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目录
要是想了解QWebSocket的详细知识,还得移步到上一篇文章:
WebSocket 详解,以及用QWebSocket 实现服务端和客户端(含代码例子)-CSDN博客
本篇文章主要讲解如何利用QWebSocket 实现服务和客户之间的通讯
(1)首先创建了一个服务器的基类,主要实现了服务类的基本接口:
1、创建服务器:new QWebSocketServer
2、监听:listen
m_pWebSocketServer->listen(QHostAddress::LocalHost, mPort);//端口号
3、有新的连接,收到这个信号:QWebSocketServer::newConnection
4、获得新的客户端:nextPendingConnection
5、接收到信息时候,收到信号:QWebSocket::binaryMessageReceived
6、断开连接,收到信号:QWebSocket::disconnected注意:数据的接收和发送,有两种格式,二进制和文本的,具体按照实际需要的来选择;
(2)在服务器的基类上,封装一个具体使用的类,这个类,主要是添加了QThread,创建一个子线程来进行服务器的开启,监听和接收数据,不会影响主线程的事件。
接收和发送的数据,以二进制为例
(1)服务器基类:
服务器基类的头文件:
1)开启一个端口号为“9000”的服务器
2)监听的网路是:QHostAddress::Any
QHostAddress::Any表示服务端监听所有可用的网络接口。
它是一个特殊的IP地址,表示服务端可以接受来自任何IP地址的连接请求。
这通常用于在一个计算机上运行多个网络服务时,让服务端能够监听所有可用的网络接口,以便接受来自不同网络接口的连接请求。
注意:也可以监听具体的IP地址:
例如:QHostAddress(strLocalHostIp)
- #ifndef WEBSOCKETSERVERBASE_H
- #define WEBSOCKETSERVERBASE_H
-
- #include <QObject>
- #include <QtWebSockets>
-
- QT_FORWARD_DECLARE_CLASS(QWebSocketServer)
- QT_FORWARD_DECLARE_CLASS(QWebSocket)
- QT_FORWARD_DECLARE_CLASS(QString)
-
- class WebsocketServerBase : public QObject
- {
- Q_OBJECT
- public:
- explicit WebsocketServerBase(QString serverName, quint16 port, QObject *parent = 0);
- virtual ~WebsocketServerBase();
-
- signals:
- //客户端发来的数据
- void sigProcessServerMessage(const QByteArray &data);
-
- public slots:
- //发送数据给客户端
- void slotSendToAllClients(const QByteArray &data);
-
- //启动websocket服务器
- void slotStartServer();
-
- private slots:
- //处理新接入的连接
- void slotNewConnection();
-
- //处理链接断开的事件
- void slotSocketDisconnected();
-
- //接收数据,并转发
- void slotProcessBinaryMessage(const QByteArray &message);
-
- public:
- //检测是否存在客户端
- bool hadClients();
-
- private:
- QWebSocketServer *m_pWebSocketServer = nullptr;
- QList<QWebSocket *> m_clients;
-
- unsigned short m_nPort = 9000;
- QString m_strServerName = "server";
- };
-
- #endif // WEBSOCKETSERVERBASE_H
服务器基类的源文件:
- #include "websocketserverbase.h"
-
- #include<QDebug>
-
- static QString getIdentifier(QWebSocket *peer)
- {
- return QStringLiteral("%1:%2").arg(peer->peerAddress().toString(),
- peer->origin());
- }
-
- WebsocketServerBase::WebsocketServerBase(QString serverName, quint16 port, QObject *parent)
- : QObject(parent)
- ,m_nPort(port)
- ,m_strServerName(serverName)
- {
- }
-
- WebsocketServerBase::~WebsocketServerBase()
- {
- if(m_pWebSocketServer)
- {
- m_pWebSocketServer->close();
- //m_pWebSocketServer->abort();
- m_pWebSocketServer->deleteLater();
- }
- }
-
- //接收到外部发来的信息,转发给客户端
- void WebsocketServerBase::slotSendToAllClients(const QByteArray &data)
- {
- qDebug() << __FUNCTION__;
-
- for (QWebSocket *pClient : qAsConst(m_clients)) {
- qDebug() << "data: " << data;
- pClient->sendBinaryMessage(data);
- }
- }
-
- bool WebsocketServerBase::hadClients()
- {
- return m_clients.size()>0;
- }
-
