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基于开源的libwebsocket实现websocket服务端和客户端_利用libwebsocket 写一个服务

利用libwebsocket 写一个服务

最近在做一个项目,项目中需要服务端后端和web端进行websocket通信,需要后端给web端不断地发送数据,之前程序已经写好,功能测试没有问题,代码如下:

#include "web_socket_server.h" 
extern std::mutex radar_obj_mutex_;
extern std::map<std::string,std::string> g_map_obj_list_;
#define SERVICE_RADARWEBSOCKET	"radarwebsocket"
struct per_session_data__http {
	int fd;
};
#define MAX_PAYLOAD_SIZE  10 * 1024
struct session_data {
    int msg_count;
    unsigned char buf[LWS_PRE + MAX_PAYLOAD_SIZE];
    int len;
};
static int callback_http(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len)
{
    return 0;
}
int CallBackFunc(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len)
{
    // char message[] = "Hello, client!";
    int mRet = 0;
    //for write msg to client
	InfoItem_t	info;
    uint64_t delSessionID = 0;
    switch (reason) {
        case LWS_CALLBACK_CLIENT_ESTABLISHED:
            std::cout << "client connected to server" << std::endl;
            break;
            
        case LWS_CALLBACK_CLOSED:
		    break;
		    
        case LWS_CALLBACK_SERVER_WRITEABLE:
            if(!g_map_obj_list_.empty())
            {
				size_t sendLen = sizeof(RADAR_OBJ_INFO);
				sendLen = 1024 * 16;
				if (recvBuf == NULL)
				{
					HKLOG_write(HKLOG_LEVEL_ERROR, "malloc count*****************!");
					recvBuf = (unsigned char *)malloc(sendLen * sizeof(char));
				}
				if (!recvBuf)
				{   free(recvBuf);
					break;
				}
				memset(recvBuf,0,sendLen);
				//memcpy(recvBuf,&package_head,sizeof(package_head));
				//memcpy(recvBuf + sizeof(package_head),pDataBuffer,16);
				std::lock_guard<std::mutex> lock(radar_obj_mutex_);
				auto it = g_map_obj_list_.begin();
				std::string key = it->first;
				std::string strBody = it->second;
				g_map_obj_list_.erase(it);
				//char* buffer = reinterpret_cast<char*>(&strBody);
				//memcpy(recvBuf + sizeof(package_head),strBody.c_str(),strBody.length());
				//memcpy(recvBuf, strBody.c_str(), sendLen); // 使用memcpy进行复制
				//recvBuf[sendLen] = '\0'; // 添加结尾的空字符
				memcpy(recvBuf, strBody.c_str(), std::min((int)sendLen, (int)strBody.length())); // 使用memcpy进行复制
                recvBuf[std::min((int)sendLen, (int)strBody.length())] = '\0'; // 添加结尾的空字符
				//strcpy(recvBuf, (unsigned char*)strBody.c_str());
				// HKLOG_write(HKLOG_LEVEL_INFO, "sendLen %d,bodylen %d!",sendLen,strBody.length());
				mRet = lws_write(wsi, recvBuf, strlen(strBody.c_str()), LWS_WRITE_TEXT);
				if (mRet < 0)
				{
					HKLOG_write(HKLOG_LEVEL_ERROR, " LWS_CALLBACK_SERVER_WRITEABLE error %d!",mRet);
				}
            }
            break;
        case LWS_CALLBACK_CLIENT_RECEIVE:
            // 处理接收到的数据
            lwsl_notice( "LWS_CALLBACK_CLIENT_RECEIVE\n" );
            break;
        default:
            break;
    }

    return 0;
}

static struct lws_protocols protocols[] = {
	/* first protocol must always be HTTP handler */
	
	{
	
		"http-only",		/* name */
		callback_http,		/* callback */
		sizeof (struct per_session_data__http),	/* per_session_data_size */
		0,			/* max frame size / rx buffer */
	},
	{
		SERVICE_RADARWEBSOCKET,
		CallBackFunc,
		sizeof (struct session_data),	/* per_session_data_size */
		0,
	},
	
