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warning: The iOS deployment target ‘IPHONEOS_DEPLOYMENT_TARGET’ is set to 10.0, but the range of supported deployment target versions is 12.0 to 17.2.99. (in target ‘Protobuf’ from project ‘Pods’)
可以通过在podfile中配置解决。
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
target.build_configurations.each do |config|
config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '12.0'
end
end
end
Run script build phase ‘Thin Binary’ will be run during every build because the option to run the script phase “Based on dependency analysis” is unchecked. (in target ‘Runner’ from project ‘Runner’)
可以通过修改build settings设置解决。
Flutter启动iOS使用LaunchScreen.storyboard时布局错乱显示出两张不同的启动图,如果使用拖线布局可能会产生此问题;
Flutter在启动时会加载一次闪屏,默认显示与Info.plist中对应的UILaunchStoryboardName。
使用LaunchScreen.storyboard时避免使用Safe Area Layout Guides,Flutter可能会不识别。
在iOS 14+系统真机以调试模式运行App,在断开调试后App无法打开;
原因是Debug模式下,Flutter也实现了热重载,默认编译方式为JIT,而iOS 14+系统对这种编译模式做了限制,导致无法启动;
可以通过更改Xcode编译模式:Xcode使用Release模式编译,这个时候Flutter编译方式为AOT,可正常启动。
不更改Xcode编译模式,更改Flutter编译配置,强制设置为release也可。
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