- void WebsocketServerBase::slotStartServer()
- {
- if(m_pWebSocketServer)
- return;
-
- m_pWebSocketServer = new QWebSocketServer(m_strServerName, QWebSocketServer::NonSecureMode, this);
-
- if (m_pWebSocketServer->listen(QHostAddress::Any, m_nPort))
- {
- connect(m_pWebSocketServer, &QWebSocketServer::newConnection, this, &WebsocketServerBase::slotNewConnection);
- qDebug() << "WebSocket is start, port:" << m_nPort;
- }
- }
-
- void WebsocketServerBase::slotNewConnection()
- {
- auto pSocket = m_pWebSocketServer->nextPendingConnection();
- QTextStream(stdout) << getIdentifier(pSocket) << " connected!\n";
-
- qDebug() << "client connected!";
-
- pSocket->setParent(this);
-
- //二进制数据的接收
- connect(pSocket, &QWebSocket::binaryMessageReceived, this, &WebsocketServerBase::slotProcessBinaryMessage);
- connect(pSocket, &QWebSocket::disconnected, this, &WebsocketServerBase::slotSocketDisconnected);
-
- m_clients << pSocket;
- }
-
- void WebsocketServerBase::slotSocketDisconnected()
- {
- QWebSocket *pClient = qobject_cast<QWebSocket *>(sender());
- QTextStream(stdout) << getIdentifier(pClient) << " disconnected!\n";
- if (pClient)
- {
- m_clients.removeAll(pClient);
- pClient->deleteLater();
- }
- }
-
- //接收客户端发来的数据,并转发出去
- void WebsocketServerBase::slotProcessBinaryMessage(const QByteArray &data)
- {
- qDebug() << __FUNCTION__ << " data:" << data;
- emit sigProcessServerMessage(data);
-
- //test
- //slotSendToAllClients(data);
- }
(2)将服务器基类封装,改造下:(外面可以直接使用这个类进行通讯)
改造后服务器的头文件:
此处本例是使用回调函数将结果抛给上一层调用者,在qt里,完全可以用信号槽代替的。
- #ifndef READERWEBSOCKETSERVER_H
- #define READERWEBSOCKETSERVER_H
-
- #include <QObject>
- #include "Singleton.h"
-
-
- // 回调函数,将websocket的结果抛给上层
- typedef void(*recvMsgToSerial)(const QByteArray &byteArray);
-
- class WebsocketServerBase;
- class ReaderWebsocketServer : public QObject, public Singleton<ReaderWebsocketServer>
- {
- Q_OBJECT
- friend class Singleton<ReaderWebsocketServer>;
-
- public:
- explicit ReaderWebsocketServer(QObject *parent = 0);
- virtual ~ReaderWebsocketServer();
-
- public:
- // 设置回调函数
- void setCallBack(recvMsgToSerial pFunc, void* pUser = NULL);
-
- // 接收串口发来数据,转发给客户端
- bool sendData(const QByteArray &byteArray);
-
- signals:
- //转发数据给客户端
- void sigSendToAllClients(const QByteArray &data);
-
- private slots:
- //处理客户端发来的数据,转发给需要的地方
- void slotProcessServerMessage(const QByteArray &data);
-
- private:
- WebsocketServerBase* m_pWsServer = nullptr;
- QThread* m_thdWsServer = nullptr;
-
- void* m_pUser; // 返回回调的对象
- recvMsgToSerial m_pRecvMsgToSerial; // 回调
- };
-
- #endif // READERWEBSOCKETSERVER_H
改造后服务器的源文件:
- #include "readerwebsocketserver.h"
-
- #include <QThread>
- #include <cstring>
- #include "websocketserverbase.h"
-
- ReaderWebsocketServer::ReaderWebsocketServer(QObject *parent)
- : QObject(parent)
- {
- m_thdWsServer = new QThread();
- m_pWsServer = new WebsocketServerBase("reader", 9000);
