赞
踩
#include <stdio.h> #include <string.h> const char *str = "hello "; char *show(char *name){ int m = strlen(str); int n = strlen(name); char result[m+n]; for (int i = 0; i < m; i++) { result[i] = str[i]; } for (int j = 0; j < n; j++) { result[m+j] = name[j]; } printf("result printf===>%s\n", result); char * tmp = result; return tmp; }
emcc helloworld.c -s "EXPORTED_FUNCTIONS=['_show']" -s "EXPORTED_RUNTIME_METHODS=['cwrap','ccall']" -o hello.html
Module.ccall("show","string",["string"],["zhangsan"]);
注:JS中加载WASM默认开启同源验证,所以需要同服务访问加载。
编译出来的JS与微信生态语法存在一定不兼容,需要做一定改造适配。将hello.js
代码改造如下:
// The Module object: Our interface to the outside world. We import // and export values on it. There are various ways Module can be used: // 1. Not defined. We create it here // 2. A function parameter, function(Module) { ..generated code.. } // 3. pre-run appended it, var Module = {}; ..generated code.. // 4. External script tag defines var Module. // We need to check if Module already exists (e.g. case 3 above). // Substitution will be replaced with actual code on later stage of the build, // this way Closure Compiler will not mangle it (e.g. case 4. above). // Note that if you want to run closure, and also to use Module // after the generated code, you will need to define var Module = {}; // before the code. Then that object will be used in the code, and you // can continue to use Module afterwards as well. var Module = typeof Module != 'undefined' ? Module : {}; var isWechat = typeof wx == 'object'; WebAssembly = isWechat ? WXWebAssembly : WebAssembly; // See https://caniuse.com/mdn-javascript_builtins_object_assign // --pre-jses are emitted after the Module integration code, so that they can // refer to Module (if they choose; they can also define Module) // {{PRE_JSES}} // Sometimes an existing Module object exists with properties // meant to overwrite the default module functionality. Here // we collect those properties and reapply _after_ we configure // the current environment's defaults to avoid having to be so // defensive during initialization. var moduleOverrides = Object.assign({}, Module); var arguments_ = []; var thisProgram = './this.program'; var quit_ = (status, toThrow) => { throw toThrow; }; // Determine the runtime environment we are in. You can customize this by // setting the ENVIRONMENT setting at compile time (see settings.js). // Attempt to auto-detect the environment var ENVIRONMENT_IS_WEB = typeof window == 'object' || isWechat; var ENVIRONMENT_IS_WORKER = typeof importScripts == 'function'; // N.b. Electron.js environment is simultaneously a NODE-environment, but // also a web environment. var ENVIRONMENT_IS_NODE = typeof process == 'object' && typeof process.versions == 'object' && typeof process.versions.node == 'string'; var ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; if (Module['ENVIRONMENT']) { throw new Error('Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -s ENVIRONMENT=web or -s ENVIRONMENT=node)'); } // `/` should be present at the end if `scriptDirectory` is not empty var scriptDirectory = ''; // Hooks that are implemented differently in different runtime environments. var read_, readAsync, readBinary, setWindowTitle; // Normally we don't log exceptions but instead let them bubble out the top // level where the embedding environment (e.g. the browser) can handle // them. // However under v8 and node we sometimes exit the process direcly in which case // its up to use us to log the exception before exiting. // If we fix https://github.com/emscripten-core/emscripten/issues/15080 // this may no longer be needed under node. function logExceptionOnExit(e) { if (e instanceof ExitStatus) return; let toLog = e; if (e && typeof e == 'object' && e.stack) { toLog = [e, e.stack]; } err('exiting due to exception: ' + toLog); } var fs; var nodePath; var requireNodeFS; if (ENVIRONMENT_IS_NODE) { if (!(typeof process == 'object' && typeof require == 'function')) throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)'); if (ENVIRONMENT_IS_WORKER) { scriptDirectory = require('path').dirname(scriptDirectory) + '/'; } else { scriptDirectory = __dirname + '/'; } // include: node_shell_read.js requireNodeFS = () => { // Use nodePath as the indicator for these not being initialized, // since in some environments a global fs may have already been // created. if (!nodePath) { fs = require('fs'); nodePath = require('path'); } }; read_ = function shell_read(filename, binary) { requireNodeFS(); filename = nodePath['normalize'](filename); return fs.readFileSync(filename, binary ? undefined : 'utf8'); }; readBinary = (filename) => { var ret = read_(filename, true); if (!ret.buffer) { ret = new Uint8Array(ret); } assert(ret.buffer); return ret; }; readAsync = (filename, onload, onerror) => { requireNodeFS(); filename = nodePath['normalize'](filename); fs.readFile(filename, function(err, data) { if (err) onerror(err); else onload(data.buffer); }); }; // end include: node_shell_read.js if (process['argv'].length > 1) { thisProgram = process['argv'][1].replace(/\\/g, '/'); } arguments_ = process['argv'].slice(2); if (typeof module != 'undefined') { module['exports'] = Module; } process['on']('uncaughtException', function(ex) { // suppress ExitStatus exceptions from showing an error if (!(ex instanceof ExitStatus)) { throw ex; } }); // Without this older versions of node (< v15) will log unhandled rejections // but return 0, which is not normally the desired behaviour. This is // not be needed with node v15 and about because it is now the default // behaviour: // See https://nodejs.org/api/cli.html#cli_unhandled_rejections_mode process['on']('unhandledRejection', function(reason) { throw reason; }); quit_ = (status, toThrow) => { if (keepRuntimeAlive()) { process['exitCode'] = status; throw toThrow; } logExceptionOnExit(toThrow); process['exit'](status); }; Module['inspect'] = function () { return '[Emscripten Module object]'; }; } else if (ENVIRONMENT_IS_SHELL) { if ((typeof process == 'object' && typeof require === 'function') || typeof window == 'object' || typeof importScripts == 'function') throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)'); if (typeof read != 'undefined') { read_ = function shell_read(f) { return read(f); }; } readBinary = function readBinary(f) { let data; if (typeof readbuffer == 'function') { return new Uint8Array(readbuffer(f)); } data = read(f, 'binary'); assert(typeof data == 'object'); return data; }; readAsync = function readAsync(f, onload, onerror) { setTimeout(() => onload(readBinary(f)), 0); }; if (typeof scriptArgs != 'undefined') { arguments_ = scriptArgs; } else if (typeof arguments != 'undefined') { arguments_ = arguments; } if (typeof quit == 'function') { quit_ = (status, toThrow) => { logExceptionOnExit(toThrow); quit(status); }; } if (typeof print != 'undefined') { // Prefer to use print/printErr where they exist, as they usually work better. if (typeof console == 'undefined') console = /** @type{!Console} */({}); console.log = /** @type{!function(this:Console, ...*): undefined} */ (print); console.warn = console.error = /** @type{!function(this:Console, ...*): undefined} */ (typeof printErr != 'undefined' ? printErr : print); } } else // Note that this includes Node.js workers when relevant (pthreads is enabled). // Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and // ENVIRONMENT_IS_NODE. if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled scriptDirectory = self.location.href; } else if (typeof document != 'undefined' && document.currentScript) { // web scriptDirectory = document.currentScript.src; } // blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them. // otherwise, slice off the final part of the url to find the script directory. // if scriptDirectory does not contain a slash, lastIndexOf will return -1, // and scriptDirectory will correctly be replaced with an empty string. // If scriptDirectory contains a query (starting with ?) or a fragment (starting with #), // they are removed because they could contain a slash. if (scriptDirectory.indexOf('blob:') !== 0) { scriptDirectory = scriptDirectory.substr(0, scriptDirectory.replace(/[?#].*/, "").lastIndexOf('/')+1); } else { scriptDirectory = ''; } if (!