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android 自定义图片合集(自定义控件)_android自定义控件获取图片集合

android自定义控件获取图片集合

留守公司就剩下几个人了。我没有年假故还在坚守。废话不多说,闲来无事。想练习一下自定义控件的应用以及学习图片类操作以及处理等等。所以我在网上找了大神文章,鸿洋大神的博客。找到了自定义控件以及实战图片圆角等文章。进行学习,浏览几遍代码,也看懂了。现在对他几遍文章学习进行一个总结。他的代码我也进行了整合到一个项目中。故叫合集。处理之外还学习了爱哥大神部分代码。不过这些代码,在我手里有所改变了,以及添加了更加详细的注释。

本文项目下载地址:http://download.csdn.net/detail/qq_16064871/9426318

1、先看整体合集包含内容



从这上面图片上目录就知道,包含什么内容了。

1、使用Xfermode设置圆角图片

2、使用BitmapShader设置圆角图片

3、滑动旋转缩放的bimp图片

4、图片颜色处理(滑动)

5、图片 + 文字

其中1,2是两种不同方式处理图片圆角的情况。3,是通过Matrix进行图片缩放,旋转等。4,是通过Matrix操作图片的处理,包括去饱和,四角黑影,中心突出等。5,图片加文字组合显示。

如果暂时感觉这些看不懂:

先看看这两篇

android 自定义控件属性(TypedArray以及attrs解释)
android 自定义控件以及自定义view学习(随机验证码生成)

1、使用Xfermode设置圆角图片

主要代码

  1. package com.example.customimage.view;
  2. import com.example.customimage.R;
  3. import android.content.Context;
  4. import android.content.res.TypedArray;
  5. import android.graphics.Bitmap;
  6. import android.graphics.Bitmap.Config;
  7. import android.graphics.BitmapFactory;
  8. import android.graphics.Canvas;
  9. import android.graphics.Paint;
  10. import android.graphics.PorterDuff;
  11. import android.graphics.PorterDuffXfermode;
  12. import android.graphics.RectF;
  13. import android.util.AttributeSet;
  14. import android.util.Log;
  15. import android.util.TypedValue;
  16. import android.view.View;
  17. /**
  18. * 自定义View,实现圆角,圆形等效果
  19. */
  20. public class XfermodeImageView extends View
  21. {
  22. //类型
  23. private int type;
  24. private static final int TYPE_CIRCLE = 0; //圆形
  25. private static final int TYPE_RECT = 1; //矩形圆角
  26. //原始图片
  27. private Bitmap mSrc;
  28. //矩形圆角的幅度
  29. private int mRadius;
  30. //控件的宽度
  31. private int mWidth;
  32. // 控件的高度
  33. private int mHeight;
  34. public XfermodeImageView(Context context, AttributeSet attrs)
  35. {
  36. this(context, attrs, 0);
  37. }
  38. public XfermodeImageView(Context context)
  39. {
  40. this(context, null);
  41. }
  42. /**
  43. * 初始化一些自定义的参数
  44. *
  45. * @param context
  46. * @param attrs
  47. * @param defStyle
  48. */
  49. public XfermodeImageView(Context context, AttributeSet attrs, int defStyle)
  50. {
  51. super(context, attrs, defStyle);
  52. TypedArray a = context.getTheme().obtainStyledAttributes(attrs,
  53. R.styleable.XfermodeImageView, defStyle, 0);
  54. int n = a.getIndexCount();
  55. for (int i = 0; i < n; i++)
  56. {
  57. int attr = a.getIndex(i);
  58. switch (attr)
  59. {
  60. //原始图片,在布局里面获取
  61. case R.styleable.XfermodeImageView_src:
  62. mSrc = BitmapFactory.decodeResource(getResources(),
  63. a.getResourceId(attr, 0));
  64. break;
  65. //类型属性选择
  66. case R.styleable.XfermodeImageView_type:
  67. //自定义类型属性,0是圆形,1是矩形圆角
  68. type = a.getInt(attr, 0);// 默认为Circle
  69. break;
  70. //矩形圆角幅度的获取,默认是10dp
  71. case R.styleable.XfermodeImageView_borderRadius:
  72. mRadius = a.getDimensionPixelSize(attr, (int) TypedValue
  73. .applyDimension(TypedValue.COMPLEX_UNIT_DIP, 10f,
  74. getResources().getDisplayMetrics()));
  75. Log.i("Show", String.valueOf(mRadius));
  76. break;
  77. }
  78. }
  79. a.recycle();
  80. }
  81. /**
  82. * 计算控件的高度和宽度
  83. */
  84. @Override
  85. protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
  86. {
  87. // 设置宽度
  88. int specMode = MeasureSpec.getMode(widthMeasureSpec);
  89. int specSize = MeasureSpec.getSize(widthMeasureSpec);
  90. //match_parent或者设置的精确值获取
  91. //MeasureSpec.EXACTLY
  92. if (specMode == MeasureSpec.EXACTLY)
  93. {
  94. mWidth = specSize;
  95. }
  96. else
  97. {
  98. // 由图片决定的宽
  99. //getPaddingLeft(),getPaddingRight()这两个值是控件属性的向内偏移的距离值,所以的一起计算
  100. //区别于layout_marginLeft,两个控件的左间距值设置
  101. int desireByImg = getPaddingLeft() + getPaddingRight()
  102. + mSrc.getWidth();
  103. // wrap_content
  104. if (specMode == MeasureSpec.AT_MOST)
  105. {
  106. //所以最小的值,宽度的话是左右内偏移距离之和
  107. mWidth = Math.min(desireByImg, specSize);
  108. } else
  109. mWidth = desireByImg;
  110. }
  111. // 设置高度,部分解释同上
  112. specMode = MeasureSpec.getMode(heightMeasureSpec);
  113. specSize = MeasureSpec.getSize(heightMeasureSpec);
  114. //match_parent或者设置的精确值获取
  115. //MeasureSpec.EXACTLY
  116. if (specMode == MeasureSpec.EXACTLY)
  117. {
  118. mHeight = specSize;
  119. } else
  120. {
  121. int desire = getPaddingTop() + getPaddingBottom()
  122. + mSrc.getHeight();
  123. // wrap_content
  124. if (specMode == MeasureSpec.AT_MOST)
  125. {
  126. mHeight = Math.min(desire, specSize);
  127. } else
  128. mHeight = desire;
  129. }
  130. //计算好的宽度以及高度是值,设置进去
  131. setMeasuredDimension(mWidth, mHeight);
  132. }
  133. /**
  134. * 绘制image控件
  135. */
  136. @Override
  137. protected void onDraw(Canvas canvas)
  138. {
  139. switch (type)
  140. {
  141. // 如果是TYPE_CIRCLE绘制圆形
  142. case TYPE_CIRCLE:
  143. //圆形宽度和高度应该一致的,所以也要比较一下大小,取小的值
  144. int min = Math.min(mWidth, mHeight);
  145. // 圆形宽度和高度如果不一致,按小的值进行压缩
  146. mSrc = Bitmap.createScaledBitmap(mSrc, min, min, false);
  147. //绘制圆形
  148. canvas.drawBitmap(createCircleImage(mSrc, min), 0, 0, null);
  149. break;
  150. case TYPE_RECT:
  151. canvas.drawBitmap(createRoundConerImage(mSrc), 0, 0, null);
  152. break;
  153. }
  154. }
  155. /**
  156. * 根据原图和变长绘制圆形图片
  157. *
  158. * @param source
  159. * @param min
  160. * @return
  161. */
  162. private Bitmap createCircleImage(Bitmap source, int min)
  163. {
  164. final Paint paint = new Paint();
  165. //防止边缘的抗锯齿
  166. paint.setAntiAlias(true);
  167. Bitmap target = Bitmap.createBitmap(min, min, Config.ARGB_8888);
  168. // 产生一个同样大小的画布
  169. Canvas canvas = new Canvas(target);
  170. // 首先绘制圆形,除以2就是半径了
  171. //最主要设置第三个参数为min/2,圆角幅度那么大就是圆形了
  172. canvas.drawCircle(min / 2, min / 2, min/2, paint);
  173. // 使用SRC_IN,参考上面的说明---上下层都显示。下层居上显示
  174. paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
  175. // 绘制图片
  176. canvas.drawBitmap(source, 0, 0, paint);
  177. return target;
  178. }
  179. /**
  180. * 根据原图添加圆角
  181. *
  182. * @param source
  183. * @return
  184. */
  185. private Bitmap createRoundConerImage(Bitmap source)
  186. {
  187. final Paint paint = new Paint();
  188. paint.setAntiAlias(true);
  189. Bitmap target = Bitmap.createBitmap(mWidth, mHeight, Config.ARGB_8888);
  190. Canvas canvas = new Canvas(target);
  191. //绘制矩形
  192. RectF rect = new RectF(0, 0, source.getWidth(), source.getHeight());
  193. //设置圆角幅度
  194. canvas.drawRoundRect(rect, mRadius, mRadius, paint);
  195. // 使用SRC_IN,参考上面的说明---上下层都显示。下层居上显示
  196. paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
  197. canvas.drawBitmap(source, 0, 0, paint);
  198. return target;
  199. }
  200. }


