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UnityEditor.Graphs.Edge.WakeUp () (at <XXX>:0)

unityeditor.graphs.edge.wakeup
  • Unity报错:
    UnityEditor.Graphs.Edge.WakeUp () (at :0)

  • 错误状况:
    代码正确,但运行时总是报错:
    NullReferenceException: Object reference not set to an instance of an object
    UnityEditor.Graphs.Edge.WakeUp () (at :0)
    UnityEditor.Graphs.Graph.DoWakeUpEdges (System.Collections.Generic.List1[T] inEdges, System.Collections.Generic.List1[T] ok, System.Collections.Generic.List`1[T] error, System.Boolean inEdgesUsedToBeValid) (at :0)
    UnityEditor.Graphs.Graph.WakeUpEdges (System.Boolean clearSlotEdges) (at :0)
    UnityEditor.Graphs.Graph.WakeUp (System.Boolean force) (at :0)
    UnityEditor.Graphs.Graph.WakeUp () (at :0)
    UnityEditor.Graphs.Graph.OnEnable () (at :0)

  • 最后通过搜索,解决方法竟然是:
    重启…我服了

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