(typeof window == 'object' || typeof importScripts == 'function' || isWechat)) throw new Error('not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)'); // Differentiate the Web Worker from the Node Worker case, as reading must // be done differently. { // include: web_or_worker_shell_read.js read_ = (url) => { var xhr = new XMLHttpRequest(); xhr.open('GET', url, false); xhr.send(null); return xhr.responseText; } if (ENVIRONMENT_IS_WORKER) { readBinary = (url) => { var xhr = new XMLHttpRequest(); xhr.open('GET', url, false); xhr.responseType = 'arraybuffer'; xhr.send(null); return new Uint8Array(/** @type{!ArrayBuffer} */(xhr.response)); }; } readAsync = (url, onload, onerror) => { var xhr = new XMLHttpRequest(); xhr.open('GET', url, true); xhr.responseType = 'arraybuffer'; xhr.onload = () => { if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 onload(xhr.response); return; } onerror(); }; xhr.onerror = onerror; xhr.send(null); } // end include: web_or_worker_shell_read.js } setWindowTitle = (title) => document.title = title; } else { throw new Error('environment detection error'); } var out = Module['print'] || console.log.bind(console); var err = Module['printErr'] || console.warn.bind(console); // Merge back in the overrides Object.assign(Module, moduleOverrides); // Free the object hierarchy contained in the overrides, this lets the GC // reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. moduleOverrides = null; checkIncomingModuleAPI(); // Emit code to handle expected values on the Module object. This applies Module.x // to the proper local x. This has two benefits: first, we only emit it if it is // expected to arrive, and second, by using a local everywhere else that can be // minified. if (Module['arguments']) arguments_ = Module['arguments'];legacyModuleProp('arguments', 'arguments_'); if (Module['thisProgram']) thisProgram = Module['thisProgram'];legacyModuleProp('thisProgram', 'thisProgram'); if (Module['quit']) quit_ = Module['quit'];legacyModuleProp('quit', 'quit_'); // perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message // Assertions on removed incoming Module JS APIs. assert(typeof Module['memoryInitializerPrefixURL'] == 'undefined', 'Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead'); assert(typeof Module['pthreadMainPrefixURL'] == 'undefined', 'Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead'); assert(typeof Module['cdInitializerPrefixURL'] == 'undefined', 'Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead'); assert(typeof Module['filePackagePrefixURL'] == 'undefined', 'Module.filePackagePrefixURL option was removed, use Module.locateFile instead'); assert(typeof Module['read'] == 'undefined', 'Module.read option was removed (modify read_ in JS)'); assert(typeof Module['readAsync'] == 'undefined', 'Module.readAsync option was removed (modify readAsync in JS)'); assert(typeof Module['readBinary'] == 'undefined', 'Module.readBinary option was removed (modify readBinary in JS)'); assert(typeof Module['setWindowTitle'] == 'undefined', 'Module.setWindowTitle option was removed (modify setWindowTitle in JS)'); assert(typeof Module['TOTAL_MEMORY'] == 'undefined', 'Module.TOTAL_MEMORY has been renamed Module.INITIAL_MEMORY'); legacyModuleProp('read', 'read_'); legacyModuleProp('readAsync', 'readAsync'); legacyModuleProp('readBinary', 'readBinary'); legacyModuleProp('setWindowTitle', 'setWindowTitle'); var IDBFS = 'IDBFS is no longer included by default; build with -lidbfs.js'; var PROXYFS = 'PROXYFS is no longer included by default; build with -lproxyfs.js'; var WORKERFS = 'WORKERFS is no longer included by default; build with -lworkerfs.js'; var NODEFS = 'NODEFS is no longer included by default; build with -lnodefs.js'; function alignMemory() { abort('`alignMemory` is now a library function and not included by default; add it to your library.js __deps or to DEFAULT_LIBRARY_FUNCS_TO_INCLUDE on the command line'); } assert(!ENVIRONMENT_IS_SHELL, "shell environment detected but not enabled at build time. Add 'shell' to `-s ENVIRONMENT` to enable."); var STACK_ALIGN = 16; var POINTER_SIZE = 4; function getNativeTypeSize(type) { switch (type) { case 'i1': case 'i8': return 1; case 'i16': return 2; case 'i32': return 4; case 'i64': return 8; case 'float': return 4; case 'double': return 8; default: { if (type[type.length - 1] === '*') { return POINTER_SIZE; } else if (type[0] === 'i') { const bits = Number(type.substr(1)); assert(bits % 8 === 0, 'getNativeTypeSize invalid bits ' + bits + ', type ' + type); return bits / 8; } else { return 0; } } } } function warnOnce(text) { if (!warnOnce.shown) warnOnce.shown = {}; if (!warnOnce.shown[text]) { warnOnce.shown[text] = 1; err(text); } } // include: runtime_functions.js // Wraps a JS function as a wasm function with a given signature. function convertJsFunctionToWasm(func, sig) { // If the type reflection proposal is available, use the new // "WebAssembly.Function" constructor. // Otherwise, construct a minimal wasm module importing the JS function and // re-exporting it. if (typeof WebAssembly.Function == "function") { var typeNames = { 'i': 'i32', 'j': 'i64', 'f': 'f32', 'd': 'f64' }; var type = { parameters: [], results: sig[0] == 'v' ? [] : [typeNames[sig[0]]] }; for (var i = 1; i < sig.length; ++i) { type.parameters.push(typeNames[sig[i]]); } return new WebAssembly.Function(type, func); } // The module is static, with the exception of the type section, which is // generated based on the signature passed in. var typeSection = [ 0x01, // id: section, 0x00, // length: 0 (placeholder) 0x01, // count: 1 0x60, // form: func ]; var sigRet = sig.slice(0, 1); var sigParam = sig.slice(1); var typeCodes = { 'i': 0x7f, // i32 'j': 0x7e, // i64 'f': 0x7d, // f32 'd': 0x7c, // f64 }; // Parameters, length + signatures typeSection.push(sigParam.length); for (var i = 0; i < sigParam.length; ++i) { typeSection.push(typeCodes[sigParam[i]]); } // Return values, length + signatures // With no multi-return in MVP, either 0 (void) or 1 (anything else) if (sigRet == 'v') { typeSection.push(0x00); } else { typeSection = typeSection.concat([0x01, typeCodes[sigRet]]); } // Write the overall length of the type section back into the section header // (excepting the 2 bytes for the section id and length) typeSection[1] = typeSection.length - 2; // Rest of the module is static var bytes = new Uint8Array([ 0x00, 0x61, 0x73, 0x6d, // magic ("\0asm") 0x01, 0x00, 0x00, 0x00, // version: 1 ].concat(typeSection, [ 0x02, 0x07, // import section // (import "e" "f" (func 0 (type 0))) 0x01, 0x01, 0x65, 0x01, 0x66, 0x00, 0x00, 0x07, 0x05, // export section // (export "f" (func 0 (type 0))) 0x01, 0x01, 0x66, 0x00, 0x00, ])); // We can compile this wasm module synchronously because it is very small. // This accepts an import (at "e.f"), that it reroutes to an export (at "f") var module = new WebAssembly.Module(bytes); var instance = new WebAssembly.Instance(module, { 'e': { 'f': func } }); var wrappedFunc = instance.exports['f']; return wrappedFunc; } var freeTableIndexes = []; // Weak map of functions in the table to their indexes, created on first use. var functionsInTableMap; function getEmptyTableSlot() { // Reuse a free index if there is one, otherwise grow. if (freeTableIndexes.length) { return freeTableIndexes.pop(); } // Grow the table try { wasmTable.grow(1); } catch (err) { if (!(err instanceof RangeError)) { throw err; } throw 'Unable to grow wasm table. Set ALLOW_TABLE_GROWTH.'; } return wasmTable.length - 1; } function updateTableMap(offset, count) { for (var i = offset; i < offset + count; i++) { var item = getWasmTableEntry(i); // Ignore null values. if (item) { functionsInTableMap.set(item, i); } } } /** * Add a function to the table. * 'sig' parameter is required if the function being added is a JS function. * @param {string=} sig */ function addFunction(func, sig) { assert(typeof func != 'undefined'); // Check if the function is already in the table, to ensure each function // gets a unique index. First, create the map if this is the first use. if (!functionsInTableMap) { functionsInTableMap = new WeakMap(); updateTableMap(0, wasmTable.length); } if (functionsInTableMap.has(func)) { return functionsInTableMap.get(func); } // It's not in the table, add it now. var ret = getEmptyTableSlot(); // Set the new value. try { // Attempting to call this with JS function will cause of table.set() to fail setWasmTableEntry(ret, func); } catch (err) { if (!(err instanceof TypeError)) { throw err; } assert(typeof sig != 'undefined', 'Missing signature argument to addFunction: ' + func); var wrapped = convertJsFunctionToWasm(func, sig); setWasmTableEntry(ret, wrapped); } functionsInTableMap.set(func, ret); return ret; } function removeFunction(index) { functionsInTableMap.delete(getWasmTableEntry(index)); freeTableIndexes.push(index); } // end include: runtime_functions.js // include: runtime_debug.js function legacyModuleProp(prop, newName) { if (!Object.getOwnPropertyDescriptor(Module, prop)) { Object.defineProperty(Module, prop, { configurable: true, get: function() { abort('Module.' + prop + ' has been replaced with plain ' + newName + ' (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)'); } }); } } function ignoredModuleProp(prop) { if (Object.getOwnPropertyDescriptor(Module, prop)) { abort('`Module.' + prop + '` was supplied but `' + prop + '` not included in INCOMING_MODULE_JS_API'); } } function unexportedMessage(sym, isFSSybol) { var msg = "'" + sym + "' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the FAQ)"; if (isFSSybol) { msg += '. Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you'; } return msg; } function unexportedRuntimeSymbol(sym, isFSSybol) { if (!Object.getOwnPropertyDescriptor(Module, sym)) { Object.defineProperty(Module, sym, { configurable: true, get: function() { abort(unexportedMessage(sym, isFSSybol)); } }); } } function unexportedRuntimeFunction(sym, isFSSybol) { if (!Object.getOwnPropertyDescriptor(Module, sym)) { Module[sym] = () => abort(unexportedMessage(sym, isFSSybol)); } } // end include: runtime_debug.js var tempRet0 = 0; var setTempRet0 = (value) => { tempRet0 = value; }; var getTempRet0 = () => tempRet0; // === Preamble library stuff === // Documentation for the public APIs defined in this file must be updated in: // site/source/docs/api_reference/preamble.js.rst // A prebuilt local version of the documentation is available at: // site/build/text/docs/api_reference/preamble.js.txt // You can also build docs locally as HTML or other formats in site/ // An online HTML version (which may be of a different version of Emscripten) // is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html var wasmBinary; if (Module['wasmBinary']) wasmBinary = Module['wasmBinary'];legacyModuleProp('wasmBinary', 'wasmBinary'); var noExitRuntime = Module['noExitRuntime'] || true;legacyModuleProp('noExitRuntime', 'noExitRuntime'); if (typeof WebAssembly != 'object') { abort('no native wasm support detected'); } // include: runtime_safe_heap.js // In MINIMAL_RUNTIME, setValue() and getValue() are only available when building with safe heap enabled, for heap safety checking. // In traditional runtime, setValue() and getValue() are always available (although their use is highly discouraged due to perf penalties) /** @param {number} ptr @param {number} value @param {string} type @param {number|boolean=} noSafe */ function setValue(ptr, value, type = 'i8', noSafe) { if (type.charAt(type.length-1) === '*') type = 'i32'; switch (type) { case 'i1': HEAP8[((ptr)>>0)] = value; break; case 'i8': HEAP8[((ptr)>>0)] = value; break; case 'i16': HEAP16[((ptr)>>1)] = value; break; case 'i32': HEAP32[((ptr)>>2)] = value; break; case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math.abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math.min((+(Math.floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math.ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)] = tempI64[0],HEAP32[(((ptr)+(4))>>2)] = tempI64[1]); break; case 'float': HEAPF32[((ptr)>>2)] = value; break; case 'double': HEAPF64[((ptr)>>3)] = value; break; default: abort('invalid type for setValue: ' + type); } } /** @param {number} ptr @param {string} type @param {number|boolean=} noSafe */ function getValue(ptr, type = 'i8', noSafe) { if (type.charAt(type.length-1) === '*') type = 'i32'; switch (type) { case 'i1': return HEAP8[((ptr)>>0)]; case 'i8': return HEAP8[((ptr)>>0)]; case 'i16': return HEAP16[((ptr)>>1)]; case 'i32': return HEAP32[((ptr)>>2)]; case 'i64': return HEAP32[((ptr)>>2)]; case 'float': return HEAPF32[((ptr)>>2)]; case 'double': return Number(HEAPF64[((ptr)>>3)]); default: abort('invalid type for getValue: ' + type); } return null; } // end include: runtime_safe_heap.js // Wasm globals var wasmMemory; //======================================== // Runtime essentials //======================================== // whether we are quitting the application. no code should run after this. // set in exit() and abort() var ABORT = false; // set by exit() and abort(). Passed to 'onExit' handler. // NOTE: This is also used as the process return code code in shell environments // but only when noExitRuntime is false. var EXITSTATUS; /** @type {function(*, string=)} */ function assert(condition, text) { if (!condition) { abort('Assertion failed' + (text ? ': ' + text : '')); } } // Returns the C function with a specified identifier (for C++, you need to do manual name mangling) function getCFunc(ident) { var func = Module['_' + ident]; // closure exported function assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported'); return func; } // C calling interface. /** @param {string|null=} returnType @param {Array=} argTypes @param {Arguments|Array=} args @param {Object=} opts */ function ccall(ident, returnType, argTypes, args, opts) { // For fast lookup of conversion functions var toC = { 'string': function(str) { var ret = 0; if (str !== null && str !== undefined && str !== 0) { // null string // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' var len = (str.length << 2) + 1; ret = stackAlloc(len); stringToUTF8(str, ret, len); } return ret; }, 'array': function(arr) { var ret = stackAlloc(arr.length); writeArrayToMemory(arr, ret); return ret; } }; function convertReturnValue(ret) { if (returnType === 'string') return UTF8ToString(ret); if (returnType === 'boolean') return Boolean(ret); return ret; } var func = getCFunc(ident); var cArgs = []; var stack = 0; assert(returnType !== 'array', 'Return type should not be "array".'); if (args) { for (var i = 0; i < args.length; i++) { var converter = toC[argTypes[i]]; if (converter) { if (stack === 0) stack = stackSave(); cArgs[i] = converter(args[i]); } else { cArgs[i] = args[i]; } } } var ret = func.apply(null, cArgs); function onDone(ret) { if (stack !== 0) stackRestore(stack); return convertReturnValue(ret); } ret = onDone(ret); return ret; } /** @param {string=} returnType @param {Array=} argTypes @param {Object=} opts */ function cwrap(ident, returnType, argTypes, opts) { return function() { return ccall(ident, returnType, argTypes, arguments, opts); } } // We used to include malloc/free by default in the past. Show a helpful error in // builds with assertions. function _malloc() { abort("malloc() called but not included in the build - add '_malloc' to EXPORTED_FUNCTIONS"); } function _free() { // Show a helpful error since we used to include free by default in the past. abort("free() called but not included in the build - add '_free' to EXPORTED_FUNCTIONS"); } // include: runtime_legacy.js var ALLOC_NORMAL = 0; // Tries to use _malloc() var ALLOC_STACK = 1; // Lives for the duration of the current function call /** * allocate(): This function is no longer used by emscripten but is kept around to avoid * breaking external users. * You should normally not use allocate(), and instead allocate * memory using _malloc()/stackAlloc(), initialize it with * setValue(), and so forth. * @param {(Uint8Array|Array<number>)} slab: An array of data. * @param {number=} allocator : How to allocate memory, see ALLOC_* */ function allocate(slab, allocator) { var ret; assert(typeof allocator == 'number', 'allocate no longer takes a type argument') assert(typeof slab != 'number', 'allocate no longer takes a number as arg0') if (allocator == ALLOC_STACK) { ret = stackAlloc(slab.length); } else { ret = abort('malloc was not included, but is needed in allocate. Adding "_malloc" to EXPORTED_FUNCTIONS should fix that. This may be a bug in the compiler, please file an issue.');; } if (!slab.subarray && !slab.slice) { slab = new Uint8Array(slab); } HEAPU8.set(slab, ret); return ret; } // end include: runtime_legacy.js // include: runtime_strings.js // runtime_strings.js: Strings related runtime functions that are part of both MINIMAL_RUNTIME and regular runtime. var UTF8Decoder = typeof TextDecoder != 'undefined' ? new TextDecoder('utf8') : undefined; // Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns // a copy of that string as a Javascript String object. /** * heapOrArray is either a regular array, or a JavaScript typed array view. * @param {number} idx * @param {number=} maxBytesToRead * @return {string} */ function UTF8ArrayToString(heapOrArray, idx, maxBytesToRead) { var endIdx = idx + maxBytesToRead; var endPtr = idx; // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. // (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity) while (heapOrArray[endPtr] && !(endPtr >= endIdx)) ++endPtr; if (endPtr - idx > 16 && heapOrArray.buffer && UTF8Decoder) { return UTF8Decoder.decode(heapOrArray.subarray(idx, endPtr)); } else { var str = ''; // If building with TextDecoder, we have already computed the string length above, so test loop end condition against that while (idx < endPtr) { // For UTF8 byte structure, see: // http://en.wikipedia.org/wiki/UTF-8#Description // https://www.ietf.org/rfc/rfc2279.txt // https://tools.ietf.org/html/rfc3629 var u0 = heapOrArray[idx++]; if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } var u1 = heapOrArray[idx++] & 63; if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } var u2 = heapOrArray[idx++] & 63; if ((u0 & 0xF0) == 0xE0) { u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; } else { if ((u0 & 0xF8) != 0xF0) warnOnce('Invalid UTF-8 leading byte 0x' + u0.toString(16) + ' encountered when deserializing a UTF-8 string in wasm memory to a JS string!'); u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (heapOrArray[idx++] & 63); } if (u0 < 0x10000) { str += String.fromCharCode(u0); } else { var ch = u0 - 0x10000; str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); } } } return str; } // Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a // copy of that string as a Javascript String object. // maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit // this parameter to scan the string until the first \0 byte. If maxBytesToRead is // passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the // middle, then the string will cut short at that byte index (i.e. maxBytesToRead will // not produce a string of exact length [ptr, ptr+maxBytesToRead[) // N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may // throw JS JIT optimizations off, so it is worth to consider consistently using one // style or the other. /** * @param {number} ptr * @param {number=} maxBytesToRead * @return {string} */ function UTF8ToString(ptr, maxBytesToRead) { ; return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : ''; } // Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', // encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. // Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. // Parameters: // str: the Javascript string to copy. // heap: the array to copy to. Each index in this array is assumed to be one 8-byte element. // outIdx: The starting offset in the array to begin the copying. // maxBytesToWrite: The maximum number of bytes this function can write to the array. // This count should include the null