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#include
#include
#include
//数字雨
typedef struct
{
int x, y;
char ch;
}STU;
STU st[5000];
//出现位置
void gotoxy(int x, int y)
{
HANDLE hout;
COORD pos;
pos.X = x;
pos.Y = y;
hout = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleCursorPosition(hout, pos);
}
/*隐藏光标*/
void show_cursor(int hide)
{
CONSOLE_CURSOR_INFO cciCursor;
HANDLE hout;
hout = GetStdHandle(STD_OUTPUT_HANDLE);
if (GetConsoleCursorInfo(hout, &cciCursor))
{
cciCursor.bVisible = hide;
SetConsoleCursorInfo(hout, &cciCursor);
}
}
/*设置颜色*/
void set_color(int color)
{
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), color);
}
main()
{
int i, j;
show_cursor(0);
srand(time(NULL));
//初始化结构体
for (i = 0; i < 100; i++)
{
st[i].x = rand() % 80;
st[i].y = rand() % 20;
st[i].ch = rand() % (49 - 47) + 48;
}
while (1)
{
for (i = 0; i < 100; i++)
{
gotoxy(st[i].x, st[i].y);
set_color(0x2);
putchar(st[i].ch);
gotoxy(st[i].x, st[i].y - 5);
putchar(' ');
st[i].y++;
st[i].ch = rand() % (49 - 29) + 48;
if (st[i].y - 5 >= 18)
{
gotoxy(st[i].x, st[i].y - 1);
putchar(' ');
gotoxy(st[i].x, st[i].y - 2);
putchar(' ');
gotoxy(st[i].x, st[i].y - 3);
putchar(' ');
gotoxy(st[i].x, st[i].y - 4);
putchar(' ');
gotoxy(st[i].x, st[i].y - 4);
putchar(' ');
}
if (st[i].y > 23)
{
st[i].x = rand() % 80;
st[i].y = rand() % 20;
}
gotoxy(st[i].x, st[i].y);
set_color(0xA);
putchar(st[i].ch);
}
Sleep(20);
}
}
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