2、使用BitmapShader设置圆角图片

  1. package com.example.customimage.view;
  2. import com.example.customimage.R;
  3. import android.content.Context;
  4. import android.content.res.TypedArray;
  5. import android.graphics.Bitmap;
  6. import android.graphics.BitmapShader;
  7. import android.graphics.Canvas;
  8. import android.graphics.Matrix;
  9. import android.graphics.Paint;
  10. import android.graphics.RectF;
  11. import android.graphics.Shader.TileMode;
  12. import android.graphics.drawable.BitmapDrawable;
  13. import android.graphics.drawable.Drawable;
  14. import android.os.Bundle;
  15. import android.os.Parcelable;
  16. import android.util.AttributeSet;
  17. import android.util.Log;
  18. import android.util.TypedValue;
  19. import android.widget.ImageView;
  20. /**
  21. *
  22. */
  23. public class BitmapShaderImageView extends ImageView
  24. {
  25. // 图片的类型,圆形or圆角
  26. private int type;
  27. public static final int TYPE_CIRCLE = 0;
  28. public static final int TYPE_RECT = 1;
  29. //圆角大小的默认值
  30. private static final int BODER_RADIUS_DEFAULT = 10;
  31. //圆角的大小
  32. private int mBorderRadius;
  33. // 绘图的Paint
  34. private Paint mBitmapPaint;
  35. //圆角的半径
  36. private int mRadius;
  37. // 3x3 矩阵,主要用于缩小放大
  38. private Matrix mMatrix;
  39. // 渲染图像,使用图像为绘制图形着色
  40. private BitmapShader mBitmapShader;
  41. // view的宽度
  42. private int mWidth;
  43. //矩形
  44. private RectF mRoundRect;
  45. public BitmapShaderImageView(Context context)
  46. {
  47. this(context, null);
  48. }
  49. public BitmapShaderImageView(Context context, AttributeSet attrs)
  50. {
  51. super(context, attrs);
  52. mMatrix = new Matrix();
  53. mBitmapPaint = new Paint();
  54. mBitmapPaint.setAntiAlias(true);
  55. TypedArray a = context.obtainStyledAttributes(attrs,
  56. R.styleable.BitmapShaderImageView);
  57. //矩形圆角幅度的获取,默认是10dp
  58. mBorderRadius = a.getDimensionPixelSize(
  59. R.styleable.BitmapShaderImageView_borderRadius, (int) TypedValue
  60. .applyDimension(TypedValue.COMPLEX_UNIT_DIP,
  61. BODER_RADIUS_DEFAULT, getResources()
  62. .getDisplayMetrics()));
  63. //自定义类型属性,0是圆形,1是矩形圆角
  64. type = a.getInt(R.styleable.BitmapShaderImageView_type, TYPE_CIRCLE);
  65. a.recycle();
  66. }
  67. @Override
  68. protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
  69. {
  70. super.onMeasure(widthMeasureSpec, heightMeasureSpec);
  71. // 如果类型是圆形,则强制改变view的宽高一致,以小值为准
  72. if (type == TYPE_CIRCLE)
  73. {
  74. mWidth = Math.min(getMeasuredWidth(), getMeasuredHeight());
  75. //圆形的半径
  76. mRadius = mWidth / 2;
  77. setMeasuredDimension(mWidth, mWidth);
  78. }
  79. }
  80. // 初始化BitmapShader,获取到图片资源
  81. // 等待画布的准备好,然后在画布上加上Paint就是了
  82. //就是说图片的载体是Paint
  83. private void setUpShader()
  84. {
  85. Drawable drawable = getDrawable();
  86. if (drawable == null)
  87. {
  88. return;
  89. }
  90. Bitmap bmp = drawableToBitamp(drawable);
  91. // 将bmp作为着色器,就是在指定区域内绘制bmp
  92. //TileMode.CLAMP 拉伸
  93. mBitmapShader = new BitmapShader(bmp, TileMode.CLAMP, TileMode.CLAMP);
  94. float scale = 1.0f;
  95. if (type == TYPE_CIRCLE)
  96. {
  97. // 拿到bitmap宽或高的小值
  98. int bSize = Math.min(bmp.getWidth(), bmp.getHeight());
  99. scale = mWidth * 1.0f / bSize;
  100. } else if (type == TYPE_RECT)
  101. {
  102. if (!(bmp.getWidth() == getWidth() && bmp.getHeight() == getHeight()))
  103. {
  104. // 如果图片的宽或者高与view的宽高不匹配,计算出需要缩放的比例;缩放后的图片的宽高,一定要大于我们view的宽高;所以我们这里取大值;
  105. scale = Math.max(getWidth() * 1.0f / bmp.getWidth(),
  106. getHeight() * 1.0f / bmp.getHeight());
  107. }
  108. }
  109. // shader的变换矩阵,我们这里主要用于放大或者缩小
  110. // scale * scale 的矩阵
  111. mMatrix.setScale(scale, scale);
  112. // 设置变换矩阵
  113. mBitmapShader.setLocalMatrix(mMatrix);
  114. // 设置shader
  115. mBitmapPaint.setShader(mBitmapShader);
  116. }
  117. @Override
  118. protected void onDraw(Canvas canvas)
  119. {
  120. if (getDrawable() == null)
  121. {
  122. return;
  123. }
  124. setUpShader();
  125. if (type == TYPE_RECT)
  126. {
  127. //绘制矩形
  128. canvas.drawRoundRect(mRoundRect, mBorderRadius, mBorderRadius,
  129. mBitmapPaint);
  130. } else
  131. {
  132. //绘制圆形
  133. canvas.drawCircle(mRadius, mRadius, mRadius, mBitmapPaint);
  134. }
  135. }
  136. @Override
  137. protected void onSizeChanged(int w, int h, int oldw, int oldh)
  138. {
  139. super.onSizeChanged(w, h, oldw, oldh);
  140. // 圆角图片的范围
  141. if (type == TYPE_RECT)
  142. mRoundRect = new RectF(0, 0, w, h);
  143. }
  144. //drawable转bitmap
  145. private Bitmap drawableToBitamp(Drawable drawable)
  146. {
  147. //从控件的src获取背景,也是drawable文件获取
  148. if (drawable instanceof BitmapDrawable)
  149. {
  150. BitmapDrawable bd = (BitmapDrawable) drawable;
  151. return bd.getBitmap();
  152. }
  153. //如果没有绘图一个,只不过是空白的图片
  154. int w = drawable.getIntrinsicWidth();
  155. int h = drawable.getIntrinsicHeight();
  156. Bitmap bitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
  157. Canvas canvas = new Canvas(bitmap);
  158. drawable.setBounds(0, 0, w, h);
  159. drawable.draw(canvas);
  160. return bitmap;
  161. }
  162. private static final String STATE_INSTANCE = "state_instance";
  163. private static final String STATE_TYPE = "state_type";
  164. private static final String STATE_BORDER_RADIUS = "state_border_radius";
  165. //屏幕旋转后,取出保存的值
  166. @Override
  167. protected Parcelable onSaveInstanceState()
  168. {
  169. Bundle bundle = new Bundle();
  170. bundle.putParcelable(STATE_INSTANCE, super.onSaveInstanceState());
  171. bundle.putInt(STATE_TYPE, type);
  172. bundle.putInt(STATE_BORDER_RADIUS, mBorderRadius);
  173. return bundle;
  174. }
  175. //屏幕旋转,变量的保存,因为外面设置值,如果不保存,一旋转就变成个xml里面设置的值
  176. @Override
  177. protected void onRestoreInstanceState(Parcelable state)
  178. {
  179. if (state instanceof Bundle)
  180. {
  181. Bundle bundle = (Bundle) state;
  182. super.onRestoreInstanceState(((Bundle) state)
  183. .getParcelable(STATE_INSTANCE));
  184. this.type = bundle.getInt(STATE_TYPE);
  185. this.mBorderRadius = bundle.getInt(STATE_BORDER_RADIUS);
  186. } else
  187. {
  188. super.onRestoreInstanceState(state);
  189. }
  190. }
  191. //设置矩形圆角幅度后,重新绘制控件
  192. public void setBorderRadius(int borderRadius)
  193. {
  194. int pxVal = dp2px(borderRadius);
  195. if (this.mBorderRadius != pxVal)
  196. {
  197. this.mBorderRadius = pxVal;
  198. invalidate();
  199. }
  200. }
  201. //设置是圆形还是矩形圆角
  202. public void setType(int type)
  203. {
  204. if (this.type != type)
  205. {
  206. this.type = type;
  207. if (this.type != TYPE_RECT && this.type != TYPE_CIRCLE)
  208. {
  209. this.type = TYPE_CIRCLE;
  210. }
  211. requestLayout();
  212. }
  213. }
  214. //dp转px
  215. public int dp2px(int dpVal)
  216. {
  217. return (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP,
  218. dpVal, getResources().getDisplayMetrics());
  219. }
  220. }

