背景:游戏辅助功能通常使用按键精灵编写脚本,按键精灵的最大卖点就是能够找到画面中字,图,色,这对于模拟用户鼠标操作至关重要,这能找到道具,找到血量,实现自动打怪,自动补血,自动买卖道具,博主闲来无聊,看到一款按键精灵实现的辅助,于是乎想用WPF也写一款辅助工具,实现其核心的找图找色等功能。博主测试,对于背景复杂多变的画面,找不变图的成功率达到100%,找带透明的图,比如文字,能达到90%以上。默认您已经知道一个颜色值由argb构成,每个值范围都是0~255。网上发现不少人询问过该问题,几乎没有比较全面的解答,今天本博主自己写了这些功能的代码,C#同学们,以后可以用这几个函数实现你的游戏辅助了哦(⊙o⊙)
找色:
1 /// <summary> 2 /// 找颜色 3 /// </summary> 4 /// <param name="parPic">查找的图片的绝对路径</param> 5 /// <param name="searchColor">查找的16进制颜色值,如#0C5FAB</param> 6 /// <param name="searchRect">查找的矩形区域范围内</param> 7 /// <param name="errorRange">容错</param> 8 /// <returns></returns> 9 System.Drawing.Point FindColor(string parPic, string searchColor, System.Drawing.Rectangle searchRect, byte errorRange = 10) 10 { 11 var colorX = System.Drawing.ColorTranslator.FromHtml(searchColor); 12 var parBitmap = new Bitmap(parPic); 13 var parData = parBitmap.LockBits(new System.Drawing.Rectangle(0, 0, parBitmap.Width, parBitmap.Height), ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb); 14 var byteArraryPar = new byte[parData.Stride * parData.Height]; 15 Marshal.Copy(parData.Scan0, byteArraryPar, 0, parData.Stride * parData.Height); 16 if (searchRect.IsEmpty) 17 { 18 searchRect = new System.Drawing.Rectangle(0, 0, parBitmap.Width, parBitmap.Height); 19 } 20 var searchLeftTop = searchRect.Location; 21 var searchSize = searchRect.Size; 22 var iMax = searchLeftTop.Y + searchSize.Height;//行 23 var jMax = searchLeftTop.X + searchSize.Width;//列 24 int pointX = -1; int pointY = -1; 25 for (int m = searchRect.Y; m < iMax; m++) 26 { 27 for (int n = searchRect.X; n < jMax; n++) 28 { 29 int index = m * parBitmap.Width * 4 + n * 4; 30 var color = System.Drawing.Color.FromArgb(byteArraryPar[index + 3], byteArraryPar[index + 2], byteArraryPar[index + 1], byteArraryPar[index]); 31 if (ColorAEqualColorB(color, colorX, errorRange)) 32 { 33 pointX = n; 34 pointY = m; 35 goto END; 36 } 37 } 38 } 39 END: 40 parBitmap.UnlockBits(parData); 41 return new System.Drawing.Point(pointX, pointY); 42 } 43 #endregion
方法中的容错范围,默认设置为10。R、G、B三者的范围都是0~255,容错为10,就表示每个范围都可以在10上下波动,下面还会有容错的概念
找图:
在一张大图中截取一个矩形小图,然后在任意包含该小图的图片中找到该小图的坐标位置
1 #region 找图 2 3 /// <summary> 4 /// 查找图片,不能镂空 5 /// </summary> 6 /// <param name="subPic"></param> 7 /// <param name="parPic"></param> 8 /// <param name="searchRect">如果为empty,则默认查找整个图像</param> 9 /// <param name="errorRange">容错,单个色值范围内视为正确0~255</param> 10 /// <param name="matchRate">图片匹配度,默认90%</param> 11 /// <param name="isFindAll">是否查找所有相似的图片</param> 12 /// <returns>返回查找到的图片的中心点坐标</returns> 13 List<System.Drawing.Point> FindPicture(string subPic, string parPic, System.Drawing.Rectangle searchRect, byte errorRange, double matchRate = 0.9, bool isFindAll = false) 14 { 15 List<System.Drawing.Point> ListPoint = new List<System.Drawing.Point>(); 16 var subBitmap = new Bitmap(subPic); 17 var parBitmap = new Bitmap(parPic); 18 int subWidth = subBitmap.Width; 19 int subHeight = subBitmap.Height; 20 int parWidth = parBitmap.Width; 21 int parHeight = parBitmap.Height; 22 if (searchRect.IsEmpty) 23 { 24 searchRect = new System.Drawing.Rectangle(0, 0, parBitmap.Width, parBitmap.Height); 25 } 26 27 var