	{ NULL, NULL, 0, 0 } /* terminator */
};

void websocketProc()
{

	prctl(PR_SET_NAME, "websocketProc");
	struct lws_context_creation_info info;
	memset(&info, 0, sizeof(lws_context_creation_info));
	info.protocols = protocols;
	info.gid = -1;
	info.uid = -1;
	info.port = 8081;	
	//设置websocket的keepalive参数
	//info.ka_time = 10;				// 10s
	//info.ka_probes = 10;		
	//info.ka_interval = 3;			// 3次
	struct lws_context *pContext = lws_create_context(&info);
	if (pContext == NULL) 
	{
        HKLOG_write(HKLOG_LEVEL_ERROR, "libwebsocket init failed!");
		return;
	}

    HKLOG_write(HKLOG_LEVEL_INFO, "libwebsocket create finish %p\n!",pContext);

	while (true)
	{
        lws_service(pContext, 10); // 10毫秒的服务循环
        // 向客户端发送消息
        lws_callback_on_writable_all_protocol(pContext, &protocols[1]);
	}

    HKLOG_write(HKLOG_LEVEL_INFO, "libwebsocket destroy %p\n!",pContext);
	lws_context_destroy(pContext);

	return;
}
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但是当web界面刷新的时候,会在 lws_service处崩溃,怀疑是在调用 lws_callback_on_writable_all_protocol(pContext, &protocols[1]);的时候没有连接的客户端有效性做校验,后来代码对连接的客户端进行了sessionid的管理。
如下图:

int CWebSocketProtocol::callback(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len)
{
	int m = 0;
	bool bRet = false;
	Json::Reader reader;
	Json::Value value = Json::Value::null;

	//for write msg to client
	InfoItem_t	info;
	std::shared_ptr<MsgItem_t> item(nullptr);
	std::string str;
	std::string send;
	Json::FastWriter writer;
	char *pBuffer = NULL;
	//uint clienttype = 0;
	//char szUserName[32] = {0};
	//char szPassword[32] = {0};
	//buffer for close
	char closebuffer[LWS_SEND_BUFFER_PRE_PADDING + LWS_SEND_BUFFER_POST_PADDING] = {0};

	//for get the sessionID from client
	uint64_t sessionID = 0;
	uint64_t delSessionID = 0;
	//for fragment
	struct per_session_data *psd = (struct per_session_data *)user;
	size_t ran = 0;
	int write_mode = LWS_WRITE_TEXT;
	//struct lws *last_wsi = nullptr;

	switch (reason) {

	case LWS_CALLBACK_ESTABLISHED:
		info.session = 0;
		info.timestamp = getCurElapseMSecLinux();
		psd->left_message = 0;
		psd->total_message = 0;
		psd->pBuffer = nullptr;
		psd->state = FRAGSTATE_START_MESSAGE;
		psd->last_flag = 0;

		if(!m_pWebSockSessionManager->checkIfArriveMaxSession())
		{
			printf("%s : %p LWS_CALLBACK_ESTABLISHED\n", m_ProtocolName.c_str(), wsi);
			AddClient2Queue(wsi, info);
		}
		else
		{
			printf("%s: %p Reach Max Session, LWS_WRITE_CLOSE\n", m_ProtocolName.c_str(), wsi);
            lws_close_reason(wsi,LWS_CLOSE_STATUS_INVALID_PAYLOAD, (unsigned char*)closebuffer, 0);
		}
		break;

	case LWS_CALLBACK_CLOSED:
		printf("%s : %p LWS_WRITE_CLOSE\n", m_ProtocolName.c_str(), wsi);
		if(psd->pBuffer) {
			delete[] psd->pBuffer;
			psd->pBuffer = nullptr;
		}
		delSessionID = RemoveClientFromQueue(wsi);
		RemoveWebClientFromProtocol(wsi);
		m_pWebSockSessionManager->deleteSessionById(delSessionID);
		break;

	case LWS_CALLBACK_SERVER_WRITEABLE:
		break;
	case LWS_CALLBACK_RECEIVE:
		sessionID = 0;
		bRet = false;
		str.assign((const char *)in, len);
		printf("%s : %p %s, LWS_CALLBACK_RECEIVE\n", m_ProtocolName.c_str(), wsi, str.c_str());

