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linux下 C++ 开源网络库之libevent的使用
libevent作为一个轻量级的网络模块开源库,在网络学习和应用开发中得到广泛的应用, 本文就libevent库下载、编译及C++项目使用进行记录和学习。
版本:libevent-2.1.12-stable.tar
可以直接这里下载:
链接:https://pan.baidu.com/s/1EZy6EhAf-W_n9Hyr8FWsdQ
提取码:gvf0
下载到本地后,上传到linux上,这里采用虚拟机。
# 上传 put C:\Soft\libevent-2.1.12-stable.tar.gz /root/usr/local/src # 解压: tar -zxvf libevent-2.1.12-stable.tar.gz # 进入压缩目录: cd libevent-2.1.12-stable # 进行配置: ./configure # 编译 make # 安装 make install
# 进入sample目录
cd /usr/local/src/libevent-2.1.12-stable/sample
# gcc 编译
gcc hello-world.c -o hello -levent
# 执行 出现错误,见下一章的常见错误
./hello
# 另起一个中端 执行
nc 127.0.0.1 9995
./hello: error while loading shared libraries: libevent-2.1.so.7: cannot open shared object file: No such file or directory
产生原因:
在运行时,程序无法找到libevent-2.1.so.7这个动态库,因为该动态库在默认安装时,存放的路径在/usr/local/lib下,不在系统的默认查找路径内。
解决办法:
# 将该路径放在系统查找路径内。
sudo echo "/usr/local/lib" >> /etc/ld.so.conf
# 使该配置生效
ldconfig
/usr/local/include存放的是libevent三方库的头文件
/usr/local/lib存放的是libevent的库文件,包括静态库、动态库文件等文件。
目录结构如下:
[root@localhost day02]# tree . ├── bin │ └── event_rpcgen.py ├── include │ ├── evdns.h │ ├── event2 │ │ ├── buffer_compat.h │ │ ├── bufferevent_compat.h │ │ ├── bufferevent.h │ │ ├── bufferevent_ssl.h │ │ ├── bufferevent_struct.h │ │ ├── buffer.h │ │ ├── dns_compat.h │ │ ├── dns.h │ │ ├── dns_struct.h │ │ ├── event_compat.h │ │ ├── event-config.h │ │ ├── event.h │ │ ├── event_struct.h │ │ ├── http_compat.h │ │ ├── http.h │ │ ├── http_struct.h │ │ ├── keyvalq_struct.h │ │ ├── listener.h │ │ ├── rpc_compat.h │ │ ├── rpc.h │ │ ├── rpc_struct.h │ │ ├── tag_compat.h │ │ ├── tag.h │ │ ├── thread.h │ │ ├── util.h │ │ └── visibility.h │ ├── event.h │ ├── evhttp.h │ ├── evrpc.h │ └── evutil.h ├── lib │ ├── libevent-2.1.so.7 -> libevent-2.1.so.7.0.1 │ ├── libevent-2.1.so.7.0.1 │ ├── libevent.a │ ├── libevent_core-2.1.so.7 -> libevent_core-2.1.so.7.0.1 │ ├── libevent_core-2.1.so.7.0.1 │ ├── libevent_core.a │ ├── libevent_core.la │ ├── libevent_core.so -> libevent_core-2.1.so.7.0.1 │ ├── libevent_extra-2.1.so.7 -> libevent_extra-2.1.so.7.0.1 │ ├── libevent_extra-2.1.so.7.0.1 │ ├── libevent_extra.a │ ├── libevent_extra.la │ ├── libevent_extra.so -> libevent_extra-2.1.so.7.0.1 │ ├── libevent.la │ ├── libevent_openssl-2.1.so.7 -> libevent_openssl-2.1.so.7.0.1 │ ├── libevent_openssl-2.1.so.7.0.1 │ ├── libevent_openssl.a │ ├── libevent_openssl.la │ ├── libevent_openssl.so -> libevent_openssl-2.1.so.7.0.1 │ ├── libevent_pthreads-2.1.so.7 -> libevent_pthreads-2.1.so.7.0.1 │ ├── libevent_pthreads-2.1.so.7.0.1 │ ├── libevent_pthreads.a │ ├── libevent_pthreads.la │ ├── libevent_pthreads.so -> libevent_pthreads-2.1.so.7.0.1 │ ├── libevent.so -> libevent-2.1.so.7.0.1 │ └── pkgconfig │ ├── libevent_core.pc │ ├── libevent_extra.pc │ ├── libevent_openssl.pc │ ├── libevent.pc │ └── libevent_pthreads.pc └── src ├── Client ├── Client.c ├── Server └── Server.c 6 directories, 70 files
Client.c和Server.c的代码来自《linux下libevent的安装和使用例子:数据回显》
https://blog.csdn.net/ljp1919/article/details/48163091
服务端
