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// import visualization libraries { const { Tracer, Array1DTracer, GraphTracer, LogTracer, Randomize, Layout, VerticalLayout } = require('algorithm-visualizer'); // } // define tracer variables { const graphTracer = new GraphTracer().directed(false); const visitedTracer = new Array1DTracer('visited'); const logger = new LogTracer(); Layout.setRoot(new VerticalLayout([graphTracer, visitedTracer, logger])); graphTracer.log(logger); const G = Randomize.Graph({ N: 8, ratio: .3, directed: false }); graphTracer.set(G); Tracer.delay(); // } function DFS(graph, source) { const stack = [[source, null]]; const visited = []; let node; let prev; let i; let temp; for (i = 0; i < graph.length; i++) { visited.push(false); } // visualize { visitedTracer.set(visited); // } while (stack.length > 0) { temp = stack.pop(); node = temp[0]; prev = temp[1]; if (!visited[node]) { visited[node] = true; // visualize { visitedTracer.patch(node, visited[node]); if (prev !== undefined && graph[node][prev]) { graphTracer.visit(node, prev); Tracer.delay(); } else { graphTracer.visit(node); Tracer.delay(); } // } for (i = 0; i < graph.length; i++) { if (graph[node][i]) { stack.push([i, node]); } } } } return visited; } const visited = DFS(G, 0); let check = true; for (let i = 0; i < visited.length; i++) check &= visited[i]; // logger { if (check) { logger.println('图是连通的'); } else { logger.println('图不是连通的'); } // }
// import visualization libraries { const { Tracer, GraphTracer, LogTracer, Randomize, Layout, VerticalLayout } = require('algorithm-visualizer'); // } // define tracer variables { const tracer = new GraphTracer().directed(false).weighted(); const logger = new LogTracer(); Layout.setRoot(new VerticalLayout([tracer, logger])); tracer.log(logger); //随机产生一个6个节点,无向,权值为1的图,边的数量为完全图的30% const G = Randomize.Graph({ N: 6, ratio: .3, directed: false, weighted: false }); tracer.set(G); Tracer.delay(); // } function BFS() { const W = []; // W[i] 表示从根节点到i节点的权值 const Q = []; let i; for (i = 0; i < G.length; i++) { W.push(MAX_VALUE); //将每个节点的权值初始化为无穷大 // visualize { tracer.updateNode(i, MAX_VALUE); // } } W[s] = 0; Q.push(s); // 将起点加入队列 // visualize { tracer.visit(s, undefined, 0); Tracer.delay(); // } while (Q.length > 0) { const node = Q.shift(); // 头节点出队 for (i = 0; i < G[node].length; i++) { if (G[node][i]) { // if the edge from current node to the i-th node exists if (W[i] > W[node] + G[node][i]) { // if current path is shorter than the previously shortest path W[i] = W[node] + G[node][i]; // update the length of the shortest path Q.push(i); // add child node to queue // visualize { tracer.visit(i, node, W[i]); Tracer.delay(); // } } } } } return W[e]; } let s = Randomize.Integer({ min: 0, max: G.length - 1 }); // s = start node let e; // e = end node do { e = Randomize.Integer({ min: 0, max: G.length - 1 }); } while (s === e); let MAX_VALUE = 0x7fffffff; // logger { logger.println(`图的广度优先搜索查找从起点 ${s} 到终点 ${e} 的最短路径`); // } const minWeight = BFS(s); // logger { if (minWeight === MAX_VALUE) { logger.println(`无法从 起点 ${s} 到终点 ${e} `); } else { logger.println(`从起点 ${s} 到终点 ${e} 的最短路径的最短路径长度为 ${minWeight}`); } // }
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