3、滑动旋转缩放的bimp图片

  1. package com.example.customimage.view;
  2. import android.content.Context;
  3. import android.graphics.Bitmap;
  4. import android.graphics.Canvas;
  5. import android.graphics.Matrix;
  6. import android.graphics.Paint;
  7. import android.graphics.PaintFlagsDrawFilter;
  8. import android.graphics.PointF;
  9. import android.graphics.drawable.BitmapDrawable;
  10. import android.graphics.drawable.Drawable;
  11. import android.util.AttributeSet;
  12. import android.view.MotionEvent;
  13. import android.widget.ImageView;
  14. public class MatrixImageView extends ImageView {
  15. private static final int MODE_NONE = 0x00123;// 默认的触摸模式
  16. private static final int MODE_DRAG = 0x00321;// 拖拽模式
  17. private static final int MODE_ZOOM = 0x00132;// 缩放or旋转模式
  18. private int mode;// 当前的触摸模式
  19. private float preMove = 1F;// 上一次手指移动的距离
  20. private float saveRotate = 0F;// 保存了的角度值
  21. private float rotate = 0F;// 旋转的角度
  22. private float[] preEventCoor;// 上一次各触摸点的坐标集合
  23. private PointF startPointF, midPointF;// 起点、中点对象
  24. private Matrix currentMatrix, savedMatrix;// 当前和保存了的Matrix对象
  25. //原始图片
  26. private Bitmap mSrc;
  27. //控件的宽度
  28. private int mWidth;
  29. // 控件的高度
  30. private int mHeight;
  31. private PaintFlagsDrawFilter mDrawFilter;
  32. public MatrixImageView(Context context, AttributeSet attrs) {
  33. super(context, attrs);
  34. // 初始化
  35. init();
  36. }
  37. /**
  38. * 初始化
  39. */
  40. private void init() {
  41. // 实例化对象
  42. currentMatrix = new Matrix();
  43. savedMatrix = new Matrix();
  44. startPointF = new PointF();
  45. midPointF = new PointF();
  46. mDrawFilter = new PaintFlagsDrawFilter(0, Paint.ANTI_ALIAS_FLAG|Paint.FILTER_BITMAP_FLAG);
  47. // 模式初始化
  48. mode = MODE_NONE;
  49. Drawable drawable = getDrawable();
  50. mSrc = drawableToBitamp(drawable);
  51. }
  52. /**
  53. * 计算控件的高度和宽度
  54. */
  55. @Override
  56. protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
  57. {
  58. // 设置宽度
  59. int specMode = MeasureSpec.getMode(widthMeasureSpec);
  60. int specSize = MeasureSpec.getSize(widthMeasureSpec);
  61. //match_parent或者设置的精确值获取
  62. //MeasureSpec.EXACTLY
  63. if (specMode == MeasureSpec.EXACTLY)
  64. {
  65. mWidth = specSize;
  66. }
  67. else
  68. {
  69. // 由图片决定的宽
  70. //getPaddingLeft(),getPaddingRight()这两个值是控件属性的向内偏移的距离值,所以的一起计算
  71. //区别于layout_marginLeft,两个控件的左间距值设置
  72. int desireByImg = getPaddingLeft() + getPaddingRight()
  73. + mSrc.getWidth();
  74. // wrap_content
  75. if (specMode == MeasureSpec.AT_MOST)
  76. {
  77. //所以最小的值,宽度的话是左右内偏移距离之和
  78. mWidth = Math.min(desireByImg, specSize);
  79. } else
  80. mWidth = desireByImg;
  81. }
  82. // 设置高度,部分解释同上
  83. specMode = MeasureSpec.getMode(heightMeasureSpec);
  84. specSize = MeasureSpec.getSize(heightMeasureSpec);
  85. //match_parent或者设置的精确值获取
  86. //MeasureSpec.EXACTLY
  87. if (specMode == MeasureSpec.EXACTLY)
  88. {
  89. mHeight = specSize;
  90. } else
  91. {
  92. int desire = getPaddingTop() + getPaddingBottom()
  93. + mSrc.getHeight();
  94. // wrap_content
  95. if (specMode == MeasureSpec.AT_MOST)
  96. {
  97. mHeight = Math.min(desire, specSize);
  98. } else
  99. mHeight = desire;
  100. }
  101. //计算好的宽度以及高度是值,设置进去
  102. setMeasuredDimension(mWidth, mHeight);
  103. }
  104. //drawable转bitmap
  105. private Bitmap drawableToBitamp(Drawable drawable)
  106. {
  107. //从控件的src获取背景,也是drawable文件获取
  108. if (drawable instanceof BitmapDrawable)
  109. {
  110. BitmapDrawable bd = (BitmapDrawable) drawable;
  111. return bd.getBitmap();
  112. }
  113. //如果没有绘图一个,只不过是空白的图片
  114. int w = drawable.getIntrinsicWidth();
  115. int h = drawable.getIntrinsicHeight();
  116. Bitmap bitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
  117. Canvas canvas = new Canvas(bitmap);
  118. drawable.setBounds(0, 0, w, h);
  119. drawable.draw(canvas);
  120. return bitmap;
  121. }
  122. final Paint paint = new Paint();
  123. @Override
  124. protected void onDraw(Canvas canvas) {
  125. //消除锯齿, 图片旋转后的锯齿消除不成功,实在不行图片边缘加一些白色像素点
  126. canvas.setDrawFilter(mDrawFilter);
  127. //画经过Matrix变化后的图
  128. canvas.drawBitmap(mSrc, currentMatrix, null);
  129. }
  130. @Override
  131. public boolean onTouchEvent(MotionEvent event) {
  132. switch (event.getAction() & MotionEvent.ACTION_MASK) {
  133. case MotionEvent.ACTION_DOWN:// 单点接触屏幕时
  134. savedMatrix.set(currentMatrix);
  135. startPointF.set(event.getX(), event.getY());
  136. //单点触摸是移动模式
  137. mode = MODE_DRAG;
  138. preEventCoor = null;
  139. break;
  140. case MotionEvent.ACTION_POINTER_DOWN:// 第二个点接触屏幕时
  141. preMove = calSpacing(event);
  142. if (preMove > 10F) {
  143. savedMatrix.set(currentMatrix);
  144. // 计算两个触摸点的中点坐标
  145. calMidPoint(midPointF, event);
  146. //两点是旋转或者缩放模式
  147. mode = MODE_ZOOM;
  148. }
  149. preEventCoor = new float[4];
  150. preEventCoor[0] = event.getX(0);
  151. preEventCoor[1] = event.getX(1);
  152. preEventCoor[2] = event.getY(0);
  153. preEventCoor[3] = event.getY(1);
  154. saveRotate = calRotation(event);
  155. break;
  156. case MotionEvent.ACTION_UP:// 单点离开屏幕时
  157. case MotionEvent.ACTION_POINTER_UP:// 第二个点离开屏幕时
  158. mode = MODE_NONE;
  159. preEventCoor = null;
  160. break;
  161. case MotionEvent.ACTION_MOVE:// 触摸点移动时
  162. /*
  163. * 单点触控拖拽平移
  164. */
  165. if (mode == MODE_DRAG) {
  166. currentMatrix.set(savedMatrix);
  167. float dx = event.getX() - startPointF.x;
  168. float dy = event.getY() - startPointF.y;
  169. currentMatrix.postTranslate(dx, dy);
  170. }
  171. /*
  172. * 两点触控拖放旋转
  173. */
  174. else if (mode == MODE_ZOOM && event.getPointerCount() == 2) {
  175. float currentMove = calSpacing(event);
  176. currentMatrix.set(savedMatrix);
  177. /*
  178. * 指尖移动距离大于10F缩放
  179. */
  180. if (currentMove > 10F) {
  181. float scale = currentMove / preMove;
  182. currentMatrix.postScale(scale, scale, midPointF.x, midPointF.y);
  183. }
  184. /*
  185. * 保持两点时旋转
  186. */
  187. if (preEventCoor != null) {
  188. rotate = calRotation(event);
  189. r = rotate - saveRotate;
  190. currentMatrix.postRotate(r, getMeasuredWidth() / 2, getMeasuredHeight() / 2);
  191. }
  192. }
  193. break;
  194. }
  195. setImageMatrix(currentMatrix);
  196. return true;
  197. }
  198. float r;
  199. /**
  200. * 计算两个触摸点间的距离
  201. */
  202. private float calSpacing(MotionEvent event) {
  203. float x = event.getX(0) - event.getX(1);
  204. float y = event.getY(0) - event.getY(1);
  205. return (float) Math.sqrt(x * x + y * y);
  206. }
  207. /**
  208. * 计算两个触摸点的中点坐标
  209. */
  210. private void calMidPoint(PointF point, MotionEvent event) {
  211. float x = event.getX(0) + event.getX(1);
  212. float y = event.getY(0) + event.getY(1);
  213. point.set(x / 2, y / 2);
  214. }
  215. /**
  216. * 计算旋转角度
  217. *
  218. * @param 事件对象
  219. * @return 角度值
  220. */
  221. private float calRotation(MotionEvent event) {
  222. double deltaX = (event.getX(0) - event.getX(1));
  223. double deltaY = (event.getY(0) - event.getY(1));
  224. double radius = Math.atan2(deltaY, deltaX);
  225. return (float) Math.toDegrees(radius);
  226. }
  227. }