searchLeftTop = searchRect.Location; 28 var searchSize = searchRect.Size; 29 System.Drawing.Color startPixelColor = subBitmap.GetPixel(0, 0); 30 var subData = subBitmap.LockBits(new System.Drawing.Rectangle(0, 0, subBitmap.Width, subBitmap.Height), ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb); 31 var parData = parBitmap.LockBits(new System.Drawing.Rectangle(0, 0, parBitmap.Width, parBitmap.Height), ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb); 32 var byteArrarySub = new byte[subData.Stride * subData.Height]; 33 var byteArraryPar = new byte[parData.Stride * parData.Height]; 34 Marshal.Copy(subData.Scan0, byteArrarySub, 0, subData.Stride * subData.Height); 35 Marshal.Copy(parData.Scan0, byteArraryPar, 0, parData.Stride * parData.Height); 36 37 var iMax = searchLeftTop.Y + searchSize.Height - subData.Height;//行 38 var jMax = searchLeftTop.X + searchSize.Width - subData.Width;//列 39 40 int smallOffsetX = 0, smallOffsetY = 0; 41 int smallStartX = 0, smallStartY = 0; 42 int pointX = -1; int pointY = -1; 43 for (int i = searchLeftTop.Y; i < iMax; i++) 44 { 45 for (int j = searchLeftTop.X; j < jMax; j++) 46 { 47 //大图x,y坐标处的颜色值 48 int x = j, y = i; 49 int parIndex = i * parWidth * 4 + j * 4; 50 var colorBig = System.Drawing.Color.FromArgb(byteArraryPar[parIndex + 3], byteArraryPar[parIndex + 2], byteArraryPar[parIndex + 1], byteArraryPar[parIndex]); 51 ; 52 if (ColorAEqualColorB(colorBig, startPixelColor, errorRange)) 53 { 54 smallStartX = x - smallOffsetX;//待找的图X坐标 55 smallStartY = y - smallOffsetY;//待找的图Y坐标 56 int sum = 0;//所有需要比对的有效点 57 int matchNum = 0;//成功匹配的点 58 for (int m = 0; m < subHeight; m++) 59 { 60 for (int n = 0; n < subWidth; n++) 61 { 62 int x1 = n, y1 = m; 63 int subIndex = m * subWidth * 4 + n * 4; 64 var color = System.Drawing.Color.FromArgb(byteArrarySub[subIndex + 3], byteArrarySub[subIndex + 2], byteArrarySub[subIndex + 1], byteArrarySub[subIndex]); 65 66 sum++; 67 int x2 = smallStartX + x1, y2 = smallStartY + y1; 68 int parReleativeIndex = y2 * parWidth * 4 + x2 * 4;//比对大图对应的像素点的颜色 69 var colorPixel = System.Drawing.Color.FromArgb(byteArraryPar[parReleativeIndex + 3], byteArraryPar[parReleativeIndex + 2], byteArraryPar[parReleativeIndex + 1], byteArraryPar[parReleativeIndex]); 70 if (ColorAEqualColorB(colorPixel, color, errorRange)) 71 { 72 matchNum++; 73 } 74 } 75 } 76 if ((double)matchNum / sum >= matchRate) 77 { 78 Console.WriteLine((double)matchNum / sum); 79 pointX = smallStartX + (int)(subWidth / 2.0); 80 pointY = smallStartY + (int)(subHeight / 2.0); 81 var point = new System.Drawing.Point(pointX, pointY); 82 if (!ListContainsPoint(ListPoint, point, 10)) 83 { 84 ListPoint.Add(point); 85 } 86 if (!isFindAll) 87 { 88 goto FIND_END; 89 } 90 } 91 } 92 //小图x1,y1坐标处的颜色值 93 } 94 } 95 FIND_END: 96 subBitmap.UnlockBits(subData); 97 parBitmap.UnlockBits(parData); 98 subBitmap.Dispose(); 99 parBitmap.Dispose(); 100 GC.Collect(); 101 return ListPoint; 102 } 103 #endregion
找字:
找字比较困难了呢,因为文字是一种镂空的图像,不像上述找的是非镂空图像,代码:
定义结构体:
1 struct NumBody 2 { 3 public int num;//数字 4 public int matchNum;//匹配的个数 5 public int matchSum; 6 public double matchRate;//匹配度 7 public System.Drawing.Point point; 8 public List<System.Drawing.Point> bodyCollectionPoint;//该数字所有像素在大图中的坐标 9 }
1 #region 找字 2 3 /// <summary> 4 /// 找文字,镂空的图片文字 5 /// </summary> 6 /// <param name="subPic"></param> 7 /// <param name="parPic"></param> 8 /// <param name="searchRect"></param> 9 /// <param name="errorRange"></param> 10 /// <param name="matchRate"></param> 11 /// <param name="isFindAll"></param> 12 /// <returns></returns> 13 List<NumBody> FindText(string subPic, string parPic, System.Drawing.Rectangle searchRect, byte errorRange, double matchRate = 0.9, bool isFindAll = false) 14 { 15 16 List<NumBody> ListPoint = new List<NumBody>(); 17 var subBitmap = new Bitmap(subPic); 18 var parBitmap = new Bitmap(parPic); 19 int subWidth = subBitmap.Width; 20 int subHeight = subBitmap.Height; 21 int parWidth = parBitmap.Width; 22 int parHeight = parBitmap.Height; 23 var bgColor = subBitmap.GetPixel(0, 0);//背景红色 24 if (searchRect.IsEmpty) 25 { 26 searchRect = new System.Drawing.Rectangle(0, 0, parBitmap.Width, parBitmap.Height); 27 } 28 var searchLeftTop = searchRect.Location; 29 var searchSize = searchRect.Size; 30 var subData = subBitmap.LockBits(new System.Drawing.Rectangle(0, 0, subBitmap.Width, subBitmap.Height), ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb); 31 var parData = parBitmap.LockBits(new System.Drawing.Rectangle(0, 0, parBitmap.Width, parBitmap.Height), ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb); 32 var byteArrarySub = new byte[subData.Stride * subData.Height]; 33 var byteArraryPar = new byte[parData.Stride * parData.Height]; 34 Marshal.Copy(subData.Scan0, byteArrarySub, 0, subData.Stride * subData.Height); 35 Marshal.Copy(parData.Scan0, byteArraryPar, 0, parData.Stride * parData.Height); 36 var iMax = searchLeftTop.Y + searchSize.Height - subData.Height;//行 37 var jMax = searchLeftTop.X + searchSize.Width - subData.Width;//列 38 System.Drawing.Color startPixelColor = System.Drawing.Color.FromArgb(0, 0, 0); 39 int smallOffsetX = 0, smallOffsetY = 0; 40 int smallStartX = 0, smallStartY = 0; 41 int pointX = -1; int pointY = -1; 42 43 44 for (int m = 0; m < subHeight; m++) 45 { 46 for (int n = 0; n < subWidth; n++) 47 { 48 smallOffsetX = n; 49 smallOffsetY = m; 50 int subIndex = m * subWidth * 4 + n * 4; 51 var color = System.Drawing.Color.FromArgb(byteArrarySub[subIndex + 3], byteArrarySub[subIndex + 2], byteArrarySub[subIndex + 1], byteArrarySub[subIndex]); 52 if (!ColorAEqualColorB(color, bgColor, errorRange)) 53 { 54 startPixelColor = color; 55 goto END; 56 } 57 } 58 } 59 60 END: 61 for (int i = searchLeftTop.Y; i < iMax; i++) 62 { 63 for (int j = searchLeftTop.X; j < jMax; j++) 64 { 65 //大图x,y坐标处的颜色值 66 int x = j, y = i; 67 int parIndex = i * parWidth * 4 + j * 4; 68 var colorBig = System.Drawing.Color.FromArgb(byteArraryPar[parIndex + 3], byteArraryPar[parIndex + 2], byteArraryPar[parIndex + 1], byteArraryPar[parIndex]); 69 ; 70 71 List<System.Drawing.Point> myListPoint = new List<System.Drawing.Point>(); 72 if (ColorAEqualColorB(colorBig, startPixelColor, errorRange)) 73 { 74 smallStartX = x - smallOffsetX;//待找的图X坐标 75 