
- '.','*','*','.','.','.','.','.','.',
- '.','.','.','*','*','.','.','.','.',
- '*','*','*','.','.','*','.','.','.',
- '.','.','.','.','.','.','*','.','.',
- '.','.','.','.','.','.','.','.','.',
- '.','.','.','.','.','.','.','*','*',
- '.','.','.','.','*','*','*','.','.',
- '.','.','.','.','.','.','P','.','.',};
- int result;
-
- result = get_min_step(&map_input1[0][0], 4, 4);
- printf("\r\n result=%d", result);
-
- result = get_min_step(&map_input2[0][0], 9, 9);
- printf("\r\n result=%d", result);
-
- return 0;
- }
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