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目的:创建一个程序来模拟掷骰子。
提示:当用户询问时,使用random模块生成一个1到6之间的数字。
import random
while int(input('press 1 to roll the dice or 0 to exit:\n')): print(random.randint(1,6))
目标:创建一个命令行游戏,游戏者可以在石头、剪刀和布之间进行选择,与计算机PK。如果游戏者赢了,得分就会添加,直到结束游戏时,最终的分数会展示给游戏者。
提示:接收游戏者的选择,并且与计算机的选择进行比较。计算机的选择是从选择列表中随机选取的。如果游戏者获胜,则增加1分。
import random choices = ["Rock", "Paper", "Scissors"] computer = random.choice(choices) player = False cpu_score = 0 player_score = 0 while True: player = input("Rock, Paper or Scissors?").capitalize() # 判断游戏者和电脑的选择 if player == computer: print("Tie!") elif player == "Rock": if computer == "Paper": print("You lose!", computer, "covers", player) cpu_score+=1 else: print("You win!", player, "smashes", computer) player_score+=1 elif player == "Paper": if computer == "Scissors": print("You lose!", computer, "cut", player) cpu_score+=1 else: print("You win!", player, "covers", computer) player_score+=1 elif player == "Scissors": if computer == "Rock": print("You lose...", computer, "smashes", player) cpu_score+=1 else: print("You win!", player, "cut", computer) player_score+=1 elif player=='E': print("Final Scores:") print(f"CPU:{cpu_score}") print(f"Player:{player_score}") break else: print("That's not a valid play. Check your spelling!") computer = random.choice(choices)
目标:创建一个程序,可指定密码长度,生成一串随机密码。
提示:创建一个数字+大写字母+小写字母+特殊字符的字符串。根据设定的密码长度随机生成一串密码。
passlen = int(input('enter the length of password'))
s = 'qwertyuiopasdfghjklzxcvbnm1234567890~!@#$%^&*QWERTYUIOPASDFGHJKLZXCVBNM'
p = ''.join(random.sample(s,passlen))
print(p)
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