terminator, // i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. // maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF8Array(str, heap, outIdx, maxBytesToWrite) { if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. return 0; var startIdx = outIdx; var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. // See http://unicode.org/faq/utf_bom.html#utf16-3 // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 var u = str.charCodeAt(i); // possibly a lead surrogate if (u >= 0xD800 && u <= 0xDFFF) { var u1 = str.charCodeAt(++i); u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF); } if (u <= 0x7F) { if (outIdx >= endIdx) break; heap[outIdx++] = u; } else if (u <= 0x7FF) { if (outIdx + 1 >= endIdx) break; heap[outIdx++] = 0xC0 | (u >> 6); heap[outIdx++] = 0x80 | (u & 63); } else if (u <= 0xFFFF) { if (outIdx + 2 >= endIdx) break; heap[outIdx++] = 0xE0 | (u >> 12); heap[outIdx++] = 0x80 | ((u >> 6) & 63); heap[outIdx++] = 0x80 | (u & 63); } else { if (outIdx + 3 >= endIdx) break; if (u > 0x10FFFF) warnOnce('Invalid Unicode code point 0x' + u.toString(16) + ' encountered when serializing a JS string to a UTF-8 string in wasm memory! (Valid unicode code points should be in range 0-0x10FFFF).'); heap[outIdx++] = 0xF0 | (u >> 18); heap[outIdx++] = 0x80 | ((u >> 12) & 63); heap[outIdx++] = 0x80 | ((u >> 6) & 63); heap[outIdx++] = 0x80 | (u & 63); } } // Null-terminate the pointer to the buffer. heap[outIdx] = 0; return outIdx - startIdx; } // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. // Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF8(str, outPtr, maxBytesToWrite) { assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); } // Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. function lengthBytesUTF8(str) { var len = 0; for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. // See http://unicode.org/faq/utf_bom.html#utf16-3 var u = str.charCodeAt(i); // possibly a lead surrogate if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); if (u <= 0x7F) ++len; else if (u <= 0x7FF) len += 2; else if (u <= 0xFFFF) len += 3; else len += 4; } return len; } // end include: runtime_strings.js // include: runtime_strings_extra.js // runtime_strings_extra.js: Strings related runtime functions that are available only in regular runtime. // Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns // a copy of that string as a Javascript String object. function AsciiToString(ptr) { var str = ''; while (1) { var ch = HEAPU8[((ptr++)>>0)]; if (!ch) return str; str += String.fromCharCode(ch); } } // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. function stringToAscii(str, outPtr) { return writeAsciiToMemory(str, outPtr, false); } // Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns // a copy of that string as a Javascript String object. var UTF16Decoder = typeof TextDecoder != 'undefined' ? new TextDecoder('utf-16le') : undefined; function UTF16ToString(ptr, maxBytesToRead) { assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!'); var endPtr = ptr; // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. var idx = endPtr >> 1; var maxIdx = idx + maxBytesToRead / 2; // If maxBytesToRead is not passed explicitly, it will be undefined, and this // will always evaluate to true. This saves on code size. while (!(idx >= maxIdx) && HEAPU16[idx]) ++idx; endPtr = idx << 1; if (endPtr - ptr > 32 && UTF16Decoder) { return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); } else { var str = ''; // If maxBytesToRead is not passed explicitly, it will be undefined, and the for-loop's condition // will always evaluate to true. The loop is then terminated on the first null char. for (var i = 0; !(i >= maxBytesToRead / 2); ++i) { var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; if (codeUnit == 0) break; // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. str += String.fromCharCode(codeUnit); } return str; } } // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. // Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. // Parameters: // str: the Javascript string to copy. // outPtr: Byte address in Emscripten HEAP where to write the string to. // maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null // terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. // maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF16(str, outPtr, maxBytesToWrite) { assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!'); assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. if (maxBytesToWrite === undefined) { maxBytesToWrite = 0x7FFFFFFF; } if (maxBytesToWrite < 2) return 0; maxBytesToWrite -= 2; // Null terminator. var startPtr = outPtr; var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; for (var i = 0; i < numCharsToWrite; ++i) { // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. var codeUnit = str.charCodeAt(i); // possibly a lead surrogate HEAP16[((outPtr)>>1)] = codeUnit; outPtr += 2; } // Null-terminate the pointer to the HEAP. HEAP16[((outPtr)>>1)] = 0; return outPtr - startPtr; } // Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. function lengthBytesUTF16(str) { return str.length*2; } function UTF32ToString(ptr, maxBytesToRead) { assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!'); var i = 0; var str = ''; // If maxBytesToRead is not passed explicitly, it will be undefined, and this // will always evaluate to true. This saves on code size. while (!(i >= maxBytesToRead / 4)) { var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; if (utf32 == 0) break; ++i; // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. // See http://unicode.org/faq/utf_bom.html#utf16-3 if (utf32 >= 0x10000) { var ch = utf32 - 0x10000; str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); } else { str += String.fromCharCode(utf32); } } return str; } // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. // Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. // Parameters: // str: the Javascript string to copy. // outPtr: Byte address in Emscripten HEAP where to write the string to. // maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null // terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. // maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF32(str, outPtr, maxBytesToWrite) { assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!'); assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. if (maxBytesToWrite === undefined) { maxBytesToWrite = 0x7FFFFFFF; } if (maxBytesToWrite < 4) return 0; var startPtr = outPtr; var endPtr = startPtr + maxBytesToWrite - 4; for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. // See http://unicode.org/faq/utf_bom.html#utf16-3 var codeUnit = str.charCodeAt(i); // possibly a lead surrogate if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { var trailSurrogate = str.charCodeAt(++i); codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); } HEAP32[((outPtr)>>2)] = codeUnit; outPtr += 4; if (outPtr + 4 > endPtr) break; } // Null-terminate the pointer to the HEAP. HEAP32[((outPtr)>>2)] = 0; return outPtr - startPtr; } // Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. function lengthBytesUTF32(str) { var len = 0; for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. // See http://unicode.org/faq/utf_bom.html#utf16-3 var codeUnit = str.charCodeAt(i); if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. len += 4; } return len; } // Allocate heap space for a JS string, and write it there. // It is the responsibility of the caller to free() that memory. function allocateUTF8(str) { var size = lengthBytesUTF8(str) + 1; var ret = abort('malloc was not included, but is needed in allocateUTF8. Adding "_malloc" to EXPORTED_FUNCTIONS should fix that. This may be a bug in the compiler, please file an issue.');; if (ret) stringToUTF8Array(str, HEAP8, ret, size); return ret; } // Allocate stack space for a JS string, and write it there. function allocateUTF8OnStack(str) { var size = lengthBytesUTF8(str) + 1; var ret = stackAlloc(size); stringToUTF8Array(str, HEAP8, ret, size); return ret; } // Deprecated: This function should not be called because it is unsafe and does not provide // a maximum length limit of how many bytes it is allowed to write. Prefer calling the // function stringToUTF8Array() instead, which takes in a maximum length that can be used // to be secure from out of bounds writes. /** @deprecated @param {boolean=} dontAddNull */ function writeStringToMemory(string, buffer, dontAddNull) { warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); var /** @type {number} */ lastChar, /** @type {number} */ end; if (dontAddNull) { // stringToUTF8Array always appends null. If we don't want to do that, remember the // character that existed at the location where the null will be placed, and restore // that after the write (below). end = buffer + lengthBytesUTF8(string); lastChar = HEAP8[end]; } stringToUTF8(string, buffer, Infinity); if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. } function writeArrayToMemory(array, buffer) { assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)') HEAP8.set(array, buffer); } /** @param {boolean=} dontAddNull */ function writeAsciiToMemory(str, buffer, dontAddNull) { for (var i = 0; i < str.length; ++i) { assert(str.charCodeAt(i) === (str.charCodeAt(i) & 0xff)); HEAP8[((buffer++)>>0)] = str.charCodeAt(i); } // Null-terminate the pointer to the HEAP. if (!dontAddNull) HEAP8[((buffer)>>0)] = 0; } // end include: runtime_strings_extra.js // Memory management var HEAP, /** @type {!ArrayBuffer} */ buffer, /** @type {!Int8Array} */ HEAP8, /** @type {!Uint8Array} */ HEAPU8, /** @type {!Int16Array} */ HEAP16, /** @type {!Uint16Array} */ HEAPU16, /** @type {!Int32Array} */ HEAP32, /** @type {!Uint32Array} */ HEAPU32, /** @type {!Float32Array} */ HEAPF32, /** @type {!Float64Array} */ HEAPF64; function updateGlobalBufferAndViews(buf) { buffer = buf; Module['HEAP8'] = HEAP8 = new Int8Array(buf); Module['HEAP16'] = HEAP16 = new Int16Array(buf); Module['HEAP32'] = HEAP32 = new Int32Array(buf); Module['HEAPU8'] = HEAPU8 = new Uint8Array(buf); Module['HEAPU16'] = HEAPU16 = new Uint16Array(buf); Module['HEAPU32'] = HEAPU32 = new Uint32Array(buf); Module['HEAPF32'] = HEAPF32 = new Float32Array(buf); Module['HEAPF64'] = HEAPF64 = new Float64Array(buf); } var TOTAL_STACK = 5242880; if (Module['TOTAL_STACK']) assert(TOTAL_STACK === Module['TOTAL_STACK'], 'the stack size can no longer be determined at runtime') var INITIAL_MEMORY = Module['INITIAL_MEMORY'] || 16777216;legacyModuleProp('INITIAL_MEMORY', 'INITIAL_MEMORY'); assert(INITIAL_MEMORY >= TOTAL_STACK, 'INITIAL_MEMORY should be larger than TOTAL_STACK, was ' + INITIAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')'); // check for full engine support (use string 'subarray' to avoid closure compiler confusion) assert(typeof Int32Array != 'undefined' && typeof Float64Array !