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list.h
中的 list_head
最重要、最常见。list_head
是一个双向的,带有伪头部(哨兵)的 双向环形链表
。应用:
list_head
。list_head
虽然是内核的数据结构,但是比较特殊,将它复制到用户态,也可以直接用 gcc 编译通过运行。list_head
#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
这个宏就是为了计算下面的 size
,原理:将地址 0
的位置强制标记为结构体指针的类型,那么它的member
成员变量所对应的地址就是size
的值。
那么我们经常看到的 contain_of
这个宏就好解释了:
#define container_of(ptr, type, member) ({ \
const typeof( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})
ptr
是 member
的指针,是一个指针赋值,将 ptr
指针赋值给 __mptr
offsetof(type,member)
计算了 size
的值,而__mptr
记录着 member
的地址,它往前移动size
的值就是结构体开始的地址,再将它强制转为为结构体的指针类型,就得到了我们想要的结构体。ptr
就可以,为什么要多一个中间变量__mptr
?因为这是一个指针赋值给指针,在 C 编译器,指针赋值给指针,如果两边的指针类型不匹配,需要强制将右值的指针的类型进行手动转换,否则会报错!这个就是一个检验报错的机制。typeof( ((type *)0)->member )
member
的类型。在这里没有多余的意思。结构体的成员是两个指针变量
// include/linux/types.h
struct list_head {
struct list_head *next, *prev;
};
// include/linux/list.h /* * Simple doubly linked list implementation. * * Some of the internal functions ("__xxx") are useful when * manipulating whole lists rather than single entries, as * sometimes we already know the next/prev entries and we can * generate better code by using them directly rather than * using the generic single-entry routines. */ #define LIST_HEAD_INIT(name) { &(name), &(name) } #define LIST_HEAD(name) \ struct list_head name = LIST_HEAD_INIT(name) static inline void INIT_LIST_HEAD(struct list_head *list) { list->next = list; list->prev = list; }
上面三个都是初始化函数,创建一个结构体实例,这个结构体就是链表的头部。一般这个链表是不保存数据的,只是起一个哨兵的作用。实例中图示如下,创建一个结构体示例,类型为struct list_head
,指针 prev
指向自身结构体(struct list_head
):
/* * 在 prev 和 next 之间插入一个节点 new */ #ifndef CONFIG_DEBUG_LIST static inline void __list_add(struct list_head *new, struct list_head *prev, struct list_head *next) { next->prev = new; new->next = next; new->prev = prev; prev->next = new; } #else extern void __list_add(struct list_head *new, struct list_head *prev, struct list_head *next); #endif /** * 在链表头部(链表头)后面插入 */ static inline void list_add(struct list_head *new, struct list_head *head) { __list_add(new, head, head->next); } /** * 在链表尾部后面插入 */ static inline void list_add_tail(struct list_head *new, struct list_head *head) { __list_add(new, head->prev, head); }
/* * 删除 prev 和 next 之间的节点(但是不释放内存) */ static inline void __list_del(struct list_head * prev, struct list_head * next) { next->prev = prev; prev->next = next; } /** * 删除节点 entry ,但是不释放内存 */ #ifndef CONFIG_DEBUG_LIST static inline void __list_del_entry(struct list_head *entry) { __list_del(entry->prev, entry->next); } /** * 删除节点 entry ,但是不释放内存 * 同时设置 entry 的 prev, next 指针为非法 */ static inline void list_del(struct list_head *entry) { __list_del(entry->prev, entry->next); entry->next = LIST_POISON1; entry->prev = LIST_POISON2; } #else extern void __list_del_entry(struct list_head *entry); extern void list_del(struct list_head *entry); #endif
前置内容:
// 一个包含 list_head 的结构体定义
struct ListNode
{
int val;
// list.h 内定义的核心结构体
struct list_head mylist;
};
// 它的示例这样写:
struct ListNode first_node;
struct ListNode second_node;
member
:指成员变量,struct list_head 类型的名字——mylist
type
: 指包含 struct list_head 的结构体类型——struct ListNode
ptr
: 指已经实例化链表的节点的 strust list_head 的指针head
:一般指链表的头节点中的 strust list_head 的指针pos
:这个得看函数就是遍历的临时变量,类似于(for(pos = head; pos != NULL; pos = pos.next)
),主要是区分类型。
list_for_each_entry_safe
这样的函数,它的类型是链表节点的指针list_for_each_safe
它是 strust list_head 的指针最常用的两个,遍历的是结构体(包含 struct list_head
和数据成员的结构体):