		/*{
			"method" : { "service" : "Subscribe", "protocol" : "radarwebsocket" }
		 }*/

		if(reader.parse(str, value)) {
			// 
			if (value.isMember("method") && value["method"].isMember("service") && value["method"]["service"].isString()) {

				std::string method = value["method"]["service"].asString();
			
				if("Subscribe" == method && value["method"]["protocol"].isString() && m_ProtocolName == value["method"]["protocol"].asString()) 
				{	
					if (1)//verifyUser(userName, passWordDigestBase, nonce,created))
					{
						sessionID = m_pWebSockSessionManager->getSessionIdBysessionFd(lws_get_socket_fd(wsi));
						if(0 == sessionID)
						{
							sessionID = m_pWebSockSessionManager->createNewSession(lws_get_socket_fd(wsi));
							printf("new sessionId:%llu\n",(unsigned long long)sessionID);
						}
						else
						{
							printf("sdk websocket had sessionId:%llu\n",(unsigned long long)sessionID);
						}
						bRet = true;
					}
					if (sessionID != 0)
					{
						bRet = parseProtocol(value, wsi);
						value["session"] = (Json::UInt64)sessionID;
					}
				}
			}
		}

		if(!bRet) {
            lws_close_reason(wsi,LWS_CLOSE_STATUS_INVALID_PAYLOAD, (unsigned char*)closebuffer, 0);
			RemoveClientFromQueue(wsi);
			RemoveWebClientFromProtocol(wsi);
			m_pWebSockSessionManager->deleteSessionById(sessionID);
			printf("%s : %p LWS_WRITE_CLOSE\n", m_ProtocolName.c_str(), wsi);
		} 
		else 
		{
			SetClientSessionID(wsi, sessionID, WS_CLIENT_TYPE_SDK);
			printf("%s : %p client new in\n",m_ProtocolName.c_str(), wsi);
		}
		//here you can receive data from client
		break;
	/*
	 * this just demonstrates how to use the protocol filter. If you won't
	 * study and reject connections based on header content, you don't need
	 * to handle this callback
	 */
	case LWS_CALLBACK_FILTER_PROTOCOL_CONNECTION:
		dump_handshake_info(wsi);
		/* you could return non-zero here and kill the connection */
		break;

	default:
		break;
	}

	return 0;
}
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实现的客户端的代码如下:

#include "libwebsockets.h"
#include <signal.h>
#include "json/json.h"

using namespace std;
 
static volatile int exit_sig = 0;
#define MAX_PAYLOAD_SIZE  10 * 1024
uint8_t g_curLogLevel = HKLOG_LEVEL_INFO;
 
void sighdl( int sig ) {
    lwsl_notice( "%d traped", sig );
    exit_sig = 1;
}
 
/**
 * 会话上下文对象,结构根据需要自定义
 */
struct session_data {
    int msg_count;
    unsigned char buf[LWS_PRE + MAX_PAYLOAD_SIZE];
    int len;
};
 
  /**
 * 某个协议下的连接发生事件时,执行的回调函数
 * wsi:指向WebSocket实例的指针
 * reason:导致回调的事件
 * user 库为每个WebSocket会话分配的内存空间
 * in 某些事件使用此参数,作为传入数据的指针
 * len 某些事件使用此参数,说明传入数据的长度
 */
 
int callback( struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len )
 {
 
    struct session_data *data = (struct session_data *) user;
    
    std::string strBody;
    int isize = 0;
    bool parsingSuccessful = false;
    char const* begin = nullptr;
    char const* end = nullptr;
    Json::Value root;
    Json::CharReaderBuilder readerBuilder;
    Json::CharReader* reader = nullptr;
    std::string errors;
    std::string strrecv;
    char* received_data = nullptr;
    switch ( reason ) {
        case LWS_CALLBACK_CLIENT_ESTABLISHED:   // 连接到服务器后的回调
            lwsl_notice( "Connected to server\n" );
            break;
 