4、图片颜色处理(滑动)

  1. package com.example.customimage.view;
  2. import com.example.customimage.R;
  3. import android.content.Context;
  4. import android.content.res.TypedArray;
  5. import android.graphics.Bitmap;
  6. import android.graphics.BitmapFactory;
  7. import android.graphics.Canvas;
  8. import android.graphics.Color;
  9. import android.graphics.ColorMatrixColorFilter;
  10. import android.graphics.Matrix;
  11. import android.graphics.Paint;
  12. import android.graphics.PorterDuff.Mode;
  13. import android.graphics.PorterDuffXfermode;
  14. import android.graphics.RadialGradient;
  15. import android.graphics.Shader.TileMode;
  16. import android.util.AttributeSet;
  17. import android.view.View;
  18. public class DreamEffectView extends View {
  19. private Paint mBitmapPaint, mShaderPaint;// 位图画笔和Shader图形的画笔
  20. private PorterDuffXfermode mXfermode;// 图形混合模式
  21. private int x, y;// 位图起点坐标
  22. //控件的宽度
  23. private int mWidth;
  24. // 控件的高度
  25. private int mHeight;
  26. //原始图片
  27. private Bitmap mSrc;
  28. //生成暗角的图片
  29. private Bitmap darkCornerBitmap;
  30. public final static int BITMAP_NULL = 0; //原图
  31. private final static int BITMAP_DEAST = 1; //去饱和
  32. private final static int BITMAP_CENTER = 2; //中心突出
  33. private final static int BITMAP_DARKCORNER = 3; //四角黑暗
  34. private int mnSelectMode = 0;
  35. public DreamEffectView(Context context, AttributeSet attrs)
  36. {
  37. this(context, attrs, 0);
  38. }
  39. public DreamEffectView(Context context)
  40. {
  41. this(context, null);
  42. }
  43. public DreamEffectView(Context context, AttributeSet attrs, int defStyle) {
  44. super(context, attrs,defStyle);
  45. TypedArray a = context.getTheme().obtainStyledAttributes(attrs,
  46. R.styleable.DreamEffectView, defStyle, 0);
  47. int n = a.getIndexCount();
  48. for (int i = 0; i < n; i++)
  49. {
  50. int attr = a.getIndex(i);
  51. switch (attr)
  52. {
  53. //原始图片,在布局里面获取
  54. case R.styleable.DreamEffectView_src:
  55. mSrc = BitmapFactory.decodeResource(getResources(),
  56. a.getResourceId(attr, 0));
  57. break;
  58. case R.styleable.DreamEffectView_mode:
  59. mnSelectMode = a.getInt(attr, 0);
  60. break;
  61. }
  62. }
  63. a.recycle();
  64. // 实例化混合模式
  65. mXfermode = new PorterDuffXfermode(Mode.SCREEN);
  66. // 初始化画笔
  67. initPaint();
  68. }
  69. /**
  70. * 计算控件的高度和宽度
  71. */
  72. @Override
  73. protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
  74. {
  75. // 设置宽度
  76. int specMode = MeasureSpec.getMode(widthMeasureSpec);
  77. int specSize = MeasureSpec.getSize(widthMeasureSpec);
  78. if (specMode == MeasureSpec.EXACTLY)
  79. {
  80. mWidth = specSize;
  81. }
  82. else
  83. {
  84. int desireByImg = getPaddingLeft() + getPaddingRight()
  85. + mSrc.getWidth();
  86. // wrap_content
  87. if (specMode == MeasureSpec.AT_MOST)
  88. {
  89. //所以最小的值,宽度的话是左右内偏移距离之和
  90. mWidth = Math.min(desireByImg, specSize);
  91. } else
  92. mWidth = desireByImg;
  93. }
  94. // 设置高度,部分解释同上
  95. specMode = MeasureSpec.getMode(heightMeasureSpec);
  96. specSize = MeasureSpec.getSize(heightMeasureSpec);
  97. if (specMode == MeasureSpec.EXACTLY)
  98. {
  99. mHeight = specSize;
  100. } else
  101. {
  102. int desire = getPaddingTop() + getPaddingBottom()
  103. + mSrc.getHeight();
  104. // wrap_content
  105. if (specMode == MeasureSpec.AT_MOST)
  106. {
  107. mHeight = Math.min(desire, specSize);
  108. } else
  109. mHeight = desire;
  110. }
  111. x = mWidth / 2 - mSrc.getWidth() / 2;
  112. y = mHeight / 2 - mSrc.getHeight() / 2;
  113. //计算好的宽度以及高度是值,设置进去
  114. setMeasuredDimension(mWidth, mHeight);
  115. }
  116. /**
  117. * 初始化画笔
  118. */
  119. private void initPaint() {
  120. // 实例化画笔
  121. mBitmapPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
  122. // 实例化Shader图形的画笔
  123. mShaderPaint = new Paint();
  124. switch (mnSelectMode) {
  125. case BITMAP_NULL:
  126. break;
  127. case BITMAP_DEAST:
  128. // 去饱和、提亮、色相矫正
  129. mBitmapPaint.setColorFilter(new ColorMatrixColorFilter(
  130. new float[] { 0.8587F, 0.2940F, -0.0927F, 0, 6.79F, 0.0821F, 0.9145F, 0.0634F, 0, 6.79F,
  131. 0.2019F, 0.1097F, 0.7483F, 0, 6.79F, 0, 0, 0, 1, 0 }));
  132. break;
  133. case BITMAP_CENTER:
  134. // 去饱和、提亮、色相矫正
  135. mBitmapPaint.setColorFilter(new ColorMatrixColorFilter(
  136. new float[] { 0.8587F, 0.2940F, -0.0927F, 0, 6.79F, 0.0821F, 0.9145F, 0.0634F, 0, 6.79F,
  137. 0.2019F, 0.1097F, 0.7483F, 0, 6.79F, 0, 0, 0, 1, 0 }));
  138. // 设置径向渐变,渐变中心当然是图片的中心也是屏幕中心,渐变半径我们直接拿图片的高度但是要稍微小一点
  139. // 中心颜色为透明而边缘颜色为黑色
  140. mShaderPaint.setShader(new RadialGradient(mWidth / 2, mWidth / 2, mSrc.getHeight() * 7 / 8, Color.TRANSPARENT,
  141. Color.BLACK, TileMode.CLAMP));
  142. break;
  143. case BITMAP_DARKCORNER:
  144. // 去饱和、提亮、色相矫正
  145. mBitmapPaint.setColorFilter(new ColorMatrixColorFilter(
  146. new float[] { 0.8587F, 0.2940F, -0.0927F, 0, 6.79F, 0.0821F, 0.9145F, 0.0634F, 0, 6.79F,
  147. 0.2019F, 0.1097F, 0.7483F, 0, 6.79F, 0, 0, 0, 1, 0 }));
  148. // 根据我们源图的大小生成暗角Bitmap
  149. darkCornerBitmap = Bitmap.createBitmap(mSrc.getWidth(), mSrc.getHeight(), Bitmap.Config.ARGB_8888);
  150. // 将该暗角Bitmap注入Canvas
  151. Canvas canvas = new Canvas(darkCornerBitmap);
  152. // 计算径向渐变半径
  153. float radiu = canvas.getHeight() * (2F / 3F);
  154. // 实例化径向渐变
  155. RadialGradient radialGradient = new RadialGradient(canvas.getWidth() / 2F, canvas.getHeight() / 2F, radiu, new int[] { 0, 0, 0xAA000000 }, new float[] { 0F, 0.7F, 1.0F }, TileMode.CLAMP);
  156. // 实例化一个矩阵
  157. Matrix matrix = new Matrix();
  158. // 设置矩阵的缩放
  159. matrix.setScale(canvas.getWidth() / (radiu * 2F), 1.0F);
  160. // 设置矩阵的预平移
  161. matrix.preTranslate(((radiu * 2F) - canvas.getWidth()) / 2F, 0);
  162. // 将该矩阵注入径向渐变
  163. radialGradient.setLocalMatrix(matrix);
  164. // 设置画笔Shader
  165. mShaderPaint.setShader(radialGradient);
  166. // 绘制矩形
  167. canvas.drawRect(0, 0, canvas.getWidth(), canvas.getHeight(), mShaderPaint);
  168. break;
  169. default:
  170. break;
  171. }
  172. }
  173. @Override
  174. protected void onDraw(Canvas canvas) {
  175. canvas.drawColor(Color.BLACK);
  176. // 新建图层
  177. int sc = canvas.saveLayer(x, y, x + mSrc.getWidth(), y + mSrc.getHeight(), null, Canvas.ALL_SAVE_FLAG);
  178. // 绘制混合颜色
  179. canvas.drawColor(0xcc1c093e);
  180. // 设置混合模式
  181. mBitmapPaint.setXfermode(mXfermode);
  182. // 绘制位图
  183. canvas.drawBitmap(mSrc, x, y, mBitmapPaint);
  184. // 还原混合模式
  185. mBitmapPaint.setXfermode(null);
  186. // 还原画布
  187. canvas.restoreToCount(sc);
  188. switch (mnSelectMode) {
  189. case BITMAP_NULL:
  190. break;
  191. case BITMAP_DEAST:
  192. break;
  193. case BITMAP_CENTER:
  194. // 绘制一个跟图片大小一样的矩形
  195. canvas.drawRect(x, y, x + mSrc.getWidth(), y + mSrc.getHeight(),mShaderPaint);
  196. break;
  197. case BITMAP_DARKCORNER:
  198. // 绘制我们画好的径向渐变图
  199. canvas.drawBitmap(darkCornerBitmap, x, y, null);
  200. break;
  201. default:
  202. break;
  203. }
  204. }
  205. }