/** * list_for_each_entry - iterate over list of given type * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_head within the struct. */ #define list_for_each_entry(pos, head, member) \ for (pos = list_first_entry(head, typeof(*pos), member); \ &pos->member != (head); \ pos = list_next_entry(pos, member)) /** * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_head within the struct. */ #define list_for_each_entry_safe(pos, n, head, member) \ for (pos = list_first_entry(head, typeof(*pos), member), \ n = list_next_entry(pos, member); \ &pos->member != (head); \ pos = n, n = list_next_entry(n, member))
list_add
:在哨兵节点后插入节点,可以作stack使用(先进后出)list_add_tail
:在哨兵节点前面插入节点,可以做queue使用(先进先出)#include "list.h" #include <stdio.h> // 一个 entry 的结构体定义 struct ListNode { int val; // list.h 内定义的核心结构体 struct list_head mylist; }; int main() { // 初始化一个哨兵头节点 LIST_HEAD(head_node); // 第一个有用节点 struct ListNode first_node = { .val = 1, .mylist = LIST_HEAD_INIT(first_node.mylist) }; list_add(&first_node.mylist, &head_node); printf("%d\n", first_node.val); // 第二个有用节点 struct ListNode second_node = { .val = 2, .mylist = LIST_HEAD_INIT(second_node.mylist) }; list_add(&second_node.mylist, &head_node); printf("%d\n", second_node.val); // 不能使用 for 循环,不然会造成死循环,还没有时间看为什么,估计是可以解决的 // for (int i = 0; i < 5; i++) { struct ListNode node = { .val = 10, .mylist = LIST_HEAD_INIT(node.mylist) }; list_add(&node.mylist, &head_node); } /* 头文件宏下的 * @pos: entry 结构体的实例指针, * @head:一般正常地使用,就是哨兵节点的指针。如果自己使用一些奇淫技巧,那么就自己确定他的指针位置 * @member:entry 结构体内的 struct list_head 的变量名 */ struct ListNode *pos_ptr = NULL; list_for_each_entry(pos_ptr, &head_node, mylist) { printf("%d\n", pos_ptr->val); } return 0; }
list.h
/* SPDX-License-Identifier: GPL-2.0 */ #ifndef LIST_H #define LIST_H #include <stdbool.h> #include <stddef.h> /* Are two types/vars the same type (ignoring qualifiers)? */ #define __same_type(a, b) __builtin_types_compatible_p(typeof(a), typeof(b)) /** * container_of - cast a member of a structure out to the containing structure * @ptr: the pointer to the member. * @type: the type of the container struct this is embedded in. * @member: the name of the member within the struct. * */ #define container_of(ptr, type, member) ({ \ void *__mptr = (void *)(ptr); \ _Static_assert(__same_type(*(ptr), ((type *)0)->member) || \ __same_type(*(ptr), void), \ "pointer type mismatch in container_of()"); \ ((type *)(__mptr - offsetof(type, member))); }) #define LIST_POISON1 ((void *) 0x100) #define LIST_POISON2 ((void *) 0x122) /* * Circular doubly linked list implementation. * * Some of the internal functions ("__xxx") are useful when * manipulating whole lists rather than single entries, as * sometimes we already know the next/prev entries and we can * generate better code by using them directly rather than * using the generic single-entry routines. */ struct list_head { struct list_head *next, *prev; }; #define LIST_HEAD_INIT(name) { &(name), &(name) } #define LIST_HEAD(name) \ struct list_head name = LIST_HEAD_INIT(name) /** * INIT_LIST_HEAD - Initialize a list_head structure * @list: list_head structure to be initialized. * * Initializes the list_head to point to itself. If it is a list header, * the result is an empty list. */ static inline void INIT_LIST_HEAD(struct list_head *list) { list->next = list; list->prev = list; } /* * Insert a new entry between two known consecutive entries. * * This is only for internal list manipulation where we know * the prev/next entries already! */ static inline void __list_add(struct list_head *new, struct list_head *prev, struct list_head *next) { next->prev = new; new->next = next; new->prev = prev; prev->next = new; } /** * list_add - add a new entry * @new: new entry to be added * @head: list head to add it after * * Insert