        case LWS_CALLBACK_CLIENT_RECEIVE:       // 接收到服务器数据后的回调,数据为in,其长度为len
            isize = sizeof(RADAR_OBJ_INFO);
            //lwsl_notice( "RxBody: %s,len: %d,isize: %d\n", (char *) in,len,isize);
            received_data = static_cast<char*>(in);
            strrecv = received_data;
            strBody.assign((const char *)in, len);
            std::cout << "client Received: " << static_cast<char*>(in) << std::endl;
            std::cout << "strrecv: " << strrecv.c_str() << std::endl;
            printf("Read bodyinfo: [ %s ]\n", strBody.c_str());
            strBody = HKCodingConv::AnsiToUtf8(strBody);
            HKLOG_write(HKLOG_LEVEL_INFO, " LWS_CALLBACK_SERVER_WRITEABLE body %s!",strBody.c_str());
            begin = strBody.data();
            end = begin + strBody.size();
            reader = readerBuilder.newCharReader();
            parsingSuccessful = reader->parse(begin, end, &root, &errors);
            if (!parsingSuccessful) {
                //  解析失败,输出错误信息
                std::cout << "Error parsing JSON: " << errors << std::endl;
            } 
            break;

        case LWS_CALLBACK_CLIENT_WRITEABLE:     // 当此客户端可以发送数据时的回调
            if ( data->msg_count < 1 ) {
                // 前面LWS_PRE个字节必须留给LWS
                //"method" : { "service" : "Subscribe", "protocol" : "radarwebsocket" }
                memset( data->buf, 0, sizeof( data->buf ));
                char *msg = (char *) &data->buf[ LWS_PRE ];

                Json::Value eventInfo;
                eventInfo["service"] = "Subscribe";
                eventInfo["protocol"] = "radarwebsocket";
                Json::Value parent;
                parent["method"] = eventInfo;
                Json::FastWriter writer;
                std::string strresponse = writer.write(parent);

                data->len = sprintf( msg, "%s %d",strresponse.c_str(),++data->msg_count );
                lwsl_notice( "Tx: %s\n", msg );
                // 通过WebSocket发送文本消息
                lws_write( wsi, &data->buf[ LWS_PRE ], data->len, LWS_WRITE_TEXT );
            }
            break;
    }
    return 0;
}
 
/**
 * 支持的WebSocket子协议数组
 * 子协议即JavaScript客户端WebSocket(url, protocols)第2参数数组的元素
 * 你需要为每种协议提供回调函数
 */
struct lws_protocols protocols[] = {
    {
        //协议名称,协议回调,接收缓冲区大小
        "radarwebsocket", callback, sizeof( struct session_data ), 4*1024*1024,
    },
    { 
        NULL, NULL, 0, 0 
    } // 结束标识
};
 
int main() {

    HKLOG_init("TEST");
    HKLOG_set_level(g_curLogLevel);

    // 信号处理函数
    signal( SIGTERM, sighdl );
 
    // 用于创建vhost或者context的参数
    struct lws_context_creation_info ctx_info = { 0 };
    ctx_info.port = CONTEXT_PORT_NO_LISTEN;
    ctx_info.protocols = protocols;
    ctx_info.gid = -1;
    ctx_info.uid = -1;
 
    // 创建一个WebSocket处理器
    struct lws_context *context = lws_create_context( &ctx_info );
 
    char *address = "172.0.0.1";
    int port = 8085;
    char addr_port[256] = { 0 };
    sprintf( addr_port, "%s:%u", address, port & 65535 );
 
    // 客户端连接参数
    struct lws_client_connect_info conn_info = { 0 };
    conn_info.context = context;
    conn_info.address = address;
    conn_info.port = port;
    conn_info.ssl_connection = 0;
    conn_info.path = "/";
    conn_info.host = addr_port;
    conn_info.origin = addr_port;
    conn_info.protocol = protocols[ 0 ].name;
 
    // 下面的调用触发LWS_CALLBACK_PROTOCOL_INIT事件
    // 创建一个客户端连接
    struct lws *wsi = lws_client_connect_via_info( &conn_info );
    while ( !exit_sig ) {
        // 执行一次事件循环(Poll),最长等待1000毫秒
        lws_service(context,20);
        /**
         * 下面的调用的意义是:当连接可以接受新数据时,触发一次WRITEABLE事件回调
         * 当连接正在后台发送数据时,它不能接受新的数据写入请求,所有WRITEABLE事件回调不会执行
         */
        lws_callback_on_writable( wsi );
    }
    // 销毁上下文对象
    lws_context_destroy( context );
 
    return 0;
}
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亲测服务端和客户端是可以通信的,完整的代码连接如下:
https://blog.csdn.net/weixin_46543392/article/details/140500490?spm=1001.2014.3001.5502

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