a、原图

b、去饱和

实现效果的部分代码

  1. // 去饱和、提亮、色相矫正
  2. mBitmapPaint.setColorFilter(new ColorMatrixColorFilter(
  3. new float[] { 0.8587F, 0.2940F, -0.0927F, 0, 6.79F, 0.0821F, 0.9145F, 0.0634F, 0, 6.79F,
  4. 0.2019F, 0.1097F, 0.7483F, 0, 6.79F, 0, 0, 0, 1, 0 }));


c、中心突出

实现效果的部分代码

  1. // 中心颜色为透明而边缘颜色为黑色
  2. mShaderPaint.setShader(new RadialGradient(mWidth / 2, mWidth / 2, mSrc.getHeight() * 7 / 8, Color.TRANSPARENT,
  3. Color.BLACK, TileMode.CLAMP));


c、四角黑暗

实现效果的部分代码

  1. // 根据我们源图的大小生成暗角Bitmap
  2. darkCornerBitmap = Bitmap.createBitmap(mSrc.getWidth(), mSrc.getHeight(), Bitmap.Config.ARGB_8888);
  3. // 将该暗角Bitmap注入Canvas
  4. Canvas canvas = new Canvas(darkCornerBitmap);
  5. // 计算径向渐变半径
  6. float radiu = canvas.getHeight() * (2F / 3F);
  7. // 实例化径向渐变
  8. RadialGradient radialGradient = new RadialGradient(canvas.getWidth() / 2F, canvas.getHeight() / 2F, radiu, new int[] { 0, 0, 0xAA000000 }, new float[] { 0F, 0.7F, 1.0F }, TileMode.CLAMP);
  9. // 实例化一个矩阵
  10. Matrix matrix = new Matrix();
  11. // 设置矩阵的缩放
  12. matrix.setScale(canvas.getWidth() / (radiu * 2F), 1.0F);
  13. // 设置矩阵的预平移
  14. matrix.preTranslate(((radiu * 2F) - canvas.getWidth()) / 2F, 0);
  15. // 将该矩阵注入径向渐变
  16. radialGradient.setLocalMatrix(matrix);
  17. // 设置画笔Shader
  18. mShaderPaint.setShader(radialGradient);
  19. // 绘制矩形
  20. canvas.drawRect(0, 0, canvas.getWidth(), canvas.getHeight(), mShaderPaint);


