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BSD
- int connectTimeout = 30;
- setsockopt(sock, IPPROTO_TCP, TCP_CONNECTIONTIMEOUT,(char *)&connectTimeout, sizeof(connectTimeout));
Linux
socket选项TCP_SYNCNT可以控制TCP连接SYN重传次数,默认为0,为0时SYN重传次数由系统参数 net.ipv4.tcp_syn_retries 控制,该系统参数默认值为6。
SYN重传次数影响connect超时时间,当重传次数为6时,超时时间为1+2+4+8+16+32+64=127秒。
- int syncnt = 4;
- setsockopt(sock, IPPROTO_TCP, TCP_SYNCNT, &syncnt, sizeof(syncnt));
使用select(Windows,Linux,BSD都可以用)
创建socket,将socket设置为非阻塞模式。
调用connect连接,如果能立即连接则返回0,不能立即连接返回-1,这个时候判断错误码是否表示暂时不能完成,是的话继续下一步。
接着调用select()在指定的时间内检测socket是否可写,如果可写表明connect()连接成功,0表示超时,-1表示出现了错误。
windows下代码:
- void attemptConnect(const char* ip,unsigned short port,int timeout)
- {
- //初始化
- WSADATA wsaData;
- if (WSAStartup(MAKEWORD(2, 2), &wsaData) != NO_ERROR) {
- printf("WSAStartup function failed\n");
- return;
- }
-
- SOCKET connectSocket= INVALID_SOCKET;
- do {
- //创建socket
- connectSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
- if (connectSocket == INVALID_SOCKET) {
- printf("socket function failed with error: %ld\n", WSAGetLastError());
- break;
- }
-
- //socket设置为非阻塞
- unsigned long on = 1;
- if (ioctlsocket(connectSocket, FIONBIO, &on) < 0) {
- printf("ioctlsocket failed\n");
- break;
- }
-
- //尝试连接
- sockaddr_in clientService;
- clientService.sin_family = AF_INET;
- clientService.sin_addr.s_addr = inet_addr(ip);
- clientService.sin_port = htons(port);
- int ret = connect(connectSocket, (struct sockaddr*)&clientService, sizeof(clientService));
- if (ret == 0) {
- printf("connect success1\n");
- return;
- }
-
- //因为是非阻塞的,这个时候错误码应该是WSAEWOULDBLOCK,Linux下是EINPROGRESS
- if (ret < 0 && WSAGetLastError() != WSAEWOULDBLOCK) {
- printf("connect failed with error: %ld\n", WSAGetLastError());
- return;
- }
-
-
- fd_set writeset;
- FD_ZERO(&writeset);
- FD_SET(connectSocket, &writeset);
- timeval tv;
- tv.tv_sec = timeout;
- tv.tv_usec = 0;
- ret = select(connectSocket + 1, NULL, &writeset, NULL, &tv);
- if (ret == 0) {
- printf("connect timeout\n");
- } else if (ret < 0) {
- printf("connect failed with error: %ld\n", WSAGetLastError());
- } else {
- printf("connect success2\n");
- }
- } while (false);
- if (connectSocket != INVALID_SOCKET) {
- closesocket(connectSocket);
- }
- WSACleanup();
- }
-
- int main()
- {
- attemptConnect("127.0.0.1",80,15);
- system("pause");
- return 0;
- }

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原文链接:https://blog.csdn.net/xiongya8888/article/details/96996236
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