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新年的html,新年快乐.html

新年快乐html



body, html {

margin: 0;

background: -webkit-radial-gradient(center, ellipse cover, #111 10%, #333 90%);

}

canvas {

display: block;

cursor: crosshair;

}

h2{

position: absolute;

bottom: 10px;

width: 100%;

letter-spacing: 4px;

text-align: center;

font-weight: bold;

font-size: 1em;

font-family: Arial, Helvetica, sans-serif;

color: #AAA;

}

祝你在新的一年,开开心心,丢掉所有烦恼!

"use strict";

var value=prompt("请输入你的姓名")

var p=document.getElementsByTagName("h2")[0]

p.innerHTML=value+",祝你在新的一年丢掉所有烦恼,拯救不开心!"

class Vector {

constructor(x, y) {

this.x = x;

this.y = y;

}

add(v) {

return new Vector(

this.x + v.x,

this.y + v.y);

}

addTo(v) {

this.x += v.x;

this.y += v.y;

}

sub(v) {

return new Vector(

this.x - v.x,

this.y - v.y);

}

subFrom(v) {

this.x -= v.x;

this.y -= v.y;

}

mult(n) {

return new Vector(this.x * n, this.y * n);

}

div(n) {

return new Vector(this.x / n, this.y / n);

}

setAngle(angle) {

var length = this.getLength();

this.x = Math.cos(angle) * length;

this.y = Math.sin(angle) * length;

}

setLength(length) {

var angle = this.getAngle();

this.x = Math.cos(angle) * length;

this.y = Math.sin(angle) * length;

}

getAngle() {

return Math.atan2(this.y, this.x);

}

getLength() {

return Math.sqrt(this.x * this.x + this.y * this.y);

}

getLengthSq() {

return this.x * this.x + this.y * this.y;

}

distanceTo(v) {

return this.sub(v).getLength();

}

}

var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();

function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }

var config = {

text: "新 年 快 乐",

widthToSpikeLengthRatio: 0.054

};

var colorConfig = {

particleOpacity: 0.2,

baseHue: 350,

hueRange: 9,

hueSpeed: 0.04,

colorSaturation: 100

};

// A line that is part of forming the text

var Planet = function () {

function Planet(x, y, g) {

_classCallCheck(this, Planet);

this.pos = new Vector(x, y);

this.g = g;

}

_createClass(Planet, [{

key: "draw",

value: function draw() {

ctx.fillStyle = "#AAA";

ctx.beginPath();

ctx.arc(this.pos.x, this.pos.y, 8, 0, Math.PI * 2);

ctx.fill();

}

}]);

return Planet;

}();

var Particle = function () {

function Particle(x, y) {

_classCallCheck(this, Particle);

this.pos = new Vector(x, y);

this.vel = new Vector(0, spikeLength);

}

_createClass(Particle, [{

key: "move",

value: function move(force) {

if (force) {

this.vel.addTo(force);

}

if (this.vel.getLength() > spikeLength) {

this.vel.setLength(spikeLength);

}

}

}, {

key: "draw",

value: function draw() {

ctx.beginPath();

ctx.moveTo(this.pos.x, this.pos.y);

var p2 = this.pos.add(this.vel);

ctx.lineTo(p2.x, p2.y);

ctx.stroke();

}

}]);

return Particle;

}();

var canvas = void 0;

var ctx = void 0;

var w = void 0,

h = void 0;

var hue = void 0;

var particles = void 0;

var spikeLength = void 0;

var planets = void 0;

var A = void 0;

var B = void 0;

var a = void 0;

var b = void 0;

var tick = void 0;

function setup() {

tick = 0;

planets = [];

var len = Math.round(Math.random() * 3 + 3);

for (var i = 0; i < len; i++) {

var p = new Planet(50 + i * 100, 340, i ? 1000 : 4000);

planets.push(p);

}

canvas = document.querySelector("#canvas");

ctx = canvas.getContext("2d");

window.addEventListener("resize", reset);

canvas.addEventListener("mousemove", mousemove);

reset();

}

function reset() {

hue = colorConfig.baseHue;

w = canvas.width = window.innerWidth;

h = canvas.height = window.innerHeight;

spikeLength = w * config.widthToSpikeLengthRatio;

A = w / 2.2;

B = h / 2.2;

a = Math.round(Math.random() + 2);

b = Math.round(Math.random() + 2);

drawText();

}

function mousemove(event) {

var x = event.clientX;

var y = event.clientY;

planets[0].pos.x = x;

planets[0].pos.y = y;

}

function draw() {

clear();

requestAnimationFrame(draw);

updateParticles();

updatePlanets();

tick++;

}

function clear() {

ctx.clearRect(0, 0, w, h);

}

function drawText() {

ctx.save();

var fontSize = w * 0.2;

ctx.font = "bold " + fontSize + "px Arial, Helvetica, sans-serif";

ctx.textAlign = "center";

ctx.textBaseline = "middle";

ctx.lineWidth = 1;

ctx.strokeStyle = "white";

ctx.strokeText(config.text, w / 2, h / 2);

ctx.restore();

var imageData = ctx.getImageData(0, 0, w, h);

particles = [];

for (var x = 0; x < w; x++) {

for (var y = 0; y < h; y++) {

var i = (x + w * y) * 4;

var average = (imageData.data[i] + imageData.data[i + 1] + imageData.data[i + 2] + imageData.data[i + 3]) / 4;

if (average > 200) {

var particle = new Particle(x, y);

particles.push(particle);

}

}

}

clear();

}

function updatePlanets() {

var len = planets.length;

for (var i = 1; i < len; i++) {

var angle = Math.PI * 2 / (len - 1) * i;

var x = A * Math.sin(a * tick / 100 + angle) + w / 2;

var y = B * Math.sin(b * tick / 100 + angle) + h / 2;

var p = planets[i];

p.pos.x = x;

p.pos.y = y;

p.draw();

}

}

function updateParticles() {

hue += colorConfig.hueSpeed;

var h = Math.sin(hue) * colorConfig.hueRange + colorConfig.baseHue;

ctx.strokeStyle = "hsla(" + h + ", " + colorConfig.colorSaturation + "%, 50%, " + colorConfig.particleOpacity + ")";

particles.forEach(function (p) {

// Apply the force of each planet (repeller) to the current particle

planets.forEach(function (planet) {

var d = p.pos.sub(planet.pos);

var length = d.getLength();

var g = planet.g / length;

if (g > 40) {

g = 40;

}

// We keep the angle of the distance

d.setLength(g);

p.move(d);

});

p.draw();

});

}

setup();

draw();

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