5、图片 + 文字

  1. package com.example.customimage.view;
  2. import com.example.customimage.R;
  3. import android.content.Context;
  4. import android.content.res.TypedArray;
  5. import android.graphics.Bitmap;
  6. import android.graphics.BitmapFactory;
  7. import android.graphics.Canvas;
  8. import android.graphics.Color;
  9. import android.graphics.Paint;
  10. import android.graphics.PorterDuff;
  11. import android.graphics.PorterDuffXfermode;
  12. import android.graphics.RectF;
  13. import android.graphics.Bitmap.Config;
  14. import android.graphics.Paint.Style;
  15. import android.graphics.Rect;
  16. import android.text.TextPaint;
  17. import android.text.TextUtils;
  18. import android.util.AttributeSet;
  19. import android.util.Log;
  20. import android.util.TypedValue;
  21. import android.view.View;
  22. public class ImageViewText extends View{
  23. //类型
  24. private int type;
  25. private static final int TYPE_CIRCLE = 0; //圆形
  26. private static final int TYPE_RECT = 1; //矩形圆角
  27. //原始图片
  28. private Bitmap mImage;
  29. //控件的宽度
  30. private int mWidth;
  31. // 控件的高度
  32. private int mHeight;
  33. //矩形圆角的幅度
  34. private int mRadius;
  35. //图片下面的文字
  36. private String mTitle;
  37. private int mTextColor;
  38. private int mTextSize;
  39. private Rect rect;
  40. private Paint mPaint;
  41. private Rect mTextBound;
  42. public ImageViewText(Context context, AttributeSet attrs)
  43. {
  44. this(context, attrs, 0);
  45. }
  46. public ImageViewText(Context context)
  47. {
  48. this(context, null);
  49. }
  50. /**
  51. * 初始化所特有自定义类型
  52. *
  53. * @param context
  54. * @param attrs
  55. * @param defStyle
  56. */
  57. public ImageViewText(Context context, AttributeSet attrs, int defStyle)
  58. {
  59. super(context, attrs, defStyle);
  60. TypedArray a = context.getTheme().obtainStyledAttributes(attrs, R.styleable.ImageViewText, defStyle, 0);
  61. int n = a.getIndexCount();
  62. for (int i = 0; i < n; i++)
  63. {
  64. int attr = a.getIndex(i);
  65. switch (attr)
  66. {
  67. //获取图片
  68. case R.styleable.ImageViewText_image:
  69. mImage = BitmapFactory.decodeResource(getResources(), a.getResourceId(attr, 0));
  70. break;
  71. //获取圆形还是方形
  72. case R.styleable.ImageViewText_type:
  73. type = a.getInt(attr, 0);
  74. break;
  75. //获取文字
  76. case R.styleable.ImageViewText_titleText:
  77. mTitle = a.getString(attr);
  78. break;
  79. //获取文字的图片
  80. case R.styleable.ImageViewText_titleTextColor:
  81. mTextColor = a.getColor(attr, Color.BLACK);
  82. break;
  83. //获取文字的大小
  84. case R.styleable.ImageViewText_titleTextSize:
  85. mTextSize = a.getDimensionPixelSize(attr, (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_SP,
  86. 16, getResources().getDisplayMetrics()));
  87. break;
  88. //矩形圆角幅度的获取,默认是10dp
  89. case R.styleable.ImageViewText_borderRadius:
  90. mRadius = a.getDimensionPixelSize(attr, (int) TypedValue
  91. .applyDimension(TypedValue.COMPLEX_UNIT_DIP, 10f,
  92. getResources().getDisplayMetrics()));
  93. break;
  94. }
  95. }
  96. a.recycle();
  97. rect = new Rect();
  98. mPaint = new Paint();
  99. mTextBound = new Rect();
  100. mPaint.setTextSize(mTextSize);
  101. // 计算了描绘字体需要的范围
  102. mPaint.getTextBounds(mTitle, 0, mTitle.length(), mTextBound);
  103. }
  104. //测量控件的大小
  105. @Override
  106. protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
  107. {
  108. //设置宽度
  109. int specMode = MeasureSpec.getMode(widthMeasureSpec);
  110. int specSize = MeasureSpec.getSize(widthMeasureSpec);
  111. // match_parent , accurate 大小
  112. if (specMode == MeasureSpec.EXACTLY)
  113. {
  114. mWidth = specSize;
  115. } else
  116. {
  117. // 由图片决定的宽
  118. int desireByImg = getPaddingLeft() + getPaddingRight() + mImage.getWidth();
  119. // 由字体决定的宽
  120. int desireByTitle = getPaddingLeft() + getPaddingRight() + mTextBound.width();