- m_pWsServer->moveToThread(m_thdWsServer);
-
- connect(m_pWsServer, &WebsocketServerBase::sigProcessServerMessage, this, &ReaderWebsocketServer::slotProcessServerMessage);
- connect(this, &ReaderWebsocketServer::sigSendToAllClients, m_pWsServer, &WebsocketServerBase::slotSendToAllClients);
-
- connect(m_thdWsServer, &QThread::started, m_pWsServer, &WebsocketServerBase::slotStartServer);
- connect(m_thdWsServer, &QThread::finished, m_pWsServer, &WebsocketServerBase::deleteLater);
- connect(m_thdWsServer, &QThread::finished, m_thdWsServer, &WebsocketServerBase::deleteLater);
- m_thdWsServer->start();
- }
-
- ReaderWebsocketServer::~ReaderWebsocketServer()
- {
- if(m_thdWsServer)
- {
- m_thdWsServer->quit();
- m_thdWsServer->wait();
- }
-
- if(m_pWsServer)
- {
- m_pWsServer->deleteLater();
- }
- }
-
- void ReaderWebsocketServer::setCallBack(recvMsgToSerial pFunc, void *pUser)
- {
- if (nullptr != pFunc)
- m_pRecvMsgToSerial = pFunc;
-
- if (nullptr != pUser)
- m_pUser = pUser;
- }
-
- //接收串口发来数据,转发给客户端
- bool ReaderWebsocketServer::sendData(const QByteArray &byteArray)
- {
- bool hadBnode = m_pWsServer->hadClients();
- if (hadBnode)
- {
- emit sigSendToAllClients(byteArray);
- }
- }
-
- //处理客户端发来的数据,转发给需要的地方
- void ReaderWebsocketServer::slotProcessServerMessage(const QByteArray &byteArray)
- {
- qDebug() << __FUNCTION__ ;
- m_pRecvMsgToSerial(byteArray);
- }
(1)首先创建了一个客户端的基类,主要实现了客户端的基本接口:
(2)在客户端基类上,封装一个具体使用的类:(外面可以直接使用这个类进行通讯)
这个类,主要是添加了QThread 和QTimer,QThread 创建一个子线程来进行服务器的开启,监听和接收数据,不会影响主线程的事件;QTimer主要是发心跳包,实现断开重连机制;
接收和发送的数据,以二进制为例
(1)客户端基类:
客户端基类的头文件:
- /*
- * @Description: websocket客户端,用于与中间件通信
- */
-
- #pragma once
- #include <QObject>
- #include <QByteArray>
-
- class QTimer;
- class QWebSocket;
- class WebSocketBase : public QObject
- {
- Q_OBJECT
- public:
- WebSocketBase(QObject *parent = nullptr);
- ~WebSocketBase();
-
- void setWebSocketUrl(QString strUrl="");
- bool getConnectStatus();
- int RecvFrom(QByteArray& byteArray);
-
- signals:
- void sigClientBinaryMessageReceived(const QByteArray &byteArray); //借用websocket的信号函数
-
- public slots:
- void slotCreateDataRecWS();//创建websocket连接
- void slotSendBinaryMessageMessage(const QByteArray &byteArray);
- void slotReconnect(); /*-<周期重连函数 */
- void slotActiveReconnect();
-
- private slots:
- void slotOnConnected(); /*-<socket建立成功后,触发该函数 */
- void slotOnBinaryMessageReceived(const QByteArray &byteArray); /*-<收到Sev端的数据时,触发该函数 */
- void slotOnDisConnected(); /*-<socket连接断开后,触发该函数 */
-
- private:
- QWebSocket *m_pDataRecvWS; /*-<websocket类 */
- QTimer *m_pTimer; /*-<周期重连Timer */
- QString m_strURL; /*连接URL*/
- bool m_bConnectStatus; /*-<websocket连接状态,连接成功:true;断开:false */
- QByteArray m_byteArray;
- };
客户端基类的源文件:
- #include "WebSocketBase.h"
- #include <QWebSocket>
- #include <QTimer>
- #include <QByteArray>
- #include <cstring>
-