== 'undefined' && Int32Array.prototype.subarray != undefined && Int32Array.prototype.set != undefined, 'JS engine does not provide full typed array support'); // If memory is defined in wasm, the user can't provide it. assert(!Module['wasmMemory'], 'Use of `wasmMemory` detected. Use -s IMPORTED_MEMORY to define wasmMemory externally'); assert(INITIAL_MEMORY == 16777216, 'Detected runtime INITIAL_MEMORY setting. Use -s IMPORTED_MEMORY to define wasmMemory dynamically'); // include: runtime_init_table.js // In regular non-RELOCATABLE mode the table is exported // from the wasm module and this will be assigned once // the exports are available. var wasmTable; // end include: runtime_init_table.js // include: runtime_stack_check.js // Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode. function writeStackCookie() { var max = _emscripten_stack_get_end(); assert((max & 3) == 0); // The stack grow downwards towards _emscripten_stack_get_end. // We write cookies to the final two words in the stack and detect if they are // ever overwritten. HEAP32[((max)>>2)] = 0x2135467; HEAP32[(((max)+(4))>>2)] = 0x89BACDFE; // Also test the global address 0 for integrity. HEAP32[0] = 0x63736d65; /* 'emsc' */ } function checkStackCookie() { if (ABORT) return; var max = _emscripten_stack_get_end(); var cookie1 = HEAPU32[((max)>>2)]; var cookie2 = HEAPU32[(((max)+(4))>>2)]; if (cookie1 != 0x2135467 || cookie2 != 0x89BACDFE) { abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x2135467, but received 0x' + cookie2.toString(16) + ' 0x' + cookie1.toString(16)); } // Also test the global address 0 for integrity. if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) abort('Runtime error: The application has corrupted its heap memory area (address zero)!'); } // end include: runtime_stack_check.js // include: runtime_assertions.js // Endianness check (function() { var h16 = new Int16Array(1); var h8 = new Int8Array(h16.buffer); h16[0] = 0x6373; if (h8[0] !== 0x73 || h8[1] !== 0x63) throw 'Runtime error: expected the system to be little-endian! (Run with -s SUPPORT_BIG_ENDIAN=1 to bypass)'; })(); // end include: runtime_assertions.js var __ATPRERUN__ = []; // functions called before the runtime is initialized var __ATINIT__ = []; // functions called during startup var __ATEXIT__ = []; // functions called during shutdown var __ATPOSTRUN__ = []; // functions called after the main() is called var runtimeInitialized = false; function keepRuntimeAlive() { return noExitRuntime; } function preRun() { if (Module['preRun']) { if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; while (Module['preRun'].length) { addOnPreRun(Module['preRun'].shift()); } } callRuntimeCallbacks(__ATPRERUN__); } function initRuntime() { checkStackCookie(); assert(!runtimeInitialized); runtimeInitialized = true; callRuntimeCallbacks(__ATINIT__); } function postRun() { checkStackCookie(); if (Module['postRun']) { if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; while (Module['postRun'].length) { addOnPostRun(Module['postRun'].shift()); } } callRuntimeCallbacks(__ATPOSTRUN__); } function addOnPreRun(cb) { __ATPRERUN__.unshift(cb); } function addOnInit(cb) { __ATINIT__.unshift(cb); } function addOnExit(cb) { } function addOnPostRun(cb) { __ATPOSTRUN__.unshift(cb); } // include: runtime_math.js // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32 // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc assert(Math.imul, 'This browser does not support Math.imul(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); assert(Math.fround, 'This browser does not support Math.fround(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); assert(Math.clz32, 'This browser does not support Math.clz32(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); assert(Math.trunc, 'This browser does not support Math.trunc(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill'); // end include: runtime_math.js // A counter of dependencies for calling run(). If we need to // do asynchronous work before running, increment this and // decrement it. Incrementing must happen in a place like // Module.preRun (used by emcc to add file preloading). // Note that you can add dependencies in preRun, even though // it happens right before run - run will be postponed until // the dependencies are met. var runDependencies = 0; var runDependencyWatcher = null; var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled var runDependencyTracking = {}; function getUniqueRunDependency(id) { var orig = id; while (1) { if (!runDependencyTracking[id]) return id; id = orig + Math.random(); } } function addRunDependency(id) { runDependencies++; if (Module['monitorRunDependencies']) { Module['monitorRunDependencies'](runDependencies); } if (id) { assert(!runDependencyTracking[id]); runDependencyTracking[id] = 1; if (runDependencyWatcher === null && typeof setInterval != 'undefined') { // Check for missing dependencies every few seconds runDependencyWatcher = setInterval(function() { if (ABORT) { clearInterval(runDependencyWatcher); runDependencyWatcher = null; return; } var shown = false; for (var dep in runDependencyTracking) { if (!shown) { shown = true; err('still waiting on run dependencies:'); } err('dependency: ' + dep); } if (shown) { err('(end of list)'); } }, 10000); } } else { err('warning: run dependency added without ID'); } } function removeRunDependency(id) { runDependencies--; if (Module['monitorRunDependencies']) { Module['monitorRunDependencies'](runDependencies); } if (id) { assert(runDependencyTracking[id]); delete runDependencyTracking[id]; } else { err('warning: run dependency removed without ID'); } if (runDependencies == 0) { if (runDependencyWatcher !== null) { clearInterval(runDependencyWatcher); runDependencyWatcher = null; } if (dependenciesFulfilled) { var callback = dependenciesFulfilled; dependenciesFulfilled = null; callback(); // can add another dependenciesFulfilled } } } Module["preloadedImages"] = {}; // maps url to image data Module["preloadedAudios"] = {}; // maps url to audio data /** @param {string|number=} what */ function abort(what) { { if (Module['onAbort']) { Module['onAbort'](what); } } what = 'Aborted(' + what + ')'; // TODO(sbc): Should we remove printing and leave it up to whoever // catches the exception? err(what); ABORT = true; EXITSTATUS = 1; // Use a wasm runtime error, because a JS error might be seen as a foreign // exception, which means we'd run destructors on it. We need the error to // simply make the program stop. // Suppress closure compiler warning here. Closure compiler's builtin extern // defintion for WebAssembly.RuntimeError claims it takes no arguments even // though it can. // TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure gets fixed. /** @suppress {checkTypes} */ var e = isWechat ? {} : new WebAssembly.RuntimeError(what); // Throw the error whether or not MODULARIZE is set because abort is used // in code paths apart from instantiation where an exception is expected // to be thrown when abort is called. throw e; } // {{MEM_INITIALIZER}} // include: memoryprofiler.js // end include: memoryprofiler.js // show errors on likely calls to FS when it was not included var FS = { error: function() { abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1'); }, init: function() { FS.error() }, createDataFile: function() { FS.error() }, createPreloadedFile: function() { FS.error() }, createLazyFile: function() { FS.error() }, open: function() { FS.error() }, mkdev: function() { FS.error() }, registerDevice: function() { FS.error() }, analyzePath: function() { FS.error() }, loadFilesFromDB: function() { FS.error() }, ErrnoError: function ErrnoError() { FS.error() }, }; Module['FS_createDataFile'] = FS.createDataFile; Module['FS_createPreloadedFile'] = FS.createPreloadedFile; // include: URIUtils.js // Prefix of data URIs emitted by SINGLE_FILE and related options. var dataURIPrefix = 'data:application/octet-stream;base64,'; // Indicates whether filename is a base64 data URI. function isDataURI(filename) { // Prefix of data URIs emitted by SINGLE_FILE and