  121. //wrap_content 大小
  122. if (specMode == MeasureSpec.AT_MOST)
  123. {
  124. //取小的值
  125. int desire = Math.max(desireByImg, desireByTitle);
  126. mWidth = Math.min(desire, specSize);
  127. }
  128. }
  129. //设置高度
  130. specMode = MeasureSpec.getMode(heightMeasureSpec);
  131. // match_parent , accurate 大小
  132. if (specMode == MeasureSpec.EXACTLY)
  133. {
  134. mHeight = specSize;
  135. } else
  136. {
  137. //wrap_content 大小
  138. mHeight = getPaddingTop() + getPaddingBottom() + mImage.getHeight() + mTextBound.height();
  139. }
  140. //测量好的大小设置进去
  141. setMeasuredDimension(mWidth, mHeight);
  142. }
  143. @Override
  144. protected void onDraw(Canvas canvas)
  145. {
  146. // 边框
  147. mPaint.setStrokeWidth(4);
  148. mPaint.setStyle(Paint.Style.STROKE);
  149. mPaint.setColor(Color.CYAN);
  150. canvas.drawRect(0, 0, getMeasuredWidth(), getMeasuredHeight(), mPaint);
  151. mPaint.setColor(mTextColor);
  152. mPaint.setStyle(Style.FILL);
  153. //当前设置的宽度小于字体需要的宽度,将字体改为
  154. //绘制文字
  155. if (mTextBound.width() > mWidth)
  156. {
  157. TextPaint paint = new TextPaint(mPaint);
  158. String msg = TextUtils.ellipsize(mTitle, paint, (float) mWidth - getPaddingLeft() - getPaddingRight(),
  159. TextUtils.TruncateAt.END).toString();
  160. canvas.drawText(msg, getPaddingLeft(), mHeight - getPaddingBottom(), mPaint);
  161. } else
  162. {
  163. //正常情况,将字体居中
  164. canvas.drawText(mTitle, mWidth / 2 - mTextBound.width() * 1.0f / 2, mHeight - getPaddingBottom(), mPaint);
  165. }
  166. //计算居中的矩形范围
  167. rect.left = mWidth / 2 - mImage.getWidth() / 2 + getPaddingLeft();
  168. rect.right = mWidth / 2 + mImage.getWidth() / 2 + getPaddingRight();
  169. rect.top = (mHeight - mTextBound.height()) / 2 - mImage.getHeight() / 2 + getPaddingTop();
  170. rect.bottom = (mHeight - mTextBound.height()) / 2 + mImage.getHeight() / 2 + getPaddingBottom();
  171. switch (type)
  172. {
  173. // 如果是TYPE_CIRCLE绘制圆形
  174. case TYPE_CIRCLE:
  175. //圆形宽度和高度应该一致的,所以也要比较一下大小,取小的值
  176. int min = Math.min(mWidth, mHeight);
  177. // 圆形宽度和高度如果不一致,按小的值进行压缩
  178. mImage = Bitmap.createScaledBitmap(mImage, min, min, false);
  179. //绘制圆形
  180. canvas.drawBitmap(createCircleImage(mImage, min), null, rect, null);
  181. break;
  182. case TYPE_RECT:
  183. canvas.drawBitmap(createRoundConerImage(mImage), null, rect, null);
  184. break;
  185. }
  186. }
  187. /**
  188. * 根据原图和变长绘制圆形图片
  189. *
  190. * @param source
  191. * @param min
  192. * @return
  193. */
  194. private Bitmap createCircleImage(Bitmap source, int min)
  195. {
  196. final Paint paint = new Paint();
  197. //防止边缘的抗锯齿
  198. paint.setAntiAlias(true);
  199. Bitmap target = Bitmap.createBitmap(min, min, Config.ARGB_8888);
  200. // 产生一个同样大小的画布
  201. Canvas canvas = new Canvas(target);
  202. // 首先绘制圆形,除以2就是半径了
  203. //最主要设置第三个参数为min/2,圆角幅度那么大就是圆形了
  204. canvas.drawCircle(min / 2, min / 2, min/2, paint);
  205. // 使用SRC_IN,参考上面的说明---上下层都显示。下层居上显示
  206. paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
  207. // 绘制图片
  208. canvas.drawBitmap(source, 0, 0, paint);
  209. return target;
  210. }
  211. /**
  212. * 根据原图添加圆角
  213. *
  214. * @param source
  215. * @return
  216. */
  217. private Bitmap createRoundConerImage(Bitmap source)
  218. {
  219. final Paint paint = new Paint();
  220. paint.setAntiAlias(true);
  221. Bitmap target = Bitmap.createBitmap(mWidth, mHeight, Config.ARGB_8888);
  222. Canvas canvas = new Canvas(target);
  223. //绘制矩形
  224. RectF rect = new RectF(0, 0, source.getWidth(), source.getHeight());
  225. //设置圆角幅度
  226. canvas.drawRoundRect(rect, mRadius, mRadius, paint);
  227. // 使用SRC_IN,参考上面的说明---上下层都显示。下层居上显示
  228. paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
  229. canvas.drawBitmap(source, 0, 0, paint);
  230. return target;
  231. }
  232. }