//文件名:server.c #include <stdio.h> #include <stdlib.h> #include <errno.h> #include <assert.h> #include <unistd.h> #include <string.h> #include <event2/event.h> #include <event2/bufferevent.h> #define LISTEN_PORT 9999 #define LISTEN_BACKLOG 32 #define MAX_LINE 256 void do_accept(evutil_socket_t listener, short event, void *arg); void read_cb(struct bufferevent *bev, void *arg); void error_cb(struct bufferevent *bev, short event, void *arg); void write_cb(struct bufferevent *bev, void *arg); int main() { //int ret; evutil_socket_t listener;//用于跨平台表示socket的ID(在Linux下表示的是其文件描述符) listener = socket(AF_INET, SOCK_STREAM, 0); assert(listener > 0); //用于跨平台将socket设置为可重用(实际上是将端口设为可重用 evutil_make_listen_socket_reuseable(listener); struct sockaddr_in sin; sin.sin_family = AF_INET; sin.sin_addr.s_addr = 0; sin.sin_port = htons(LISTEN_PORT); if (bind(listener, (struct sockaddr *)&sin, sizeof(sin)) < 0) { perror("bind"); return 1; } if (listen(listener, LISTEN_BACKLOG) < 0) { perror("listen"); return 1; } printf ("Listening...\n"); /* 用于跨平台将socket设置为非阻塞,使用bufferevent需要 */ evutil_make_socket_nonblocking(listener); //主要记录事件的相关属性 struct event_base *base = event_base_new(); assert(base != NULL); /* Register listen event. */ struct event *listen_event; listen_event = event_new(base, listener, EV_READ|EV_PERSIST, do_accept, (void*)base); event_add(listen_event, NULL); /* Start the event loop. */ event_base_dispatch(base); printf("The End."); //close(listener); return 0; } void do_accept(evutil_socket_t listener, short event, void *arg) { struct event_base *base = (struct event_base *)arg; evutil_socket_t fd; struct sockaddr_in sin; socklen_t slen = sizeof(sin); fd = accept(listener, (struct sockaddr *)&sin, &slen); if (fd < 0) { perror("accept"); return; } if (fd > FD_SETSIZE) { //这个if是参考了那个ROT13的例子,貌似是官方的疏漏,从select-based例子里抄过来忘了改 perror("fd > FD_SETSIZE\n"); return; } printf("ACCEPT: fd = %u\n", fd); //关联该sockfd,托管给event_base. struct bufferevent *bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE); //设置读写对应的回调函数 bufferevent_setcb(bev, read_cb, NULL, error_cb, arg); //启用读写事件,其实是调用了event_add将相应读写事件加入事件监听队列poll. //如果相应事件不置为true,bufferevent是不会读写数据的 bufferevent_enable(bev, EV_READ|EV_PERSIST); // 进入bufferevent_setcb回调函数: // 在readcb里面从input中读取数据,处理完毕后填充到output中; // writecb对于服务端程序,只需要readcb就可以了,可以置为NULL; // errorcb用于处理一些错误信息 } void read_cb(struct bufferevent *bev, void *arg) { char line[MAX_LINE+1]; int n; evutil_socket_t fd = bufferevent_getfd(bev); while (n = bufferevent_read(bev, line, MAX_LINE), n > 0) { line[n] = '\0'; printf("fd=%u, Server gets the message from client read line: %s\n", fd, line); //直接将读取的结果,不做任何修改(本文是跳过前两个字符),直接返回给客户端 bufferevent_write(bev, line+2, n);//方案1 } } void write_cb(struct bufferevent *bev, void *arg) { printf("HelloWorld\n");//直接空代码即可,因为这里并不会被触发调用 } void error_cb(struct bufferevent *bev, short event, void *arg) { evutil_socket_t fd = bufferevent_getfd(bev); printf("fd = %u, ", fd); if (event & BEV_EVENT_TIMEOUT) { printf("Timed out\n"); //if bufferevent_set_timeouts() called } else if (event & BEV_EVENT_EOF) { printf("connection closed\n"); } else if (event & BEV_EVENT_ERROR) { printf("some other error\n"); } bufferevent_free(bev); }
客户端:
//客户端代码 文件名:client.c #include <stdio.h> #include <stdlib.h> #include <errno.h> #include <unistd.h> #include <string.h> #include <netinet/in.h> #include <sys/socket.h> #include <arpa/inet.h> #include <sys/types.h> #include <event2/event.h> #include <event2/bufferevent.h> #define SERV_PORT 9999 #define MAX_LINE 1024 void cmd_msg_cb(int fd, short event, void *arg); void read_cb(struct bufferevent *bev, void *arg); void error_cb(struct bufferevent *bev, short event, void *arg); int main(int argc, char *argv[]) { if(argc < 2) { perror("usage: echocli <IPadress>"); return 1; } evutil_socket_t sockfd; if((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) { perror("socket\n"); return 1; } struct sockaddr_in servaddr; bzero(&servaddr, sizeof(servaddr)); servaddr.sin_family = AF_INET; servaddr.sin_port = htons(SERV_PORT); if(inet_pton(AF_INET, argv[1], &servaddr.sin_addr) < 1) { perror("inet_ntop\n"); return 1; } if(connect(sockfd, (struct sockaddr *) &servaddr, sizeof(servaddr)) < 0) { perror("connect\n"); return 1; } evutil_make_socket_nonblocking(sockfd); printf("Connect to server sucessfully!\n"); // build event base struct event_base *base = event_base_new(); if(base == NULL) { perror("event_base\n"); return 1; } const char *eventMechanism = event_base_get_method(base); printf("Event mechanism used is %s\n", eventMechanism); printf("sockfd = %d\n", sockfd); struct bufferevent *bev = bufferevent_socket_new(base, sockfd, BEV_OPT_CLOSE_ON_FREE); struct event *ev_cmd; ev_cmd = event_new(base, STDIN_FILENO, EV_READ | EV_PERSIST, cmd_msg_cb, (void *)bev); event_add(ev_cmd, NULL); bufferevent_setcb(bev, read_cb, NULL, error_cb, (void *)ev_cmd); bufferevent_enable(bev, EV_READ | EV_PERSIST); event_base_dispatch(base); printf("The End."); return 0; } void cmd_msg_cb(int fd, short event, void *arg) { char msg[MAX_LINE]; int nread = read(fd, msg, sizeof(msg)); if(nread < 0) { perror("stdio read fail\n"); return; } struct bufferevent *bev = (struct bufferevent *)arg; bufferevent_write(bev, msg, nread); } void read_cb(struct bufferevent *bev, void *arg) { char line[MAX_LINE + 1]; int n; evutil_socket_t fd = bufferevent_getfd(bev); while((n = bufferevent_read(bev, line, MAX_LINE)) > 0) { line[n] = '\0'; printf("fd = %u, read from server: %s", fd, line); } } void error_cb(struct bufferevent *bev, short event, void *arg) { evutil_socket_t fd = bufferevent_getfd(bev); printf("fd = %u, ", fd); if(event & BEV_EVENT_TIMEOUT) printf("Time out.\n"); // if bufferevent_set_timeouts() is called else if(event & BEV_EVENT_EOF) printf("Connection closed.\n"); else if(event & BEV_EVENT_ERROR) printf("Some other error.\n"); bufferevent_free(bev); struct event *ev = (struct event *)arg; event_free(ev); }
# ----------------------服务端----------------------------------- # # 上传 put C:/Soft/code/Server.c /code/day02/src # 编译 gcc Server.c -o Server -I ../code/day02/include/ -L ../code/day02/lib/ -levent # 运行 ./Server #----------------------客户端----------------------------------- # # 上传 put C:/Soft/code/Client.c /code/day02/src # 编译 gcc Client.c -o Client -I ../code/day02/include/ -L ../code/day02/lib/ -levent # 运行 ./Client 127.0.0.1
后续补充c++的代码以及cmake的编写。
文章代码摘自如下文章,对我学习很有帮助,故贴上保留学习使用,非常感谢作者。
《linux下libevent的安装和使用例子:数据回显》
https://blog.csdn.net/ljp1919/article/details/48163091
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