related options. return filename.startsWith(dataURIPrefix); } // Indicates whether filename is delivered via file protocol (as opposed to http/https) function isFileURI(filename) { return filename.startsWith('file://'); } // end include: URIUtils.js /** @param {boolean=} fixedasm */ function createExportWrapper(name, fixedasm) { return function() { var displayName = name; var asm = fixedasm; if (!fixedasm) { asm = Module['asm']; } assert(runtimeInitialized, 'native function `' + displayName + '` called before runtime initialization'); if (!asm[name]) { assert(asm[name], 'exported native function `' + displayName + '` not found'); } return asm[name].apply(null, arguments); }; } var wasmBinaryFile = 'hello.wasm'; //这里作为demo,可以上面直接指定即可 if (isWechat) { wasmBinaryFile = "/package_lesson1/assets/hello.wasm"; } if (!isWechat) { scriptDirectory + wasmBinaryFile } function getBinary(file) { try { if (file == wasmBinaryFile && wasmBinary) { return new Uint8Array(wasmBinary); } if (readBinary) { return readBinary(file); } else { throw "both async and sync fetching of the wasm failed"; } } catch (err) { abort(err); } } function getBinaryPromise() { // If we don't have the binary yet, try to to load it asynchronously. // Fetch has some additional restrictions over XHR, like it can't be used on a file:// url. // See https://github.com/github/fetch/pull/92#issuecomment-140665932 // Cordova or Electron apps are typically loaded from a file:// url. // So use fetch if it is available and the url is not a file, otherwise fall back to XHR. if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER)) { if (typeof fetch == 'function' && !isFileURI(wasmBinaryFile) ) { return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) { if (!response['ok']) { throw "failed to load wasm binary file at '" + wasmBinaryFile + "'"; } return response['arrayBuffer'](); }).catch(function () { return getBinary(wasmBinaryFile); }); } else { if (readAsync) { // fetch is not available or url is file => try XHR (readAsync uses XHR internally) return new Promise(function(resolve, reject) { readAsync(wasmBinaryFile, function(response) { resolve(new Uint8Array(/** @type{!ArrayBuffer} */(response))) }, reject) }); } } } // Otherwise, getBinary should be able to get it synchronously return Promise.resolve().then(function() { return getBinary(wasmBinaryFile); }); } // Create the wasm instance. // Receives the wasm imports, returns the exports. function createWasm() { // prepare imports var info = { 'env': asmLibraryArg, 'wasi_snapshot_preview1': asmLibraryArg, }; // Load the wasm module and create an instance of using native support in the JS engine. // handle a generated wasm instance, receiving its exports and // performing other necessary setup /** @param {WebAssembly.Module=} module*/ function receiveInstance(instance, module) { var exports = instance.exports; Module['asm'] = exports; wasmMemory = Module['asm']['memory']; assert(wasmMemory, "memory not found in wasm exports"); // This assertion doesn't hold when emscripten is run in --post-link // mode. // TODO(sbc): Read INITIAL_MEMORY out of the wasm file in post-link mode. //assert(wasmMemory.buffer.byteLength === 16777216); updateGlobalBufferAndViews(wasmMemory.buffer); wasmTable = Module['asm']['__indirect_function_table']; assert(wasmTable, "table not found in wasm exports"); addOnInit(Module['asm']['__wasm_call_ctors']); removeRunDependency('wasm-instantiate'); } // we can't run yet (except in a pthread, where we have a custom sync instantiator) addRunDependency('wasm-instantiate'); // Prefer streaming instantiation if available. // Async compilation can be confusing when an error on the page overwrites Module // (for example, if the order of elements is wrong, and the one defining Module is // later), so we save Module and check it later. var trueModule = Module; function receiveInstantiationResult(result) { // 'result' is a ResultObject object which has both the module and instance. // receiveInstance() will swap in the exports (to Module.asm) so they can be called assert(Module === trueModule, 'the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?'); trueModule = null; // TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line. // When the regression is fixed, can restore the above USE_PTHREADS-enabled path. receiveInstance(result['instance']); } function instantiateArrayBuffer(receiver) { var r; if (isWechat) { r = WebAssembly.instantiate(wasmBinaryFile, info); } else { r = getBinaryPromise().then(function(binary) { return WebAssembly.instantiate(binary, info); }).then(function (instance) { return instance; }); } return r.then(receiver, function(reason) { err('failed to asynchronously prepare wasm: ' + reason); // Warn on some common problems. if (isFileURI(wasmBinaryFile)) { err('warning: Loading from a file URI (' + wasmBinaryFile + ') is not supported in most browsers. See https://emscripten.org/docs/getting_started/FAQ.html#how-do-i-run-a-local-webserver-for-testing-why-does-my-program-stall-in-downloading-or-preparing'); } abort(reason); }); } function instantiateAsync() { return instantiateArrayBuffer(receiveInstantiationResult); } // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback // to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel // to any other async startup actions they are performing. // Also pthreads and wasm workers initialize the wasm instance through this path. if (Module['instantiateWasm']) { try { var exports = Module['instantiateWasm'](info, receiveInstance); return exports; } catch(e) { err('Module.instantiateWasm callback failed with error: ' + e); return false; } } instantiateAsync(); return {}; // no exports yet; we'll fill them in later } // Globals used by JS i64 conversions (see makeSetValue) var tempDouble; var tempI64; // === Body === var ASM_CONSTS = { }; function callRuntimeCallbacks(callbacks) { while (callbacks.length > 0) { var callback = callbacks.shift(); if (typeof callback == 'function') { callback(Module); // Pass the module as the first argument. continue; } var func = callback.func; if (typeof func == 'number') { if (callback.arg === undefined) { // Run the wasm function ptr with signature 'v'. If no function // with such signature was exported, this call does not need // to be emitted (and would confuse Closure) getWasmTableEntry(func)(); } else { // If any function with signature 'vi' was exported, run // the callback with that signature. getWasmTableEntry(func)(callback.arg); } } else { func(callback.arg === undefined ? null : callback.arg); } } } function withStackSave(f) { var stack = stackSave(); var ret = f(); stackRestore(stack); return ret; } function demangle(func) { warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling'); return func; } function demangleAll(text) { var regex = /\b_Z[\w\d_]+/g; return text.replace(regex, function(x) { var y = demangle(x); return x === y ? x : (y + ' [' + x + ']'); }); } var wasmTableMirror = []; function getWasmTableEntry(funcPtr) { var func = wasmTableMirror[funcPtr]; if (!func) { if (funcPtr >= wasmTableMirror.length) wasmTableMirror.length = funcPtr + 1; wasmTableMirror[funcPtr] = func = wasmTable.get(funcPtr); } assert(wasmTable.get(funcPtr) == func, "JavaScript-side Wasm function table mirror is out of date!"); return func; } function handleException(e) { // Certain exception types we do not treat as errors since they are used for // internal control flow. // 1. ExitStatus, which is thrown by exit() // 2. "unwind", which is thrown by emscripten_unwind_to_js_event_loop() and others // that wish to return to JS event loop. if (e instanceof ExitStatus || e == 'unwind') { return EXITSTATUS; } quit_(1, e); } function jsStackTrace() { var error = new Error(); if (!error.stack) { // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, // so try that as a special-case. try { throw new Error(); } catch(e) { error = e; } if (!error.stack) { return '(no stack trace available)'; } } return error.stack.toString(); } function setWasmTableEntry(idx, func) { wasmTable.set(idx, func); wasmTableMirror[idx] = func; } function stackTrace() { var js = jsStackTrace(); if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); return demangleAll(js); } function _emscripten_memcpy_big(dest, src, num) { HEAPU8.copyWithin(dest, src, src + num); } function flush_NO_FILESYSTEM() { // flush anything remaining in the buffers during shutdown ___stdio_exit(); var buffers = SYSCALLS.buffers; if (buffers[1].length) SYSCALLS.printChar(1, 10); if (buffers[2].length) SYSCALLS.printChar(2, 10); } var SYSCALLS = {buffers:[null,[],[]],printChar:function(stream, curr) { var buffer = SYSCALLS.buffers[stream]; assert(buffer); if (curr === 0 || curr === 10) { (stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0)); buffer.length = 0; } else { buffer.push(curr); } },varargs:undefined,get:function() { assert(SYSCALLS.varargs != undefined); SYSCALLS.varargs += 4; var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; return ret; },getStr:function(ptr) { var ret = UTF8ToString(ptr); return ret; },get64:function(low, high) { if (low >= 0) assert(high === 0); else assert(high === -1); return low; }}; function _fd_write(fd, iov, iovcnt, pnum) { ; // hack to support printf in SYSCALLS_REQUIRE_FILESYSTEM=0 var num = 0; for (var i = 0; i < iovcnt; i++) { var ptr = HEAP32[((iov)>>2)]; var len = HEAP32[(((iov)+(4))>>2)]; iov += 8; for (var j = 0; j < len; j++) { SYSCALLS.printChar(fd, HEAPU8[ptr+j]); } num += len; } HEAP32[((pnum)>>2)] = num; return 0; } function _setTempRet0(val) { setTempRet0(val); } var ASSERTIONS = true; /** @type {function(string, boolean=, number=)} */ function intArrayFromString(stringy, dontAddNull, length) { var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; var u8array = new Array(len); var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); if (dontAddNull) u8array.length = numBytesWritten; return u8array; } function intArrayToString(array) { var ret = []; for (var i = 0; i < array.length; i++) { var chr = array[i]; if (chr > 0xFF) { if (ASSERTIONS) { assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); } chr &= 0xFF; } ret.push(String.fromCharCode(chr)); } return ret.join(''); } function checkIncomingModuleAPI() { ignoredModuleProp('fetchSettings'); } var asmLibraryArg = { "emscripten_memcpy_big": _emscripten_memcpy_big, "fd_write": _fd_write, "setTempRet0": _setTempRet0 }; var asm = createWasm(); /** @type {function(...