6、附录知识以及本文学习的链接

setXfermode属性
1.下面的Xfermode子类可以改变这种行为:

AvoidXfermode  指定了一个颜色和容差,强制Paint避免在它上面绘图(或者只在它上面绘图)。

PixelXorXfermode  当覆盖已有的颜色时,应用一个简单的像素XOR操作。

PorterDuffXfermode  这是一个非常强大的转换模式,使用它,可以使用图像合成的16条Porter-Duff规则的任意一条来控制Paint如何与已有的Canvas图像进行交互。

要应用转换模式,可以使用setXferMode方法,如下所示:

AvoidXfermode avoid = new AvoidXfermode(Color.BLUE, 10, AvoidXfermode.Mode. AVOID);    borderPen.setXfermode(avoid);

3.16条Porter-Duff规则
清除
1.PorterDuff.Mode.CLEAR

所绘制不会提交到画布上。
2.PorterDuff.Mode.SRC

显示上层绘制图片
3.PorterDuff.Mode.DST

显示下层绘制图片
4.PorterDuff.Mode.SRC_OVER

正常绘制显示,上下层绘制叠盖。
5.PorterDuff.Mode.DST_OVER

上下层都显示。下层居上显示。
6.PorterDuff.Mode.SRC_IN

取两层绘制交集。显示上层。
7.PorterDuff.Mode.DST_IN

取两层绘制交集。显示下层。
8.PorterDuff.Mode.SRC_OUT

取上层绘制非交集部分。
9.PorterDuff.Mode.DST_OUT

取下层绘制非交集部分。
10.PorterDuff.Mode.SRC_ATOP

取下层非交集部分与上层交集部分
11.PorterDuff.Mode.DST_ATOP

取上层非交集部分与下层交集部分
12.PorterDuff.Mode.XOR

全部显示,包括交集的部分,但交集部分是颜色分离的
13.PorterDuff.Mode.DARKEN

全部显示,包括交集的部分,但交集部分是颜色层叠变成其他颜色
14.PorterDuff.Mode.LIGHTEN

只显示交集部分,交集部分是颜色简单叠加效果
15.PorterDuff.Mode.MULTIPLY

全部显示,包括交集的部分,但交集部分是颜色层叠变成其他颜色
跟14比起来差不多,不是很理解这个
16.PorterDuff.Mode.SCREEN


Android BitmapShader 实战 实现圆形、圆角图片

Android 完美实现图片圆角和圆形(对实现进行分析)

自定义控件其实很简单1/3

如果暂时感觉这些看不懂:

先看看这两篇

android 自定义控件属性(TypedArray以及attrs解释)
android 自定义控件以及自定义view学习(随机验证码生成)

本文项目下载地址:http://download.csdn.net/detail/qq_16064871/9426318


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