在正常新创建一个actor 类 编译能通过 但是还是出现 报红
解决办法 :
在VS里面 “解决方案里面“ 先把 developmen editor 该为 debuggame editor 。然后再修改回来,这样就解决了
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "Collectables.generated.h"// 出现红色到地方
#include "GameFramework/Actor.h"
#include "Collectables.generated.h"// 出现红色到地方
UCLASS()
class PACMAN_API ACollectables : public AActor
{
GENERATED_BODY() // 出现红色到地方
public:
// Sets default values for this actor's properties
ACollectables();
class PACMAN_API ACollectables : public AActor
{
GENERATED_BODY() // 出现红色到地方
public:
// Sets default values for this actor's properties
ACollectables();
protected:
// Called when the game starts or when spawned
virtual void BeginPlay() override;
// Called when the game starts or when spawned
virtual void BeginPlay() override;
public:
// Called every frame
virtual void Tick(float DeltaTime) override;
// Called every frame
virtual void Tick(float DeltaTime) override;
};