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最近遇到在Launcher中对于指定的app需使用使用指定的图标,实现类似于主题的功能。要实现这样的功能就要弄清楚Launcher是如何加载app图标的。
首先定位到com.android.launcher3.IconCache.java这个类的cacheLocked()方法
private CacheEntry cacheLocked(ComponentName componentName, LauncherActivityInfoCompat info,
HashMap<Object, CharSequence> labelCache, UserHandleCompat user, boolean usePackageIcon) {
CacheKey cacheKey = new CacheKey(componentName, user);
CacheEntry entry = mCache.get(cacheKey);
if (entry == null) {
entry = new CacheEntry();
.......
entry.contentDescription = mUserManager.getBadgedLabelForUser(entry.title, user);
//用于初始化应用图标
entry.icon = Utilities.createIconBitmap(
info.getBadgedIcon(mIconDpi), mContext);
} else {
......
return entry;
}
首先通过通过info.getBadgedIcon(mIconDpi)来获取应用原始launcher图标的Drawable,mIconDpi为图图片资源id,然后通过Utilities.createIconBitmap(Drawable icon, Context context)方法来对图标进行简单的处理(要修改所有Launcher图标的背景等,可以在此方法中修改)。
其中info.getBadgedIcon(mIconDpi)就是决定应用图标的方法。该方法最终会进入com.android.launcher3.compat.LauncherActivityInfoCompatV16.java类的getBadgedIcon()–>getIcon();通过Resources来获取图标的。
我采用的方法,首先自定义一个类,LauncherIconTheme.java,该类的内容如下
package com.android.launcher3;
import com.android.launcher3.R;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.util.Log;
public final class LauncherIconTheme {
//google邮箱
private static int GMAIL = R.drawable.ic_launcher_gmail;
//google地图
private static int GOOGLE_MAPS = R.drawable.ic_launcher_googlemaps;
//自定义的应用资源id
...................
private static String TAG = "LauncherIconTheme";
//根据包名、类名获取Bitmap
public static Bitmap getIconBitmap(Context context , String packageName , String className) {
Resources resources = context.getResources();
int iconId = getIconId(packageName, className);
if (iconId != -1){
return BitmapFactory.decodeResource(resources, iconId);
}
return null;
}
//根据包名、类名获取Drawable 要用到的就是这个方法
public static Drawable getIconDrawable(Context context , String packageName , String className) {
Resources resources = context.getResources();
int iconId = getIconId(packageName, className);
if ( iconId != -1) {
return resources.getDrawable(iconId);
}
return null;
}
//根据包名、类名获取资源定义的图标资源id
private static int getIconId(String packageName , String className){
if ( "com.google.android.gm".equals(packageName)
&& "com.google.android.gm.ConversationListActivityGmail".equals(className)) {
return GMAIL;
}else if ("com.google.android.apps.maps".equals(packageName)
&& "com.google.android.maps.MapsActivity".equals(className)) {
return GOOGLE_MAPS;
}else if ....................
.................................
}else{
return -1;
}
}
}
然后在IconCache的cacheLocked方法中
/**
* Retrieves the entry from the cache. If the entry is not present, it creates a new entry.
* This method is not thread safe, it must be called from a synchronized method.
*/
private CacheEntry cacheLocked(ComponentName componentName, LauncherActivityInfoCompat info,
HashMap<Object, CharSequence> labelCache, UserHandleCompat user, boolean usePackageIcon) {
CacheKey cacheKey = new CacheKey(componentName, user);
CacheEntry entry = mCache.get(cacheKey);
if (entry == null) {
.................................
entry.contentDescription = mUserManager.getBadgedLabelForUser(entry.title, user);
//实现修改图标的逻辑
Drawable themeDrawable = LauncherIconTheme
.getIconDrawable(mContext,
componentName.getPackageName(), componentName.getClassName());
if ( themeDrawable != null ) {
entry.icon = Utilities.createIconBitmap(
themeDrawable, mContext);
}else{
entry.icon = Utilities.createIconBitmap(
info.getBadgedIcon(mIconDpi), mContext);
}
} else {
...........................................
return entry;
}
结束
此方法中只是简单的在Launcher中实现自定义应用图标的功能,有啥不足希望大家指出,共同进步。
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