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使用Buildozer部署Kivy到移动设备上_buildozer.spec

buildozer.spec

在安装好Buildozer软件之后,我们在包含main.py的文件夹下运行buildozer init这个命令,然后我们就会看到在该文件夹下有一个buildozer.spec这个文件,这个文件主要是用来配置一系列设置用的,使用文本编辑器,Linux下使用vim编辑器打开。

下面是个例子:

 

[app]

# (str) Title of your application 更改1

title = Test

# (str) Package name 更改2

package.name = test

# (str) Package domain (needed for android/ios packaging)

package.domain = org.example

# (str) Source code where the main.py live

source.dir = .

# (list) Source files to include (let empty to include all the files)

source.include_exts = py,png,jpg,kv,atlas

# (list) Source files to exclude (let empty to not exclude anything)

#source.exclude_exts = spec

# (list) List of directory to exclude (let empty to not exclude anything)

#source.exclude_dirs = tests, bin

# (list) List of exclusions using pattern matching

#source.exclude_patterns = license,images/*/*.jpg

# (str) Application versioning (method 1)

# version.regex = __version__ = '(.*)'

# version.filename = %(source.dir)s/main.py

# (str) Application versioning (method 2) 更改3

version = 0.1

# (list) Application requirements 更改4

requirements = kivy

# (str) Presplash of the application 更改5

presplash.filename = %(source.dir)s/data/presplash.png

# (str) Icon of the application 更改6

icon.filename = %(source.dir)s/data/icon.png

# (str) Supported orientation (one of landscape, portrait or all) 更改7

orientation = all

# (bool) Indicate if the application should be fullscreen or not 更改8

fullscreen = 0

 

#

# Android specific 更改9

#

# (list) Permissions

android.permissions = INTERNET

# (int) Android API to use 更改10

android.api = 19

# (int) Minimum API required (8 = Android 2.2 devices)

# 更改11

android.minapi = 9

# (int) Android SDK version to use 更改12

android.sdk = 20

# (str) Android NDK version to use 更改13

android.ndk = 9c

# (bool) Use --private data storage (True) or --dir public storage (False)

android.private_storage = True

# (str) Android NDK directory (if empty, it will be automatically downloaded.)

#android.ndk_path =

# (str) Android SDK directory (if empty, it will be automatically downloaded.)

#android.sdk_path =

# (str) Android entry point, default is ok for Kivy-based app

#android.entrypoint = org.renpy.android.PythonActivity

# (list) List of Java .jar files to add to the libs so that pyjnius can access

# their classes. Don't add jars that you do not need, since extra jars can slow

# down the build process. Allows wildcards matching, for example:

# OUYA-ODK/libs/*.jar

#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar

# (list) List of Java files to add to the android project (can be java or a

# directory containing the files)

#android.add_src =

# (str) python-for-android branch to use, if not master, useful to try

# not yet merged features.

#android.branch = master

# (str) OUYA Console category. Should be one of GAME or APP

# If you leave this blank, OUYA support will not be enabled

#android.ouya.category = APP

# (str) Filename of OUYA Console icon. It must be a 732x412 png image.

#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png

# (str) XML file to include as an intent filters in <activity> tag

#android.manifest.intent_filters =

# (list) Android additionnal libraries to copy into libs/armeabi

#android.add_libs_armeabi = libs/android/*.so

# (bool) Indicate whether the screen should stay on

# Don't forget to add the WAKE_LOCK permission if you set this to True

#android.wakelock = False

# (list) Android application meta-data to set (key=value format)

#android.meta_data =

# (list) Android library project to add (will be added in the

# project.properties automatically.)

#android.library_references =

#

# iOS specific

#

# (str) Name of the certificate to use for signing the debug version

# Get a list of available identities: buildozer ios list_identities

#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"

# (str) Name of the certificate to use for signing the release version

#ios.codesign.release = %(ios.codesign.debug)s

 

[buildozer]

 

# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output)) 更改14

log_level = 2

# -----------------------------------------------------------------------------

# List as sections

#

# You can define all the "list" as [section:key].

# Each line will be considered as a option to the list.

# Let's take [app] / source.exclude_patterns.

# Instead of doing:

#

# [app]

# source.exclude_patterns = license,data/audio/*.wav,data/images/original/*

#

# This can be translated into:

#

# [app:source.exclude_patterns]

# license

# data/audio/*.wav

# data/images/original/*

#

# -----------------------------------------------------------------------------

# Profiles

#

# You can extend section / key with a profile

# For example, you want to deploy a demo version of your application without

# HD content. You could first change the title to add "(demo)" in the name

# and extend the excluded directories to remove the HD content.

#

# [app@demo]

# title = My Application (demo)

#

# [app:source.exclude_patterns@demo]

# images/hd/*

#

# Then, invoke the command line with the "demo" profile:

#

# buildozer --profile demo android debug

总共做了14个更改。

 

title

为了避免某些字符可能引起的不工作,最好避免过长的标题,太长的标题到时候也可能不适应在App的图标下。

 

package.name

package.name只能是一个单词,只能是由ASCII字符或数字组成,不应该包含特殊字符。比如说,如果你的应用叫Test One,那么package name就应该写成 testone。

 

package.domain

这个应该填写的是制作这个App的公司或个人的名称,domain+name将会成为该应用对于Android 或iOS的标识。

 

source.dir

填写包含main.py这些文件的目录路径,默认是在buildozer.spec所在的目录。

 

source.include_exts

设置将扩展名符合该规则的文件包含进来。如果想将所有属于你自己的扩展名文件包含进来,直接将该值设置为空值,这样就能将所有东西包含进来了。

 

source.exclude_exts

跟上面相对应的,这里设置的是不将符合该规则扩展名的文件包含进来。

 

source.exclude_dirs

这里设置的是不将符合该规则的目录包含进来。比如说,如果不想将tests和bin目录包含进来的话,就进行如下设置。

 

source.exclude_dirs = tests, bin

version.regex

使用正则表达式去捕捉version.filename文件内的version信息。默认的捕捉方法是在main.py里面查找类似下面一行的内容。

__version__ = "1.0"

version.filename

默认是指main.py文件

 

version

用来自己手动设置version,如果你不想用捕捉的方法获取到version的话,你可以将version.regex 和 version.filename给注释掉,然后给version赋一个值,例如。

 

# version.regex =

# version.filename =

version = 1.0

requirements

填写该App所需要的Python的模块或扩展模块

 

presplash.filename

Presplash是应用刚打开加载时显示的图像,对于不同的平台presplash可能会有不同的要求,目前Buildozer在该方面对于Android的支持要好于iOS。图片的类型必须是JPG或PNG的,最好是2次幂的尺寸,比如说512X512类型的图片对于所有的机器运行都很好。Presplash图片是不会自己适应、伸缩屏幕的,如果提供在尺寸的图片,可能就不适合在小屏幕的机器上显示。

 

icon.filename

应用的图标,作为图标的图片必须是512X512而且是PNG格式的,这样才能够适应很多平台的要求。

 

orientation

指明该App支持的显示方向,默认是landscape(横向显示),也可以更改为portrait(竖向显示)或者是全部。

 

fullscreen

该值为布尔类型的,默认是true,这样App就会运行在全屏的状态了,意味着状态栏将会被隐藏。如果想要让用户能够看到状态栏、时间、通知等内容的话,就应该将该值设置为0。

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