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- #include <REGX52.H>
- #include "Delay.h"
- #include "Timer0.h"
-
- //蜂鸣器端口定义
- sbit Buzzer=P1^5;
-
- //播放速度,值为四分音符的时长(ms)
- #define SPEED 500
-
- //音符与索引对应表,P:休止符,L:低音,M:中音,H:高音,下划线:升半音符号#
- #define P 0
- #define L1 1
- #define L1_ 2
- #define L2 3
- #define L2_ 4
- #define L3 5
- #define L4 6
- #define L4_ 7
- #define L5 8
- #define L5_ 9
- #define L6 10
- #define L6_ 11
- #define L7 12
- #define M1 13
- #define M1_ 14
- #define M2 15
- #define M2_ 16
- #define M3 17
- #define M4 18
- #define M4_ 19
- #define M5 20
- #define M5_ 21
- #define M6 22
- #define M6_ 23
- #define M7 24
- #define H1 25
- #define H1_ 26
- #define H2 27
- #define H2_ 28
- #define H3 29
- #define H4 30
- #define H4_ 31
- #define H5 32
- #define H5_ 33
- #define H6 34
- #define H6_ 35
- #define H7 36
-
- //索引与频率对照表
- unsigned int FreqTable[]={
- 0,
- 63628,63731,63835,63928,64021,64103,64185,64260,64331,64400,64463,64528,
- 64580,64633,64684,64732,64777,64820,64860,64898,64934,64968,65000,65030,
- 65058,65085,65110,65134,65157,65178,65198,65217,65235,65252,65268,65283,
- };
-
- //乐谱
- unsigned char code Music[]={
- //音符,时值,
-
- //1
- P, 4,
- P, 4,
- P, 4,
- M6, 2,
- M7, 2,
-
- H1, 4+2,
- M7, 2,
- H1, 4,
- H3, 4,
-
- M7, 4+4+4,
- M3, 2,
- M3, 2,
-
- //2
- M6, 4+2,
- M5, 2,
- M6, 4,
- H1, 4,
-
- M5, 4+4+4,
- M3, 4,
-
- M4, 4+2,
- M3, 2,
- M4, 4,
- H1, 4,
-
- //3
- M3, 4+4,
- P, 2,
- H1, 2,
- H1, 2,
- H1, 2,
-
- M7, 4+2,
- M4_,2,
- M4_,4,
- M7, 4,
-
- M7, 8,
- P, 4,
- M6, 2,
- M7, 2,
-
- //4
- H1, 4+2,
- M7, 2,
- H1, 4,
- H3, 4,
-
- M7, 4+4+4,
- M3, 2,
- M3, 2,
-
- M6, 4+2,
- M5, 2,
- M6, 4,
- H1, 4,
-
- //5
- M5, 4+4+4,
- M2, 2,
- M3, 2,
-
- M4, 4,
- H1, 2,
- M7, 2+2,
- H1, 2+4,
-
- H2, 2,
- H2, 2,
- H3, 2,
- H1, 2+4+4,
-
- //6
- H1, 2,
- M7, 2,
- M6, 2,
- M6, 2,
- M7, 4,
- M5_,4,
-
-
- M6, 4+4+4,
- H1, 2,
- H2, 2,
-
- H3, 4+2,
- H2, 2,
- H3, 4,
- H5, 4,
-
- //7
- H2, 4+4+4,
- M5, 2,
- M5, 2,
-
- H1, 4+2,
- M7, 2,
- H1, 4,
- H3, 4,
-
- H3, 4+4+4+4,
-
- //8
- M6, 2,
- M7, 2,
- H1, 4,
- M7, 4,
- H2, 2,
- H2, 2,
-
- H1, 4+2,
- M5, 2+4+4,
-
- H4, 4,
- H3, 4,
- H3, 4,
- H1, 4,
-
- //9
- H3, 4+4+4,
- H3, 4,
-
- H6, 4+4,
- H5, 4,
- H5, 4,
-
- H3, 2,
- H2, 2,
- H1, 4+4,
- P, 2,
- H1, 2,
-
- //10
- H2, 4,
- H1, 2,
- H2, 2,
- H2, 4,
- H5, 4,
-
- H3, 4+4+4,
- H3, 4,
-
- H6, 4+4,
- H5, 4+4,
-
- //11
- H3, 2,
- H2, 2,
- H1, 4+4,
- P, 2,
- H1, 2,
-
- H2, 4,
- H1, 2,
- H2, 2+4,
- M7, 4,
-
- M6, 4+4+4,
- P, 4,
-
- 0xFF //终止标志
- };
-
- unsigned char FreqSelect,MusicSelect;
-
- void main()
- {
- Timer0Init();
- while(1)
- {
- if(Music[MusicSelect]!=0xFF) //如果不是停止标志位
- {
- FreqSelect=Music[MusicSelect]; //选择音符对应的频率
- MusicSelect++;
- Delay(SPEED/4*Music[MusicSelect]); //选择音符对应的时值
- MusicSelect++;
- TR0=0;
- Delay(5); //音符间短暂停顿
- TR0=1;
- }
- else //如果是停止标志位
- {
- TR0=0;
- while(1);
- }
- }
- }
-
- void Timer0_Routine() interrupt 1
- {
- if(FreqTable[FreqSelect]) //如果不是休止符
- {
- /*取对应频率值的重装载值到定时器*/
- TL0 = FreqTable[FreqSelect]%256; //设置定时初值
- TH0 = FreqTable[FreqSelect]/256; //设置定时初值
- Buzzer=!Buzzer; //翻转蜂鸣器IO口
- }
- }

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