smallStartY = y - smallOffsetY;//待找的图Y坐标 76 int sum = 0;//所有需要比对的有效点 77 int matchNum = 0;//成功匹配的点 78 for (int m = 0; m < subHeight; m++) 79 { 80 for (int n = 0; n < subWidth; n++) 81 { 82 int x1 = n, y1 = m; 83 int subIndex = m * subWidth * 4 + n * 4; 84 var color = System.Drawing.Color.FromArgb(byteArrarySub[subIndex + 3], byteArrarySub[subIndex + 2], byteArrarySub[subIndex + 1], byteArrarySub[subIndex]); 85 if (color != bgColor) 86 { 87 sum++; 88 int x2 = smallStartX + x1, y2 = smallStartY + y1; 89 int parReleativeIndex = y2 * parWidth * 4 + x2 * 4;//比对大图对应的像素点的颜色 90 var colorPixel = System.Drawing.Color.FromArgb(byteArraryPar[parReleativeIndex + 3], byteArraryPar[parReleativeIndex + 2], byteArraryPar[parReleativeIndex + 1], byteArraryPar[parReleativeIndex]); 91 if (ColorAEqualColorB(colorPixel, color, errorRange)) 92 { 93 matchNum++; 94 } 95 myListPoint.Add(new System.Drawing.Point(x2, y2)); 96 } 97 } 98 } 99 100 double rate = (double)matchNum / sum; 101 if (rate>= matchRate) 102 { 103 Console.WriteLine((double)matchNum / sum); 104 pointX = smallStartX + (int)(subWidth / 2.0); 105 pointY = smallStartY + (int)(subHeight / 2.0); 106 var point = new System.Drawing.Point(pointX, pointY); 107 if (!ListTextBodyContainsPoint(ListPoint, point, 1)) 108 { 109 ListPoint.Add(new NumBody() { point = point, matchNum = matchNum,matchSum=sum, matchRate = rate, bodyCollectionPoint = myListPoint }); 110 } 111 SearchNumbersByMatchNum(ref ListPoint); 112 if (!isFindAll) 113 { 114 goto FIND_END; 115 } 116 } 117 } 118 //小图x1,y1坐标处的颜色值 119 } 120 } 121 FIND_END: 122 subBitmap.UnlockBits(subData); 123 parBitmap.UnlockBits(parData); 124 subBitmap.Dispose(); 125 parBitmap.Dispose(); 126 GC.Collect(); 127 return ListPoint; 128 }
特别注意:有了这个方法还是不能找到你要的文字的。要先处理文字,下面举例:
例如在这张图片上找到朋友的朋字的坐标位置:
1:打开你的PS,先将图片放大,看到像素方块为止,然后将朋字的范围圈选住,注意稍微比字圈选的大一点,像这样:
2:按住CTRL+C,然后CTRL+N,出现对话框:(教教大家使用PS^_^)
3:将背景内容选择透明,按确定,再按CTRL+V复制图像
4:将这个图片放大到看到像素为止,将所有非字体的位置全部用铅笔工具涂上同一种颜色,
5:涂完了之后将这张图片保存下来,这张图片就是我们要查找的“朋”字,图片是这样的
6:我们需要的就是第五步的图片和第一张底图,下面见证奇迹的时刻到了。
1 string str1 = @"C:\Users\JimmyBright\Desktop\1.png"; 2 string str2 = @"C:\Users\JimmyBright\Desktop\2.png"; 3 var xx = FindText(str2,str1,new System.Drawing.Rectangle(0, 0, 400, 600),10);
str1是我们的底图,str2是第五步的那张处理后的文字图片,xx就是我们最后需要的文字的位置坐标,我们运行看看。下面截图运行结果:
显然最后我们查找的文字在图片中的作为为(224,286),大家可以下载那张图片验证(注:图片中的美女是博主的老婆^_^)
找数:
你以为找到文字就算完了吗?No,找数字才是最困难的,为什么呢?有人会问,数字难道不也是文字吗,不也可以通过PS处理数字达到查找其位置的目的吗?对的,数字也是文字,我们将需要查找的数字0~9全部PS处理,就能查到它们的位置了。但是有一个问题啊,游戏中用数字表示的地方通常是一连串的数字,这些数字里面包含0~9的任意组合。所以我们需要这样处理:
我们从0~9依次查找指定区域,记录每次查找的结果,没查到的数字不必记录,对查到结果的数字再按照X坐标排序,因为在X坐标越小,数字越靠左边。
还有一个严重的问题,例如38,14,这样的数字会很讨厌,为什么呢,我们会再8当中查找3,在4当中查找到1,这会对我们的数字识别产生重大误差,所以下面我也写了一个方法对这个问题做了处理,代码:
1 #region 查找数字 2 3 /// <summary> 4 /// 在指定区域里面查找数字 5 /// </summary> 6 /// <param name="numDic"></param> 7 /// <param name="parPic"></param> 8 /// <param name="searchRect"></param> 9 /// <param name="errorRange"></param> 10 /// <returns></returns> 11 int FindNumbers(Dictionary<int, string> numDic, string parPic, System.Drawing.Rectangle searchRect, byte errorRange=8, double matchRate = 0.9) 12 { 13 //同一个区域找到多个相同的图片 14 List<NumBody> ListBody = new List<NumBody>(); 15 foreach (var item in numDic) 16 { 17 var listPoint = FindText(item.Value, parPic, searchRect, errorRange, matchRate, true); 18 foreach (var point in listPoint) 19 { 20 ListBody.Add(new NumBody() { num = item.Key,matchNum=point.matchNum,matchSum=point.matchSum, matchRate=point.matchRate, point = point.point, bodyCollectionPoint = point.bodyCollectionPoint }); 21 } 22 } 23 24 SearchNumbersByMatchNum(ref ListBody); 25 var myList = from body in ListBody orderby body.point.X ascending select body; 26 string number = "0"; 27 foreach (var item in myList) 28 { 29 number += item.num; 30 } 31 int num = Int32.Parse(number); 32 return num; 33 } 34 /// <summary> 35 /// 搜索同一个数字的时候,出现重叠的地方,用匹配度去过滤掉匹配度低的 36 /// 比如同样是1,在控制匹配度允许下,一个(83,95)和(84,95)这两个点明显是同一个数字 37 /// 此时谁的匹配度低过滤掉谁 38 /// </summary> 39 /// <param name="ListBody"></param> 40 void SearchNumbersByMatchNum(ref List<NumBody> ListBody) 41 { 42 bool isValid = true; 43 for (int i = 0; i < ListBody.Count; i++) 44 { 45 var body = ListBody[i]; 46 47 for (int j = i; j < ListBody.Count; j++) 48 { 49 50 var bodyX = ListBody[j]; 51 if (!bodyX.Equals(body)) 52 { 53 int sameNum = 0; 54 foreach (var item in body.bodyCollectionPoint) 55 { 56 if (bodyX.bodyCollectionPoint.Contains(item)) 57 { 58 sameNum++; 59 } 60 } 61 if (sameNum >= 1)//有1个以上点重合,表面图像重叠,删除像素点数少的图像 62 { 63 isValid = false; 64 65 //如果某个数字100%匹配,那就不用比较了,这个数字肯定是对的 66 double maxRate = 1; 67 if (bodyX.matchRate >= maxRate) 68 { 69 ListBody.Remove(body); 70 } 71 else if (body.matchRate>=maxRate) 72 { 73 ListBody.Remove(bodyX); 74 } 75 else 76 { 77 if (bodyX.matchNum >= body.matchNum)//图像包含的所有像素个数 78 { 79 ListBody.Remove(body); 80 } 81 else 82 { 83 ListBody.Remove(bodyX); 84 } 85 } 86 SearchNumbersByMatchNum(ref ListBody); 87 } 88 } 89 } 90 } 91 if (isValid) 92 { 93 return; 94 } 95 } 96 97 #endregion
其他方法:
1 bool ColorAEqualColorB(System.Drawing.Color colorA, System.Drawing.Color colorB, byte errorRange = 10) 2 { 3 return colorA.A <= colorB.A + errorRange && colorA.A >= colorB.A - errorRange && 4 colorA.R <= colorB.R + errorRange && colorA.R >= colorB.R - errorRange && 5 colorA.G <= colorB.G + errorRange && colorA.G >= colorB.G - errorRange && 6 colorA.B <= colorB.B + errorRange && colorA.B >= colorB.B - errorRange; 7 8 } 9 bool ListContainsPoint(List<System.Drawing.Point> listPoint, System.Drawing.Point point, double errorRange = 10) 10 { 11 bool isExist = false; 12 foreach (var item in listPoint) 13 { 14 if (item.X <= point.X + errorRange && item.X >= point.X - errorRange && item.Y <= point.Y + errorRange && item.Y >= point.Y - errorRange) 15 { 16 isExist = true; 17 } 18 } 19 return isExist; 20 } 21 bool ListTextBodyContainsPoint(List<NumBody> listPoint, System.Drawing.Point point, double errorRange = 10) 22 { 23 bool isExist = false; 24 foreach (var item in listPoint) 25 { 26 27 if (item.point.X <= point.X + errorRange && item.point.X >= point.X - errorRange && item.point.Y <= point.Y + errorRange && item.point.Y >= point.Y - errorRange) 28 { 29 isExist = true; 30 } 31 } 32 return isExist; 33 }
结束语:以上代码本人实现了找颜色,找图片,找文字,找数字的所有功能,希望对朋友们能有所帮助。