*):?} */ var ___wasm_call_ctors = Module["___wasm_call_ctors"] = createExportWrapper("__wasm_call_ctors"); /** @type {function(...*):?} */ var _show = Module["_show"] = createExportWrapper("show"); /** @type {function(...*):?} */ var ___errno_location = Module["___errno_location"] = createExportWrapper("__errno_location"); /** @type {function(...*):?} */ var ___stdio_exit = Module["___stdio_exit"] = createExportWrapper("__stdio_exit"); /** @type {function(...*):?} */ var _emscripten_stack_init = Module["_emscripten_stack_init"] = function() { return (_emscripten_stack_init = Module["_emscripten_stack_init"] = Module["asm"]["emscripten_stack_init"]).apply(null, arguments); }; /** @type {function(...*):?} */ var _emscripten_stack_get_free = Module["_emscripten_stack_get_free"] = function() { return (_emscripten_stack_get_free = Module["_emscripten_stack_get_free"] = Module["asm"]["emscripten_stack_get_free"]).apply(null, arguments); }; /** @type {function(...*):?} */ var _emscripten_stack_get_base = Module["_emscripten_stack_get_base"] = function() { return (_emscripten_stack_get_base = Module["_emscripten_stack_get_base"] = Module["asm"]["emscripten_stack_get_base"]).apply(null, arguments); }; /** @type {function(...*):?} */ var _emscripten_stack_get_end = Module["_emscripten_stack_get_end"] = function() { return (_emscripten_stack_get_end = Module["_emscripten_stack_get_end"] = Module["asm"]["emscripten_stack_get_end"]).apply(null, arguments); }; /** @type {function(...*):?} */ var stackSave = Module["stackSave"] = createExportWrapper("stackSave"); /** @type {function(...*):?} */ var stackRestore = Module["stackRestore"] = createExportWrapper("stackRestore"); /** @type {function(...*):?} */ var stackAlloc = Module["stackAlloc"] = createExportWrapper("stackAlloc"); /** @type {function(...*):?} */ var dynCall_jiji = Module["dynCall_jiji"] = createExportWrapper("dynCall_jiji"); // === Auto-generated postamble setup entry stuff === unexportedRuntimeFunction('intArrayFromString', false); unexportedRuntimeFunction('intArrayToString', false); Module["ccall"] = ccall; Module["cwrap"] = cwrap; unexportedRuntimeFunction('setValue', false); unexportedRuntimeFunction('getValue', false); unexportedRuntimeFunction('allocate', false); unexportedRuntimeFunction('UTF8ArrayToString', false); unexportedRuntimeFunction('UTF8ToString', false); unexportedRuntimeFunction('stringToUTF8Array', false); unexportedRuntimeFunction('stringToUTF8', false); unexportedRuntimeFunction('lengthBytesUTF8', false); unexportedRuntimeFunction('stackTrace', false); unexportedRuntimeFunction('addOnPreRun', false); unexportedRuntimeFunction('addOnInit', false); unexportedRuntimeFunction('addOnPreMain', false); unexportedRuntimeFunction('addOnExit', false); unexportedRuntimeFunction('addOnPostRun', false); unexportedRuntimeFunction('writeStringToMemory', false); unexportedRuntimeFunction('writeArrayToMemory', false); unexportedRuntimeFunction('writeAsciiToMemory', false); unexportedRuntimeFunction('addRunDependency', true); unexportedRuntimeFunction('removeRunDependency', true); unexportedRuntimeFunction('FS_createFolder', false); unexportedRuntimeFunction('FS_createPath', true); unexportedRuntimeFunction('FS_createDataFile', true); unexportedRuntimeFunction('FS_createPreloadedFile', true); unexportedRuntimeFunction('FS_createLazyFile', true); unexportedRuntimeFunction('FS_createLink', false); unexportedRuntimeFunction('FS_createDevice', true); unexportedRuntimeFunction('FS_unlink', true); unexportedRuntimeFunction('getLEB', false); unexportedRuntimeFunction('getFunctionTables', false); unexportedRuntimeFunction('alignFunctionTables', false); unexportedRuntimeFunction('registerFunctions', false); unexportedRuntimeFunction('addFunction', false); unexportedRuntimeFunction('removeFunction', false); unexportedRuntimeFunction('getFuncWrapper', false); unexportedRuntimeFunction('prettyPrint', false); unexportedRuntimeFunction('dynCall', false); unexportedRuntimeFunction('getCompilerSetting', false); unexportedRuntimeFunction('print', false); unexportedRuntimeFunction('printErr', false); unexportedRuntimeFunction('getTempRet0', false); unexportedRuntimeFunction('setTempRet0', false); unexportedRuntimeFunction('callMain', false); unexportedRuntimeFunction('abort', false); unexportedRuntimeFunction('keepRuntimeAlive', false); unexportedRuntimeFunction('zeroMemory', false); unexportedRuntimeFunction('stringToNewUTF8', false); unexportedRuntimeFunction('abortOnCannotGrowMemory', false); unexportedRuntimeFunction('emscripten_realloc_buffer', false); unexportedRuntimeFunction('ENV', false); unexportedRuntimeFunction('ERRNO_CODES', false); unexportedRuntimeFunction('ERRNO_MESSAGES', false); unexportedRuntimeFunction('setErrNo', false); unexportedRuntimeFunction('inetPton4', false); unexportedRuntimeFunction('inetNtop4', false); unexportedRuntimeFunction('inetPton6', false); unexportedRuntimeFunction('inetNtop6', false); unexportedRuntimeFunction('readSockaddr', false); unexportedRuntimeFunction('writeSockaddr', false); unexportedRuntimeFunction('DNS', false); unexportedRuntimeFunction('getHostByName', false); unexportedRuntimeFunction('Protocols', false); unexportedRuntimeFunction('Sockets', false); unexportedRuntimeFunction('getRandomDevice', false); unexportedRuntimeFunction('traverseStack', false); unexportedRuntimeFunction('UNWIND_CACHE', false); unexportedRuntimeFunction('convertPCtoSourceLocation', false); unexportedRuntimeFunction('readAsmConstArgsArray', false); unexportedRuntimeFunction('readAsmConstArgs', false); unexportedRuntimeFunction('mainThreadEM_ASM', false); unexportedRuntimeFunction('jstoi_q', false); unexportedRuntimeFunction('jstoi_s', false); unexportedRuntimeFunction('getExecutableName', false); unexportedRuntimeFunction('listenOnce', false); unexportedRuntimeFunction('autoResumeAudioContext', false); unexportedRuntimeFunction('dynCallLegacy', false); unexportedRuntimeFunction('getDynCaller', false); unexportedRuntimeFunction('dynCall', false); unexportedRuntimeFunction('handleException', false); unexportedRuntimeFunction('runtimeKeepalivePush', false); unexportedRuntimeFunction('runtimeKeepalivePop', false); unexportedRuntimeFunction('callUserCallback', false); unexportedRuntimeFunction('maybeExit', false); unexportedRuntimeFunction('safeSetTimeout', false); unexportedRuntimeFunction('asmjsMangle', false); unexportedRuntimeFunction('asyncLoad', false); unexportedRuntimeFunction('alignMemory', false); unexportedRuntimeFunction('mmapAlloc', false); unexportedRuntimeFunction('reallyNegative', false); unexportedRuntimeFunction('unSign', false); unexportedRuntimeFunction('reSign', false); unexportedRuntimeFunction('formatString', false); unexportedRuntimeFunction('PATH', false); unexportedRuntimeFunction('PATH_FS', false); unexportedRuntimeFunction('SYSCALLS', false); unexportedRuntimeFunction('getSocketFromFD', false); unexportedRuntimeFunction('getSocketAddress', false); unexportedRuntimeFunction('JSEvents', false); unexportedRuntimeFunction('registerKeyEventCallback', false); unexportedRuntimeFunction('specialHTMLTargets', false); unexportedRuntimeFunction('maybeCStringToJsString', false); unexportedRuntimeFunction('findEventTarget', false); unexportedRuntimeFunction('findCanvasEventTarget', false); unexportedRuntimeFunction('getBoundingClientRect', false); unexportedRuntimeFunction('fillMouseEventData', false); unexportedRuntimeFunction('registerMouseEventCallback', false); unexportedRuntimeFunction('registerWheelEventCallback', false); unexportedRuntimeFunction('registerUiEventCallback', false); unexportedRuntimeFunction('registerFocusEventCallback', false); unexportedRuntimeFunction('fillDeviceOrientationEventData', false); unexportedRuntimeFunction('registerDeviceOrientationEventCallback', false); unexportedRuntimeFunction('fillDeviceMotionEventData', false); unexportedRuntimeFunction('registerDeviceMotionEventCallback', false); unexportedRuntimeFunction('screenOrientation', false); unexportedRuntimeFunction('fillOrientationChangeEventData', false); unexportedRuntimeFunction('registerOrientationChangeEventCallback', false); unexportedRuntimeFunction('fillFullscreenChangeEventData', false); unexportedRuntimeFunction('registerFullscreenChangeEventCallback', false); unexportedRuntimeFunction('registerRestoreOldStyle', false); unexportedRuntimeFunction('hideEverythingExceptGivenElement', false); unexportedRuntimeFunction('restoreHiddenElements', false