- WebSocketBase::WebSocketBase(QObject *parent) : QObject(parent)
- ,m_pDataRecvWS(nullptr)
- ,m_pTimer(nullptr)
- ,m_strURL("")
- ,m_bConnectStatus(false)
- ,m_byteArray("")
- {
-
- }
-
- WebSocketBase::~WebSocketBase()
- {
- m_pTimer->stop();
- m_pTimer->deleteLater();
- m_pDataRecvWS->abort();
- m_pDataRecvWS->deleteLater();
- }
-
- void WebSocketBase::setWebSocketUrl(QString strUrl)
- {
- m_strURL = strUrl;
- if(m_strURL.isEmpty())
- {
- m_strURL = "127.0.0.1";
- }
- }
-
- bool WebSocketBase::getConnectStatus()
- {
- return m_bConnectStatus;
- }
-
- int WebSocketBase::RecvFrom(QByteArray &byteArray)
- {
- byteArray = m_byteArray;
- m_byteArray.clear();
- return byteArray.size();
- }
-
- void WebSocketBase::slotCreateDataRecWS()
- {
- if(nullptr == m_pTimer)
- {
- m_pTimer = new QTimer();
- }
-
- qDebug() << "Server Address" << m_strURL;
-
- if(m_pDataRecvWS == nullptr)
- {
- m_pDataRecvWS = new QWebSocket();
- connect(m_pDataRecvWS, &QWebSocket::disconnected, this, &WebSocketBase::slotOnDisConnected);
- connect(m_pDataRecvWS, &QWebSocket::binaryMessageReceived, this, &WebSocketBase::slotOnBinaryMessageReceived);
- connect(m_pDataRecvWS, &QWebSocket::connected, this, &WebSocketBase::slotOnConnected);
- connect(m_pTimer, &QTimer::timeout, this, &WebSocketBase::slotReconnect);
- m_pDataRecvWS->open(QUrl(m_strURL));
- }
- }
-
- void WebSocketBase::slotSendBinaryMessageMessage(const QByteArray &message)
- {
- if (m_pDataRecvWS)
- m_pDataRecvWS->sendBinaryMessage(message);
- }
-
- void WebSocketBase::slotActiveReconnect()
- {
- qDebug("try to Active Reconnect!!!");
- if(m_pDataRecvWS != nullptr)
- {
- m_bConnectStatus = false;
- m_pDataRecvWS->abort();
- qDebug("Exec Active Reconnect!");
- m_pDataRecvWS->open(QUrl(m_strURL));
- }
-
- return;
- }
-
- void WebSocketBase::slotReconnect()
- {
- qDebug() << "try to reconnect:" << m_strURL;
-
- m_pDataRecvWS->abort();
- m_pDataRecvWS->open(QUrl(m_strURL));
- }
-
- void WebSocketBase::slotOnConnected()
- {
- qDebug("WebSocketBase websocket is already connect!");
-
- m_bConnectStatus = true;
- m_pTimer->stop();
- qDebug() << "Address:" << m_strURL;
- }
-
- void WebSocketBase::slotOnDisConnected()
- {
- qDebug() << "Address is disconnected:" << m_strURL;
-
- m_bConnectStatus = false;
- m_pTimer->start(3000);/*-<当连接失败时,触发重连计时器,设置计数周期为3秒 */
- }
-
- void WebSocketBase::slotOnBinaryMessageReceived(const QByteArray& byteArray)
- {
- m_byteArray = byteArray;
- }
(2)将客户端基类封装,改造下:(外面可以直接使用这个类进行通讯)
改造后客户端头文件:
- /*
- * @Description: websocket客户端,用于与中间件通信
- */
- #pragma once
-
- #include <QObject>
- #include <QCoreApplication>
-
- #include "Singleton.h"
-
- class WebSocketBase;
- class QTimer;
-
- class WsReaderClient : public QObject, public Singleton<WsReaderClient>
- {
- Q_OBJECT
- friend class Singleton<WsReaderClient>;
-
- public:
- WsReaderClient(QObject *parent = nullptr);
- ~WsReaderClient();
-
- public:
- void SendTo(const QByteArray &byteArray);
- int RecvFrom(QByteArray& byteArray);
-
- bool getConnectStatus();
-
- signals:
- //转发数据给server
- void sigSendToServer(const QByteArray &byteArray);
-
- public slots:
- //接收服务器数据
- void slotRecvServerData(const QByteArray &byteArray);
-
- //发送服务器心跳包
- void slotHeartBeatToServer();
-
- private:
- void readConfig();
-
- private:
- WebSocketBase* m_wsReaderClient;
- QThread* m_thdReaderClient;
- QTimer *m_pTimerReader;
- int m_nHeartBeatTimeOutReader;
- QString m_URL = "";
- };
改造后客户端源文件:
- #include "WsReaderClient.h"
-
- #include <QWebSocket>
- #include <QTimer>
- #include <QThread>
- #include <QByteArray>
- #include <cstring>
- #include <QSettings>
-
- #include "WebSocketBase.h"
-
- WsReaderClient::WsReaderClient(QObject *parent)
- : QObject(parent)
- {
- readConfig();
-
- m_thdReaderClient = new QThread();
- m_wsReaderClient = new WebSocketBase();
- m_wsReaderClient->setWebSocketUrl(m_URL);
-
- m_wsReaderClient->moveToThread(m_thdReaderClient);
- connect(m_thdReaderClient, &QThread::started, m_wsReaderClient, &WebSocketBase::slotCreateDataRecWS);
- connect(this, &WsReaderClient::sigSendToServer, m_wsReaderClient, &WebSocketBase::slotSendBinaryMessageMessage);
- //connect(this, &WsReaderClient::sigReconnectServer, m_wsReaderClient, &WebSocketBase::slotActiveReconnect);
-
- connect(m_thdReaderClient, &QThread::finished, m_wsReaderClient, &WebSocketBase::deleteLater);
- connect(m_thdReaderClient, &QThread::finished, m_thdReaderClient, &QThread::deleteLater);
- m_thdReaderClient->start();
-
- m_pTimerReader = new QTimer(this);
- connect(m_pTimerReader, &QTimer::timeout, this, &WsReaderClient::slotHeartBeatToServer);
- //m_nHeartBeatTimeOutKeyBoard = 0;
- m_pTimerReader->start(10*1000);
- }
-
- WsReaderClient::~WsReaderClient()
- {
- m_pTimerReader->stop();
- m_pTimerReader->deleteLater();
-
- if(m_wsReaderClient)
- {
- delete m_wsReaderClient;
- m_wsReaderClient = nullptr;
- }
-
- if(m_pTimerReader)
- {
- delete m_pTimerReader;
- m_pTimerReader = nullptr;
- }
- }
-
- void WsReaderClient::slotHeartBeatToServer()
- {
- //todo
- }
-
- void WsReaderClient::readConfig()
- {
- // "/mnt/hgfs/SharedFiles/shanxi/Reader/linux_readerTest/bin/libReaderApi.so";
- QString appPath = QCoreApplication::applicationDirPath();
- qDebug() << "appPath=" << appPath;
-
- QString path = appPath + "/ReaderConfig.ini";
- QSettings settings(path, QSettings::IniFormat);
- m_URL = settings.value("Communication/ipAddr").toString();
- qDebug() << "m_URL=" << m_URL;
- }
-
- void WsReaderClient::SendTo(const QByteArray &data)
- {
- emit sigSendToServer(data);
- }
-
- int WsReaderClient::RecvFrom(QByteArray &byteArray)
- {
- return m_wsReaderClient->RecvFrom(byteArray);
- }
-
- bool WsReaderClient::getConnectStatus()
- {
- return m_wsReaderClient->getConnectStatus();
- }
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