a new entry after the specified head. * This is good for implementing stacks. */ static inline void list_add(struct list_head *new, struct list_head *head) { __list_add(new, head, head->next); } /** * list_add_tail - add a new entry * @new: new entry to be added * @head: list head to add it before * * Insert a new entry before the specified head. * This is useful for implementing queues. */ static inline void list_add_tail(struct list_head *new, struct list_head *head) { __list_add(new, head->prev, head); } /* * Delete a list entry by making the prev/next entries * point to each other. * * This is only for internal list manipulation where we know * the prev/next entries already! */ static inline void __list_del(struct list_head *prev, struct list_head *next) { next->prev = prev; prev->next = next; } static inline void __list_del_entry(struct list_head *entry) { __list_del(entry->prev, entry->next); } /** * list_del - deletes entry from list. * @entry: the element to delete from the list. * Note: list_empty() on entry does not return true after this, the entry is * in an undefined state. */ static inline void list_del(struct list_head *entry) { __list_del_entry(entry); entry->next = LIST_POISON1; entry->prev = LIST_POISON2; } /** * list_is_head - tests whether @list is the list @head * @list: the entry to test * @head: the head of the list */ static inline int list_is_head(const struct list_head *list, const struct list_head *head) { return list == head; } /** * list_empty - tests whether a list is empty * @head: the list to test. */ static inline int list_empty(const struct list_head *head) { return head->next == head; } /** * list_entry - get the struct for this entry * @ptr: the &struct list_head pointer. * @type: the type of the struct this is embedded in. * @member: the name of the list_head within the struct. */ #define list_entry(ptr, type, member) \ container_of(ptr, type, member) /** * list_first_entry - get the first element from a list * @ptr: the list head to take the element from. * @type: the type of the struct this is embedded in. * @member: the name of the list_head within the struct. * * Note, that list is expected to be not empty. */ #define list_first_entry(ptr, type, member) \ list_entry((ptr)->next, type, member) /** * list_next_entry - get the next element in list * @pos: the type * to cursor * @member: the name of the list_head within the struct. */ #define list_next_entry(pos, member) \ list_entry((pos)->member.next, typeof(*(pos)), member) /** * list_entry_is_head - test if the entry points to the head of the list * @pos: the type * to cursor * @head: the head for your list. * @member: the name of the list_head within the struct. */ #define list_entry_is_head(pos, head, member) \ (&pos->member == (head)) /** * list_for_each_entry - iterate over list of given type * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_head within the struct. */ #define list_for_each_entry(pos, head, member) \ for (pos = list_first_entry(head, typeof(*pos), member); \ !list_entry_is_head(pos, head, member); \ pos = list_next_entry(pos, member)) /** * list_for_each_entry_safe - iterate over list of given type. Safe against removal of list entry * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_head within the struct. */ #define list_for_each_entry_safe(pos, n, head, member) \ for (pos = list_first_entry(head, typeof(*pos), member), \ n = list_next_entry(pos, member); \ !list_entry_is_head(pos, head, member); \ pos = n, n = list_next_entry(n, member)) #endif /* LIST_H */
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