); unexportedRuntimeFunction('setLetterbox', false); unexportedRuntimeFunction('currentFullscreenStrategy', false); unexportedRuntimeFunction('restoreOldWindowedStyle', false); unexportedRuntimeFunction('softFullscreenResizeWebGLRenderTarget', false); unexportedRuntimeFunction('doRequestFullscreen', false); unexportedRuntimeFunction('fillPointerlockChangeEventData', false); unexportedRuntimeFunction('registerPointerlockChangeEventCallback', false); unexportedRuntimeFunction('registerPointerlockErrorEventCallback', false); unexportedRuntimeFunction('requestPointerLock', false); unexportedRuntimeFunction('fillVisibilityChangeEventData', false); unexportedRuntimeFunction('registerVisibilityChangeEventCallback', false); unexportedRuntimeFunction('registerTouchEventCallback', false); unexportedRuntimeFunction('fillGamepadEventData', false); unexportedRuntimeFunction('registerGamepadEventCallback', false); unexportedRuntimeFunction('registerBeforeUnloadEventCallback', false); unexportedRuntimeFunction('fillBatteryEventData', false); unexportedRuntimeFunction('battery', false); unexportedRuntimeFunction('registerBatteryEventCallback', false); unexportedRuntimeFunction('setCanvasElementSize', false); unexportedRuntimeFunction('getCanvasElementSize', false); unexportedRuntimeFunction('demangle', false); unexportedRuntimeFunction('demangleAll', false); unexportedRuntimeFunction('jsStackTrace', false); unexportedRuntimeFunction('stackTrace', false); unexportedRuntimeFunction('getEnvStrings', false); unexportedRuntimeFunction('checkWasiClock', false); unexportedRuntimeFunction('flush_NO_FILESYSTEM', false); unexportedRuntimeFunction('writeI53ToI64', false); unexportedRuntimeFunction('writeI53ToI64Clamped', false); unexportedRuntimeFunction('writeI53ToI64Signaling', false); unexportedRuntimeFunction('writeI53ToU64Clamped', false); unexportedRuntimeFunction('writeI53ToU64Signaling', false); unexportedRuntimeFunction('readI53FromI64', false); unexportedRuntimeFunction('readI53FromU64', false); unexportedRuntimeFunction('convertI32PairToI53', false); unexportedRuntimeFunction('convertU32PairToI53', false); unexportedRuntimeFunction('setImmediateWrapped', false); unexportedRuntimeFunction('clearImmediateWrapped', false); unexportedRuntimeFunction('polyfillSetImmediate', false); unexportedRuntimeFunction('uncaughtExceptionCount', false); unexportedRuntimeFunction('exceptionLast', false); unexportedRuntimeFunction('exceptionCaught', false); unexportedRuntimeFunction('ExceptionInfo', false); unexportedRuntimeFunction('CatchInfo', false); unexportedRuntimeFunction('exception_addRef', false); unexportedRuntimeFunction('exception_decRef', false); unexportedRuntimeFunction('Browser', false); unexportedRuntimeFunction('funcWrappers', false); unexportedRuntimeFunction('getFuncWrapper', false); unexportedRuntimeFunction('setMainLoop', false); unexportedRuntimeFunction('wget', false); unexportedRuntimeFunction('FS', false); unexportedRuntimeFunction('MEMFS', false); unexportedRuntimeFunction('TTY', false); unexportedRuntimeFunction('PIPEFS', false); unexportedRuntimeFunction('SOCKFS', false); unexportedRuntimeFunction('_setNetworkCallback', false); unexportedRuntimeFunction('tempFixedLengthArray', false); unexportedRuntimeFunction('miniTempWebGLFloatBuffers', false); unexportedRuntimeFunction('heapObjectForWebGLType', false); unexportedRuntimeFunction('heapAccessShiftForWebGLHeap', false); unexportedRuntimeFunction('GL', false); unexportedRuntimeFunction('emscriptenWebGLGet', false); unexportedRuntimeFunction('computeUnpackAlignedImageSize', false); unexportedRuntimeFunction('emscriptenWebGLGetTexPixelData', false); unexportedRuntimeFunction('emscriptenWebGLGetUniform', false); unexportedRuntimeFunction('webglGetUniformLocation', false); unexportedRuntimeFunction('webglPrepareUniformLocationsBeforeFirstUse', false); unexportedRuntimeFunction('webglGetLeftBracePos', false); unexportedRuntimeFunction('emscriptenWebGLGetVertexAttrib', false); unexportedRuntimeFunction('writeGLArray', false); unexportedRuntimeFunction('AL', false); unexportedRuntimeFunction('SDL_unicode', false); unexportedRuntimeFunction('SDL_ttfContext', false); unexportedRuntimeFunction('SDL_audio', false); unexportedRuntimeFunction('SDL', false); unexportedRuntimeFunction('SDL_gfx', false); unexportedRuntimeFunction('GLUT', false); unexportedRuntimeFunction('EGL', false); unexportedRuntimeFunction('GLFW_Window', false); unexportedRuntimeFunction('GLFW', false); unexportedRuntimeFunction('GLEW', false); unexportedRuntimeFunction('IDBStore', false); unexportedRuntimeFunction('runAndAbortIfError', false); unexportedRuntimeFunction('warnOnce', false); unexportedRuntimeFunction('stackSave', false); unexportedRuntimeFunction('stackRestore', false); unexportedRuntimeFunction('stackAlloc', false); unexportedRuntimeFunction('AsciiToString', false); unexportedRuntimeFunction('stringToAscii', false); unexportedRuntimeFunction('UTF16ToString', false); unexportedRuntimeFunction('stringToUTF16', false); unexportedRuntimeFunction('lengthBytesUTF16', false); unexportedRuntimeFunction('UTF32ToString', false); unexportedRuntimeFunction('stringToUTF32', false); unexportedRuntimeFunction('lengthBytesUTF32', false); unexportedRuntimeFunction('allocateUTF8', false); unexportedRuntimeFunction('allocateUTF8OnStack', false); Module["writeStackCookie"] = writeStackCookie; Module["checkStackCookie"] = checkStackCookie; unexportedRuntimeSymbol('ALLOC_NORMAL', false); unexportedRuntimeSymbol('ALLOC_STACK', false); var calledRun; /** * @constructor * @this {ExitStatus} */ function ExitStatus(status) { this.name = "ExitStatus"; this.message = "Program terminated with exit(" + status + ")"; this.status = status; } var calledMain = false; dependenciesFulfilled = function runCaller() { // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) if (!calledRun) run(); if (!calledRun) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled }; function stackCheckInit() { // This is normally called automatically during __wasm_call_ctors but need to // get these values before even running any of the ctors so we call it redundantly // here. // TODO(sbc): Move writeStackCookie to native to to avoid this. _emscripten_stack_init(); writeStackCookie(); } /** @type {function(Array=)} */ function run(args) { args = args || arguments_; if (runDependencies > 0) { return; } stackCheckInit(); preRun(); // a preRun added a dependency, run will be called later if (runDependencies > 0) { return; } function doRun() { // run may have just been called through dependencies being fulfilled just in this very frame, // or while the async setStatus time below was happening if (calledRun) return; calledRun = true; Module['calledRun'] = true; if (ABORT) return; initRuntime(); if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); assert(!Module['_main'], 'compiled without a main, but one is present. if you added it from JS, use Module["onRuntimeInitialized"]'); postRun(); } if (Module['setStatus']) { Module['setStatus']('Running...'); setTimeout(function() { setTimeout(function() { Module['setStatus'](''); }, 1); doRun(); }, 1); } else { doRun(); } checkStackCookie(); } Module['run'] = run; function checkUnflushedContent() { // Compiler settings do not allow exiting the runtime, so flushing // the streams is not possible. but in ASSERTIONS mode we check // if there was something to flush, and if so tell the user they // should request that the runtime be exitable. // Normally we would not even include flush() at all, but in ASSERTIONS // builds we do so just for this check, and here we see if there is any // content to flush, that is, we check if there would have been // something a non-ASSERTIONS build would have not seen. // How we flush the streams depends on whether we are in SYSCALLS_REQUIRE_FILESYSTEM=0 // mode (which has its own special function for this; otherwise, all // the code is inside libc) var oldOut = out; var oldErr = err; var has = false; out = err = (x) => { has = true; } try { // it doesn't matter if it fails var flush = flush_NO_FILESYSTEM; if (flush) flush(); } catch(e) {} out = oldOut; err = oldErr; if (has) { warnOnce('stdio streams had content in them that was not flushed. you should set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline when you printf etc.'); warnOnce('(this may also be due to not including full filesystem support - try building with -s FORCE_FILESYSTEM=1)'); } } /** @param {boolean|number=} implicit */ function exit(status, implicit) { EXITSTATUS = status; checkUnflushedContent(); // if exit() was called explicitly, warn the user if the runtime isn't actually being shut down if (keepRuntimeAlive() && !implicit) { var msg = 'program exited (with status: ' + status + '), but EXIT_RUNTIME is not set, so halting execution but not exiting the runtime or preventing further async execution (build with EXIT_RUNTIME=1, if you want a true shutdown)'; err(msg); } procExit(status); } function procExit(code) { EXITSTATUS = code; if (!keepRuntimeAlive()) { if (Module['onExit']) Module['onExit'](code); ABORT = true; } quit_(code, new ExitStatus(code)); } if (Module['preInit']) { if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; while (Module['preInit'].length > 0) { Module['preInit'].pop()(); } } run(); //demo运行延演示 setTimeout(()=>{ console.log(Module.ccall("show","string",["string"],["zhangsan"])) },3000)
运行结果如下:
Copyright © 2003-2013 www.wpsshop.cn 版权所有,并保留所有权利。