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#include<bits/stdc++.h>
#include<windows.h>
#include<conio.h>
using namespace std;
#define Y 27
#define X 80
#define K 17
short Map[Y][X]={
{7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7},
{7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,7},
{7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,7},
{7,0,0,0,0,0,0,0,7,7,7,7,7,7,7,0,0,0,7,7,7,7,0,0,7,7,0,0,0,7,0,0,7,7,7,0,7,0,0,7,0,7,0,0,0,7,7,7,7,0,7,0,7,0,0,0,7,7,7,0,0,7,7,7,7,0,7,0,7,7,0,0,0,7,7,7,0,0,7,7},
{7,7,7,7,0,0,0,7,7,0,0,0,0,0,0,7,4,7,0,0,0,0,7,4,7,7,7,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,0,7,0,0,0,0,0,0,0,0,4,7,7,0,0,0,7,4,0,0,0,0,0,0,0,0,0,0,7,4,0,0,0,0,0,7,7},
{7,0,0,0,7,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,7,7,7},
{7,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,7},
{7,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,7},
{7,0,0,0,7,7,7,7,7,7,3,7,7,7,3,7,7,7,3,3,7,7,3,7,3,3,3,7,7,7,7,7,7,3,7,3,7,3,7,7,7,7,7,7,7,7,3,7,3,7,7,7,7,3,3,3,3,3,3,7,7,7,7,7,7,3,3,3,7,7,7,7,7,7,7,7,7,7,7,7},
{7,0,0,0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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